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6 changed files with 96 additions and 60 deletions
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@ -3,6 +3,7 @@
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"confirmRestart.text": "You're about to start a new game, is that really what you wanted ?",
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"confirmRestart.title": "Start a new game ?",
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"confirmRestart.yes": "Restart game",
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"gameOver.creative": "This is a test game, its score is not recorded.",
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"gameOver.cumulative_total": "Your total cumulative score went from {{startTs}} to {{endTs}}.",
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"gameOver.lost.summary": "You dropped the ball after catching {{score}} coins.",
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"gameOver.lost.title": "Game Over",
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"gameOver.stats.hit_rate": "Hit rate",
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"gameOver.stats.intro": "Find below your game statistics compared to your {{count}} best games.",
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"gameOver.stats.level_reached": "Level reached",
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"gameOver.stats.loops": "Loops",
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"gameOver.stats.total_score": "Total score",
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"gameOver.stats.upgrades_applied": "Upgrades applied",
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"gameOver.test_run": "This is a test game, its score is not recorded.",
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"gameOver.unlocked_count": "You unlocked {{count}} items :",
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"gameOver.win.summary": "This game is over. You stashed {{score}} coins. ",
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"gameOver.win.title": "You completed this game",
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@ -139,9 +138,9 @@
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"score_panel.upgrades_picked": "Upgrades picked so far : ",
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"unlocks.greyed_out_help": "The greyed out ones can be unlocked by increasing your total score. The total score increases every time you score in game.",
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"unlocks.intro": "Your total score is {{ts}}. Below are all the upgrades and levels the games has to offer. Click an upgrade or level below to start a game with it.",
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"unlocks.level": "Here are all the game levels, click one to start a game with that starting level. ",
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"unlocks.level": "<h2>You unlocked {{unlocked}} levels out of {{out_of}}</h2>\n<p>Here are all the game levels, click one to start a game with that starting level. </p> ",
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"unlocks.level_description": "A {{size}}x{{size}} level with {{bricks}} bricks, {{colors}} colors and {{bombs}} bombs.",
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"unlocks.title": "You unlocked {{percentUnlock}}% of the game. ",
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"unlocks.title_upgrades": "You unlocked {{unlocked}} upgrades out of {{out_of}}",
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"upgrades.addiction.fullHelp": "The countdown only starts after breaking the first brick of each level. It stops as soon as all bricks are destroyed.",
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"upgrades.addiction.help": "+{{lvl}} combo / brick, combo resets {{delay}}s after breaking a brick. ",
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"upgrades.addiction.name": "Addiction",
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