diff --git a/Readme.md b/Readme.md index cba2c97..028f516 100644 --- a/Readme.md +++ b/Readme.md @@ -33,15 +33,6 @@ the coins have been caught or fallen off screen. As you can see, I had Lv 1 on both the perks: the ball hit the second to last brick, the last one is automatically destroyed, but then another one gets respawned and quickly destroyed again. -- Boring cheat – I found out a way to farm points: if you have Respawn -Lv 3 or 4 you can endlessly hit the same cluster of bricks, and if you -manage to put the pluck in a comfortable position (i.e. straight line) -it's very easy to farm plenty of coins with the aid of appropriate combo -perks. No video though, this happened on the app while I was playing -casually (it's quite easy to reproduce, though). I wouldn't do that -because it's mind-numbingly dull, but still I'm not sure this kind of -play is intended or if it should even be allowed. - # Game engine features diff --git a/src/game.ts b/src/game.ts index 5a9ae74..5cacd3a 100644 --- a/src/game.ts +++ b/src/game.ts @@ -538,6 +538,8 @@ function pickRandomUpgrades(count: number) { type RunOverrides = { level?: PerkId; perk?: string }; let nextRunOverrides = {} as RunOverrides; + + let pauseUsesDuringRun = 0; function restart() {