Fix with explosions

This commit is contained in:
Renan LE CARO 2025-03-25 08:47:24 +01:00
parent 3a72ae005b
commit 35ea8e952a
4 changed files with 14 additions and 13 deletions

View file

@ -284,7 +284,7 @@ export function explosionAt(
if (gameState.bricks[i] && i !== -1) {
// Study bricks resist explosions too
gameState.brickHP[i]--;
if (gameState.brickHP <= 0) {
if (gameState.brickHP[i] <= 0) {
explodeBrick(gameState, i, ball, true);
}
}