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Split menus, fps display, set max coins and max particles
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parent
e3003f1c25
commit
2022b41937
17 changed files with 576 additions and 200 deletions
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@ -31,7 +31,7 @@ import {
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import { t } from "./i18n/i18n";
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import { icons } from "./loadGameData";
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import { addToTotalScore } from "./settings";
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import {addToTotalScore, getCurrentMaxCoins, getCurrentMaxParticles} from "./settings";
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import { background } from "./render";
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import { gameOver } from "./gameOver";
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import {
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@ -226,7 +226,7 @@ export function spawnExplosion(
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) {
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if (!!isOptionOn("basic")) return;
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if (liveCount(gameState.particles) > gameState.MAX_PARTICLES) {
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if (liveCount(gameState.particles) > getCurrentMaxParticles()) {
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// Avoid freezing when lots of explosion happen at once
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count = 1;
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}
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@ -333,9 +333,9 @@ export function explodeBrick(
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gameState.levelSpawnedCoins += coinsToSpawn;
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gameState.runStatistics.coins_spawned += coinsToSpawn;
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gameState.runStatistics.bricks_broken++;
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const maxCoins = gameState.MAX_COINS * (isOptionOn("basic") ? 0.5 : 1);
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const maxCoins = getCurrentMaxCoins() * (isOptionOn("basic") ? 0.5 : 1);
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const spawnableCoins =
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liveCount(gameState.coins) > gameState.MAX_COINS
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liveCount(gameState.coins) > getCurrentMaxCoins()
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? 1
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: Math.floor(maxCoins - liveCount(gameState.coins)) / 3;
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@ -1319,7 +1319,7 @@ export function ballTick(gameState: GameState, ball: Ball, delta: number) {
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if (gameState.perks.extra_life < 0) {
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gameState.perks.extra_life = 0;
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} else if (gameState.perks.sacrifice) {
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if (liveCount(gameState.coins) < gameState.MAX_COINS / 2) {
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if (liveCount(gameState.coins) < getCurrentMaxCoins() / 2) {
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// true duplication
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let remaining = liveCount(gameState.coins);
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