diff --git a/app/build.gradle.kts b/app/build.gradle.kts index f475cc8..76bc2f2 100644 --- a/app/build.gradle.kts +++ b/app/build.gradle.kts @@ -29,8 +29,8 @@ android { applicationId = "me.lecaro.breakout" minSdk = 21 targetSdk = 34 - versionCode = 29141056 - versionName = "29141056" + versionCode = 29158270 + versionName = "29158270" testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" vectorDrawables { useSupportLibrary = true diff --git a/app/src/main/assets/index.html b/app/src/main/assets/index.html index 5aee3f7..deafd5d 100644 --- a/app/src/main/assets/index.html +++ b/app/src/main/assets/index.html @@ -1 +1 @@ -Breakout 71 \ No newline at end of file +Breakout 71 \ No newline at end of file diff --git a/dist/index.html b/dist/index.html index 9740df3..5bd2fe1 100644 --- a/dist/index.html +++ b/dist/index.html @@ -1648,10 +1648,10 @@ const allLevels = allLevelsAndIcons.filter((l)=>!l.name.startsWith("icon:")); module.exports = 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It adds a distinct feeling between the top and bottom halves."},{"name":"Blinky","size":20,"bricks":"____________________________gggg______________ggrrrrgg___________grrrrrrrrg_________grrrrrrrrrrg_______grrrWWrrrrWWrg______grrWWWWrrWWWWg______grrWWbbrrWWbbg_____grrrWWbbrrWWbbrg____grrrrWWrrrrWWrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrgrrrggrrrgrrg____grg_grg__grg_grg_____g___g____g___g_______________________________________________________________","credit":"Suggested by Big Goober. The red ghost, Blinky, from the arcade game \\"Pac Man\\""},{"name":"Fish","size":11,"bricks":"______________________________________________bbbb______tttttt___btgttbttt_bbtttttbtttb___ttbttt_bb_tttttt___b___________","credit":"A fish based on the fish discord emoji. Suggested by Big Goober. 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},{}],"iyP6E":[function(require,module,exports,__globalThis) { -module.exports = JSON.parse("\"29141056\""); +module.exports = JSON.parse("\"29158270\""); },{}],"1u3Dx":[function(require,module,exports,__globalThis) { var parcelHelpers = require("@parcel/transformer-js/src/esmodule-helpers.js"); @@ -2850,10 +2850,10 @@ function t(key, params = {}) { } },{"./en.json":"uYc9N","./fr.json":"b97sx","./ar.json":"aDOut","./ru.json":"eedRO","./es.json":"hATkf","./tr.json":"l4sLF","./de.json":"1l6Zs","./ko.json":"83Qep","./zh.json":"HLquj","../settings":"5blfu","@parcel/transformer-js/src/esmodule-helpers.js":"gkKU3"}],"uYc9N":[function(require,module,exports,__globalThis) { -module.exports = JSON.parse('{"confirmRestart.no":"Cancel","confirmRestart.text":"You\'re about to start a new game. Are you sure you want to continue?","confirmRestart.title":"Start a new game?","confirmRestart.yes":"Restart game","editor.editing.bigger":"Increase level size","editor.editing.color":"Pick a color in the color list (max 5 per level)","editor.editing.copied":"Level code copied","editor.editing.copy":"Copy level code","editor.editing.copy_help":"Share the level code in our discord for inclusion in the game.","editor.editing.credit":"Credits and source","editor.editing.credit_prompt":"Enter the source url or explanation of your level.","editor.editing.delete":"Delete level","editor.editing.down":"Move down all the bricks","editor.editing.help":"Then click a tile to color it.","editor.editing.left":"Move all bricks to the left","editor.editing.play":"Play this level","editor.editing.rename":"Level name","editor.editing.rename_prompt":"Please enter a new name for the level","editor.editing.right":"Move all bricks to the right","editor.editing.show_code":"Show level code","editor.editing.show_code_help":"You can then copy it manually.","editor.editing.smaller":"Decrease level size","editor.editing.title":"Editing level : {{name}}","editor.editing.up":"Move up all the bricks","editor.help":"Create custom levels and share them for inclusion in the game.","editor.import":"Import a level","editor.import_instruction":"Paste a level code to import it in your level list","editor.locked":"Reach a total score of {{min}} to unlock","editor.new_level":"New level","editor.title":"Level Editor","gameOver.creative":"This run will not be recorded.","gameOver.cumulative_total":"Your total cumulative score went from {{startTs}} to {{endTs}}.","gameOver.lost.summary":"You dropped the ball after catching {{score}} coins.","gameOver.lost.title":"Game Over","gameOver.stats.balls_lost":"Balls lost","gameOver.stats.bricks_broken":"Bricks broken","gameOver.stats.bricks_per_minute":"Bricks broken per minute","gameOver.stats.catch_rate":"Catch rate","gameOver.stats.combo_avg":"Average combo","gameOver.stats.combo_max":"Max combo","gameOver.stats.duration_per_level":"Duration per level","gameOver.stats.hit_rate":"Hit rate","gameOver.stats.level_reached":"Level reached","gameOver.stats.total_score":"Total score","gameOver.stats.upgrades_applied":"Upgrades applied","gameOver.stats_intro":"Find below your game statistics compared to your {{count}} best games.","gameOver.unlocked_perk":"Upgrade unlocked","gameOver.unlocked_perk_plural":"You just unlocked {{count}} perks","gameOver.win.summary":"This game is over. You stashed {{score}} coins.","gameOver.win.title":"You completed this game","help.content":"## Goal\\n\\nCatch as many coins as possible during 7 levels. \\nCoins appear when you break bricks.\\nCatch them with your paddle to increase your score.\\nYour score is displayed in the top right corner of the screen.\\nDon\'t drop the ball or it\'s game over.\\n\\nAfter destroying all bricks, you\'ll get to pick an upgrade.\\n\\n## Upgrades\\n\\nThe upgrades you pick will apply until the end of the run. \\nSome can be picked multiple times for stronger effect.\\nSome help with aiming, or make the game easier in some other ways. \\nSome are only useful when combined.\\n\\nYou always get one upgrade at the beginning of each game. \\nIts icon will serve as the bricks of the first level. \\nYou can select starting upgrades in the settings.\\n\\nMany upgrades impact your combo. \\n\\n## Combo\\n\\nYour \\"combo\\" is the number of coins spawned when a brick breaks. \\nIt is displayed on your paddle, for example \uD83E\uDE994 means each brick will spawn 4 coins. \\nMost upgrades that increase the combo also add a condition to reset it. \\nThe combo will also reset if the ball returns to the paddle without hitting any brick.\\nA \\"miss\\" message will be shown when that happens. \\n\\nTry to aim towards a brick every time. \\n\\n## Aiming\\n\\nOnly the ball position on the paddle decides how it will bounce.\\nIf the ball hits the paddle dead center, it will bounce back up vertically. \\nIf you hit more on one side, it will have more angle. \\nThe paddle speed and incoming angle have no impact on the ball direction after bouncing.\\n\\nMany upgrades that help with aiming can be unlocked.\\n\\n## Unlocks\\n\\nWhen playing Breakout 71 for the first time, most upgrades and levels are locked. \\nUpgrades are unlocked by simply playing and catching many coins. \\nThe first levels are unlocked by reaching a high score.\\nLater levels add a condition about which perks you can select. \\n\\nReach high scores is much easier when you get multiple upgrades per level thanks to medals. \\n\\n## Medals\\n\\nYou\'ll get an extra upgrades and choices when you play well : \\n\\n- Clear the level quickly \\n- Catch all the coins\\n- Always hit something between paddle bounces","help.help":"Learn more about the game","help.levels":"Levels","help.title":"Help","help.upgrades":"## Upgrades","history.columns.score":"Score","history.columns.started":"Date","history.help":"See your {{count}} best games.","history.include_past_versions":"Show past versions too","history.locked":"Play at least ten games to unlock","history.title":"Runs history","lab.help":"Try any build you want","lab.instructions":"Select upgrades and a level, then click the play button above","lab.menu_entry":"Creative mode","lab.play":"Play","lab.reset":"Reset","lab.select_level":"Select a level to play on","lab.unlocks_at":"Unlocks at total score {{score}}","level_up.challenges.catchRateGood.description":"Catch {{gold}}% of coins for gold, {{silver}}% for silver.","level_up.challenges.catchRateGood.name":"{{caught}} coins caught out of {{total}}","level_up.challenges.earned_medal":"You earned a medal","level_up.challenges.earned_medal_plural":"You earned {{count}} medals","level_up.challenges.gain":"+{{choices}} choices and +{{up}} upgrades","level_up.challenges.levelMisses.description":"You\'ll get a gold medal if you miss less than {{gold}} times, silver under {{silver}}.","level_up.challenges.levelMisses.name":"{{value}} missed shots","level_up.challenges.levelMisses.none":"No missed shots","level_up.challenges.levelTime.description":"You\'ll get a gold medal under {{gold}}s and a silver medal under {{silver}}s.","level_up.challenges.levelTime.name":"{{value}}s play time","level_up.challenges.no_gain":"No gain","level_up.forbidden":"Picking this perk will prevent you from unlocking the level \\"{{levelName}}\\" in this game run.","level_up.required":"Picking this perk may allow you to unlock level \\"{{levelName}}\\" in this game run.","level_up.title":"Level {{level}}/{{max}} cleared","level_up.upgrade_perks":"You caught {{coins}} coins. Pick {{count}} upgrade(s) below.","main_menu.donate":"You\'ve played for {{hours}} hours","main_menu.donate_help":"How about donating? You can hide this reminder in the settings.","main_menu.high_score":"High score : {{score}}","main_menu.normal":"New Game","main_menu.normal_help":"Play 7 levels with a random starting perk","main_menu.settings_help":"Tailor the game play to your needs and taste","main_menu.settings_title":"Settings","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Try perks and levels you unlocked","play.close_modale_window_tooltip":"close","play.current_lvl":"Level {{level}}/{{max}}","play.menu_label":"menu","play.menu_tooltip":"Open main menu","play.missed_ball":"miss","play.mobile_press_to_play":"Press and hold here to play","play.score_tooltip":"See your score, upgrades and more","play.stats.coins_catch_rate":"Coins catch rate","play.stats.levelMisses":"Missed shots, where you hit nothing","play.stats.levelTime":"Level time","play.stats.levelWallBounces":"Wall bounces","score_panel.close_to_unlock":"Next level unlock :","score_panel.get_upgrades_to_unlock":"Get {{missingUpgrades}} and score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.score_to_unlock":"Score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.title":"{{score}} points at level {{level}}/{{max}}","score_panel.upcoming_levels":"Upcoming levels","score_panel.upgrade_point_count":"You have accumulated {{count}} upgrade points.","score_panel.upgrades_picked":"Your current build :","settings.autoplay":"Auto play","settings.autoplay_help":"Start a session with random upgrades and a computer controlled paddle","settings.basic":"Basic graphics","settings.basic_help":"Better performance.","settings.colorful_coins":"Colorful coins","settings.colorful_coins_help":"Coins always spawn of the color of the brick","settings.contrast":"High Contrast","settings.contrast_help":"More colorful and dark rendering","settings.donation_reminder":"Remind me to donate","settings.donation_reminder_help":"See time played and donation link in main menu","settings.download_save_file":"Download score and stats","settings.download_save_file_help":"Get a save file","settings.extra_bright":"Extra bright","settings.extra_bright_help":"Increases the size of the halo around coins and bricks.","settings.fullscreen":"Fullscreen","settings.fullscreen_help":"Game will try to go full screen before starting","settings.kid":"Kid mode","settings.kid_help":"Always start with slower ball","settings.language":"Language","settings.language_help":"Choose the game\'s language","settings.level_unlocks_hints":"Levels unlock hints","settings.level_unlocks_hints_help":"Help you pick the right perks to unlock levels","settings.load_save_file":"Load save file","settings.load_save_file_help":"Select a save file on your device","settings.max_coins":"{{max}} coins on screen maximum","settings.max_coins_help":"Cosmetic only, no effect on score","settings.mobile":"Mobile mode","settings.mobile_help":"Leaves space under the paddle.","settings.pointer_lock":"Mouse pointer lock","settings.pointer_lock_help":"Locks and hides the mouse cursor.","settings.precise_lighting":"Precise lighting","settings.precise_lighting_help":"Use a smaller grid for background light effect","settings.probabilistic_lighting":"Persistence of vision","settings.probabilistic_lighting_help":"Improve performance when there are more than 150 coins by reusing some of the light of the previous frame","settings.record":"Record gameplay videos","settings.record_download":"Download video ({{size}} MB)","settings.record_help":"Get a video of each level.","settings.reset":"Reset Game","settings.reset_cancel":"No","settings.reset_confirm":"Yes","settings.reset_help":"Erase high score, play time and statistics","settings.reset_instruction":"You will lose all progress you made in the game, are you sure?","settings.save_file_error":"Error loading save file","settings.save_file_loaded":"Save file loaded","settings.save_file_loaded_help":"The app will now reload to apply your save","settings.save_file_loaded_ok":"Ok","settings.show_fps":"FPS counter","settings.show_fps_help":"Monitor the app\'s performance","settings.show_stats":"Show real time stats","settings.show_stats_help":"Coins, time, misses","settings.smooth_lighting":"Smooth lighting","settings.smooth_lighting_help":"Blur the background light effects to make them look less square. Increases lag.","settings.sounds":"Game sounds","settings.sounds_help":"Beeps, bloops and brrrr","settings.stress_test":"Stress test","settings.stress_test_help":"Start a bot controlled game with a very high number of coins, to test the performance limits of your device.","settings.suggestions.applied":"Performance suggestion applied !","settings.suggestions.basic_mode":"Suggestion : turn basic mode on to improve performance.","settings.suggestions.record":"Suggestion : Disable video recording to improve performance.","settings.suggestions.reduce_brightness":"Suggestion : reduce the halo size to improve performance.","settings.suggestions.reduce_coins":"Suggestion : improve performance by capping coins on screen to {{max}}.","settings.suggestions.simpler_lights":"Suggestion : simplify light calculations to improve performance.","settings.touch_delayed_start":"Delayed start on mobile","settings.touch_delayed_start_help":"3,2,1,Go at the start of a level","starting_perks.checked":"When you start a new game, one of those perks will be given to you. Click a perk to exclude it.","starting_perks.help":"Choose possible starting upgrades","starting_perks.random":"All benefits have been removed, the choice will be random.","starting_perks.title":"Starting perks","starting_perks.unchecked":"The perks below are not offered as starting perks, but you can click to add them to the pool.","unlocks.category.advanced":"## Advanced upgrades\\n\\nThose are typically not very useful by themselves, but will can become very powerful when combined with the right combo upgrade.","unlocks.category.beginner":"## Beginner friendly upgrades\\n\\nThose upgrades are very helpful for beginners, they help you play longer and miss the ball less.","unlocks.category.combo":"## Combo upgrades\\n\\nThose upgrades help increase your combo progressively, but also add a combo reset condition. Taking one is a good idea, taking more increases the risk and reward.","unlocks.category.combo_boost":"## Combo booster upgrades\\n\\nThose upgrades increase the combo or combo multiplier without adding a reset condition.","unlocks.category.simple":"## Helper upgrades\\n\\nThose upgrades are useful in almost any build.","unlocks.greyed_out_help":"The grayed out upgrades can be unlocked by increasing your total score. The total score increases every time you score in game.","unlocks.intro":"Your total score is {{ts}}. Click an upgrade below to start a game with it.","unlocks.just_unlocked":"Level unlocked","unlocks.just_unlocked_plural":"You just unlocked {{count}} levels","unlocks.level":"You unlocked {{unlocked}} levels out of {{out_of}}","unlocks.level_description":"A {{size}}x{{size}} level with {{bricks}} bricks, {{colors}} colors and {{bombs}} bombs.","unlocks.levels":"Unlocked levels","unlocks.minScore":"Reach ${{minScore}} in a run to unlock.","unlocks.minScoreWithPerks":"Reach ${{minScore}} in a run with {{required}} but without {{forbidden}} to unlock.","unlocks.minTotalScore":"Accumulate a total of ${{score}}","unlocks.reached":"Your best score was {{reached}}.","unlocks.title_upgrades":"{{unlocked}} / {{out_of}} upgrades unlocked","unlocks.try":"Try","unlocks.upgrades":"Unlocked upgrades","unlocks.use":"Use","upgrades.addiction.name":"Addiction","upgrades.addiction.tooltip":"More coins if you break bricks without pause","upgrades.addiction.verbose_description":"+{{lvl}} combo / brick broken, combo resets {{delay}}s after breaking a brick. The countdown only starts after breaking the first brick of each level. It stops as soon as all bricks are destroyed.","upgrades.asceticism.name":"Asceticism","upgrades.asceticism.tooltip":"More coins if you don\'t catch them immediately","upgrades.asceticism.verbose_description":"You\'ll need to store the coins somewhere while your combo climbs.","upgrades.ball_attract_ball.name":"Gravity","upgrades.ball_attract_ball.tooltip":"Balls attract balls","upgrades.ball_attract_ball.verbose_description":"Balls that are more than \\"3/4 of the game area width\\" away will start attracting each other. \\n\\nThe attraction force is stronger when they are furthest away from each other.\\n\\nRainbow particles will fly to symbolize the attraction force. This perk is only offered if you have more than one ball already.","upgrades.ball_attracts_coins.name":"Balls attract coins","upgrades.ball_attracts_coins.tooltip":"Coins follow the nearest ball","upgrades.ball_attracts_coins.verbose_description":"This could be used to \\"paint around\\" the balls with coins if you combined it with \\"stain\\" and \\"ghost coins\\". It also works as a substitute for coin magnet.","upgrades.ball_repulse_ball.name":"Personal space","upgrades.ball_repulse_ball.tooltip":"Balls repulse balls","upgrades.ball_repulse_ball.verbose_description":"Balls that are less than a quarter screen width away will start repulsing each other. The repulsion force is stronger if they are close to each other. Particles will jet out to symbolize this force being applied. This perk is only offered if you have more than one ball already.","upgrades.base_combo.name":"Strong foundations","upgrades.base_combo.tooltip":"3 more coins per brick broken","upgrades.base_combo.verbose_description":"Your combo normally starts at 1 at the beginning of the level, and resets to 1 when you bounce around without hitting anything. With this perk, the combo starts 3 points higher, so you\'ll always get at least 4 coins per brick. Whenever your combo reset, it will go back to 4 and not 1. Your ball will glitter a bit to indicate that its combo is higher than one. At level 2, it adds 4 coins, then 5,then 6...","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Bigger explosions","upgrades.bigger_explosions.verbose_description":"The default explosion clears a 3x3 square, with this it becomes a 5x5 square, and the blow on the coins is also significantly stronger. The screen will flash after each explosion (except in basic mode)","upgrades.bigger_puck.name":"Bigger paddle","upgrades.bigger_puck.tooltip":"Easily catch more coins","upgrades.bigger_puck.verbose_description":"A bigger paddle makes it easier to never miss the ball and to catch more coins, and also to precisely angle the bounces (the ball\'s angle only depends on where it hits the paddle).","upgrades.bricks_attract_ball.name":"Bricks attract balls","upgrades.bricks_attract_ball.tooltip":"Ball goes toward nearby bricks","upgrades.bricks_attract_ball.verbose_description":"Ball goes toward the first {{count}} bricks it will hit. The effect is stronger at higher levels. The number of bricks that can hit before the effect stops is also higher. The effect rearms when the ball hits the paddle.","upgrades.bricks_attract_coins.name":"Bricks attract coins","upgrades.bricks_attract_coins.tooltip":"Helps them stay up there","upgrades.bricks_attract_coins.verbose_description":"Coins will be attracted to nearby bricks. At higher levels the attraction is stronger.","upgrades.buoy.name":"Buoy","upgrades.buoy.tooltip":"Coins float for {{duration}} seconds on the bottom line.","upgrades.buoy.verbose_description":"Effect is most visible in mobile mode","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"No more upgrades, unlimited levels.","upgrades.chill.verbose_description":"The ball will also accelerates much slower.","upgrades.clairvoyant.name":"Clairvoyant","upgrades.clairvoyant.tooltip":"See upcoming levels, bricks HP and ball direction","upgrades.clairvoyant.verbose_description":"Helps you pick the right upgrades and understand what\'s going on with sturdy bricks. Level 2 and 3 bring additional knowledge of dubious utility (reachable in loop mode)","upgrades.coin_magnet.name":"Coins magnet","upgrades.coin_magnet.tooltip":"Paddle attracts coins","upgrades.coin_magnet.verbose_description":"Directs the coins to the paddle. The effect is stronger if the coin is close to it already.","upgrades.compound_interest.name":"Compound interest","upgrades.compound_interest.tooltip":"More coins if you catch all coins","upgrades.compound_interest.verbose_description":"Your combo will grow by one every time you break a brick, spawning more and more coin with every brick you break. \\nBe sure however to catch every one of those coins with your paddle, as any lost coin will reset your combo.\\nOnce your combo is above the minimum, the bottom of the play area will have a red line to remind you that coins should not go there.","upgrades.concave_puck.name":"Concave paddle","upgrades.concave_puck.tooltip":"Improves vertical aiming precision","upgrades.concave_puck.verbose_description":"Balls starts the level going straight up, and bounces with less angle.","upgrades.corner_shot.name":"Corner shot","upgrades.corner_shot.tooltip":"Lets your paddle overlap with the borders of the screen","upgrades.corner_shot.verbose_description":"Helps with aiming in the corners. Further levels let you go further out.","upgrades.double_or_nothing.name":"Double or nothing","upgrades.double_or_nothing.tooltip":"Combo climbs {{multiplier}} times faster, but you\'ll loose {{percent}}% of your score at each reset.","upgrades.double_or_nothing.verbose_description":"The combo reset only counts when your combo was above the minimum","upgrades.etherealcoins.name":"Coins, in Space","upgrades.etherealcoins.tooltip":"Coins are no longer affected by gravity","upgrades.etherealcoins.verbose_description":"The coins will maintain their speed even after several bounces, and will no longer be affected by gravity.","upgrades.extra_levels.name":"5 min more","upgrades.extra_levels.tooltip":"Play {{count}} levels instead of 7","upgrades.extra_levels.verbose_description":"The default game can last a max of 7 levels, after which the game is over. \\n\\nEach level of this perk lets you go one level higher. The last levels are often the ones where you make the most score, so the difference can be dramatic.","upgrades.extra_life.name":"Extra life","upgrades.extra_life.tooltip":"Saves your last ball if it\'s about to be lost","upgrades.extra_life.verbose_description":"The life will be consumed in the process. Extra lives show as while lines behind the paddle.","upgrades.forgiving.name":"Forgiving","upgrades.forgiving.tooltip":"Keep most of your combo when missing","upgrades.forgiving.verbose_description":"The first miss per level is free, then 10% of the combo, then 20% ..","upgrades.fountain_toss.name":"Fountain toss","upgrades.fountain_toss.tooltip":"Gain combo when you miss coins.","upgrades.fountain_toss.verbose_description":"When you miss a coin and your combo was under level*30, your combo has a probability of level/combo to grow by one.","upgrades.ghost_coins.name":"Ghost coins","upgrades.ghost_coins.tooltip":"Coins slowly pass through bricks","upgrades.ghost_coins.verbose_description":"It\'s not a bug, it\'s a feature ! Coins fly through bricks slowly. Higher levels let them move faster.","upgrades.golden_goose.name":"Golden goose","upgrades.golden_goose.tooltip":"Coins teleport to the ball after hitting a brick","upgrades.golden_goose.verbose_description":"Whenever a coin hits a brick, teleport that coin to the nearest ball. At level two, coins teleport after hitting a side too.","upgrades.happy_family.name":"Happy family","upgrades.happy_family.tooltip":"More coins if you keep all balls in game.","upgrades.happy_family.verbose_description":"+1 combo per extra ball per paddle bounce. Combo resets when a ball is lost. Only the ball above 1 give combo.","upgrades.helium.name":"Helium","upgrades.helium.tooltip":"Gravity limited left and right of paddle","upgrades.helium.verbose_description":"At level 1, gravity is reduced. At level 2, coins slowly float up. At level 3 they really fly.","upgrades.hot_start.name":"Hot start","upgrades.hot_start.tooltip":"More coins if you clear the level under 30s","upgrades.hot_start.verbose_description":"At the start of every level, your combo will start at +30 points, but then every second it will be decreased by one. The effect stacks with other perks.","upgrades.implosions.name":"Implosions","upgrades.implosions.tooltip":"Explosions suck coins in instead of blowing them out","upgrades.implosions.verbose_description":"The explosion force is applied the other way. Further levels act as \\"bigger explosion\\"","upgrades.left_is_lava.name":"Avoid left side","upgrades.left_is_lava.tooltip":"More coins if you don\'t touch the left side","upgrades.left_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break.\\n\\nHowever, your combo will reset as soon as your ball hits the left side . \\n\\nAs soon as your combo rises, the left side becomes red to remind you that you should avoid hitting them. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.limitless.name":"Limitless","upgrades.limitless.tooltip":"Raise all upgrade\'s maximum level by {{lvl}}","upgrades.limitless.verbose_description":"Choosing this perk also raises his own limit by one, letting you pick it again.","upgrades.metamorphosis.name":"Metamorphosis","upgrades.metamorphosis.tooltip":"Each coin can stain {{lvl}} brick(s) with its color","upgrades.metamorphosis.verbose_description":"With this perk, coins will be of the color of the brick they come from, and will color the first brick they touch in the same color. Coins spawn with the speed of the ball that broke them, which means you can aim a bit in the direction of the bricks you want to \\"paint\\". At level 1, each coin can color 1 bricks before it is \\"spent\\" and appears hollow.","upgrades.minefield.name":"Minefield","upgrades.minefield.tooltip":"+{{percent}}% coins per bomb brick on screen","upgrades.minefield.verbose_description":"Bombs are counted while they are exploding too.","upgrades.multiball.name":"Multi ball","upgrades.multiball.tooltip":"Start every levels with {{count}} balls.","upgrades.multiball.verbose_description":"As soon as you drop the ball in Breakout 71, you lose. \\n\\nWith this perk, you get two balls, and so you can afford to lose one. \\n\\nThe lost balls come back on the next level. \\n\\nHaving more than one balls makes some further perks available, and of course clears the level faster.","upgrades.nbricks.name":"Strict sample size","upgrades.nbricks.tooltip":"More coins if you hit bricks one by one.","upgrades.nbricks.verbose_description":"Hit exactly {{lvl}} bricks per paddle bounce for +{{lvl}} combo, otherwise it resets. You don\'t necessarily need to destroy those bricks, but you need to hit them. Bricks destroyed by explosions don\'t count","upgrades.one_more_choice.name":"Extra choice","upgrades.one_more_choice.tooltip":"More upgrade choices","upgrades.one_more_choice.verbose_description":"Every upgrade menu will have one more option. Doesn\'t increase the number of upgrades you can pick.","upgrades.ottawa_treaty.name":"Ottawa treaty","upgrades.ottawa_treaty.tooltip":"Breaking a brick near a bomb disarms it","upgrades.ottawa_treaty.verbose_description":"The nearby bomb will be replaced by a colored block. If you have sapper, the ball will loose its sapper effect until next bounce. Only one bomb can be replaced at a time.","upgrades.passive_income.name":"Passive income","upgrades.passive_income.tooltip":"More coins but a moving paddle doesn\'t catch balls or coins","upgrades.passive_income.verbose_description":"+{{lvl}} combo / brick broken, paddle is immaterial {{time}}s after moving. Some perks can help the balls do what you want without needing to do anything.","upgrades.picky_eater.name":"Picky eater","upgrades.picky_eater.tooltip":"More coins if you break bricks color by color","upgrades.picky_eater.verbose_description":"Whenever you break a brick the same color as your ball, your combo increases by the number of colors on screen minus one. \\nIf it\'s a different color, the ball takes that new color, but the combo resets, unless there were no bricks left of the ball\'s color. \\nOnce you get a combo higher than your minimum, the bricks of the wrong color will get a red border. \\nIf you have more than one ball, they all switch color whenever one of them hits a brick.","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Ball pierces {{count}} bricks after a paddle bounce","upgrades.pierce.verbose_description":"The ball normally bounces as soon as it touches something. With this perk, it will continue its trajectory for up to 3 bricks broken. \\n\\nAfter that, it will bounce on the 4th brick, and you\'ll need to touch the paddle to reset the counter.","upgrades.pierce_color.name":"Color pierce","upgrades.pierce_color.tooltip":"The ball goes through bricks of the same color","upgrades.pierce_color.verbose_description":"Normally, balls do 1 damage and bricks have 1 health point (HP). S\\nEach level of this perk increase the damage balls do to bricks of their color. \\nWhen a ball does more damage than the brick\'s health points, it will continue straight instead of bouncing;\\n\\nWhenever a ball hits a brick of the same color, it will just go through unimpeded. \\nOnce it reaches a brick of a different color, it will break it, take its color and bounce.\\nIf you have sturdy bricks, the ball might still bounce off a brick of the same color.","upgrades.puck_repulse_ball.name":"Soft landing","upgrades.puck_repulse_ball.tooltip":"Paddle repulses balls","upgrades.puck_repulse_ball.verbose_description":"When a ball gets close to the paddle, it will start slowing down, and even potentially bouncing without touching the paddle.","upgrades.rainbow.name":"Rainbow","upgrades.rainbow.tooltip":"Coins spawn with rainbow color.","upgrades.rainbow.verbose_description":"Each level increases the proportion of colored coins. The color depends on level time.","upgrades.reach.name":"Top down","upgrades.reach.tooltip":"More coins if you avoid the lowest row of bricks","upgrades.reach.verbose_description":"Touching the N bricks of the lowest row resets the combo. Otherwise, +N combo.\\n\\nIf there is only one row of bricks, or if the lowest row of bricks cover the whole width of the game, then this perk does nothing. Otherwise, breaking this lowest row resets the combo, while breaking anything else increases the combo by the number of bricks present on that lowest row. \\n\\nThe lowest row will be highlighted in red.","upgrades.respawn.name":"Re-spawn","upgrades.respawn.tooltip":"{{percent}}% of bricks re-spawn after {{delay}}s.","upgrades.respawn.verbose_description":"Some particle effect will let you know where bricks will appear.","upgrades.right_is_lava.name":"Avoid right side","upgrades.right_is_lava.tooltip":"More coins if you don\'t touch the right side","upgrades.right_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break. \\n\\nHowever, your combo will reset as soon as your ball hits the right side. \\n\\nAs soon as your combo rises, the right side becomes red to remind you that you should avoid hitting them.\\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.sacrifice.name":"Sacrifice","upgrades.sacrifice.tooltip":"Loosing a life clears all bricks","upgrades.sacrifice.verbose_description":"At level 2+, the combo is also multiplied by the perk\'s level before clearing the board. This might get the combo pretty high.","upgrades.sapper.name":"Sapper","upgrades.sapper.tooltip":"The first brick broken becomes a bomb.","upgrades.sapper.verbose_description":"Instead of just disappearing, the first brick you break will be replaced by a bomb brick. Bouncing the ball on the paddle re-arms the effect. Leveling-up this perk will allow you to place more bombs.","upgrades.shocks.name":"Shocks","upgrades.shocks.tooltip":"Explosive balls collisions","upgrades.shocks.verbose_description":"Whenever two balls collide, they exchange their speed, spawn an explosion, and gain added speed to separate them.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Keep {{percent}}% of your combo between levels","upgrades.shunt.verbose_description":"If you also have hot start, the hot start is just added to the current combo","upgrades.side_flip.name":"Right handed","upgrades.side_flip.tooltip":"More coins if you hit bricks from the right only","upgrades.side_flip.verbose_description":"+{{lvl}} combo per brick broken from the right, -{{loss}} otherwise. Impact the brick on its right side to gain one combo, but avoid hitting it on the left side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.side_kick.name":"Left handed","upgrades.side_kick.tooltip":"More coins if you hit bricks from the left only","upgrades.side_kick.verbose_description":"+{{lvl}} combo per brick broken from the left, -{{loss}} otherwise. Impact the brick on its left side to gain one combo, but avoid hitting it on the right side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.skip_last.name":"Easy Cleanup","upgrades.skip_last.tooltip":"The last brick will self destruct","upgrades.skip_last.verbose_description":"You need to break all bricks to go to the next level. However, it can be hard to get the last ones. \\nEach level of this perk increases the number of bricks that will self destruct.\\nClearing a level early brings extra choices when upgrading. Never missing the bricks is also very beneficial. \\n\\nSo if you find it difficult to break the last bricks, getting this perk a few time can help.","upgrades.slow_down.name":"Slower ball","upgrades.slow_down.tooltip":"Ball moves more slowly","upgrades.slow_down.verbose_description":"The ball starts relatively slow, but every level of your game it will start a bit faster. \\n\\nIt will also accelerate if you spend a lot of time in one level. \\n\\nThis perk makes it more manageable. \\n\\nYou can get it at the start every time by enabling kid mode in the menu.","upgrades.smaller_puck.name":"Smaller paddle","upgrades.smaller_puck.tooltip":"{{percent}}% more coins","upgrades.smaller_puck.verbose_description":"This makes the paddle smaller, which in theory makes some corner shots easier, but really just raises the difficulty.\\n\\nThat\'s why you also get a nice bonus of +50% coins spawn.","upgrades.soft_reset.name":"Soft reset","upgrades.soft_reset.tooltip":"Keep {{percent}}% of your combo when it resets","upgrades.soft_reset.verbose_description":"Limit the impact of a combo reset.","upgrades.steering.name":"Steering","upgrades.steering.tooltip":"Balls turn when the paddle moves","upgrades.steering.verbose_description":"The change of paddle location directly influences the direction of the balls\'s movement. At level 2+, you get a line showing you ball\'s directions.","upgrades.sticky_coins.name":"Sticky coins","upgrades.sticky_coins.tooltip":"Coins stick to bricks of the same color","upgrades.sticky_coins.verbose_description":"At level 2, they stick to bricks of any color","upgrades.streak_shots.name":"Hit streak","upgrades.streak_shots.tooltip":"More coins if you break many bricks at once","upgrades.streak_shots.verbose_description":"Every time you break a brick, your combo increases by one. \\n\\nHowever, as soon as the ball touches your paddle, the combo is reset to its default value.\\n\\nOnce your combo rises above the base value, your paddle will have a red border to remind you that it will destroy your combo to touch it with the ball.","upgrades.sturdy_bricks.name":"Sturdy bricks","upgrades.sturdy_bricks.tooltip":"+{{lvl}} bricks HP, +{{percent}}% coins","upgrades.sturdy_bricks.verbose_description":"Each level of this perk adds one HP to all bricks. You can see the HP number with the \\"clairvoyant\\" perk. You can increase ball damage by getting the \\"piercing\\" perk. Each level of the perk adds +50% coins spawn.","upgrades.superhot.name":"SUPER HOT","upgrades.superhot.tooltip":"Time moves when the paddle moves.","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"Telekinesis","upgrades.telekinesis.tooltip":"The paddle position influences the ball","upgrades.telekinesis.verbose_description":"You control the ball while it\'s going up. The effect is stronger when the ball is in the bottom half of the screen.","upgrades.three_cushion.name":"Three cushion","upgrades.three_cushion.tooltip":"More coins if you hit bricks only indirectly","upgrades.three_cushion.verbose_description":"+1 combo per hit on sides and top, up to +{{max}} per paddle bounce. \\nEvery hit on a side will raise the combo by one, up to +3.\\n After that, no combo will be gained until next paddle bounce. \\n\\nCombo resets when you hit a brick without bouncing first.","upgrades.top_is_lava.name":"Sky is the limit","upgrades.top_is_lava.tooltip":"More coins if you avoid hitting the top","upgrades.top_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one. However, your combo will reset as soon as your ball hit the top of the screen. \\n\\nWhen your combo is above the minimum, a red bar will appear at the top to remind you that you should avoid hitting it. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.trampoline.name":"Trampoline","upgrades.trampoline.tooltip":"More coins if you bounce on bricks and the paddle only","upgrades.trampoline.verbose_description":"+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border. One of the rare combo upgrades that don\'t add a reset condition","upgrades.transparency.name":"Transparency","upgrades.transparency.tooltip":"+50% coins. The ball is invisible at the top of the screen.","upgrades.transparency.verbose_description":"Ball becomes transparent at the top of the screen.\\n +{{percent}} % coins. \\nHigher levels make the ball transparent sooner and increase the point bonus.","upgrades.trickledown.name":"Trickle down","upgrades.trickledown.tooltip":"Coins appear at the top of the screen.","upgrades.trickledown.verbose_description":"The coins might sit on top of a brick if there are bricks on the top row, in that case they will fall down after you break that brick.","upgrades.unbounded.name":"Padding","upgrades.unbounded.tooltip":"Adds space left and right of the level, but your paddle can\'t go that far.","upgrades.unbounded.verbose_description":"Another upgrade might help you extends the reach of your paddle.","upgrades.viscosity.name":"Viscosity","upgrades.viscosity.tooltip":"Slower coin fall","upgrades.viscosity.verbose_description":"Coins normally accelerate with gravity and explosions to pretty high speeds. \\n\\nThis perk constantly makes them slow down, as if they were in some sort of viscous liquid. \\n\\nThis makes catching them easier, and combines nicely with perks that influence the coin\'s movement.","upgrades.wind.name":"Wind","upgrades.wind.tooltip":"Paddle position creates wind","upgrades.wind.verbose_description":"Wind depends on paddle position: left blows left, right blows right. Affects both balls and coins.","upgrades.wrap_left.name":"Wrap left","upgrades.wrap_left.tooltip":"Hitting the left side teleports the ball to the right side","upgrades.wrap_left.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_right.name":"Wrap right","upgrades.wrap_right.tooltip":"Hitting the right side teleports the ball to the left side","upgrades.wrap_right.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_up.name":"Wrap up","upgrades.wrap_up.tooltip":"Touching the top of the screen will teleport the ball just above the paddle.","upgrades.wrap_up.verbose_description":"This won\'t count as a paddle hit. At level 2, coins teleport too.","upgrades.yoyo.name":"Yo-yo","upgrades.yoyo.tooltip":"The ball falls toward the paddle","upgrades.yoyo.verbose_description":"It\'s the opposite of telekinesis, control the ball while it\'s falling back down.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"More coins if you don\'t trigger bombs","upgrades.zen.verbose_description":"+{{lvl}} combo every 3s, reset when there\'s an explosion"}'); +module.exports = JSON.parse('{"confirmRestart.no":"Cancel","confirmRestart.text":"You\'re about to start a new game. Are you sure you want to continue?","confirmRestart.title":"Start a new game?","confirmRestart.yes":"Restart game","editor.editing.bigger":"Increase level size","editor.editing.color":"Pick a color in the color list (max 5 per level)","editor.editing.copied":"Level code copied","editor.editing.copy":"Copy level code","editor.editing.copy_help":"Share the level code in our discord for inclusion in the game.","editor.editing.credit":"Credits and source","editor.editing.credit_prompt":"Enter the source url or explanation of your level.","editor.editing.delete":"Delete level","editor.editing.down":"Move down all the bricks","editor.editing.help":"Then click a tile to color it.","editor.editing.left":"Move all bricks to the left","editor.editing.play":"Play this level","editor.editing.rename":"Level name","editor.editing.rename_prompt":"Please enter a new name for the level.","editor.editing.right":"Move all bricks to the right","editor.editing.show_code":"Show level code","editor.editing.show_code_help":"You can then copy it manually.","editor.editing.smaller":"Decrease level size","editor.editing.title":"Editing level : {{name}}","editor.editing.up":"Move up all the bricks","editor.help":"Create custom levels and share them for inclusion in the game.","editor.import":"Import a level","editor.import_instruction":"Paste a level code to import it in your level list","editor.locked":"Reach a total score of {{min}} to unlock","editor.new_level":"New level","editor.title":"Level Editor","gameOver.creative":"This run will not be recorded.","gameOver.cumulative_total":"Your total cumulative score went from {{startTs}} to {{endTs}}.","gameOver.lost.summary":"You dropped the ball after catching {{score}} coins.","gameOver.lost.title":"Game Over","gameOver.stats.balls_lost":"Balls lost","gameOver.stats.bricks_broken":"Bricks broken","gameOver.stats.bricks_per_minute":"Bricks broken per minute","gameOver.stats.catch_rate":"Catch rate","gameOver.stats.combo_avg":"Average combo","gameOver.stats.combo_max":"Max combo","gameOver.stats.duration_per_level":"Duration per level","gameOver.stats.hit_rate":"Hit rate","gameOver.stats.level_reached":"Level reached","gameOver.stats.total_score":"Total score","gameOver.stats.upgrades_applied":"Upgrades applied","gameOver.stats_intro":"Find below your game statistics compared to your {{count}} best games.","gameOver.unlocked_perk":"Upgrade unlocked","gameOver.unlocked_perk_plural":"You just unlocked {{count}} perks","gameOver.win.summary":"This game is over. You stashed {{score}} coins.","gameOver.win.title":"You completed this game","help.content":"## Goal\\n\\nCatch as many coins as possible during 7 levels.\\nCoins appear when you break bricks.\\nCatch them with your paddle to increase your score.\\nYour score is displayed in the top right corner of the screen.\\nDon\'t drop the ball or it\'s game over.\\n\\nAfter destroying all bricks, you\'ll get to pick an upgrade.\\n\\n## Upgrades\\n\\nThe upgrades you pick will apply until the end of the run.\\nSome can be picked multiple times for stronger effect.\\nSome help with aiming, or make the game easier in some other ways.\\nSome are only useful when combined.\\n\\nYou always get one upgrade at the beginning of each game.\\nIts icon will serve as the bricks of the first level.\\nYou can select starting upgrades in the settings.\\n\\nMany upgrades impact your combo.\\n\\n## Combo\\n\\nYour \\"combo\\" is the number of coins spawned when a brick breaks.\\nIt is displayed on your paddle, for example \uD83E\uDE994 means each brick will spawn 4 coins.\\nMost upgrades that increase the combo also add a condition to reset it.\\nThe combo will also reset if the ball returns to the paddle without hitting any brick.\\nA \\"miss\\" message will be shown when that happens.\\n\\nTry to aim towards a brick every time.\\n\\n## Aiming\\n\\nOnly the ball position on the paddle decides how it will bounce.\\nIf the ball hits the paddle dead center, it will bounce back up vertically.\\nIf you hit more on one side, it will have more angle.\\nThe paddle speed and incoming angle have no impact on the ball direction after bouncing.\\n\\nMany upgrades that help with aiming can be unlocked.\\n\\n## Unlocks\\n\\nWhen playing Breakout 71 for the first time, most upgrades and levels are locked.\\nUpgrades are unlocked by simply playing and catching many coins.\\nThe first levels are unlocked by reaching a high score.\\nLater levels add a condition about which perks you can select.\\n\\nReach high scores is much easier when you get multiple upgrades per level thanks to medals.\\n\\n## Medals\\n\\nYou\'ll get an extra upgrades and choices when you play well :\\n\\n- Clear the level quickly\\n- Catch all the coins\\n- Always hit something between paddle bounces","help.help":"Learn more about the game","help.levels":"Levels","help.title":"Help","help.upgrades":"## Upgrades","history.columns.score":"Score","history.columns.started":"Date","history.help":"See your {{count}} best games.","history.include_past_versions":"Show past versions too","history.locked":"Play at least ten games to unlock","history.title":"Runs history","lab.help":"Try any build you want.","lab.instructions":"Select upgrades and a level, then click the play button above.","lab.menu_entry":"Creative mode","lab.play":"Play","lab.reset":"Reset","lab.select_level":"Select a level to play on","lab.unlocks_at":"Unlocks at total score {{score}}","level_up.challenges.catchRateGood.description":"Catch {{gold}}% of coins for gold, {{silver}}% for silver.","level_up.challenges.catchRateGood.name":"{{caught}} coins caught out of {{total}}","level_up.challenges.earned_medal":"You earned a medal","level_up.challenges.earned_medal_plural":"You earned {{count}} medals","level_up.challenges.gain":"+{{choices}} choices and +{{up}} upgrades","level_up.challenges.levelMisses.description":"You\'ll get a gold medal if you miss less than {{gold}} times, silver under {{silver}}.","level_up.challenges.levelMisses.name":"{{value}} missed shots","level_up.challenges.levelMisses.none":"No missed shots","level_up.challenges.levelTime.description":"You\'ll get a gold medal under {{gold}}s and a silver medal under {{silver}}s.","level_up.challenges.levelTime.name":"{{value}}s play time","level_up.challenges.no_gain":"No gain","level_up.forbidden":"Picking this perk will prevent you from unlocking the level \\"{{levelName}}\\" in this game run.","level_up.required":"Picking this perk may allow you to unlock level \\"{{levelName}}\\" in this game run.","level_up.title":"Level {{level}}/{{max}} cleared","level_up.upgrade_perks":"You caught {{coins}} coins. Pick {{count}} upgrade(s) below.","main_menu.donate":"You\'ve played for {{hours}} hours","main_menu.donate_help":"How about donating? You can hide this reminder in the settings.","main_menu.high_score":"High score : {{score}}","main_menu.normal":"New Game","main_menu.normal_help":"Play 7 levels with a random starting perk","main_menu.settings_help":"Tailor the game play to your needs and taste","main_menu.settings_title":"Settings","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Try perks and levels you unlocked","play.close_modale_window_tooltip":"close","play.current_lvl":"Level {{level}}/{{max}}","play.menu_label":"menu","play.menu_tooltip":"Open main menu","play.missed_ball":"miss","play.mobile_press_to_play":"Press and hold here to play","play.score_tooltip":"See your score, upgrades and more","play.stats.coins_catch_rate":"Coins catch rate","play.stats.levelMisses":"Missed shots, where you hit nothing","play.stats.levelTime":"Level time","play.stats.levelWallBounces":"Wall bounces","score_panel.close_to_unlock":"Next level unlock :","score_panel.get_upgrades_to_unlock":"Get {{missingUpgrades}} and score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.score_to_unlock":"Score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.title":"{{score}} points at level {{level}}/{{max}}","score_panel.upcoming_levels":"Upcoming levels","score_panel.upgrade_point_count":"You have accumulated {{count}} upgrade points.","score_panel.upgrades_picked":"Your current build :","settings.autoplay":"Auto play","settings.autoplay_help":"Start a session with random upgrades and a computer controlled paddle","settings.basic":"Basic graphics","settings.basic_help":"Better performance.","settings.colorful_coins":"Colorful coins","settings.colorful_coins_help":"Coins always spawn of the color of the brick","settings.contrast":"High Contrast","settings.contrast_help":"More colorful and dark rendering","settings.donation_reminder":"Remind me to donate","settings.donation_reminder_help":"See time played and donation link in main menu","settings.download_save_file":"Download score and stats","settings.download_save_file_help":"Get a save file","settings.extra_bright":"Extra bright","settings.extra_bright_help":"Increases the size of the halo around coins and bricks.","settings.fullscreen":"Fullscreen","settings.fullscreen_help":"Game will try to go full screen before starting","settings.kid":"Kid mode","settings.kid_help":"Always start with slower ball","settings.language":"Language","settings.language_help":"Choose the game\'s language","settings.level_unlocks_hints":"Levels unlock hints","settings.level_unlocks_hints_help":"Help you pick the right perks to unlock levels","settings.load_save_file":"Load save file","settings.load_save_file_help":"Select a save file on your device","settings.max_coins":"{{max}} coins on screen maximum","settings.max_coins_help":"Cosmetic only, no effect on score","settings.mobile":"Mobile mode","settings.mobile_help":"Leaves space under the paddle.","settings.pointer_lock":"Mouse pointer lock","settings.pointer_lock_help":"Locks and hides the mouse cursor.","settings.precise_lighting":"Precise lighting","settings.precise_lighting_help":"Use a smaller grid for background light effect","settings.probabilistic_lighting":"Persistence of vision","settings.probabilistic_lighting_help":"Improve performance when there are more than 150 coins by reusing some of the light of the previous frame","settings.record":"Record gameplay videos","settings.record_download":"Download video ({{size}} MB)","settings.record_help":"Get a video of each level.","settings.reset":"Reset Game","settings.reset_cancel":"No","settings.reset_confirm":"Yes","settings.reset_help":"Erase high score, play time and statistics","settings.reset_instruction":"You will lose all progress you made in the game, are you sure?","settings.save_file_error":"Error loading save file","settings.save_file_loaded":"Save file loaded","settings.save_file_loaded_help":"The app will now reload to apply your save","settings.save_file_loaded_ok":"Ok","settings.show_fps":"FPS counter","settings.show_fps_help":"Monitor the app\'s performance","settings.show_stats":"Show real time stats","settings.show_stats_help":"Coins, time, misses","settings.smooth_lighting":"Smooth lighting","settings.smooth_lighting_help":"Blur the background light effects to make them look less square. Increases lag.","settings.sounds":"Game sounds","settings.sounds_help":"Beeps, bloops and brrrr","settings.stress_test":"Stress test","settings.stress_test_help":"Start a bot controlled game with a very high number of coins, to test the performance limits of your device.","settings.suggestions.applied":"Performance suggestion applied !","settings.suggestions.basic_mode":"Suggestion : turn basic mode on to improve performance.","settings.suggestions.record":"Suggestion : Disable video recording to improve performance.","settings.suggestions.reduce_brightness":"Suggestion : reduce the halo size to improve performance.","settings.suggestions.reduce_coins":"Suggestion : improve performance by capping coins on screen to {{max}}.","settings.suggestions.simpler_lights":"Suggestion : simplify light calculations to improve performance.","settings.touch_delayed_start":"Delayed start on mobile","settings.touch_delayed_start_help":"3,2,1,Go at the start of a level","starting_perks.checked":"When you start a new game, one of those perks will be given to you. Click a perk to exclude it.","starting_perks.help":"Choose possible starting upgrades","starting_perks.random":"All benefits have been removed, the choice will be random.","starting_perks.title":"Starting perks","starting_perks.unchecked":"The perks below are not offered as starting perks, but you can click to add them to the pool.","unlocks.category.advanced":"## Advanced upgrades\\n\\nThose are typically not very useful by themselves, but will can become very powerful when combined with the right combo upgrade.","unlocks.category.beginner":"## Beginner friendly upgrades\\n\\nThose upgrades are very helpful for beginners, they help you play longer and miss the ball less.","unlocks.category.combo":"## Combo upgrades\\n\\nThose upgrades help increase your combo progressively, but also add a combo reset condition. Taking one is a good idea, taking more increases the risk and reward.","unlocks.category.combo_boost":"## Combo booster upgrades\\n\\nThose upgrades increase the combo or combo multiplier without adding a reset condition.","unlocks.category.simple":"## Helper upgrades\\n\\nThose upgrades are useful in almost any build.","unlocks.greyed_out_help":"The grayed out upgrades can be unlocked by increasing your total score. The total score increases every time you score in game.","unlocks.intro":"Your total score is {{ts}}. Click an upgrade below to start a game with it.","unlocks.just_unlocked":"Level unlocked","unlocks.just_unlocked_plural":"You just unlocked {{count}} levels","unlocks.level":"You unlocked {{unlocked}} levels out of {{out_of}}","unlocks.level_description":"A {{size}}x{{size}} level with {{bricks}} bricks, {{colors}} colors and {{bombs}} bombs.","unlocks.levels":"Unlocked levels","unlocks.minScore":"Reach ${{minScore}} in a run to unlock.","unlocks.minScoreWithPerks":"Reach ${{minScore}} in a run with {{required}} but without {{forbidden}} to unlock.","unlocks.minTotalScore":"Accumulate a total of ${{score}}","unlocks.reached":"Your best score was {{reached}}.","unlocks.title_upgrades":"{{unlocked}} / {{out_of}} upgrades unlocked","unlocks.try":"Try","unlocks.upgrades":"Unlocked upgrades","unlocks.use":"Use","upgrades.addiction.name":"Addiction","upgrades.addiction.tooltip":"More coins if you break bricks without pause","upgrades.addiction.verbose_description":"+{{lvl}} combo / brick broken, combo resets {{delay}}s after breaking a brick. The countdown only starts after breaking the first brick of each level. It stops as soon as all bricks are destroyed.","upgrades.asceticism.name":"Asceticism","upgrades.asceticism.tooltip":"More coins if you don\'t catch them immediately","upgrades.asceticism.verbose_description":"You\'ll need to store the coins somewhere while your combo climbs.","upgrades.ball_attract_ball.name":"Gravity","upgrades.ball_attract_ball.tooltip":"Balls attract balls","upgrades.ball_attract_ball.verbose_description":"Balls that are more than \\"3/4 of the game area width\\" away will start attracting each other. \\n\\nThe attraction force is stronger when they are furthest away from each other.\\n\\nRainbow particles will fly to symbolize the attraction force. This perk is only offered if you have more than one ball already.","upgrades.ball_attracts_coins.name":"Balls attract coins","upgrades.ball_attracts_coins.tooltip":"Coins follow the nearest ball","upgrades.ball_attracts_coins.verbose_description":"This could be used to \\"paint around\\" the balls with coins if you combined it with \\"stain\\" and \\"ghost coins\\". It also works as a substitute for coin magnet.","upgrades.ball_repulse_ball.name":"Personal space","upgrades.ball_repulse_ball.tooltip":"Balls repulse balls","upgrades.ball_repulse_ball.verbose_description":"Balls that are less than a quarter screen width away will start repulsing each other. The repulsion force is stronger if they are close to each other. Particles will jet out to symbolize this force being applied. This perk is only offered if you have more than one ball already.","upgrades.base_combo.name":"Strong foundations","upgrades.base_combo.tooltip":"3 more coins per brick broken","upgrades.base_combo.verbose_description":"Your combo normally starts at 1 at the beginning of the level, and resets to 1 when you bounce around without hitting anything. With this perk, the combo starts 3 points higher, so you\'ll always get at least 4 coins per brick. Whenever your combo reset, it will go back to 4 and not 1. Your ball will glitter a bit to indicate that its combo is higher than one. At level 2, it adds 4 coins, then 5,then 6\u2026","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Bigger explosions","upgrades.bigger_explosions.verbose_description":"The default explosion clears a 3x3 square, with this it becomes a 5x5 square, and the blow on the coins is also significantly stronger. The screen will flash after each explosion (except in basic mode)","upgrades.bigger_puck.name":"Bigger paddle","upgrades.bigger_puck.tooltip":"Easily catch more coins","upgrades.bigger_puck.verbose_description":"A bigger paddle makes it easier to never miss the ball and to catch more coins, and also to precisely angle the bounces (the ball\'s angle only depends on where it hits the paddle).","upgrades.bricks_attract_ball.name":"Bricks attract balls","upgrades.bricks_attract_ball.tooltip":"Ball goes toward nearby bricks","upgrades.bricks_attract_ball.verbose_description":"Ball goes toward the first {{count}} bricks it will hit. The effect is stronger at higher levels. The number of bricks that can hit before the effect stops is also higher. The effect rearms when the ball hits the paddle.","upgrades.bricks_attract_coins.name":"Bricks attract coins","upgrades.bricks_attract_coins.tooltip":"Helps them stay up there","upgrades.bricks_attract_coins.verbose_description":"Coins will be attracted to nearby bricks. At higher levels the attraction is stronger.","upgrades.buoy.name":"Buoy","upgrades.buoy.tooltip":"Coins float for {{duration}} seconds on the bottom line.","upgrades.buoy.verbose_description":"Effect is most visible in mobile mode","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"No more upgrades, unlimited levels.","upgrades.chill.verbose_description":"The ball will also accelerates much slower.","upgrades.clairvoyant.name":"Clairvoyant","upgrades.clairvoyant.tooltip":"See upcoming levels, bricks HP and ball direction","upgrades.clairvoyant.verbose_description":"Helps you pick the right upgrades and understand what\'s going on with sturdy bricks. Level 2 and 3 bring additional knowledge of dubious utility (reachable in loop mode)","upgrades.coin_magnet.name":"Coins magnet","upgrades.coin_magnet.tooltip":"Paddle attracts coins","upgrades.coin_magnet.verbose_description":"Directs the coins to the paddle. The effect is stronger if the coin is close to it already.","upgrades.compound_interest.name":"Compound interest","upgrades.compound_interest.tooltip":"More coins if you catch all coins","upgrades.compound_interest.verbose_description":"Your combo will grow by one every time you break a brick, spawning more and more coin with every brick you break. \\nBe sure however to catch every one of those coins with your paddle, as any lost coin will reset your combo.\\nOnce your combo is above the minimum, the bottom of the play area will have a red line to remind you that coins should not go there.","upgrades.concave_puck.name":"Concave paddle","upgrades.concave_puck.tooltip":"Improves vertical aiming precision","upgrades.concave_puck.verbose_description":"Balls starts the level going straight up, and bounces with less angle.","upgrades.corner_shot.name":"Corner shot","upgrades.corner_shot.tooltip":"Lets your paddle overlap with the borders of the screen","upgrades.corner_shot.verbose_description":"Helps with aiming in the corners. Further levels let you go further out.","upgrades.double_or_nothing.name":"Double or nothing","upgrades.double_or_nothing.tooltip":"Combo climbs {{multiplier}} times faster, but you\'ll loose {{percent}}% of your score at each reset.","upgrades.double_or_nothing.verbose_description":"The combo reset only counts when your combo was above the minimum","upgrades.etherealcoins.name":"Coins, in Space","upgrades.etherealcoins.tooltip":"Coins are no longer affected by gravity","upgrades.etherealcoins.verbose_description":"The coins will maintain their speed even after several bounces, and will no longer be affected by gravity.","upgrades.extra_levels.name":"5 min more","upgrades.extra_levels.tooltip":"Play {{count}} levels instead of 7","upgrades.extra_levels.verbose_description":"The default game can last a max of 7 levels, after which the game is over. \\n\\nEach level of this perk lets you go one level higher. The last levels are often the ones where you make the most score, so the difference can be dramatic.","upgrades.extra_life.name":"Extra life","upgrades.extra_life.tooltip":"Saves your last ball if it\'s about to be lost","upgrades.extra_life.verbose_description":"The life will be consumed in the process. Extra lives show as while lines behind the paddle.","upgrades.forgiving.name":"Forgiving","upgrades.forgiving.tooltip":"Keep most of your combo when missing","upgrades.forgiving.verbose_description":"The first miss per level is free, then 10% of the combo, then 20% ..","upgrades.fountain_toss.name":"Fountain toss","upgrades.fountain_toss.tooltip":"Gain combo when you miss coins.","upgrades.fountain_toss.verbose_description":"When you miss a coin and your combo was under level*30, your combo has a probability of level/combo to grow by one.","upgrades.ghost_coins.name":"Ghost coins","upgrades.ghost_coins.tooltip":"Coins slowly pass through bricks","upgrades.ghost_coins.verbose_description":"It\'s not a bug, it\'s a feature ! Coins fly through bricks slowly. Higher levels let them move faster.","upgrades.golden_goose.name":"Golden goose","upgrades.golden_goose.tooltip":"Coins teleport to the ball after hitting a brick","upgrades.golden_goose.verbose_description":"Whenever a coin hits a brick, teleport that coin to the nearest ball. At level two, coins teleport after hitting a side too.","upgrades.happy_family.name":"Happy family","upgrades.happy_family.tooltip":"More coins if you keep all balls in game.","upgrades.happy_family.verbose_description":"+1 combo per extra ball per paddle bounce. Combo resets when a ball is lost. Only the ball above 1 give combo.","upgrades.helium.name":"Helium","upgrades.helium.tooltip":"Gravity limited left and right of paddle","upgrades.helium.verbose_description":"At level 1, gravity is reduced. At level 2, coins slowly float up. At level 3 they really fly.","upgrades.hot_start.name":"Hot start","upgrades.hot_start.tooltip":"More coins if you clear the level under 30s","upgrades.hot_start.verbose_description":"At the start of every level, your combo will start at +30 points, but then every second it will be decreased by one. The effect stacks with other perks.","upgrades.implosions.name":"Implosions","upgrades.implosions.tooltip":"Explosions suck coins in instead of blowing them out","upgrades.implosions.verbose_description":"The explosion force is applied the other way. Further levels act as \\"bigger explosion\\"","upgrades.left_is_lava.name":"Avoid left side","upgrades.left_is_lava.tooltip":"More coins if you don\'t touch the left side","upgrades.left_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break.\\n\\nHowever, your combo will reset as soon as your ball hits the left side . \\n\\nAs soon as your combo rises, the left side becomes red to remind you that you should avoid hitting them. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.limitless.name":"Limitless","upgrades.limitless.tooltip":"Raise all upgrade\'s maximum level by {{lvl}}","upgrades.limitless.verbose_description":"Choosing this perk also raises his own limit by one, letting you pick it again.","upgrades.metamorphosis.name":"Metamorphosis","upgrades.metamorphosis.tooltip":"Each coin can stain {{lvl}} brick(s) with its color","upgrades.metamorphosis.verbose_description":"With this perk, coins will be of the color of the brick they come from, and will color the first brick they touch in the same color. Coins spawn with the speed of the ball that broke them, which means you can aim a bit in the direction of the bricks you want to \\"paint\\". At level 1, each coin can color 1 bricks before it is \\"spent\\" and appears hollow.","upgrades.minefield.name":"Minefield","upgrades.minefield.tooltip":"+{{percent}}% coins per bomb brick on screen","upgrades.minefield.verbose_description":"Bombs are counted while they are exploding too.","upgrades.multiball.name":"Multi ball","upgrades.multiball.tooltip":"Start every levels with {{count}} balls.","upgrades.multiball.verbose_description":"As soon as you drop the ball in Breakout 71, you lose. \\n\\nWith this perk, you get two balls, and so you can afford to lose one. \\n\\nThe lost balls come back on the next level. \\n\\nHaving more than one balls makes some further perks available, and of course clears the level faster.","upgrades.nbricks.name":"Strict sample size","upgrades.nbricks.tooltip":"More coins if you hit bricks one by one.","upgrades.nbricks.verbose_description":"Hit exactly {{lvl}} bricks per paddle bounce for +{{lvl}} combo, otherwise it resets. You don\'t necessarily need to destroy those bricks, but you need to hit them. Bricks destroyed by explosions don\'t count","upgrades.one_more_choice.name":"Extra choice","upgrades.one_more_choice.tooltip":"More upgrade choices","upgrades.one_more_choice.verbose_description":"Every upgrade menu will have one more option. Doesn\'t increase the number of upgrades you can pick.","upgrades.ottawa_treaty.name":"Ottawa treaty","upgrades.ottawa_treaty.tooltip":"Breaking a brick near a bomb disarms it","upgrades.ottawa_treaty.verbose_description":"The nearby bomb will be replaced by a colored block. If you have sapper, the ball will loose its sapper effect until next bounce. Only one bomb can be replaced at a time.","upgrades.passive_income.name":"Passive income","upgrades.passive_income.tooltip":"More coins but a moving paddle doesn\'t catch balls or coins","upgrades.passive_income.verbose_description":"+{{lvl}} combo / brick broken, paddle is immaterial {{time}}s after moving. Some perks can help the balls do what you want without needing to do anything.","upgrades.picky_eater.name":"Picky eater","upgrades.picky_eater.tooltip":"More coins if you break bricks color by color","upgrades.picky_eater.verbose_description":"Whenever you break a brick the same color as your ball, your combo increases by the number of colors on screen minus one. \\nIf it\'s a different color, the ball takes that new color, but the combo resets, unless there were no bricks left of the ball\'s color. \\nOnce you get a combo higher than your minimum, the bricks of the wrong color will get a red border. \\nIf you have more than one ball, they all switch color whenever one of them hits a brick.","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Ball pierces {{count}} bricks after a paddle bounce","upgrades.pierce.verbose_description":"The ball normally bounces as soon as it touches something. With this perk, it will continue its trajectory for up to 3 bricks broken. \\n\\nAfter that, it will bounce on the 4th brick, and you\'ll need to touch the paddle to reset the counter.","upgrades.pierce_color.name":"Color pierce","upgrades.pierce_color.tooltip":"The ball goes through bricks of the same color","upgrades.pierce_color.verbose_description":"Normally, balls do 1 damage and bricks have 1 health point (HP). S\\nEach level of this perk increase the damage balls do to bricks of their color. \\nWhen a ball does more damage than the brick\'s health points, it will continue straight instead of bouncing;\\n\\nWhenever a ball hits a brick of the same color, it will just go through unimpeded. \\nOnce it reaches a brick of a different color, it will break it, take its color and bounce.\\nIf you have sturdy bricks, the ball might still bounce off a brick of the same color.","upgrades.puck_repulse_ball.name":"Soft landing","upgrades.puck_repulse_ball.tooltip":"Paddle repulses balls","upgrades.puck_repulse_ball.verbose_description":"When a ball gets close to the paddle, it will start slowing down, and even potentially bouncing without touching the paddle.","upgrades.rainbow.name":"Rainbow","upgrades.rainbow.tooltip":"Coins spawn with rainbow color.","upgrades.rainbow.verbose_description":"Each level increases the proportion of colored coins. The color depends on level time.","upgrades.reach.name":"Top down","upgrades.reach.tooltip":"More coins if you avoid the lowest row of bricks","upgrades.reach.verbose_description":"Touching the N bricks of the lowest row resets the combo. Otherwise, +N combo.\\n\\nIf there is only one row of bricks, or if the lowest row of bricks cover the whole width of the game, then this perk does nothing. Otherwise, breaking this lowest row resets the combo, while breaking anything else increases the combo by the number of bricks present on that lowest row. \\n\\nThe lowest row will be highlighted in red.","upgrades.respawn.name":"Re-spawn","upgrades.respawn.tooltip":"{{percent}}% of bricks re-spawn after {{delay}}s.","upgrades.respawn.verbose_description":"Some particle effect will let you know where bricks will appear.","upgrades.right_is_lava.name":"Avoid right side","upgrades.right_is_lava.tooltip":"More coins if you don\'t touch the right side","upgrades.right_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break. \\n\\nHowever, your combo will reset as soon as your ball hits the right side. \\n\\nAs soon as your combo rises, the right side becomes red to remind you that you should avoid hitting them.\\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.sacrifice.name":"Sacrifice","upgrades.sacrifice.tooltip":"Loosing a life clears all bricks","upgrades.sacrifice.verbose_description":"At level 2+, the combo is also multiplied by the perk\'s level before clearing the board. This might get the combo pretty high.","upgrades.sapper.name":"Sapper","upgrades.sapper.tooltip":"The first brick broken becomes a bomb.","upgrades.sapper.verbose_description":"Instead of just disappearing, the first brick you break will be replaced by a bomb brick. Bouncing the ball on the paddle re-arms the effect. Leveling-up this perk will allow you to place more bombs.","upgrades.shocks.name":"Shocks","upgrades.shocks.tooltip":"Explosive balls collisions","upgrades.shocks.verbose_description":"Whenever two balls collide, they exchange their speed, spawn an explosion, and gain added speed to separate them.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Keep {{percent}}% of your combo between levels","upgrades.shunt.verbose_description":"If you also have hot start, the hot start is just added to the current combo","upgrades.side_flip.name":"Right handed","upgrades.side_flip.tooltip":"More coins if you hit bricks from the right only","upgrades.side_flip.verbose_description":"+{{lvl}} combo per brick broken from the right, -{{loss}} otherwise. Impact the brick on its right side to gain one combo, but avoid hitting it on the left side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.side_kick.name":"Left handed","upgrades.side_kick.tooltip":"More coins if you hit bricks from the left only","upgrades.side_kick.verbose_description":"+{{lvl}} combo per brick broken from the left, -{{loss}} otherwise. Impact the brick on its left side to gain one combo, but avoid hitting it on the right side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.skip_last.name":"Easy Cleanup","upgrades.skip_last.tooltip":"The last brick will self destruct","upgrades.skip_last.verbose_description":"You need to break all bricks to go to the next level. However, it can be hard to get the last ones. \\nEach level of this perk increases the number of bricks that will self destruct.\\nClearing a level early brings extra choices when upgrading. Never missing the bricks is also very beneficial. \\n\\nSo if you find it difficult to break the last bricks, getting this perk a few time can help.","upgrades.slow_down.name":"Slower ball","upgrades.slow_down.tooltip":"Ball moves more slowly","upgrades.slow_down.verbose_description":"The ball starts relatively slow, but every level of your game it will start a bit faster. \\n\\nIt will also accelerate if you spend a lot of time in one level. \\n\\nThis perk makes it more manageable. \\n\\nYou can get it at the start every time by enabling kid mode in the menu.","upgrades.smaller_puck.name":"Smaller paddle","upgrades.smaller_puck.tooltip":"{{percent}}% more coins","upgrades.smaller_puck.verbose_description":"This makes the paddle smaller, which in theory makes some corner shots easier, but really just raises the difficulty.\\n\\nThat\'s why you also get a nice bonus of +50% coins spawn.","upgrades.soft_reset.name":"Soft reset","upgrades.soft_reset.tooltip":"Keep {{percent}}% of your combo when it resets","upgrades.soft_reset.verbose_description":"Limit the impact of a combo reset.","upgrades.steering.name":"Steering","upgrades.steering.tooltip":"Balls turn when the paddle moves","upgrades.steering.verbose_description":"The change of paddle location directly influences the direction of the balls\'s movement. At level 2+, you get a line showing you ball\'s directions.","upgrades.sticky_coins.name":"Sticky coins","upgrades.sticky_coins.tooltip":"Coins stick to bricks of the same color","upgrades.sticky_coins.verbose_description":"At level 2, they stick to bricks of any color","upgrades.streak_shots.name":"Hit streak","upgrades.streak_shots.tooltip":"More coins if you break many bricks at once","upgrades.streak_shots.verbose_description":"Every time you break a brick, your combo increases by one. \\n\\nHowever, as soon as the ball touches your paddle, the combo is reset to its default value.\\n\\nOnce your combo rises above the base value, your paddle will have a red border to remind you that it will destroy your combo to touch it with the ball.","upgrades.sturdy_bricks.name":"Sturdy bricks","upgrades.sturdy_bricks.tooltip":"+{{lvl}} bricks HP, +{{percent}}% coins","upgrades.sturdy_bricks.verbose_description":"Each level of this perk adds one HP to all bricks. You can see the HP number with the \\"clairvoyant\\" perk. You can increase ball damage by getting the \\"piercing\\" perk. Each level of the perk adds +50% coins spawn.","upgrades.superhot.name":"SUPER HOT","upgrades.superhot.tooltip":"Time moves when the paddle moves.","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"Telekinesis","upgrades.telekinesis.tooltip":"The paddle position influences the ball","upgrades.telekinesis.verbose_description":"You control the ball while it\'s going up. The effect is stronger when the ball is in the bottom half of the screen.","upgrades.three_cushion.name":"Three cushion","upgrades.three_cushion.tooltip":"More coins if you hit bricks only indirectly","upgrades.three_cushion.verbose_description":"+1 combo per hit on sides and top, up to +{{max}} per paddle bounce. \\nEvery hit on a side will raise the combo by one, up to +3.\\n After that, no combo will be gained until next paddle bounce. \\n\\nCombo resets when you hit a brick without bouncing first.","upgrades.top_is_lava.name":"Sky is the limit","upgrades.top_is_lava.tooltip":"More coins if you avoid hitting the top","upgrades.top_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one. However, your combo will reset as soon as your ball hit the top of the screen. \\n\\nWhen your combo is above the minimum, a red bar will appear at the top to remind you that you should avoid hitting it. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.trampoline.name":"Trampoline","upgrades.trampoline.tooltip":"More coins if you bounce on bricks and the paddle only","upgrades.trampoline.verbose_description":"+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border. One of the rare combo upgrades that don\'t add a reset condition","upgrades.transparency.name":"Transparency","upgrades.transparency.tooltip":"+50% coins. The ball is invisible at the top of the screen.","upgrades.transparency.verbose_description":"Ball becomes transparent at the top of the screen.\\n +{{percent}} % coins. \\nHigher levels make the ball transparent sooner and increase the point bonus.","upgrades.trickledown.name":"Trickle down","upgrades.trickledown.tooltip":"Coins appear at the top of the screen.","upgrades.trickledown.verbose_description":"The coins might sit on top of a brick if there are bricks on the top row, in that case they will fall down after you break that brick.","upgrades.unbounded.name":"Padding","upgrades.unbounded.tooltip":"Adds space left and right of the level, but your paddle can\'t go that far.","upgrades.unbounded.verbose_description":"Another upgrade might help you extends the reach of your paddle.","upgrades.viscosity.name":"Viscosity","upgrades.viscosity.tooltip":"Slower coin fall","upgrades.viscosity.verbose_description":"Coins normally accelerate with gravity and explosions to pretty high speeds. \\n\\nThis perk constantly makes them slow down, as if they were in some sort of viscous liquid. \\n\\nThis makes catching them easier, and combines nicely with perks that influence the coin\'s movement.","upgrades.wind.name":"Wind","upgrades.wind.tooltip":"Paddle position creates wind","upgrades.wind.verbose_description":"Wind depends on paddle position: left blows left, right blows right. Affects both balls and coins.","upgrades.wrap_left.name":"Wrap left","upgrades.wrap_left.tooltip":"Hitting the left side teleports the ball to the right side","upgrades.wrap_left.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_right.name":"Wrap right","upgrades.wrap_right.tooltip":"Hitting the right side teleports the ball to the left side","upgrades.wrap_right.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_up.name":"Wrap up","upgrades.wrap_up.tooltip":"Touching the top of the screen will teleport the ball just above the paddle.","upgrades.wrap_up.verbose_description":"This won\'t count as a paddle hit. At level 2, coins teleport too.","upgrades.yoyo.name":"Yo-yo","upgrades.yoyo.tooltip":"The ball falls toward the paddle","upgrades.yoyo.verbose_description":"It\'s the opposite of telekinesis, control the ball while it\'s falling back down.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"More coins if you don\'t trigger bombs","upgrades.zen.verbose_description":"+{{lvl}} combo every 3s, reset when there\'s an explosion"}'); },{}],"b97sx":[function(require,module,exports,__globalThis) { -module.exports = JSON.parse('{"confirmRestart.no":"Annuler","confirmRestart.text":"Vous \xeates sur le point de commencer une nouvelle partie, est-ce vraiment ce que vous vouliez\u202F?","confirmRestart.title":"D\xe9marrer une nouvelle partie\u202F?","confirmRestart.yes":"Commencer une nouvelle partie","editor.editing.bigger":"Augmenter la taille du niveau","editor.editing.color":"Choisissez une couleur dans la liste des couleurs (max 5 par niveau)","editor.editing.copied":"Code de niveau copi\xe9","editor.editing.copy":"Copier le code du niveau","editor.editing.copy_help":"Partagez le code du niveau dans notre discord pour qu\'il soit inclus dans le jeu.","editor.editing.credit":"Cr\xe9dits et source","editor.editing.credit_prompt":"Entrez l\'url source ou l\'explication de votre niveau.","editor.editing.delete":"Supprimer le niveau","editor.editing.down":"D\xe9placez toutes les briques vers le bas","editor.editing.help":"Cliquez ensuite sur une tuile pour la colorier.","editor.editing.left":"D\xe9placer toutes les briques vers la gauche","editor.editing.play":"Jouez \xe0 ce niveau","editor.editing.rename":"Nom du niveau","editor.editing.rename_prompt":"Veuillez saisir un nouveau nom pour le niveau","editor.editing.right":"D\xe9placer toutes les briques vers la droite","editor.editing.show_code":"Afficher le code de niveau","editor.editing.show_code_help":"Vous pouvez ensuite le copier manuellement.","editor.editing.smaller":"Diminuer la taille du niveau","editor.editing.title":"\xc9dition du niveau\xa0: {{name}}","editor.editing.up":"D\xe9placez toutes les briques","editor.help":"Cr\xe9ez des niveaux personnalis\xe9s et partagez-les pour les inclure dans le jeu.","editor.import":"Importer un niveau","editor.import_instruction":"Collez un code de niveau pour l\'importer dans votre liste de niveaux","editor.locked":"Atteignez un score total de {{min}} pour d\xe9bloquer","editor.new_level":"Nouveau niveau","editor.title":"\xc9diteur de niveau","gameOver.creative":"Cette partie de test ne sera pas enregistr\xe9e.","gameOver.cumulative_total":"Votre score total cumul\xe9 est pass\xe9 de {{startTs}} \xe0 {{endTs}}.","gameOver.lost.summary":"Vous avez fait tomber la balle apr\xe8s avoir attrap\xe9 {{score}} pi\xe8ces.","gameOver.lost.title":"Balle perdue","gameOver.stats.balls_lost":"Balles perdues","gameOver.stats.bricks_broken":"Briques cass\xe9es","gameOver.stats.bricks_per_minute":"Briques cass\xe9es par minute","gameOver.stats.catch_rate":"Pi\xe8ces attrap\xe9es","gameOver.stats.combo_avg":"Combo moyen","gameOver.stats.combo_max":"Combo maximum","gameOver.stats.duration_per_level":"Dur\xe9e par niveau","gameOver.stats.hit_rate":"Pr\xe9cision","gameOver.stats.level_reached":"Niveau atteint","gameOver.stats.total_score":"Score total","gameOver.stats.upgrades_applied":"Am\xe9liorations appliqu\xe9es","gameOver.stats_intro":"Vous trouverez ci-dessous les statistiques de cette partie compar\xe9es \xe0 vos {{count}} meilleures parties.","gameOver.unlocked_perk":"Am\xe9lioration d\xe9bloqu\xe9e","gameOver.unlocked_perk_plural":"Vous avez d\xe9bloqu\xe9 {{count}} am\xe9liorations","gameOver.win.summary":"Cette partie est termin\xe9e. Vous avez accumul\xe9 {{score}} pi\xe8ces.","gameOver.win.title":"Vous avez termin\xe9 cette partie","help.content":"## Objectif\\n\\nAttrapez un maximum de pi\xe8ces au cours des 7 niveaux.\\nDes pi\xe8ces apparaissent lorsque vous cassez des briques.\\nAttrapez-les avec votre raquette pour augmenter votre score.\\nVotre score est affich\xe9 en haut \xe0 droite de l\'\xe9cran.\\nNe laissez pas tomber la balle, sinon la partie est termin\xe9e.\\n\\nApr\xe8s avoir d\xe9truit toutes les briques, vous pourrez choisir une am\xe9lioration.\\n\\n## Am\xe9liorations\\n\\nLes am\xe9liorations que vous choisissez seront valables jusqu\'\xe0 la fin de la partie.\\nCertaines peuvent \xeatre s\xe9lectionn\xe9es plusieurs fois pour un effet plus puissant.\\nD\'autres aident \xe0 viser ou simplifient le jeu.\\nD\'autres ne sont utiles que lorsqu\'elles sont combin\xe9es.\\n\\nVous obtenez toujours une am\xe9lioration au d\xe9but de chaque partie.\\nSon ic\xf4ne repr\xe9sente les briques du premier niveau.\\nVous pouvez s\xe9lectionner les am\xe9liorations de d\xe9part dans les param\xe8tres.\\n\\nDe nombreuses am\xe9liorations influencent votre combo.\\n\\n## Combo\\n\\nVotre \xab combo \xbb correspond au nombre de pi\xe8ces g\xe9n\xe9r\xe9es lorsqu\'une brique se casse.\\nLe combo est affich\xe9 sur votre raquette. Par exemple, \uD83E\uDE994 signifie que chaque brique rapporte 4 pi\xe8ces.\\n\\nLa plupart des am\xe9liorations qui augmentent le combo ajoutent \xe9galement une condition pour le r\xe9initialiser.\\nLe combo se r\xe9initialise \xe9galement si la balle revient sur la raquette sans toucher de brique.\\nUn message \xab\xa0Mauvais\xa0\xbb s\'affiche alors.\\n\\nEssayez de viser une brique \xe0 chaque fois.\\n\\n## Vis\xe9e\\n\\nSeule la position de la balle sur la raquette d\xe9termine son rebond.\\nSi la balle touche la raquette en plein centre, elle rebondira verticalement.\\nSi vous frappez plus d\'un c\xf4t\xe9, l\'angle sera plus grand.\\nLa vitesse de la raquette et l\'angle d\'arriv\xe9e n\'ont aucun impact sur la direction de la balle apr\xe8s le rebond.\\n\\nDe nombreuses am\xe9liorations facilitant la vis\xe9e peuvent \xeatre d\xe9bloqu\xe9es.\\n\\n## D\xe9blocages\\n\\nLorsque vous jouez \xe0 Breakout 71 pour la premi\xe8re fois, la plupart des am\xe9liorations et des niveaux sont verrouill\xe9s.\\nLes am\xe9liorations se d\xe9bloquent simplement en jouant et en attrapant de nombreuses pi\xe8ces.\\nLes premiers niveaux se d\xe9bloquent en atteignant un score \xe9lev\xe9.\\nLes niveaux sup\xe9rieurs ajoutent une condition concernant les avantages que vous pouvez s\xe9lectionner.\\n\\nAtteindre des scores \xe9lev\xe9s est bien plus facile lorsque vous obtenez plusieurs am\xe9liorations par niveau gr\xe2ce aux m\xe9dailles.\\n\\n## M\xe9dailles\\n\\nVous obtiendrez des am\xe9liorations et des choix suppl\xe9mentaires en jouant bien\xa0:\\n\\n- Terminez le niveau rapidement\\n- Attrapez toutes les pi\xe8ces\\n- Touchez toujours quelque chose entre les rebonds de la raquette","help.help":"D\xe9couvrez le jeu en d\xe9tail","help.levels":"Niveaux","help.title":"Aide","help.upgrades":"## Am\xe9liorations","history.columns.score":"Score","history.columns.started":"Date","history.help":"Liste vos {{count}} meilleurs parties.","history.include_past_versions":"Afficher \xe9galement les versions ant\xe9rieures","history.locked":"Jouez d\'abord au moins dix parties","history.title":"Historique","lab.help":"Essayez n\'importe quel combinaison d\'am\xe9liorations et de niveaux.","lab.instructions":"S\xe9lectionnez les am\xe9liorations et un niveau, puis cliquez sur le bouton \\"jouer\\" ci-dessus","lab.menu_entry":"Mode cr\xe9atif","lab.play":"Jouer","lab.reset":"R\xe9initialiser","lab.select_level":"S\xe9lectionnez un niveau sur lequel jouer","lab.unlocks_at":"D\xe9verrouill\xe9 \xe0 partir d\'un score total de {{score}}","level_up.challenges.catchRateGood.description":"Attrapez {{gold}}% des pi\xe8ces pour de l\'or, {{silver}}% pour de l\'argent.","level_up.challenges.catchRateGood.name":"{{caught}} pi\xe8ces r\xe9cup\xe9r\xe9es sur {{total}}","level_up.challenges.earned_medal":"Tu as gagn\xe9 une m\xe9daille","level_up.challenges.earned_medal_plural":"Vous avez gagn\xe9 {{count}} m\xe9dailles","level_up.challenges.gain":"+{{choices}} choix et +{{up}} am\xe9liorations","level_up.challenges.levelMisses.description":"Vous obtiendrez une m\xe9daille d\'or si vous ratez moins de {{gold}} fois, une m\xe9daille d\'argent moins de {{silver}}fois.","level_up.challenges.levelMisses.name":"{{value}} tirs manqu\xe9s","level_up.challenges.levelMisses.none":"Aucun tir manqu\xe9","level_up.challenges.levelTime.description":"Vous obtiendrez une m\xe9daille d\'or sous {{gold}}et une m\xe9daille d\'argent sous {{silver}}.","level_up.challenges.levelTime.name":"{{value}}s de temps de jeu","level_up.challenges.no_gain":"Aucun gain","level_up.forbidden":"Choisir cet avantage vous emp\xeachera de d\xe9bloquer le niveau \xab\xa0{{levelName}}\xa0\xbb dans cette partie.","level_up.required":"Choisir cet avantage peut vous permettre de d\xe9bloquer le niveau \xab\xa0{{levelName}}\xa0\xbb dans ce jeu.","level_up.title":"Vous venez de terminer le niveau {{level}}/{{max}}.","level_up.upgrade_perks":"Vous avez r\xe9cup\xe9r\xe9 {{coins}} pi\xe8ces. Choisissez {{count}} am\xe9lioration(s) ci-dessous.","main_menu.donate":"Vous avez jou\xe9 {{hours}} heures","main_menu.donate_help":"Pourriez-vous donner quelques euros ? Vous pouvez masquer ce rappel dans les param\xe8tres.","main_menu.high_score":"High score : {{score}}","main_menu.normal":"Nouvelle Partie","main_menu.normal_help":"Avec un avantage de d\xe9part al\xe9atoire","main_menu.settings_help":"Adaptez le jeu \xe0 vos besoins","main_menu.settings_title":"Param\xe8tre","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Essayez les \xe9l\xe9ments d\xe9bloqu\xe9s","play.close_modale_window_tooltip":"Fermer","play.current_lvl":"Niveau {{level}}/{{max}}","play.menu_label":"Menu","play.menu_tooltip":"Ouvrir le menu principal","play.missed_ball":"rat\xe9","play.mobile_press_to_play":"Gardez le doigt ici pour jouer","play.score_tooltip":"Consultez votre score, am\xe9liorations et plus encore","play.stats.coins_catch_rate":"Taux de capture des pi\xe8ces","play.stats.levelMisses":"Tirs rat\xe9s, ou vous n\'avez touch\xe9 aucune brique","play.stats.levelTime":"Dur\xe9e du niveau","play.stats.levelWallBounces":"Rebonds sur les murs","score_panel.close_to_unlock":"Prochain niveau d\xe9bloqu\xe9 :","score_panel.get_upgrades_to_unlock":"Obtenez {{missingUpgrades}} et attrapez {{points}} pi\xe8ces suppl\xe9mentaires pour d\xe9bloquer le niveau \xab\xa0{{level}}\xa0\xbb","score_panel.score_to_unlock":"Attrapez {{points}} pi\xe8ces suppl\xe9mentaires pour d\xe9bloquer le niveau \xab\xa0{{level}}\xa0\xbb","score_panel.title":"{{score}} points au niveau {{level}}/{{max}}","score_panel.upcoming_levels":"Niveaux \xe0 venir","score_panel.upgrade_point_count":"Vous avez accumul\xe9 {{count}} points de mise \xe0 niveau.","score_panel.upgrades_picked":"Am\xe9liorations choisies :","settings.autoplay":"Lecture automatique","settings.autoplay_help":"D\xe9marrez une session avec des mises \xe0 niveau al\xe9atoires et une pagaie contr\xf4l\xe9e par ordinateur","settings.basic":"Graphismes simplifi\xe9s","settings.basic_help":"Meilleures performances.","settings.colorful_coins":"Pi\xe8ces color\xe9es","settings.colorful_coins_help":"Les pi\xe8ces apparaissent toujours de la couleur de la brique","settings.contrast":"Contraste \xe9lev\xe9","settings.contrast_help":"Affichage plus contrast\xe9 et color\xe9","settings.donation_reminder":"Me rappeler de donner","settings.donation_reminder_help":"Afficher le temps de jeu et un lien pour donner dans le menu principal","settings.download_save_file":"Sauvegarder mes progr\xe8s","settings.download_save_file_help":"Obtenir un fichier de sauvegarde","settings.extra_bright":"Plus de lumi\xe8re","settings.extra_bright_help":"Plus grand halo lumineux autours des briques et pi\xe8ces.","settings.fullscreen":"Plein \xe9cran","settings.fullscreen_help":"Le jeu essaiera de passer en plein \xe9cran quand vous le d\xe9marrez","settings.kid":"Mode enfant","settings.kid_help":"Commencez toujours avec une balle plus lente","settings.language":"Langue","settings.language_help":"Changer la langue d\'affichage","settings.level_unlocks_hints":"Les niveaux d\xe9bloquent des indices","settings.level_unlocks_hints_help":"Vous aider \xe0 choisir les bons avantages pour d\xe9bloquer des niveaux","settings.load_save_file":"Charger une sauvegarde","settings.load_save_file_help":"Depuis un fichier","settings.max_coins":"{{max}} pi\xe8ces affich\xe9es maximum","settings.max_coins_help":"Visuel uniquement, pas d\'impact sur le score","settings.mobile":"Mode mobile","settings.mobile_help":"Laisse un espace sous la raquette.","settings.pointer_lock":"Verrouillage du pointeur","settings.pointer_lock_help":"Cache aussi le curseur de la souris.","settings.precise_lighting":"\xc9clairage pr\xe9cis","settings.precise_lighting_help":"Utilisez une grille plus petite pour l\'effet de lumi\xe8re d\'arri\xe8re-plan","settings.probabilistic_lighting":"Persistance de la vision","settings.probabilistic_lighting_help":"Am\xe9liorez les performances lorsqu\'il y a plus de 150 pi\xe8ces en r\xe9utilisant une partie de la lumi\xe8re de l\'image pr\xe9c\xe9dente","settings.record":"Enregistrer des vid\xe9os de jeu","settings.record_download":"T\xe9l\xe9charger la vid\xe9o ({{size}} MB)","settings.record_help":"Obtenez une vid\xe9o de chaque niveau.","settings.reset":"R\xe9initialiser le jeu","settings.reset_cancel":"Non","settings.reset_confirm":"Oui","settings.reset_help":"Effacer les scores, statistiques et temps de jeu","settings.reset_instruction":"Vous perdrez tous les progr\xe8s que vous avez faits dans le jeu, \xeates-vous s\xfbr ?","settings.save_file_error":"Erreur lors du chargement du fichier de sauvegarde","settings.save_file_loaded":"Sauvegarde charg\xe9e","settings.save_file_loaded_help":"L\'appli va red\xe9marrer","settings.save_file_loaded_ok":"Ok","settings.show_fps":"Compteur de FPS","settings.show_fps_help":"Surveiller la performance du jeu","settings.show_stats":"Statistiques en temps r\xe9el","settings.show_stats_help":"Pi\xe8ces, temps, rat\xe9s","settings.smooth_lighting":"\xc9clairage doux","settings.smooth_lighting_help":"Floutez les effets de lumi\xe8re d\'arri\xe8re-plan pour les rendre moins carr\xe9s. Augmente le d\xe9calage.","settings.sounds":"Sons du jeu","settings.sounds_help":"Bips, bloops et brrrr","settings.stress_test":"Test de stress","settings.stress_test_help":"D\xe9marrez un jeu contr\xf4l\xe9 par un bot avec un nombre tr\xe8s \xe9lev\xe9 de pi\xe8ces, pour tester les limites de performances de votre appareil.","settings.suggestions.applied":"Suggestion de performance appliqu\xe9e !","settings.suggestions.basic_mode":"Suggestion : activez le mode de base pour am\xe9liorer les performances.","settings.suggestions.record":"Suggestion : D\xe9sactivez l\'enregistrement vid\xe9o pour am\xe9liorer les performances.","settings.suggestions.reduce_brightness":"Suggestion : r\xe9duire la taille du halo pour am\xe9liorer les performances.","settings.suggestions.reduce_coins":"Suggestion : am\xe9liorez les performances en plafonnant les pi\xe8ces \xe0 l\'\xe9cran \xe0 {{max}}.","settings.suggestions.simpler_lights":"Suggestion : simplifier les calculs de lumi\xe8re pour am\xe9liorer les performances.","settings.touch_delayed_start":"D\xe9marrage diff\xe9r\xe9 sur mobile","settings.touch_delayed_start_help":"3,2,1,Allez au d\xe9but d\'un niveau","starting_perks.checked":"Lorsque vous d\xe9marrez une nouvelle partie, l\'un de ces avantages vous sera attribu\xe9. Cliquez sur un avantage pour l\'exclure.","starting_perks.help":"Choisissez les avantages de d\xe9part","starting_perks.random":"Tous les avantages ont \xe9t\xe9 retir\xe9s, le choix sera al\xe9atoire.","starting_perks.title":"Avantages de d\xe9part","starting_perks.unchecked":"Les avantages ci-dessous ne sont pas propos\xe9s comme avantages de d\xe9part, mais vous pouvez cliquer pour les ajouter aux avantages de d\xe9part possibles.","unlocks.category.advanced":"## Am\xe9liorations avanc\xe9es\\n\\nElles ne sont g\xe9n\xe9ralement pas tr\xe8s utiles en elles-m\xeames, mais peuvent devenir tr\xe8s puissantes lorsqu\'elles sont combin\xe9es avec la bonne am\xe9lioration combin\xe9e.","unlocks.category.beginner":"## Am\xe9liorations adapt\xe9es aux d\xe9butants\\n\\nCes am\xe9liorations sont tr\xe8s utiles aux d\xe9butants\xa0: elles vous aident \xe0 jouer plus longtemps et \xe0 moins rater la balle.","unlocks.category.combo":"## Am\xe9liorations de combo\\n\\nCes am\xe9liorations permettent d\'augmenter progressivement votre combo, mais ajoutent \xe9galement une condition de r\xe9initialisation. En choisir une est une bonne id\xe9e, en choisir plusieurs augmente le risque et la r\xe9compense.","unlocks.category.combo_boost":"## Am\xe9liorations du booster de combo\\n\\nCes am\xe9liorations augmentent le combo ou le multiplicateur de combo sans ajouter de condition de r\xe9initialisation.","unlocks.category.simple":"## Am\xe9liorations d\'assistance\\n\\nCes am\xe9liorations sont utiles dans presque toutes les versions.","unlocks.greyed_out_help":"Les \xe9l\xe9ments gris\xe9es peuvent \xeatre d\xe9bloqu\xe9es en augmentant votre score total. Le score total augmente \xe0 chaque fois que vous marquez des points dans le jeu.","unlocks.intro":"Votre score total est de {{ts}}. Cliquez sur une am\xe9lioration ci-dessous pour commencer une partie.","unlocks.just_unlocked":"Niveau d\xe9bloqu\xe9","unlocks.just_unlocked_plural":"Vous venez de d\xe9bloquer {{count}} niveaux","unlocks.level":"Vous avez d\xe9bloqu\xe9 {{unlocked}} niveaux sur {{out_of}}","unlocks.level_description":"Un niveau {{size}}x{{size}} avec {{bricks}} briques, {{colors}} couleurs et {{bombs}} bombes.","unlocks.levels":"Niveaux d\xe9bloqu\xe9s","unlocks.minScore":"Atteignez un score de ${{minScore}} dans une partie pour d\xe9bloquer.","unlocks.minScoreWithPerks":"Atteignez ${{minScore}} dans une partie avec {{required}} mais sans {{forbidden}}.","unlocks.minTotalScore":"Accumuler un total de ${{score}}","unlocks.reached":"Votre meilleur score pour l\'instant est {{reached}}.","unlocks.title_upgrades":"Vous avez d\xe9bloqu\xe9 {{unlocked}} am\xe9liorations sur {{out_of}}","unlocks.try":"Essayer","unlocks.upgrades":"Mises \xe0 niveau d\xe9bloqu\xe9es","unlocks.use":"Utiliser","upgrades.addiction.name":"Addiction","upgrades.addiction.tooltip":"+{{lvl}} combo / brique cass\xe9e, combo perdu apr\xe8s {{delay}}s sans casser de briques","upgrades.addiction.verbose_description":"Le d\xe9compte ne commence qu\'\xe0 parti de la destruction de la premi\xe8re brique du niveau, et s\'arr\xeate d\xe8s qu\'il n\'y a plus de briques.","upgrades.asceticism.name":"Asc\xe9tisme","upgrades.asceticism.tooltip":"+{{combo}} combo par brique cass\xe9e, - {{combo}} quand une pi\xe8ce est attrap\xe9e","upgrades.asceticism.verbose_description":"Il faudra trouver un moyen de stocker les pi\xe8ces pendant que le combo grandis.","upgrades.ball_attract_ball.name":"Gravit\xe9","upgrades.ball_attract_ball.tooltip":"Les balles attirent les balles","upgrades.ball_attract_ball.verbose_description":"Les balles qui sont \xe9loign\xe9es de plus de 3/4 de la largeur d\'\xe9cran commencent \xe0 s\'attirer. La force d\'attraction est plus forte lorsque les balles sont plus \xe9loign\xe9es l\'une de l\'autre. Des particules arc-en-ciel voleront pour symboliser la force d\'attraction. Cet avantage n\'est offert que si vous avez d\xe9j\xe0 plus d\'une balle en jeu.","upgrades.ball_attracts_coins.name":"Balles fortun\xe9es","upgrades.ball_attracts_coins.tooltip":"Les pi\xe8ces accompagnent la balle la plus proche","upgrades.ball_attracts_coins.verbose_description":"Vous pourriez l\'utiliser pour que les pi\xe8ces orbitent autours de la balle et colorent les briques \xe0 proximit\xe9, ou comme une sorte de coin magnet.","upgrades.ball_repulse_ball.name":"Vol en formation","upgrades.ball_repulse_ball.tooltip":"Les balles repoussent les balles","upgrades.ball_repulse_ball.verbose_description":"Les balles qui se trouvent \xe0 moins d\'un quart de largeur d\'\xe9cran commencent \xe0 se repousser les unes les autres. La force de r\xe9pulsion est plus forte si elles sont proches l\'une de l\'autre. Des particules seront affich\xe9es pour symboliser l\'application de cette force. Cet avantage n\'est offert que si vous avez d\xe9j\xe0 plus d\'une balle.","upgrades.base_combo.name":"Meilleur base","upgrades.base_combo.tooltip":"3 pi\xe8ces suppl\xe9mentaires par brique cass\xe9e","upgrades.base_combo.verbose_description":"Votre combo commence normalement \xe0 1 au d\xe9but du niveau et revient \xe0 1 lorsque vous rebondissez sans rien toucher. Avec cette caract\xe9ristique, le combo commence 3 points plus haut, ce qui fait que vous obtiendrez toujours au moins 4 pi\xe8ces par brique. Lorsque votre combo est r\xe9initialis\xe9, il revient \xe0 4 et non \xe0 1. Votre balle scintillera un peu pour indiquer que son combo est sup\xe9rieur \xe0 1.","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Explosions plus violentes","upgrades.bigger_explosions.verbose_description":"L\'explosion par d\xe9faut efface un carr\xe9 de 3x3 briques, avec cette am\xe9lioration un carr\xe9 de 5x5. Le vent soufflant les pi\xe8ces est \xe9galement beaucoup plus fort. L\'\xe9cran clignotera un peu apr\xe8s chaque explosion (sauf en mode graphismes basiques).","upgrades.bigger_puck.name":"Raquette plus grande","upgrades.bigger_puck.tooltip":"Attrapez facilement plus de pi\xe8ces.","upgrades.bigger_puck.verbose_description":"Une grande raquette permet de ne jamais rater la balle et d\'attraper plus de pi\xe8ces, ainsi que d\'orienter pr\xe9cis\xe9ment les rebonds. Cependant, une grande raquette est plus difficile \xe0 utiliser sur les c\xf4t\xe9s du niveau.","upgrades.bricks_attract_ball.name":"Les briques attirent les balles","upgrades.bricks_attract_ball.tooltip":"La balle se dirige vers les {{count}} premi\xe8res briques qu\'elle touchera.","upgrades.bricks_attract_ball.verbose_description":"La balle se dirige vers la premi\xe8re brique {{count}} qu\'elle touche. L\'effet est d\'autant plus fort que le niveau est \xe9lev\xe9. Le nombre de briques pouvant \xeatre touch\xe9es avant que l\'effet ne s\'arr\xeate est \xe9galement plus \xe9lev\xe9. L\'effet se r\xe9tablit lorsque la balle touche la raquette.","upgrades.bricks_attract_coins.name":"Briques attirent les pi\xe8ces","upgrades.bricks_attract_coins.tooltip":"Aide \xe0 garder les pi\xe8ces en suspension","upgrades.bricks_attract_coins.verbose_description":"Les pi\xe8ces sont attir\xe9es par les briques situ\xe9es \xe0 proximit\xe9. Aux niveaux sup\xe9rieurs, l\'attraction est plus forte.","upgrades.buoy.name":"Bou\xe9e","upgrades.buoy.tooltip":"Les pi\xe8ces flottent pendant {{duration}} secondes sur la ligne du bas.","upgrades.buoy.verbose_description":"L\'effet est plus visible en mode mobile","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"Plus de mises \xe0 niveau, niveaux illimit\xe9s.","upgrades.chill.verbose_description":"La balle va \xe9galement acc\xe9l\xe9rer beaucoup plus lentement.","upgrades.clairvoyant.name":"Clairvoyant","upgrades.clairvoyant.tooltip":"R\xe9v\xe8le les niveaux, PV des briques et direction des balles","upgrades.clairvoyant.verbose_description":"Vous aide \xe0 choisir les bonnes am\xe9liorations et \xe0 comprendre ce qu\'il se passe avec \\"briques solides\\". Les niveaux 2 et 3 (en mode loop) am\xe8nent des informations compl\xe9mentaires d\'une utilit\xe9 douteuse.","upgrades.coin_magnet.name":"Aimant pour pi\xe8ces","upgrades.coin_magnet.tooltip":"La raquette attire les pi\xe8ces","upgrades.coin_magnet.verbose_description":"Dirige les pi\xe8ces vers la raquette. L\'effet est plus fort sur les pi\xe8ces d\xe9j\xe0 proche de la raquette.","upgrades.compound_interest.name":"Int\xe9r\xeats compos\xe9s","upgrades.compound_interest.tooltip":"+{{lvl}} combo par brique cass\xe9e, remise \xe0 z\xe9ro quand une pi\xe8ce est perdu","upgrades.compound_interest.verbose_description":"Votre combo augmentera d\'une unit\xe9 \xe0 chaque fois que vous casserez une brique. Toute pi\xe8ce perdue remettra votre combo \xe0 z\xe9ro. \\n\\nSi votre combo est sup\xe9rieure au minimum, une ligne rouge s\'affichera au bas de la zone de jeu pour vous le rappeler que les pi\xe8ces ne doivent pas aller \xe0 cet endroit.","upgrades.concave_puck.name":"Raquette concave","upgrades.concave_puck.tooltip":"Aide \xe0 \xe9viter les bords.","upgrades.concave_puck.verbose_description":"Les balles d\xe9marrent verticalement en d\xe9but de niveau, et rebondi sur la raquette de mani\xe8re plus verticale et invers\xe9e.","upgrades.corner_shot.name":"Tir en coin","upgrades.corner_shot.tooltip":"Laisse votre raquette sortir de la zone encadr\xe9e","upgrades.corner_shot.verbose_description":"Aide \xe0 viser dans les coins","upgrades.double_or_nothing.name":"Double ou rien","upgrades.double_or_nothing.tooltip":"Le combo grimpe {{multiplier}} fois plus vite, mais vous perdrez {{percent}}% de votre score \xe0 chaque r\xe9initialisation.","upgrades.double_or_nothing.verbose_description":"La r\xe9initialisation du combo ne compte que lorsque votre combo \xe9tait sup\xe9rieur au minimum","upgrades.etherealcoins.name":"Monnaie spatiale","upgrades.etherealcoins.tooltip":"Les pi\xe8ces ne subissent plus la gravit\xe9 ou la friction","upgrades.etherealcoins.verbose_description":"Les pi\xe8ces garderont leur vitesse m\xeame apr\xe8s plusieurs rebonds, et ne subirons plus la gravit\xe9.","upgrades.extra_levels.name":"Encore 5 minutes","upgrades.extra_levels.tooltip":"Jouer {{count}} niveaux au lieu de 7","upgrades.extra_levels.verbose_description":"La partie dure normalement 7 niveaux, apr\xe8s quoi le jeu est termin\xe9 et le score que vous avez atteint est votre score de partie.\\n\\nChoisir cette am\xe9lioration vous permet de prolonger la partie d\'un niveau. Les derniers niveaux sont souvent ceux o\xf9 vous faites le plus de points, la diff\xe9rence peut donc \xeatre spectaculaire.","upgrades.extra_life.name":"Vie suppl\xe9mentaire","upgrades.extra_life.tooltip":"Enregistre votre derni\xe8re balle si elle est sur le point d\'\xeatre perdue","upgrades.extra_life.verbose_description":"La vie sera consomm\xe9e au cours du processus. Les vies suppl\xe9mentaires apparaissent sous forme de lignes derri\xe8re la pagaie.","upgrades.forgiving.name":"L\'erreur est humaine","upgrades.forgiving.tooltip":"Rater les briques fait perdre un portion progressivement plu importante du combo","upgrades.forgiving.verbose_description":"La premi\xe8re brique rat\xe9e par niveau ne co\xfbte rien, la suivante 10%, 20%, etc.","upgrades.fountain_toss.name":"Pi\xe8ce dans la fontaine","upgrades.fountain_toss.tooltip":"Gagnez parfois un peu de combo quand vous perdez des pi\xe8ces.","upgrades.fountain_toss.verbose_description":"Lorsque vous manquez une pi\xe8ce et que votre combo \xe9tait inf\xe9rieur au niveau*30, votre combo a une probabilit\xe9 de niveau/combo d\'augmenter d\'un.","upgrades.ghost_coins.name":"Pi\xe8ces fant\xf4me","upgrades.ghost_coins.tooltip":"Les pi\xe8ces traversent les briques doucement","upgrades.ghost_coins.verbose_description":"Ce n\'est pas une bug, c\'est une fonctionnalit\xe9 ! Les pi\xe8ces passent \xe0 travers les briques doucement. Les niveaux plus \xe9lev\xe9s permettent aux pi\xe8ce de traverser les briques plus vite.","upgrades.golden_goose.name":"Oie d\'or","upgrades.golden_goose.tooltip":"Les pi\xe8ces se t\xe9l\xe9portent vers la balle apr\xe8s avoir touch\xe9 une brique","upgrades.golden_goose.verbose_description":"Lorsqu\'une pi\xe8ce touche une brique, elle est t\xe9l\xe9port\xe9e vers la boule la plus proche. Au niveau 2, les pi\xe8ces se t\xe9l\xe9portent \xe9galement apr\xe8s avoir touch\xe9 un c\xf4t\xe9.","upgrades.happy_family.name":"Famille heureuse","upgrades.happy_family.tooltip":"Plus de pi\xe8ces si vous gardez toutes les boules dans le jeu.","upgrades.happy_family.verbose_description":"+1 combo par balle suppl\xe9mentaire et par rebond de raquette. Le combo est r\xe9initialis\xe9 lorsqu\'une balle est perdue. Seule la balle au-dessus de 1 donne le combo.","upgrades.helium.name":"H\xe9lium","upgrades.helium.tooltip":"Les pi\xe8ce flottent au lieu de tomber autours de la raquette.","upgrades.helium.verbose_description":"Au niveau 1, la gravit\xe9 est r\xe9duite. Au niveau 2, les pi\xe8ces flottent lentement. Au niveau 3, elles volent vraiment.","upgrades.hot_start.name":"D\xe9marrage \xe0 chaud","upgrades.hot_start.tooltip":"Combo \xe0 {{start}}, -{{loss}} combo par seconde","upgrades.hot_start.verbose_description":"Au d\xe9but de chaque niveau, votre combo commencera \xe0 +30 points, mais \xe0 chaque seconde, il sera diminu\xe9 d\'un point.","upgrades.implosions.name":"Implosions","upgrades.implosions.tooltip":"Les explosions aspirent les pi\xe8ces au lieu de les faire exploser.","upgrades.implosions.verbose_description":"La force d\u2019explosion est appliqu\xe9e dans l\u2019autre sens. Les niveaux 2+ augmentent la puissance de l\'implosion.","upgrades.left_is_lava.name":"\xc9viter le c\xf4t\xe9 gauche","upgrades.left_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en touchant le bord gauche","upgrades.left_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9, ce qui vous permet d\'obtenir une pi\xe8ce de plus \xe0 chaque fois que vous cassez une brique.\\n\\nCependant, votre combinaison se r\xe9initialise d\xe8s que votre balle touche le c\xf4t\xe9 gauche.\\n\\nD\xe8s que votre combo augmente, le c\xf4t\xe9 gauche devient rouge pour vous rappeler que vous devez \xe9viter de le frapper.","upgrades.limitless.name":"Sans limites","upgrades.limitless.tooltip":"Augmenter le niveau maximum de toutes les mises \xe0 niveau de {{lvl}}","upgrades.limitless.verbose_description":"Choisir cet avantage augmente \xe9galement sa propre limite d\'un point, vous permettant de le choisir \xe0 nouveau.","upgrades.metamorphosis.name":"M\xe9tamorphose","upgrades.metamorphosis.tooltip":"Chaque pi\xe8ce peut tacher {{lvl}} brique(s) avec sa couleur","upgrades.metamorphosis.verbose_description":"Avec cette am\xe9lioration, les pi\xe8ces seront de la couleur de la brique d\'o\xf9 elles proviennent et coloreront la premi\xe8re brique qu\'elles toucheront. Les pi\xe8ces apparaissent \xe0 la vitesse de la balle qui les a cass\xe9es, ce qui signifie que vous pouvez viser un peu dans la direction des briques que vous voulez \\"peindre\\". Au \xe0 chaque niveau, chaque pi\xe8ce peut colorier une brique de plus avant d\'\xeatre \\"\xe9puis\xe9e\\" et d\'appara\xeetre vide.","upgrades.minefield.name":"Terrain min\xe9","upgrades.minefield.tooltip":"+{{percent}}% de pi\xe8ces par brique de bombe \xe0 l\'\xe9cran","upgrades.minefield.verbose_description":"Les bombes sont \xe9galement compt\xe9es pendant qu\'elles explosent.","upgrades.multiball.name":"Multi balle","upgrades.multiball.tooltip":"Chaque niveau commence avec {{count}} balles.","upgrades.multiball.verbose_description":"D\xe8s que vous laissez tomber la balle dans Breakout 71, vous perdez. \\n\\nAvec cet avantage, vous obtenez deux balles, et vous pouvez donc vous permettre d\'en perdre une.\\n\\nLes balles perdues reviennent au niveau suivant. \\n\\nLe fait d\'avoir plus d\'une balle permet d\'obtenir d\'autres avantages et, bien s\xfbr, de franchir le niveau plus rapidement.","upgrades.nbricks.name":"Pr\xe9l\xe8vement","upgrades.nbricks.tooltip":"Frappez exactement {{lvl}} briques par rebond pour +{{lvl}} combo, sinon combo perdu","upgrades.nbricks.verbose_description":"Si votre balle rebondis sans casser une brique, \xe7a compte quand m\xeame comme une frappe. Les briques d\xe9truites par des explosions ne comptent pas.","upgrades.one_more_choice.name":"La r\xe9ponse D","upgrades.one_more_choice.tooltip":"Plus de choix d\'am\xe9lioration","upgrades.one_more_choice.verbose_description":"Chaque menu d\'am\xe9lioration comportera une option suppl\xe9mentaire. Cela n\'augmente pas le nombre d\'am\xe9liorations que vous pouvez choisir, mais vous aide \xe0 cr\xe9er le profile id\xe9al. \\"La r\xe9ponse D\\" est une r\xe9f\xe9rence \xe0 un sketch classique.","upgrades.ottawa_treaty.name":"Trait\xe9 d\'Ottawa","upgrades.ottawa_treaty.tooltip":"Casser une brique pr\xe8s d\'une bombe la d\xe9samorce","upgrades.ottawa_treaty.verbose_description":"La bombe \xe0 proximit\xe9 sera remplac\xe9e par un bloc color\xe9. Si vous poss\xe9dez un sapeur, la balle perdra son effet sapeur jusqu\'au prochain rebond. Une seule bombe peut \xeatre remplac\xe9e \xe0 la fois.","upgrades.passive_income.name":"Revenu passif","upgrades.passive_income.tooltip":"+{{lvl}} combo / brique cass\xe9e, la raquette est immat\xe9rielle {{time}}s apr\xe8s le d\xe9placement","upgrades.passive_income.verbose_description":"Certaines am\xe9lioration font bouger les balles sans avoir besoin de mettre la raquette en mouvement.","upgrades.picky_eater.name":"Mangeur par couleur","upgrades.picky_eater.tooltip":"Plus de pi\xe8ces en cassant les briques couleur par couleur.","upgrades.picky_eater.verbose_description":"Chaque fois que vous cassez une brique de la m\xeame couleur que votre balle, votre combo augmente d\'un point par autre couleur pr\xe9sente sur les autres briques. Donc vous ne gagnez des points que s\'il reste au moins deux couleurs.\\nS\'il s\'agit d\'une couleur diff\xe9rente, la balle adopte cette nouvelle couleur, mais la combinaison est r\xe9initialis\xe9e, sauf s\'il n\'y avais plus aucune brique de la couleur de la balle. Les briques de la mauvaise couleur sont entour\xe9es en rouge. Si vous avez plus d\'une balle, elles changent toutes de couleur en m\xeame temps lorsque l\'une d\'entre elles touche une brique.","upgrades.pierce.name":"Balle per\xe7ante","upgrades.pierce.tooltip":"La balle perce {{count}} briques apr\xe8s chaque rebond sur la raquette.","upgrades.pierce.verbose_description":"Normalement , la balle rebondit d\xe8s qu\'elle touche une brique. Avec cette am\xe9lioration, elle continuera sa trajectoire jusqu\'\xe0 avoir cass\xe9es 3 briques.\\n\\nApr\xe8s cela, elle rebondira sur la quatri\xe8me brique et devra toucher la raquette pour remettre le compteur \xe0 z\xe9ro.","upgrades.pierce_color.name":"Perceur de couleur","upgrades.pierce_color.tooltip":"+{{lvl}} dommage sur les briques de la couleur de la balle","upgrades.pierce_color.verbose_description":"Chaque fois qu\'une balle touche une brique de la m\xeame couleur, elle la traverse sans encombre.\\n\\nLorsqu\'elle atteint une brique de couleur diff\xe9rente, elle la casse, prend sa couleur et rebondit. \\n\\nSi vous avez des briques solides, le fonctionnement est un peu diff\xe9rent.","upgrades.puck_repulse_ball.name":"Atterrissage en douceur","upgrades.puck_repulse_ball.tooltip":"La raquette repousse les balles","upgrades.puck_repulse_ball.verbose_description":"Lorsqu\'une balle s\'approche de la raquette, elle commence \xe0 ralentir, voire \xe0 rebondir sans toucher la raquette.","upgrades.rainbow.name":"Arc en ciel","upgrades.rainbow.tooltip":"Les pi\xe8ces apparaissent avec la couleur de l\'arc en ciel.","upgrades.rainbow.verbose_description":"Chaque niveau augment la proportion de pi\xe8ces color\xe9e. La couleur d\xe9pends du temps de jeu.","upgrades.reach.name":"Attaque a\xe9rienne","upgrades.reach.tooltip":"Casser une des N briques de la ligne la plus basse d\xe9truit le combo. Sinon, +N combo.","upgrades.reach.verbose_description":"S\'il n\'y a qu\'une seule rang\xe9e de briques, ou si la rang\xe9e la plus basse couvre toute la largeur du jeu, cet avantage est sans effet. Sinon, briser cette rang\xe9e la plus basse r\xe9initialise le combo\xa0; briser toute autre rang\xe9e augmente le combo du nombre de briques pr\xe9sentes sur cette rang\xe9e.\\n\\nLa rang\xe9e de briques du bas sera entour\xe9e en rouge pour vous rappeler de ne pas la toucher.","upgrades.respawn.name":"R\xe9apparition","upgrades.respawn.tooltip":"{{percent}}% des briques r\xe9apparaissent apr\xe8s {{delay}}s.","upgrades.respawn.verbose_description":"Des effets de particules vous indiqueront o\xf9 les briques appara\xeetront.","upgrades.right_is_lava.name":"\xc9viter le c\xf4t\xe9 droit","upgrades.right_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en cas de choc avec le cot\xe9 droit","upgrades.right_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9, ce qui vous permet d\'obtenir une pi\xe8ce de plus \xe0 chaque fois que vous cassez les briques suivantes.\\n\\nCependant, votre combinaison se r\xe9initialise d\xe8s que votre balle touche le c\xf4t\xe9 droit de la zone de jeu.\\n\\nD\xe8s que votre combo augmente, le c\xf4t\xe9 droit devient rouge pour vous rappeler que vous devez \xe9viter de le frapper.","upgrades.sacrifice.name":"Sacrifice","upgrades.sacrifice.tooltip":"Perdre une vie d\xe9truit toutes les briques \xe0 l\'\xe9cran","upgrades.sacrifice.verbose_description":"Au niveau 2, le combo est multipli\xe9 par le 2 avant de d\xe9truire toutes les briques. Cela peut augmenter consid\xe9rablement le combo.","upgrades.sapper.name":"Sapeur","upgrades.sapper.tooltip":"La premi\xe8re brique cass\xe9e devient une bombe.","upgrades.sapper.verbose_description":"Au lieu de dispara\xeetre, la premi\xe8re brique cass\xe9e est remplac\xe9e par une bombe. Faire rebondir la balle sur la raquette r\xe9arme l\'effet. En montant en niveau, vous pourrez placer plus de bombes.","upgrades.shocks.name":"Choc","upgrades.shocks.tooltip":"Collision explosive entre les balles","upgrades.shocks.verbose_description":"Quand deux balles entrent en collision, elles \xe9changent leurs vitesse, cr\xe9ent une explosion et gagnent un peu de vitesse qui les s\xe9pare.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Garer {{percent}}% du combo au changement de niveau","upgrades.shunt.verbose_description":"D\xe9marrage \xe0 chaud sera simplement ajout\xe9 au combo actuel","upgrades.side_flip.name":"Droitier","upgrades.side_flip.tooltip":"+{{lvl}} combo par brique cass\xe9 de la droite, -{{loss}} sinon","upgrades.side_flip.verbose_description":"Impactez la brique sur son c\xf4t\xe9 droit pour obtenir un combo, mais \xe9vitez de la frapper sur son c\xf4t\xe9 gauche, car cela annulerait deux combos. Frapper du haut et du bas n\'a aucun effet.","upgrades.side_kick.name":"Gaucher","upgrades.side_kick.tooltip":"+{{lvl}} combo par brique cass\xe9 de la gauche, -{{loss}} sinon","upgrades.side_kick.verbose_description":"Impactez la brique sur son c\xf4t\xe9 gauche pour obtenir un combo, mais \xe9vitez de la frapper sur son c\xf4t\xe9 droit, car cela annulerait deux combos. Frapper du haut et du bas n\'a aucun effet.","upgrades.skip_last.name":"Nettoyage facile","upgrades.skip_last.tooltip":"La derni\xe8re brique s\'autod\xe9truit.","upgrades.skip_last.verbose_description":"Vous devez casser toutes les briques pour passer au niveau suivant. \\n\\nCependant, il peut \xeatre difficile d\'obtenir les derni\xe8res briques.\\n\\nTerminer un niveau plus t\xf4t permet d\'obtenir des choix suppl\xe9mentaires lors de la mise \xe0 niveau. \\n\\nNe jamais manquer de briques est \xe9galement tr\xe8s avantageux.\\n\\nDonc, si vous avez du mal \xe0 casser les derni\xe8res briques, obtenir cet avantage plusieurs fois peut vous aider.","upgrades.slow_down.name":"Balle lente","upgrades.slow_down.tooltip":"La balle se d\xe9place plus lentement","upgrades.slow_down.verbose_description":"La balle d\xe9marre relativement lentement, mais \xe0 chaque niveau de votre partie, elle d\xe9marre un peu plus vite, et elle acc\xe9l\xe8re \xe9galement si vous passez beaucoup de temps dans un niveau.\\n\\nCet avantage rend la balle plus facile \xe0 g\xe9rer. \\n\\nVous pouvez l\'obtenir au d\xe9but de chaque partie en activant le mode enfant dans le menu.","upgrades.smaller_puck.name":"Raquette plus petite","upgrades.smaller_puck.tooltip":"+{{percent}}% de pi\xe8ces","upgrades.smaller_puck.verbose_description":"Cela r\xe9duit la taille de la raquette, ce qui, en th\xe9orie, facilite certains tirs en coin, mais augmente en r\xe9alit\xe9 la difficult\xe9.\\n\\nC\'est pourquoi vous obtenez \xe9galement un bonus int\xe9ressant de +50\xa0% d\'apparition de pi\xe8ces.","upgrades.soft_reset.name":"R\xe9initialisation progressive","upgrades.soft_reset.tooltip":"La remise \xe0 z\xe9ro du combo conserve {{percent}}% des points","upgrades.soft_reset.verbose_description":"Limite l\'impact d\'une r\xe9initialisation du combo.","upgrades.steering.name":"Pilotage","upgrades.steering.tooltip":"Les boules tournent quand le paddle bouge","upgrades.steering.verbose_description":"Le changement d\'emplacement de la pagaie influence directement la direction du mouvement des boules. Au niveau 2+, vous obtenez une ligne vous montrant les directions de la balle.","upgrades.sticky_coins.name":"Pi\xe8ces collantes","upgrades.sticky_coins.tooltip":"Les pi\xe8ces collent aux briques de la m\xeame couleur","upgrades.sticky_coins.verbose_description":"Au niveau 2, ils collent aux briques de n\'importe quelle couleur","upgrades.streak_shots.name":"S\xe9quence de destruction","upgrades.streak_shots.tooltip":"Plus de pi\xe8ces si vous cassez plusieurs briques \xe0 la fois.","upgrades.streak_shots.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente. Le combo est remis \xe0 z\xe9ro quand la balle touche la raquette. Une fois que votre combo d\xe9passe la valeur de base, votre raquette devient rouge pour vous rappeler que le fait de la toucher avec la balle d\xe9truira votre combo.","upgrades.sturdy_bricks.name":"Briques solides","upgrades.sturdy_bricks.tooltip":"+{{lvl}} PV des briques, +{{percent}}% pi\xe8ces","upgrades.sturdy_bricks.verbose_description":"Chaque niveau de cet am\xe9lioration ajoute un PV \xe0 toutes les briques. Vous pouvez consulter le nombre de PV avec l\'avantage \\"clairvoyant\\". Vous pouvez augmenter les d\xe9g\xe2ts des balles en obtenant l\'am\xe9lioration \\"Balle per\xe7ante\\". Chaque niveau de cet am\xe9lioration ajoute 50% de pi\xe8ces en plus.","upgrades.superhot.name":"SUPER HOT","upgrades.superhot.tooltip":"Le temps avance quand la raquette bouge.","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"T\xe9l\xe9kin\xe9sie","upgrades.telekinesis.tooltip":"Contr\xf4ler la trajectoire de la balle","upgrades.telekinesis.verbose_description":"Vous contr\xf4lez la balle pendant qu\'elle monte.","upgrades.three_cushion.name":"Trois coussins","upgrades.three_cushion.tooltip":"+1 combo par coup sur les c\xf4t\xe9s et le dessus, jusqu\'\xe0 +{{max}} par rebond de la raquette. Le combo se r\xe9initialise lorsque vous touchez une brique sans rebondir au pr\xe9alable.","upgrades.three_cushion.verbose_description":"Chaque coup port\xe9 d\'un c\xf4t\xe9 augmente le combo d\'un point, jusqu\'\xe0 +3. Apr\xe8s cela, aucun combo ne sera obtenu jusqu\'au prochain rebond de la raquette.","upgrades.top_is_lava.name":"Icare","upgrades.top_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en cas de rebond au plafond","upgrades.top_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9. Cependant, votre combo sera r\xe9initialis\xe9 d\xe8s que votre balle atteindra le haut de l\'\xe9cran.\\n\\nLorsque votre combo est sup\xe9rieur au minimum, une barre rouge appara\xeet en haut de l\'\xe9cran pour vous rappeler que vous devez \xe9viter de la frapper.","upgrades.trampoline.name":"Trampoline","upgrades.trampoline.tooltip":"+{{lvl}} combo \xe0 chaque rebond d\'une balle sur la raquette,-{{lvl}} combo \xe0 chaque rebond sur un des bords","upgrades.trampoline.verbose_description":"Une des rares am\xe9liorations \xe0 ne pas avoir de condition de remise \xe0 z\xe9ro","upgrades.transparency.name":"Camouflage","upgrades.transparency.tooltip":"La balle devient transparente en haut de l\'\xe9cran. +{{percent}} % de pi\xe8ces lorsque toutes les balles sont en transparence totale","upgrades.transparency.verbose_description":"Les niveaux plus \xe9lev\xe9s rendent la balle transparente plus t\xf4t et augmentent le bonus de points.","upgrades.trickledown.name":"Ruissellement","upgrades.trickledown.tooltip":"Les pi\xe8ces apparaissent en haut de l\'\xe9cran.","upgrades.trickledown.verbose_description":"\xc7a pourrait vous aider \xe0 mettre des pi\xe8ces de cot\xe9.","upgrades.unbounded.name":"Besoin d\'espace","upgrades.unbounded.tooltip":"Plus d\'espace autour des briques, mais la raquette ne peut pas aller aussi loin.","upgrades.unbounded.verbose_description":"Une autre am\xe9lioration pourrait vous permettre d\'\xe9tendre la port\xe9e de votre raquette.","upgrades.viscosity.name":"Fluide visqueux","upgrades.viscosity.tooltip":"Chute plus lente des pi\xe8ces","upgrades.viscosity.verbose_description":"Les pi\xe8ces acc\xe9l\xe8rent normalement avec la gravit\xe9 et les explosions pour atteindre des vitesses assez \xe9lev\xe9es. \\n\\nCette comp\xe9tence les ralentit constamment, comme si elles se trouvaient dans une sorte de liquide visqueux.\\n\\nCela permet de les attraper plus facilement et se combine bien avec les am\xe9liorations qui influencent le mouvement de la pi\xe8ce.","upgrades.wind.name":"Vive le vent","upgrades.wind.tooltip":"La position de la raquette cr\xe9e du vent","upgrades.wind.verbose_description":"Le vent d\xe9pend de la position de la raquette \xe0 l\'\xe9cran, vers la gauche s\'il est \xe0 gauche, vers la droite s\'il est \xe0 droite. \\nAffecte les balles et les pi\xe8ces.","upgrades.wrap_left.name":"Envelopper \xe0 gauche","upgrades.wrap_left.tooltip":"Frapper le c\xf4t\xe9 gauche t\xe9l\xe9porte la balle vers le c\xf4t\xe9 droit","upgrades.wrap_left.verbose_description":"Les niveaux sup\xe9rieurs t\xe9l\xe9portent \xe9galement des pi\xe8ces.","upgrades.wrap_right.name":"Envelopper \xe0 droite","upgrades.wrap_right.tooltip":"Frapper le c\xf4t\xe9 droit t\xe9l\xe9porte la balle vers le c\xf4t\xe9 gauche","upgrades.wrap_right.verbose_description":"Les niveaux sup\xe9rieurs t\xe9l\xe9portent \xe9galement des pi\xe8ces.","upgrades.wrap_up.name":"Conclure","upgrades.wrap_up.tooltip":"Toucher le haut de l\'\xe9cran t\xe9l\xe9portera la balle juste au-dessus de la raquette.","upgrades.wrap_up.verbose_description":"Cela ne comptera pas comme un coup de pagaie. Au niveau 2, les pi\xe8ces se t\xe9l\xe9portent \xe9galement.","upgrades.yoyo.name":"Yo-yo","upgrades.yoyo.tooltip":"La balle se dirige vers la raquette en descendant.","upgrades.yoyo.verbose_description":"C\'est l\'inverse de T\xe9l\xe9kin\xe9sie, contr\xf4lez la balle alors qu\'elle redescend vers la raquette.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"Plus de pi\xe8ces si vous ne d\xe9clenchez pas de bombes","upgrades.zen.verbose_description":"+{{lvl}} combo toutes les 3 s, r\xe9initialis\xe9 en cas d\'explosion"}'); +module.exports = JSON.parse('{"confirmRestart.no":"Annuler","confirmRestart.text":"\xcates-vous sur de vouloir commencer une nouvelle partie\u202F? Les progr\xe8s de la partie actuelle ne seront pas sauvegard\xe9s.","confirmRestart.title":"D\xe9marrer une nouvelle partie\u202F?","confirmRestart.yes":"Commencer une nouvelle partie","editor.editing.bigger":"Augmenter la taille du niveau","editor.editing.color":"Choisissez une couleur dans la liste des couleurs (max 5 par niveau)","editor.editing.copied":"Code de niveau copi\xe9","editor.editing.copy":"Copier le code du niveau","editor.editing.copy_help":"Partagez le code du niveau dans notre discord pour qu\'il soit inclus dans le jeu.","editor.editing.credit":"Cr\xe9dits et source","editor.editing.credit_prompt":"Entrez l\'url source ou l\'explication de votre niveau.","editor.editing.delete":"Supprimer le niveau","editor.editing.down":"D\xe9placez toutes les briques vers le bas","editor.editing.help":"Cliquez ensuite sur une tuile pour la colorier.","editor.editing.left":"D\xe9placer toutes les briques vers la gauche","editor.editing.play":"Jouez \xe0 ce niveau","editor.editing.rename":"Nom du niveau","editor.editing.rename_prompt":"Veuillez saisir un nouveau nom pour le niveau.","editor.editing.right":"D\xe9placer toutes les briques vers la droite","editor.editing.show_code":"Afficher le code de niveau","editor.editing.show_code_help":"Vous pouvez ensuite le copier manuellement.","editor.editing.smaller":"Diminuer la taille du niveau","editor.editing.title":"\xc9dition du niveau\xa0: {{name}}","editor.editing.up":"D\xe9placez toutes les briques","editor.help":"Cr\xe9ez des niveaux personnalis\xe9s et partagez-les pour les inclure dans le jeu.","editor.import":"Importer un niveau","editor.import_instruction":"Collez un code de niveau pour l\'importer dans votre liste de niveaux","editor.locked":"Atteignez un score total de {{min}} pour d\xe9bloquer","editor.new_level":"Nouveau niveau","editor.title":"\xc9diteur de niveau","gameOver.creative":"Cette partie ne sera pas enregistr\xe9e.","gameOver.cumulative_total":"Votre score total cumul\xe9 est pass\xe9 de {{startTs}} \xe0 {{endTs}}.","gameOver.lost.summary":"Vous avez fait tomber la balle apr\xe8s avoir attrap\xe9 {{score}} pi\xe8ces.","gameOver.lost.title":"Balle perdue","gameOver.stats.balls_lost":"Balles perdues","gameOver.stats.bricks_broken":"Briques cass\xe9es","gameOver.stats.bricks_per_minute":"Briques cass\xe9es par minute","gameOver.stats.catch_rate":"Pi\xe8ces attrap\xe9es","gameOver.stats.combo_avg":"Combo moyen","gameOver.stats.combo_max":"Combo maximum","gameOver.stats.duration_per_level":"Dur\xe9e par niveau","gameOver.stats.hit_rate":"Pr\xe9cision","gameOver.stats.level_reached":"Niveau atteint","gameOver.stats.total_score":"Score total","gameOver.stats.upgrades_applied":"Am\xe9liorations appliqu\xe9es","gameOver.stats_intro":"Vous trouverez ci-dessous les statistiques de cette partie compar\xe9es \xe0 vos {{count}} meilleures parties.","gameOver.unlocked_perk":"Am\xe9lioration d\xe9bloqu\xe9e","gameOver.unlocked_perk_plural":"Vous avez d\xe9bloqu\xe9 {{count}} am\xe9liorations","gameOver.win.summary":"Cette partie est termin\xe9e. Vous avez accumul\xe9 {{score}} pi\xe8ces.","gameOver.win.title":"Vous avez termin\xe9 cette partie","help.content":"## Objectif\\n\\nAttrapez un maximum de pi\xe8ces au cours des 7 niveaux.\\nDes pi\xe8ces apparaissent lorsque vous cassez des briques.\\nAttrapez-les avec votre raquette pour augmenter votre score.\\nVotre score est affich\xe9 en haut \xe0 droite de l\'\xe9cran.\\nNe laissez pas tomber la balle, sinon la partie est termin\xe9e.\\n\\nApr\xe8s avoir d\xe9truit toutes les briques, vous pourrez choisir une am\xe9lioration.\\n\\n## Am\xe9liorations\\n\\nLes am\xe9liorations que vous choisissez seront valables jusqu\'\xe0 la fin de la partie.\\nCertaines peuvent \xeatre s\xe9lectionn\xe9es plusieurs fois pour un effet plus puissant.\\nD\'autres aident \xe0 viser ou simplifient le jeu.\\nD\'autres ne sont utiles que lorsqu\'elles sont combin\xe9es.\\n\\nVous obtenez toujours une am\xe9lioration au d\xe9but de chaque partie.\\nSon ic\xf4ne repr\xe9sente les briques du premier niveau.\\nVous pouvez s\xe9lectionner les am\xe9liorations de d\xe9part dans les param\xe8tres.\\n\\nDe nombreuses am\xe9liorations influencent votre combo.\\n\\n## Combo\\n\\nVotre \xab combo \xbb correspond au nombre de pi\xe8ces g\xe9n\xe9r\xe9es lorsqu\'une brique se casse.\\nLe combo est affich\xe9 sur votre raquette. Par exemple, \uD83E\uDE994 signifie que chaque brique rapporte 4 pi\xe8ces.\\n\\nLa plupart des am\xe9liorations qui augmentent le combo ajoutent \xe9galement une condition pour le r\xe9initialiser.\\nLe combo se r\xe9initialise \xe9galement si la balle revient sur la raquette sans toucher de brique.\\nUn message \xab\xa0Rat\xe9\xa0\xbb s\'affiche alors.\\n\\nEssayez de viser une brique \xe0 chaque fois.\\n\\n## Vis\xe9e\\n\\nSeule la position de la balle sur la raquette d\xe9termine son rebond.\\nSi la balle touche la raquette en plein centre, elle rebondira verticalement.\\nSi vous frappez plus d\'un c\xf4t\xe9, l\'angle sera plus grand.\\nLa vitesse de la raquette et l\'angle d\'arriv\xe9e n\'ont aucun impact sur la direction de la balle apr\xe8s le rebond.\\n\\nDe nombreuses am\xe9liorations facilitant la vis\xe9e peuvent \xeatre d\xe9bloqu\xe9es.\\n\\n## D\xe9blocages\\n\\nLorsque vous jouez \xe0 Breakout 71 pour la premi\xe8re fois, la plupart des am\xe9liorations et des niveaux sont verrouill\xe9s.\\nLes am\xe9liorations se d\xe9bloquent simplement en jouant et en attrapant de nombreuses pi\xe8ces.\\nLes premiers niveaux se d\xe9bloquent en atteignant un score \xe9lev\xe9.\\nLes niveaux sup\xe9rieurs ajoutent une condition concernant les avantages que vous pouvez s\xe9lectionner.\\n\\nAtteindre des scores \xe9lev\xe9s est bien plus facile lorsque vous obtenez plusieurs am\xe9liorations par niveau gr\xe2ce aux m\xe9dailles.\\n\\n## M\xe9dailles\\n\\nVous obtiendrez des am\xe9liorations et des choix suppl\xe9mentaires en jouant bien\xa0:\\n\\n- Terminez le niveau rapidement\\n- Attrapez toutes les pi\xe8ces\\n- Touchez toujours des briques entre les rebonds sur la raquette","help.help":"D\xe9couvrez le jeu en d\xe9tail","help.levels":"Niveaux","help.title":"Aide","help.upgrades":"## Am\xe9liorations","history.columns.score":"Score","history.columns.started":"Date","history.help":"Liste vos {{count}} meilleurs parties.","history.include_past_versions":"Afficher \xe9galement les versions ant\xe9rieures","history.locked":"Jouez d\'abord au moins dix parties","history.title":"Historique","lab.help":"Essayez n\'importe quel combinaison d\'am\xe9liorations et de niveaux.","lab.instructions":"S\xe9lectionnez les am\xe9liorations et un niveau, puis cliquez sur le bouton \\"jouer\\" ci-dessus.","lab.menu_entry":"Mode cr\xe9atif","lab.play":"Jouer","lab.reset":"R\xe9initialiser","lab.select_level":"S\xe9lectionnez un niveau sur lequel jouer","lab.unlocks_at":"D\xe9verrouill\xe9 \xe0 partir d\'un score total de {{score}}","level_up.challenges.catchRateGood.description":"Attrapez {{gold}}% des pi\xe8ces pour de l\'or, {{silver}}% pour de l\'argent.","level_up.challenges.catchRateGood.name":"{{caught}} pi\xe8ces r\xe9cup\xe9r\xe9es sur {{total}}","level_up.challenges.earned_medal":"Tu as gagn\xe9 une m\xe9daille","level_up.challenges.earned_medal_plural":"Vous avez gagn\xe9 {{count}} m\xe9dailles","level_up.challenges.gain":"+{{choices}} choix et +{{up}} am\xe9liorations","level_up.challenges.levelMisses.description":"Vous obtiendrez une m\xe9daille d\'or si vous ratez les briques moins de {{gold}} fois, une m\xe9daille d\'argent moins de {{silver}} fois.","level_up.challenges.levelMisses.name":"{{value}} tirs manqu\xe9s","level_up.challenges.levelMisses.none":"Aucun tir manqu\xe9","level_up.challenges.levelTime.description":"Vous obtiendrez une m\xe9daille d\'or sous {{gold}} secondes et une m\xe9daille d\'argent sous {{silver}} secondes.","level_up.challenges.levelTime.name":"{{value}}s de temps de jeu","level_up.challenges.no_gain":"Aucun gain","level_up.forbidden":"Choisir cet avantage vous emp\xeachera de d\xe9bloquer le niveau \xab\xa0{{levelName}}\xa0\xbb dans cette partie.","level_up.required":"Choisir cet avantage peut vous permettre de d\xe9bloquer le niveau \xab\xa0{{levelName}}\xa0\xbb dans ce jeu.","level_up.title":"Vous venez de terminer le niveau {{level}}/{{max}}.","level_up.upgrade_perks":"Vous avez r\xe9cup\xe9r\xe9 {{coins}} pi\xe8ces. Choisissez {{count}} am\xe9lioration(s) ci-dessous.","main_menu.donate":"Vous avez jou\xe9 {{hours}} heures","main_menu.donate_help":"Pourriez-vous donner quelques euros\u202F? Vous pouvez masquer ce rappel dans les param\xe8tres.","main_menu.high_score":"High score : {{score}}","main_menu.normal":"Nouvelle Partie","main_menu.normal_help":"D\xe9marrez avec une am\xe9lioration al\xe9atoire","main_menu.settings_help":"Adaptez le jeu \xe0 vos besoins","main_menu.settings_title":"Param\xe8tre","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Essayez les \xe9l\xe9ments d\xe9bloqu\xe9s","play.close_modale_window_tooltip":"Fermer","play.current_lvl":"Niveau {{level}}/{{max}}","play.menu_label":"Menu","play.menu_tooltip":"Ouvrir le menu principal","play.missed_ball":"rat\xe9","play.mobile_press_to_play":"Gardez le doigt ici pour jouer","play.score_tooltip":"Consultez votre score, am\xe9liorations et plus encore","play.stats.coins_catch_rate":"Taux de capture des pi\xe8ces","play.stats.levelMisses":"Tirs rat\xe9s, ou vous n\'avez touch\xe9 aucune brique","play.stats.levelTime":"Dur\xe9e du niveau","play.stats.levelWallBounces":"Rebonds sur les murs","score_panel.close_to_unlock":"Prochain niveau d\xe9bloqu\xe9 :","score_panel.get_upgrades_to_unlock":"Obtenez {{missingUpgrades}} et attrapez {{points}} pi\xe8ces suppl\xe9mentaires pour d\xe9bloquer le niveau \xab\xa0{{level}}\xa0\xbb","score_panel.score_to_unlock":"Attrapez {{points}} pi\xe8ces suppl\xe9mentaires pour d\xe9bloquer le niveau \xab\xa0{{level}}\xa0\xbb","score_panel.title":"{{score}} points au niveau {{level}}/{{max}}","score_panel.upcoming_levels":"Niveaux \xe0 venir","score_panel.upgrade_point_count":"Vous avez accumul\xe9 {{count}} points de mise \xe0 niveau.","score_panel.upgrades_picked":"Am\xe9liorations choisies :","settings.autoplay":"Lecture automatique","settings.autoplay_help":"D\xe9marrez une session avec des mises \xe0 niveau al\xe9atoires et une pagaie contr\xf4l\xe9e par ordinateur","settings.basic":"Graphismes simplifi\xe9s","settings.basic_help":"Meilleures performances.","settings.colorful_coins":"Pi\xe8ces color\xe9es","settings.colorful_coins_help":"Les pi\xe8ces apparaissent toujours de la couleur de la brique","settings.contrast":"Contraste \xe9lev\xe9","settings.contrast_help":"Affichage plus contrast\xe9 et color\xe9","settings.donation_reminder":"Me rappeler de donner","settings.donation_reminder_help":"Afficher le temps de jeu et un lien pour donner dans le menu principal","settings.download_save_file":"Sauvegarder mes progr\xe8s","settings.download_save_file_help":"Obtenir un fichier de sauvegarde","settings.extra_bright":"Plus de lumi\xe8re","settings.extra_bright_help":"Plus grand halo lumineux autours des briques et pi\xe8ces.","settings.fullscreen":"Plein \xe9cran","settings.fullscreen_help":"Le jeu essaiera de passer en plein \xe9cran quand vous le d\xe9marrez","settings.kid":"Mode enfant","settings.kid_help":"Commencez toujours avec une balle plus lente","settings.language":"Langue","settings.language_help":"Changer la langue d\'affichage","settings.level_unlocks_hints":"Les niveaux d\xe9bloquent des indices","settings.level_unlocks_hints_help":"Vous aider \xe0 choisir les bons avantages pour d\xe9bloquer des niveaux","settings.load_save_file":"Charger une sauvegarde","settings.load_save_file_help":"Depuis un fichier","settings.max_coins":"{{max}} pi\xe8ces affich\xe9es maximum","settings.max_coins_help":"Visuel uniquement, pas d\'impact sur le score","settings.mobile":"Mode mobile","settings.mobile_help":"Laisse un espace sous la raquette.","settings.pointer_lock":"Verrouillage du pointeur","settings.pointer_lock_help":"Cache aussi le curseur de la souris.","settings.precise_lighting":"\xc9clairage pr\xe9cis","settings.precise_lighting_help":"Utilisez une grille plus petite pour l\'effet de lumi\xe8re d\'arri\xe8re-plan","settings.probabilistic_lighting":"Persistance de la vision","settings.probabilistic_lighting_help":"Am\xe9liorez les performances lorsqu\'il y a plus de 150 pi\xe8ces en r\xe9utilisant une partie de la lumi\xe8re de l\'image pr\xe9c\xe9dente","settings.record":"Enregistrer des vid\xe9os de jeu","settings.record_download":"T\xe9l\xe9charger la vid\xe9o ({{size}} MB)","settings.record_help":"Obtenez une vid\xe9o de chaque niveau.","settings.reset":"R\xe9initialiser le jeu","settings.reset_cancel":"Non","settings.reset_confirm":"Oui","settings.reset_help":"Effacer les scores, statistiques et temps de jeu","settings.reset_instruction":"Vous perdrez tous les progr\xe8s que vous avez faits dans le jeu, \xeates-vous s\xfbr ?","settings.save_file_error":"Erreur lors du chargement du fichier de sauvegarde","settings.save_file_loaded":"Sauvegarde charg\xe9e","settings.save_file_loaded_help":"L\'appli va red\xe9marrer","settings.save_file_loaded_ok":"Ok","settings.show_fps":"Compteur de FPS","settings.show_fps_help":"Surveiller la performance du jeu","settings.show_stats":"Statistiques en temps r\xe9el","settings.show_stats_help":"Pi\xe8ces, temps, rat\xe9s","settings.smooth_lighting":"\xc9clairage doux","settings.smooth_lighting_help":"Floutez les effets de lumi\xe8re d\'arri\xe8re-plan pour les rendre moins carr\xe9s. Augmente le d\xe9calage.","settings.sounds":"Sons du jeu","settings.sounds_help":"Bips, bloops et brrrr","settings.stress_test":"Test de stress","settings.stress_test_help":"D\xe9marrez un jeu contr\xf4l\xe9 par un bot avec un nombre tr\xe8s \xe9lev\xe9 de pi\xe8ces, pour tester les limites de performances de votre appareil.","settings.suggestions.applied":"Suggestion de performance appliqu\xe9e !","settings.suggestions.basic_mode":"Suggestion : activez le mode de base pour am\xe9liorer les performances.","settings.suggestions.record":"Suggestion : D\xe9sactivez l\'enregistrement vid\xe9o pour am\xe9liorer les performances.","settings.suggestions.reduce_brightness":"Suggestion\xa0: r\xe9duire la taille du halo pour am\xe9liorer les performances.","settings.suggestions.reduce_coins":"Suggestion : am\xe9liorez les performances en plafonnant les pi\xe8ces \xe0 l\'\xe9cran \xe0 {{max}}.","settings.suggestions.simpler_lights":"Suggestion\xa0: simplifier les calculs de lumi\xe8re pour am\xe9liorer les performances.","settings.touch_delayed_start":"D\xe9marrage diff\xe9r\xe9 sur mobile","settings.touch_delayed_start_help":"3,2,1,Allez au d\xe9but d\'un niveau","starting_perks.checked":"Lorsque vous d\xe9marrez une nouvelle partie, l\'une de ces am\xe9liorations vous sera attribu\xe9e. Cliquez sur une am\xe9lioration pour l\'exclure.","starting_perks.help":"Choisissez les avantages de d\xe9part","starting_perks.random":"Tous les avantages ont \xe9t\xe9 retir\xe9s, le choix sera al\xe9atoire.","starting_perks.title":"Avantages de d\xe9part","starting_perks.unchecked":"Les am\xe9liorations ci-dessous ne sont pas propos\xe9s comme am\xe9liorations de d\xe9part, mais vous pouvez cliquer pour les ajouter aux am\xe9liorations de d\xe9part possibles.","unlocks.category.advanced":"## Am\xe9liorations avanc\xe9es\\n\\nElles ne sont g\xe9n\xe9ralement pas tr\xe8s utiles en elles-m\xeames, mais peuvent devenir tr\xe8s puissantes lorsqu\'elles sont combin\xe9es correctement.","unlocks.category.beginner":"## Am\xe9liorations adapt\xe9es aux d\xe9butants\\n\\nCes am\xe9liorations sont tr\xe8s utiles aux d\xe9butants\xa0: elles vous aident \xe0 jouer plus longtemps et \xe0 moins rater la balle.","unlocks.category.combo":"## Am\xe9liorations de combo\\n\\nCes am\xe9liorations permettent d\'augmenter progressivement votre combo, mais ajoutent \xe9galement une condition de r\xe9initialisation. En choisir une est une bonne id\xe9e, en choisir plusieurs augmente le risque et la r\xe9compense.","unlocks.category.combo_boost":"## Am\xe9liorations de combo\\n\\nCes am\xe9liorations augmentent le nombre de pi\xe8ces produites sans ajouter de condition de remise \xe0 z\xe9ro du combo.","unlocks.category.simple":"## Am\xe9liorations d\'assistance\\n\\nCes am\xe9liorations sont utiles dans presque toutes les situations.","unlocks.greyed_out_help":"Les am\xe9liorations gris\xe9es peuvent \xeatre d\xe9bloqu\xe9es en augmentant votre score total. Le score total augmente \xe0 chaque fois que vous attrapez une pi\xe8ce dans le jeu.","unlocks.intro":"Votre score total est de {{ts}}. Cliquez sur une am\xe9lioration ci-dessous pour commencer une partie.","unlocks.just_unlocked":"Niveau d\xe9bloqu\xe9","unlocks.just_unlocked_plural":"Vous venez de d\xe9bloquer {{count}} niveaux","unlocks.level":"Vous avez d\xe9bloqu\xe9 {{unlocked}} niveaux sur {{out_of}}","unlocks.level_description":"Un niveau {{size}}x{{size}} avec {{bricks}} briques, {{colors}} couleurs et {{bombs}} bombes.","unlocks.levels":"Niveaux d\xe9bloqu\xe9s","unlocks.minScore":"Atteignez un score de ${{minScore}} dans une partie pour d\xe9bloquer.","unlocks.minScoreWithPerks":"Atteignez ${{minScore}} dans une partie avec {{required}} mais sans {{forbidden}}.","unlocks.minTotalScore":"Accumuler un total de ${{score}}","unlocks.reached":"Votre meilleur score pour l\'instant est {{reached}}.","unlocks.title_upgrades":"Vous avez d\xe9bloqu\xe9 {{unlocked}} am\xe9liorations sur {{out_of}}","unlocks.try":"Essayer","unlocks.upgrades":"Mises \xe0 niveau d\xe9bloqu\xe9es","unlocks.use":"Utiliser","upgrades.addiction.name":"Addiction","upgrades.addiction.tooltip":"+{{lvl}} combo / brique cass\xe9e, combo perdu apr\xe8s {{delay}}s sans casser de briques","upgrades.addiction.verbose_description":"Le d\xe9compte ne commence qu\'\xe0 parti de la destruction de la premi\xe8re brique du niveau, et s\'arr\xeate d\xe8s qu\'il n\'y a plus de briques.","upgrades.asceticism.name":"Asc\xe9tisme","upgrades.asceticism.tooltip":"+{{combo}} combo par brique cass\xe9e, - {{combo}} quand une pi\xe8ce est attrap\xe9e","upgrades.asceticism.verbose_description":"Il faudra trouver un moyen de stocker les pi\xe8ces pendant que le combo grandis.","upgrades.ball_attract_ball.name":"Gravit\xe9","upgrades.ball_attract_ball.tooltip":"Les balles attirent les balles","upgrades.ball_attract_ball.verbose_description":"Les balles qui sont \xe9loign\xe9es de plus de 3/4 de la largeur d\'\xe9cran commencent \xe0 s\'attirer.\\nLa force d\'attraction est plus forte lorsque les balles sont plus \xe9loign\xe9es l\'une de l\'autre.\\nDes particules arc-en-ciel voleront pour symboliser la force d\'attraction.\\nCet avantage n\'est offert que si vous avez d\xe9j\xe0 plus d\'une balle en jeu.","upgrades.ball_attracts_coins.name":"Balles fortun\xe9es","upgrades.ball_attracts_coins.tooltip":"Les pi\xe8ces accompagnent la balle la plus proche","upgrades.ball_attracts_coins.verbose_description":"Vous pourriez l\'utiliser pour que les pi\xe8ces orbitent autours de la balle et colorent les briques \xe0 proximit\xe9, ou comme une sorte de coin magnet.","upgrades.ball_repulse_ball.name":"Vol en formation","upgrades.ball_repulse_ball.tooltip":"Les balles repoussent les balles","upgrades.ball_repulse_ball.verbose_description":"Les balles qui se trouvent \xe0 moins d\'un quart de largeur d\'\xe9cran commencent \xe0 se repousser les unes les autres. La force de r\xe9pulsion est plus forte si elles sont proches l\'une de l\'autre. Des particules seront affich\xe9es pour symboliser l\'application de cette force. Cet avantage n\'est offert que si vous avez d\xe9j\xe0 plus d\'une balle.","upgrades.base_combo.name":"Meilleur base","upgrades.base_combo.tooltip":"3 pi\xe8ces suppl\xe9mentaires par brique cass\xe9e","upgrades.base_combo.verbose_description":"Votre combo commence normalement \xe0 1 au d\xe9but du niveau. Avec cette caract\xe9ristique, le combo commence 3 points plus haut, ce qui fait que vous obtiendrez toujours au moins 4 pi\xe8ces par brique. Lorsque votre combo est r\xe9initialis\xe9, il revient \xe0 4 et non \xe0 1. Votre balle scintillera un peu pour indiquer que son combo est sup\xe9rieur \xe0 1.","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Explosions plus violentes","upgrades.bigger_explosions.verbose_description":"L\'explosion par d\xe9faut efface un carr\xe9 de 3x3 briques, avec cette am\xe9lioration un carr\xe9 de 5x5. Le vent soufflant les pi\xe8ces est \xe9galement beaucoup plus fort. L\'\xe9cran clignotera un peu apr\xe8s chaque explosion (sauf en mode graphismes basiques).","upgrades.bigger_puck.name":"Raquette plus grande","upgrades.bigger_puck.tooltip":"Attrapez facilement plus de pi\xe8ces.","upgrades.bigger_puck.verbose_description":"Une grande raquette permet de ne jamais rater la balle et d\'attraper plus de pi\xe8ces, ainsi que d\'orienter pr\xe9cis\xe9ment les rebonds. Cependant, une grande raquette est plus difficile \xe0 utiliser sur les c\xf4t\xe9s du niveau.","upgrades.bricks_attract_ball.name":"Les briques attirent les balles","upgrades.bricks_attract_ball.tooltip":"La balle se dirige vers les {{count}} premi\xe8res briques qu\'elle touchera.","upgrades.bricks_attract_ball.verbose_description":"La balle se dirige vers la premi\xe8re brique {{count}} qu\'elle touche. L\'effet est d\'autant plus fort que le niveau est \xe9lev\xe9. Le nombre de briques pouvant \xeatre touch\xe9es avant que l\'effet ne s\'arr\xeate est \xe9galement plus \xe9lev\xe9. L\'effet se r\xe9tablit lorsque la balle touche la raquette.","upgrades.bricks_attract_coins.name":"Briques attirent les pi\xe8ces","upgrades.bricks_attract_coins.tooltip":"Aide \xe0 garder les pi\xe8ces en suspension","upgrades.bricks_attract_coins.verbose_description":"Les pi\xe8ces sont attir\xe9es par les briques situ\xe9es \xe0 proximit\xe9. Aux niveaux sup\xe9rieurs, l\'attraction est plus forte.","upgrades.buoy.name":"Bou\xe9e","upgrades.buoy.tooltip":"Les pi\xe8ces flottent pendant {{duration}} secondes en bas de l\'\xe9cran.","upgrades.buoy.verbose_description":"L\'effet est plus visible en mode mobile","upgrades.chill.name":"Tranquilou bilou","upgrades.chill.tooltip":"Plus de choix d\'am\xe9lioration ni de limite de niveaux.","upgrades.chill.verbose_description":"La balle va \xe9galement acc\xe9l\xe9rer beaucoup plus lentement.","upgrades.clairvoyant.name":"Clairvoyant","upgrades.clairvoyant.tooltip":"R\xe9v\xe8le les niveaux, PV des briques et direction des balles","upgrades.clairvoyant.verbose_description":"Vous aide \xe0 choisir les bonnes am\xe9liorations et \xe0 comprendre ce qu\'il se passe avec \\"briques solides\\".","upgrades.coin_magnet.name":"Aimant pour pi\xe8ces","upgrades.coin_magnet.tooltip":"La raquette attire les pi\xe8ces","upgrades.coin_magnet.verbose_description":"Dirige les pi\xe8ces vers la raquette. L\'effet est plus fort sur les pi\xe8ces d\xe9j\xe0 proche de la raquette.","upgrades.compound_interest.name":"Int\xe9r\xeats compos\xe9s","upgrades.compound_interest.tooltip":"+{{lvl}} combo par brique cass\xe9e, remise \xe0 z\xe9ro quand une pi\xe8ce est perdu","upgrades.compound_interest.verbose_description":"Votre combo augmentera d\'une unit\xe9 \xe0 chaque fois que vous casserez une brique. Toute pi\xe8ce perdue remettra votre combo \xe0 z\xe9ro. \\n\\nSi votre combo est sup\xe9rieure au minimum, une ligne rouge s\'affichera au bas de la zone de jeu pour vous le rappeler que les pi\xe8ces ne doivent pas aller \xe0 cet endroit.","upgrades.concave_puck.name":"Raquette concave","upgrades.concave_puck.tooltip":"Aide \xe0 \xe9viter les bords.","upgrades.concave_puck.verbose_description":"Les balles d\xe9marrent verticalement en d\xe9but de niveau, et rebondi sur la raquette de mani\xe8re plus verticale et invers\xe9e.","upgrades.corner_shot.name":"Tir en coin","upgrades.corner_shot.tooltip":"Laisse votre raquette sortir de la zone encadr\xe9e","upgrades.corner_shot.verbose_description":"Aide \xe0 viser dans les coins.","upgrades.double_or_nothing.name":"Double ou rien","upgrades.double_or_nothing.tooltip":"Le combo grimpe {{multiplier}} fois plus vite, mais vous perdrez {{percent}}% de votre score \xe0 chaque r\xe9initialisation.","upgrades.double_or_nothing.verbose_description":"La r\xe9initialisation du combo ne compte que lorsque votre combo \xe9tait sup\xe9rieur au minimum","upgrades.etherealcoins.name":"Monnaie spatiale","upgrades.etherealcoins.tooltip":"Les pi\xe8ces ne subissent plus la gravit\xe9 ou la friction","upgrades.etherealcoins.verbose_description":"Les pi\xe8ces garderont leur vitesse m\xeame apr\xe8s plusieurs rebonds, et ne subirons plus la gravit\xe9.","upgrades.extra_levels.name":"Encore 5 minutes","upgrades.extra_levels.tooltip":"Jouer {{count}} niveaux au lieu de 7","upgrades.extra_levels.verbose_description":"La partie dure normalement 7 niveaux, apr\xe8s quoi le jeu est termin\xe9 et le score que vous avez atteint est votre score de partie.\\n\\nChoisir cette am\xe9lioration vous permet de prolonger la partie d\'un niveau. Les derniers niveaux sont souvent ceux o\xf9 vous faites le plus de points, la diff\xe9rence peut donc \xeatre spectaculaire.","upgrades.extra_life.name":"Vie suppl\xe9mentaire","upgrades.extra_life.tooltip":"Enregistre votre derni\xe8re balle si elle est sur le point d\'\xeatre perdue","upgrades.extra_life.verbose_description":"La vie sera consomm\xe9e au cours du processus. Les vies suppl\xe9mentaires apparaissent sous forme de lignes derri\xe8re la pagaie.","upgrades.forgiving.name":"L\'erreur est humaine","upgrades.forgiving.tooltip":"Rater les briques fait perdre un portion progressivement plu importante du combo","upgrades.forgiving.verbose_description":"La premi\xe8re brique rat\xe9e par niveau ne co\xfbte rien, la suivante 10%, 20%, etc.","upgrades.fountain_toss.name":"Pi\xe8ce dans la fontaine","upgrades.fountain_toss.tooltip":"Gagnez du combo quand vous ratez des pi\xe8ces.","upgrades.fountain_toss.verbose_description":"Lorsque vous manquez une pi\xe8ce et que votre combo \xe9tait inf\xe9rieur au niveau*30, votre combo a une probabilit\xe9 de niveau/combo d\'augmenter d\'un.","upgrades.ghost_coins.name":"Pi\xe8ces fant\xf4me","upgrades.ghost_coins.tooltip":"Les pi\xe8ces traversent les briques doucement","upgrades.ghost_coins.verbose_description":"Les pi\xe8ces passent \xe0 travers les briques doucement. Les niveaux plus \xe9lev\xe9s permettent aux pi\xe8ce de traverser les briques plus vite.","upgrades.golden_goose.name":"Oie d\'or","upgrades.golden_goose.tooltip":"Les pi\xe8ces se t\xe9l\xe9portent vers la balle apr\xe8s avoir touch\xe9 une brique","upgrades.golden_goose.verbose_description":"Lorsqu\'une pi\xe8ce touche une brique, elle est t\xe9l\xe9port\xe9e vers la boule la plus proche. Au niveau 2, les pi\xe8ces se t\xe9l\xe9portent \xe9galement apr\xe8s avoir touch\xe9 un c\xf4t\xe9.","upgrades.happy_family.name":"Famille heureuse","upgrades.happy_family.tooltip":"Plus de pi\xe8ces si vous gardez toutes les balles dans le jeu.","upgrades.happy_family.verbose_description":"+1 combo par balle suppl\xe9mentaire et par rebond de raquette. Le combo est r\xe9initialis\xe9 lorsqu\'une balle est perdue. Seule la balle au-dessus de 1 donne le combo.","upgrades.helium.name":"H\xe9lium","upgrades.helium.tooltip":"Les pi\xe8ce flottent au lieu de tomber autours de la raquette.","upgrades.helium.verbose_description":"Au niveau 1, la gravit\xe9 est r\xe9duite. Au niveau 2, les pi\xe8ces flottent lentement. Au niveau 3, elles volent vraiment.","upgrades.hot_start.name":"D\xe9marrage \xe0 chaud","upgrades.hot_start.tooltip":"Combo \xe0 {{start}}, -{{loss}} combo par seconde","upgrades.hot_start.verbose_description":"Au d\xe9but de chaque niveau, votre combo commencera \xe0 +30 points, mais \xe0 chaque seconde, il sera diminu\xe9 d\'un point.","upgrades.implosions.name":"Implosions","upgrades.implosions.tooltip":"Les explosions aspirent les pi\xe8ces au lieu de les faire exploser.","upgrades.implosions.verbose_description":"La force d\u2019explosion est appliqu\xe9e dans l\u2019autre sens. Les niveaux 2+ augmentent la puissance de l\'implosion.","upgrades.left_is_lava.name":"\xc9viter le c\xf4t\xe9 gauche","upgrades.left_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en touchant le bord gauche","upgrades.left_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9.\\n\\nCependant, votre combinaison se r\xe9initialise d\xe8s que votre balle touche le c\xf4t\xe9 gauche.\\n\\nD\xe8s que votre combo augmente, le c\xf4t\xe9 gauche devient rouge pour vous rappeler que vous devez \xe9viter de le frapper.\\n\\nAu niveau 2, la bordure dispara\xeet compl\xe8tement et ne retiens ni les pi\xe8ces, ni les balles.","upgrades.limitless.name":"Sans limites","upgrades.limitless.tooltip":"Augmenter le niveau maximum de toutes les mises \xe0 niveau de {{lvl}}","upgrades.limitless.verbose_description":"Choisir cet avantage augmente \xe9galement sa propre limite d\'un point, vous permettant de le choisir \xe0 nouveau.","upgrades.metamorphosis.name":"M\xe9tamorphose","upgrades.metamorphosis.tooltip":"Chaque pi\xe8ce peut tacher {{lvl}} brique(s) avec sa couleur","upgrades.metamorphosis.verbose_description":"Les pi\xe8ces colorent la premi\xe8re brique qu\'elles touchent, puis apparaissent \\"vide\\".","upgrades.minefield.name":"Terrain min\xe9","upgrades.minefield.tooltip":"+{{percent}}% de pi\xe8ces par brique de bombe \xe0 l\'\xe9cran","upgrades.minefield.verbose_description":"Les bombes sont \xe9galement compt\xe9es pendant qu\'elles explosent.","upgrades.multiball.name":"Multi balle","upgrades.multiball.tooltip":"Chaque niveau commence avec {{count}} balles.","upgrades.multiball.verbose_description":"D\xe8s que vous laissez tomber la balle dans Breakout 71, vous perdez. \\n\\nAvec cet avantage, vous obtenez deux balles, et vous pouvez donc vous permettre d\'en perdre une.\\n\\nLes balles perdues reviennent au niveau suivant. \\n\\nLe fait d\'avoir plus d\'une balle permet d\'obtenir d\'autres avantages et, bien s\xfbr, de franchir le niveau plus rapidement.","upgrades.nbricks.name":"Pr\xe9l\xe8vement","upgrades.nbricks.tooltip":"Frappez exactement {{lvl}} briques par rebond pour +{{lvl}} combo, sinon combo perdu.","upgrades.nbricks.verbose_description":"Si votre balle rebondis sans casser une brique, \xe7a compte quand m\xeame comme une frappe. Les briques d\xe9truites par des explosions ne comptent pas.","upgrades.one_more_choice.name":"La r\xe9ponse D","upgrades.one_more_choice.tooltip":"Plus de choix d\'am\xe9lioration","upgrades.one_more_choice.verbose_description":"Chaque menu d\'am\xe9lioration comportera une option suppl\xe9mentaire. Cela n\'augmente pas le nombre d\'am\xe9liorations que vous pouvez choisir, mais vous aide \xe0 cr\xe9er le profile id\xe9al. \\"La r\xe9ponse D\\" est une r\xe9f\xe9rence \xe0 un sketch classique.","upgrades.ottawa_treaty.name":"Trait\xe9 d\'Ottawa","upgrades.ottawa_treaty.tooltip":"Casser une brique pr\xe8s d\'une bombe la d\xe9samorce","upgrades.ottawa_treaty.verbose_description":"La bombe \xe0 proximit\xe9 sera remplac\xe9e par un bloc color\xe9. Si vous poss\xe9dez un sapeur, la balle perdra son effet sapeur jusqu\'au prochain rebond. Une seule bombe peut \xeatre remplac\xe9e \xe0 la fois.","upgrades.passive_income.name":"Revenu passif","upgrades.passive_income.tooltip":"+{{lvl}} combo / brique cass\xe9e, la raquette est immat\xe9rielle {{time}}s apr\xe8s le d\xe9placement","upgrades.passive_income.verbose_description":"Certaines am\xe9lioration font bouger les balles sans avoir besoin de mettre la raquette en mouvement.","upgrades.picky_eater.name":"Mangeur par couleur","upgrades.picky_eater.tooltip":"Plus de pi\xe8ces en cassant les briques couleur par couleur.","upgrades.picky_eater.verbose_description":"Chaque fois que vous cassez une brique de la m\xeame couleur que votre balle, votre combo augmente d\'un point par autre couleur pr\xe9sente sur les autres briques. Donc vous ne gagnez des points que s\'il reste au moins deux couleurs.\\nS\'il s\'agit d\'une couleur diff\xe9rente, la balle adopte cette nouvelle couleur, mais la combinaison est r\xe9initialis\xe9e, sauf s\'il n\'y avais plus aucune brique de la couleur de la balle. Les briques de la mauvaise couleur sont entour\xe9es en rouge. Si vous avez plus d\'une balle, elles changent toutes de couleur en m\xeame temps lorsque l\'une d\'entre elles touche une brique.","upgrades.pierce.name":"Balle per\xe7ante","upgrades.pierce.tooltip":"La balle perce {{count}} briques apr\xe8s chaque rebond sur la raquette.","upgrades.pierce.verbose_description":"Normalement , la balle rebondit d\xe8s qu\'elle touche une brique. Avec cette am\xe9lioration, elle continuera sa trajectoire jusqu\'\xe0 avoir cass\xe9es 3 briques.\\n\\nApr\xe8s cela, elle rebondira sur la quatri\xe8me brique et devra toucher la raquette pour remettre le compteur \xe0 z\xe9ro.","upgrades.pierce_color.name":"Perceur de couleur","upgrades.pierce_color.tooltip":"+{{lvl}} dommage sur les briques de la couleur de la balle","upgrades.pierce_color.verbose_description":"Chaque fois qu\'une balle touche une brique de la m\xeame couleur, elle la traverse sans encombre.\\n\\nLorsqu\'elle atteint une brique de couleur diff\xe9rente, elle la casse, prend sa couleur et rebondit. \\n\\nSi vous avez des briques solides, le fonctionnement est un peu diff\xe9rent.","upgrades.puck_repulse_ball.name":"Atterrissage en douceur","upgrades.puck_repulse_ball.tooltip":"La raquette repousse les balles","upgrades.puck_repulse_ball.verbose_description":"Lorsqu\'une balle s\'approche de la raquette, elle commence \xe0 ralentir, voire \xe0 rebondir sans toucher la raquette.","upgrades.rainbow.name":"Arc en ciel","upgrades.rainbow.tooltip":"Les pi\xe8ces apparaissent avec la couleur de l\'arc en ciel.","upgrades.rainbow.verbose_description":"Chaque niveau augment la proportion de pi\xe8ces color\xe9e. La couleur d\xe9pends du temps de jeu.","upgrades.reach.name":"Attaque a\xe9rienne","upgrades.reach.tooltip":"Casser une des N briques de la ligne la plus basse d\xe9truit le combo. Sinon, +N combo.","upgrades.reach.verbose_description":"S\'il n\'y a qu\'une seule rang\xe9e de briques, ou si la rang\xe9e la plus basse couvre toute la largeur du jeu, cet avantage est sans effet. Sinon, briser cette rang\xe9e la plus basse r\xe9initialise le combo\xa0; briser toute autre rang\xe9e augmente le combo du nombre de briques pr\xe9sentes sur cette rang\xe9e.\\n\\nLa rang\xe9e de briques du bas sera entour\xe9e en rouge pour vous rappeler de ne pas la toucher.","upgrades.respawn.name":"R\xe9apparition","upgrades.respawn.tooltip":"{{percent}}% des briques r\xe9apparaissent apr\xe8s {{delay}}s.","upgrades.respawn.verbose_description":"Des effets de particules vous indiqueront o\xf9 les briques appara\xeetront.","upgrades.right_is_lava.name":"\xc9viter le c\xf4t\xe9 droit","upgrades.right_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en cas de choc avec le cot\xe9 droit","upgrades.right_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9.\\n\\nCependant, votre combo se r\xe9initialise d\xe8s que votre balle touche le c\xf4t\xe9 droit de la zone de jeu.\\n\\nD\xe8s que votre combo augmente, le c\xf4t\xe9 droit devient rouge pour vous rappeler que vous devez \xe9viter de le frapper.\\n\\nAu niveau 2, le bord dispara\xeet compl\xe8tement.","upgrades.sacrifice.name":"Sacrifice","upgrades.sacrifice.tooltip":"Perdre une vie d\xe9truit toutes les briques \xe0 l\'\xe9cran","upgrades.sacrifice.verbose_description":"Au niveau 2, le combo est multipli\xe9 par le 2 avant de d\xe9truire toutes les briques. Cela peut augmenter consid\xe9rablement le combo.","upgrades.sapper.name":"Sapeur","upgrades.sapper.tooltip":"La premi\xe8re brique cass\xe9e devient une bombe.","upgrades.sapper.verbose_description":"Au lieu de dispara\xeetre, la premi\xe8re brique cass\xe9e est remplac\xe9e par une bombe. Faire rebondir la balle sur la raquette r\xe9arme l\'effet. En montant en niveau, vous pourrez placer plus de bombes.","upgrades.shocks.name":"Choc","upgrades.shocks.tooltip":"Collision explosive entre les balles","upgrades.shocks.verbose_description":"Quand deux balles entrent en collision, elles \xe9changent leurs vitesse, cr\xe9ent une explosion et gagnent un peu de vitesse qui les s\xe9pare.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Garer {{percent}}% du combo au changement de niveau","upgrades.shunt.verbose_description":"D\xe9marrage \xe0 chaud sera simplement ajout\xe9 au combo actuel","upgrades.side_flip.name":"Droitier","upgrades.side_flip.tooltip":"+{{lvl}} combo par brique cass\xe9 de la droite, -{{loss}} sinon","upgrades.side_flip.verbose_description":"Cognez la brique sur son c\xf4t\xe9 droit pour obtenir +{{lvl}} combo, mais \xe9vitez de la frapper sur son c\xf4t\xe9 gauche, car cela fait perdre {{loss}} combos. Frapper verticalement n\'a pas d\'effet sur le combo.","upgrades.side_kick.name":"Gaucher","upgrades.side_kick.tooltip":"+{{lvl}} combo par brique cass\xe9 de la gauche, -{{loss}} sinon","upgrades.side_kick.verbose_description":"Cognez la brique sur son c\xf4t\xe9 gauche pour obtenir +{{lvl}} combo, mais \xe9vitez de la frapper sur son c\xf4t\xe9 droit, car cela fait perdre {{loss}} combos. Frapper verticalement n\'a pas d\'effet sur le combo.","upgrades.skip_last.name":"Nettoyage facile","upgrades.skip_last.tooltip":"La derni\xe8re brique s\'autod\xe9truit.","upgrades.skip_last.verbose_description":"Il peut \xeatre difficile de casser la derni\xe8re brique pour passer au niveau suivant.","upgrades.slow_down.name":"Balle lente","upgrades.slow_down.tooltip":"La balle se d\xe9place plus lentement","upgrades.slow_down.verbose_description":"La balle d\xe9marre relativement lentement, mais \xe0 chaque niveau de votre partie, elle d\xe9marre un peu plus vite, et elle acc\xe9l\xe8re \xe9galement si vous passez beaucoup de temps dans un niveau.\\n\\nCet avantage rend la balle plus facile \xe0 g\xe9rer. \\n\\nVous pouvez l\'obtenir au d\xe9but de chaque partie en activant le mode enfant dans le menu.","upgrades.smaller_puck.name":"Raquette plus petite","upgrades.smaller_puck.tooltip":"+{{percent}}% de pi\xe8ces","upgrades.smaller_puck.verbose_description":"Cela r\xe9duit la taille de la raquette, ce qui, en th\xe9orie, facilite certains tirs en coin, mais augmente en r\xe9alit\xe9 la difficult\xe9.\\n\\nC\'est pourquoi vous obtenez \xe9galement un bonus int\xe9ressant de +50\xa0% d\'apparition de pi\xe8ces.","upgrades.soft_reset.name":"R\xe9initialisation progressive","upgrades.soft_reset.tooltip":"La remise \xe0 z\xe9ro du combo conserve {{percent}}% des points","upgrades.soft_reset.verbose_description":"Limite l\'impact d\'une r\xe9initialisation du combo.","upgrades.steering.name":"Pilotage","upgrades.steering.tooltip":"La balle tourne quand la raquette bouge.","upgrades.steering.verbose_description":"Le d\xe9placement de la raquette influence directement la direction du mouvement de la balle. Au niveau 2 et plus, une ligne montre la direction de la balle.","upgrades.sticky_coins.name":"Pi\xe8ces collantes","upgrades.sticky_coins.tooltip":"Les pi\xe8ces collent aux briques de la m\xeame couleur","upgrades.sticky_coins.verbose_description":"Au niveau 2, ils collent aux briques de n\'importe quelle couleur","upgrades.streak_shots.name":"S\xe9quence de destruction","upgrades.streak_shots.tooltip":"Plus de pi\xe8ces si vous cassez plusieurs briques \xe0 la fois.","upgrades.streak_shots.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente. Le combo est remis \xe0 z\xe9ro quand la balle touche la raquette. Une fois que votre combo d\xe9passe la valeur de base, votre raquette devient rouge pour vous rappeler que le fait de la toucher avec la balle d\xe9truira votre combo.","upgrades.sturdy_bricks.name":"Briques solides","upgrades.sturdy_bricks.tooltip":"+{{lvl}} PV des briques, +{{percent}}% pi\xe8ces","upgrades.sturdy_bricks.verbose_description":"Chaque niveau de cet am\xe9lioration ajoute un point de vie \xe0 toutes les briques. Vous pouvez consulter le nombre de point de vie avec l\'avantage \\"clairvoyant\\". Vous pouvez augmenter les d\xe9g\xe2ts des balles en obtenant l\'am\xe9lioration \\"Balle per\xe7ante\\". Chaque niveau de cet am\xe9lioration ajoute 50% de pi\xe8ces en plus.","upgrades.superhot.name":"SUPER HOT","upgrades.superhot.tooltip":"Le temps avance quand la raquette bouge.","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"T\xe9l\xe9kin\xe9sie","upgrades.telekinesis.tooltip":"Contr\xf4ler la trajectoire de la balle","upgrades.telekinesis.verbose_description":"Vous contr\xf4lez la balle pendant qu\'elle monte vers le haut de l\'\xe9cran. L\'effet est plus fort quand la balle est basse.","upgrades.three_cushion.name":"Trois coussins","upgrades.three_cushion.tooltip":"+1 combo par coup sur les c\xf4t\xe9s et le dessus, jusqu\'\xe0 +{{max}} par rebond de la raquette. Le combo se r\xe9initialise lorsque vous touchez une brique sans rebondir au pr\xe9alable.","upgrades.three_cushion.verbose_description":"Chaque coup port\xe9 d\'un c\xf4t\xe9 augmente le combo d\'un point, jusqu\'\xe0 +3. Apr\xe8s cela, aucun combo ne sera obtenu jusqu\'au prochain rebond de la raquette.","upgrades.top_is_lava.name":"Icare","upgrades.top_is_lava.tooltip":"+{{lvl}} combo par brique, perdu en cas de rebond au plafond","upgrades.top_is_lava.verbose_description":"Chaque fois que vous cassez une brique, votre combo augmente d\'une unit\xe9. Cependant, votre combo sera r\xe9initialis\xe9 d\xe8s que votre balle atteindra le haut de l\'\xe9cran.\\n\\nLorsque votre combo est sup\xe9rieur au minimum, une barre rouge appara\xeet en haut de l\'\xe9cran pour vous rappeler que vous devez \xe9viter de la frapper.\\n\\nAu niveau 2 et plus, le haut de l\'\xe9cran dispara\xeet.","upgrades.trampoline.name":"Trampoline","upgrades.trampoline.tooltip":"+{{lvl}} combo \xe0 chaque rebond d\'une balle sur la raquette,-{{lvl}} combo \xe0 chaque rebond sur un des bords","upgrades.trampoline.verbose_description":"Une des rares am\xe9liorations \xe0 ne pas avoir de condition de remise \xe0 z\xe9ro","upgrades.transparency.name":"Camouflage","upgrades.transparency.tooltip":"La balle devient transparente en haut de l\'\xe9cran. +{{percent}} % de pi\xe8ces lorsque toutes les balles sont en transparence totale","upgrades.transparency.verbose_description":"Les niveaux plus \xe9lev\xe9s rendent la balle transparente plus t\xf4t et augmentent le bonus de points.","upgrades.trickledown.name":"Ruissellement","upgrades.trickledown.tooltip":"Les pi\xe8ces apparaissent en haut de l\'\xe9cran.","upgrades.trickledown.verbose_description":"\xc7a pourrait vous aider \xe0 mettre des pi\xe8ces de cot\xe9.","upgrades.unbounded.name":"Besoin d\'espace","upgrades.unbounded.tooltip":"Plus d\'espace autour des briques, mais la raquette ne peut pas y aller.","upgrades.unbounded.verbose_description":"Une autre am\xe9lioration pourrait vous permettre d\'\xe9tendre la port\xe9e de votre raquette.","upgrades.viscosity.name":"Fluide visqueux","upgrades.viscosity.tooltip":"Chute plus lente des pi\xe8ces","upgrades.viscosity.verbose_description":"Les pi\xe8ces acc\xe9l\xe8rent normalement avec la gravit\xe9 et les explosions pour atteindre des vitesses assez \xe9lev\xe9es. \\n\\nCette comp\xe9tence les ralentit constamment, comme si elles se trouvaient dans une sorte de liquide visqueux.\\n\\nCela permet de les attraper plus facilement et se combine bien avec les am\xe9liorations qui influencent le mouvement de la pi\xe8ce.","upgrades.wind.name":"Vive le vent","upgrades.wind.tooltip":"La position de la raquette cr\xe9e du vent","upgrades.wind.verbose_description":"Le vent d\xe9pend de la position de la raquette \xe0 l\'\xe9cran, vers la gauche s\'il est \xe0 gauche, vers la droite s\'il est \xe0 droite. \\nAffecte les balles et les pi\xe8ces.","upgrades.wrap_left.name":"Envelopper \xe0 gauche","upgrades.wrap_left.tooltip":"Frapper le c\xf4t\xe9 gauche t\xe9l\xe9porte la balle vers le c\xf4t\xe9 droit","upgrades.wrap_left.verbose_description":"Les niveaux sup\xe9rieurs t\xe9l\xe9portent \xe9galement des pi\xe8ces.","upgrades.wrap_right.name":"Envelopper \xe0 droite","upgrades.wrap_right.tooltip":"Frapper le c\xf4t\xe9 droit t\xe9l\xe9porte la balle vers le c\xf4t\xe9 gauche","upgrades.wrap_right.verbose_description":"Les niveaux sup\xe9rieurs t\xe9l\xe9portent \xe9galement des pi\xe8ces.","upgrades.wrap_up.name":"Conclure","upgrades.wrap_up.tooltip":"Toucher le haut de l\'\xe9cran t\xe9l\xe9portera la balle juste au-dessus de la raquette.","upgrades.wrap_up.verbose_description":"Cela ne comptera pas comme un coup de raquette. 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\u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A \u0627\u0644\u062E\u0627\u0635\u0629 \u0628\u0643","editor.locked":"\u0627\u062D\u0635\u0644 \u0639\u0644\u0649 \u0645\u062C\u0645\u0648\u0639 \u0646\u0642\u0627\u0637 \u0642\u062F\u0631\u0647 {{min}} \u0644\u0641\u062A\u062D \u0627\u0644\u0642\u0641\u0644","editor.new_level":"\u0645\u0633\u062A\u0648\u0649 \u062C\u062F\u064A\u062F","editor.title":"\u0645\u062D\u0631\u0631 \u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A","gameOver.creative":"\u0644\u0646 \u064A\u062A\u0645 \u062A\u0633\u062C\u064A\u0644 \u0647\u0630\u0627 \u0627\u0644\u062A\u0634\u063A\u064A\u0644.","gameOver.cumulative_total":"\u0644\u0642\u062F \u0627\u0631\u062A\u0641\u0639 \u0645\u062C\u0645\u0648\u0639 \u062F\u0631\u062C\u0627\u062A\u0643 \u0627\u0644\u062A\u0631\u0627\u0643\u0645\u064A\u0629 \u0645\u0646 {{startTs}} \u0625\u0644\u0649 {{endTs}}.","gameOver.lost.summary":"\u0644\u0642\u062F \u0623\u0633\u0642\u0637\u062A \u0627\u0644\u0643\u0631\u0629 \u0628\u0639\u062F \u0627\u0644\u062A\u0642\u0627\u0637 {{score}} \u0642\u0637\u0639\u0629 \u0646\u0642\u062F\u064A\u0629.","gameOver.lost.title":"\u0627\u0646\u062A\u0647\u062A \u0627\u0644\u0644\u0639\u0628\u0629","gameOver.stats.balls_lost":"\u0627\u0644\u0643\u0631\u0627\u062A \u0627\u0644\u0645\u0641\u0642\u0648\u062F\u0629","gameOver.stats.bricks_broken":"\u0627\u0644\u0637\u0648\u0628 \u0627\u0644\u0645\u0643\u0633\u0648\u0631","gameOver.stats.bricks_per_minute":"\u0639\u062F\u062F \u0627\u0644\u0637\u0648\u0628 \u0627\u0644\u0645\u0643\u0633\u0648\u0631 \u0641\u064A \u0627\u0644\u062F\u0642\u064A\u0642\u0629","gameOver.stats.catch_rate":"\u0645\u0639\u062F\u0644 \u0627\u0644\u0635\u064A\u062F","gameOver.stats.combo_avg":"\u0645\u062C\u0645\u0648\u0639\u0629 \u0645\u062A\u0648\u0633\u0637\u0629","gameOver.stats.combo_max":"\u0623\u0642\u0635\u0649 \u0645\u062C\u0645\u0648\u0639\u0629","gameOver.stats.duration_per_level":"\u0627\u0644\u0645\u062F\u0629 \u0644\u0643\u0644 \u0645\u0633\u062A\u0648\u0649","gameOver.stats.hit_rate":"\u0645\u0639\u062F\u0644 \u0627\u0644\u0625\u0635\u0627\u0628\u0629","gameOver.stats.level_reached":"\u0627\u0644\u0645\u0633\u062A\u0648\u0649 \u0627\u0644\u0630\u064A \u062A\u0645 \u0627\u0644\u0648\u0635\u0648\u0644 \u0625\u0644\u064A\u0647","gameOver.stats.total_score":"\u0645\u062C\u0645\u0648\u0639 \u0627\u0644\u0646\u0642\u0627\u0637","gameOver.stats.upgrades_applied":"\u062A\u0645 \u062A\u0637\u0628\u064A\u0642 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A","gameOver.stats_intro":"\u0627\u0628\u062D\u062B \u0623\u062F\u0646\u0627\u0647 \u0639\u0646 \u0625\u062D\u0635\u0627\u0626\u064A\u0627\u062A \u0644\u0639\u0628\u062A\u0643 \u0645\u0642\u0627\u0631\u0646\u0629\u064B \u0628\u0623\u0641\u0636\u0644 {{count}} \u0623\u0644\u0639\u0627\u0628 \u0644\u062F\u064A\u0643.","gameOver.unlocked_perk":"\u062A\u0645 \u0625\u0644\u063A\u0627\u0621 \u0642\u0641\u0644 \u0627\u0644\u062A\u0631\u0642\u064A\u0629","gameOver.unlocked_perk_plural":"\u0644\u0642\u062F \u0642\u0645\u062A \u0644\u0644\u062A\u0648 \u0628\u0641\u062A\u062D {{count}} \u0645\u0646 \u0627\u0644\u0627\u0645\u062A\u064A\u0627\u0632\u0627\u062A","gameOver.win.summary":"\u0627\u0646\u062A\u0647\u062A \u0627\u0644\u0644\u0639\u0628\u0629. \u0644\u0642\u062F \u062C\u0645\u0639\u062A {{score}} \u0639\u0645\u0644\u0629.","gameOver.win.title":"\u0644\u0642\u062F \u0623\u0643\u0645\u0644\u062A \u0647\u0630\u0647 \u0627\u0644\u0644\u0639\u0628\u0629","help.content":"## \u0627\u0644\u0647\u062F\u0641\\n\\n\u0627\u062C\u0645\u0639 \u0623\u0643\u0628\u0631 \u0639\u062F\u062F \u0645\u0645\u0643\u0646 \u0645\u0646 \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629 \u062E\u0644\u0627\u0644 7 \u0645\u0633\u062A\u0648\u064A\u0627\u062A.\\n\\n\u062A\u0638\u0647\u0631 \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629 \u0639\u0646\u062F \u0643\u0633\u0631 \u0627\u0644\u0637\u0648\u0628.\\n\\n\u0627\u062C\u0645\u0639\u0647\u0627 \u0628\u0645\u062C\u062F\u0627\u0641\u0643 \u0644\u0632\u064A\u0627\u062F\u0629 \u0646\u0642\u0627\u0637\u0643.\\n\\n\u062A\u0638\u0647\u0631 \u0646\u0642\u0627\u0637\u0643 \u0641\u064A \u0627\u0644\u0632\u0627\u0648\u064A\u0629 \u0627\u0644\u0639\u0644\u0648\u064A\u0629 \u0627\u0644\u064A\u0645\u0646\u0649 \u0645\u0646 \u0627\u0644\u0634\u0627\u0634\u0629.\\n\\n\u0644\u0627 \u062A\u0633\u0642\u0637 \u0627\u0644\u0643\u0631\u0629 \u0648\u0625\u0644\u0627 \u0633\u062A\u0646\u062A\u0647\u064A \u0627\u0644\u0644\u0639\u0628\u0629.\\n\\n\u0628\u0639\u062F \u062A\u062F\u0645\u064A\u0631 \u062C\u0645\u064A\u0639 \u0627\u0644\u0637\u0648\u0628\u060C \u0633\u062A\u062A\u0645\u0643\u0646 \u0645\u0646 \u0627\u062E\u062A\u064A\u0627\u0631 \u062A\u0631\u0642\u064A\u0629.\\n\\n## \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A\\n\\n\u0633\u062A\u064F\u0637\u0628\u0642 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u062A\u064A \u062A\u062E\u062A\u0627\u0631\u0647\u0627 \u062D\u062A\u0649 \u0646\u0647\u0627\u064A\u0629 \u0627\u0644\u062C\u0648\u0644\u0629.\\n\\n\u064A\u0645\u0643\u0646 \u0627\u062E\u062A\u064A\u0627\u0631 \u0628\u0639\u0636\u0647\u0627 \u0639\u062F\u0629 \u0645\u0631\u0627\u062A \u0644\u062A\u0623\u062B\u064A\u0631 \u0623\u0642\u0648\u0649.\\n\\n\u0628\u0639\u0636\u0647\u0627 \u064A\u064F\u0633\u0627\u0639\u062F \u0641\u064A \u0627\u0644\u062A\u0635\u0648\u064A\u0628\u060C \u0623\u0648 \u064A\u064F\u0633\u0647\u0651\u0644 \u0627\u0644\u0644\u0639\u0628\u0629 \u0628\u0637\u0631\u0642 \u0623\u062E\u0631\u0649.\\n\\n\u0628\u0639\u0636\u0647\u0627 \u0644\u0627 \u064A\u064F\u0641\u064A\u062F \u0625\u0644\u0627 \u0639\u0646\u062F \u062F\u0645\u062C\u0647.\\n\\n\u0633\u062A\u062D\u0635\u0644 \u062F\u0627\u0626\u0645\u064B\u0627 \u0639\u0644\u0649 \u062A\u0631\u0642\u064A\u0629 \u0648\u0627\u062D\u062F\u0629 \u0641\u064A \u0628\u062F\u0627\u064A\u0629 \u0643\u0644 \u0644\u0639\u0628\u0629.\\n\\n\u0633\u064A\u0643\u0648\u0646 \u0631\u0645\u0632\u0647\u0627 \u0628\u0645\u062B\u0627\u0628\u0629 \u0637\u0648\u0628 \u0627\u0644\u0645\u0633\u062A\u0648\u0649 \u0627\u0644\u0623\u0648\u0644.\\n\\n\u064A\u0645\u0643\u0646\u0643 \u0627\u062E\u062A\u064A\u0627\u0631 \u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u0628\u062F\u0621 \u0645\u0646 \u0627\u0644\u0625\u0639\u062F\u0627\u062F\u0627\u062A.\\n\\n\u062A\u0624\u062B\u0631 \u0627\u0644\u0639\u062F\u064A\u062F \u0645\u0646 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0639\u0644\u0649 \u0645\u062C\u0645\u0648\u0639\u062A\u0643.\\n\\n## \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0629\\n\\n\\"\u0645\u062C\u0645\u0648\u0639\u062A\u0643\\" \u0647\u064A \u0639\u062F\u062F \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629 \u0627\u0644\u062A\u064A \u062A\u0638\u0647\u0631 \u0639\u0646\u062F \u0643\u0633\u0631 \u0637\u0648\u0628\u0629.\\n\u064A\u0638\u0647\u0631 \u0630\u0644\u0643 \u0639\u0644\u0649 \u0645\u062C\u062F\u0627\u0641\u0643\u060C \u0639\u0644\u0649 \u0633\u0628\u064A\u0644 \u0627\u0644\u0645\u062B\u0627\u0644\u060C x4 \u064A\u0639\u0646\u064A \u0623\u0646 \u0643\u0644 \u0645\u0643\u0639\u0628 \u0633\u064A\u064F\u0646\u062A\u062C 4 \u0639\u0645\u0644\u0627\u062A.\\n\\n\u0645\u0639\u0638\u0645 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u062A\u064A \u062A\u0632\u064A\u062F \u0645\u0646 \u0642\u0648\u0629 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0629 \u062A\u064F\u0636\u064A\u0641 \u0634\u0631\u0637\u064B\u0627 \u0644\u0625\u0639\u0627\u062F\u0629 \u0636\u0628\u0637\u0647\u0627.\\n\\n\u0643\u0645\u0627 \u064A\u064F\u0639\u0627\u062F \u0636\u0628\u0637 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0629 \u0625\u0630\u0627 \u0639\u0627\u062F\u062A \u0627\u0644\u0643\u0631\u0629 \u0625\u0644\u0649\\n\\n\u062F\u0648\u0646 \u0623\u0646 \u062A\u0635\u0637\u062F\u0645 \u0628\u0623\u064A \u0645\u0643\u0639\u0628.\\n\\n\u0633\u062A\u0638\u0647\u0631 \u0631\u0633\u0627\u0644\u0629 \\"\u062E\u0637\u0623\\" \u0639\u0646\u062F \u062D\u062F\u0648\u062B \u0630\u0644\u0643.\\n\\n\u062D\u0627\u0648\u0644 \u0627\u0644\u062A\u0635\u0648\u064A\u0628 \u0646\u062D\u0648 \u0645\u0643\u0639\u0628 \u0641\u064A \u0643\u0644 \u0645\u0631\u0629.\\n\\n## \u0627\u0644\u062A\u0635\u0648\u064A\u0628\\n\\n\u0645\u0648\u0636\u0639 \u0627\u0644\u0643\u0631\u0629 \u0639\u0644\u0649 \u0627\u0644\u0645\u062C\u062F\u0627\u0641 \u0647\u0648 \u0645\u0627 \u064A\u064F\u062D\u062F\u062F \u0643\u064A\u0641\u064A\u0629 \u0627\u0631\u062A\u062F\u0627\u062F\u0647\u0627.\\n\\n\u0625\u0630\u0627 \u0627\u0635\u0637\u062F\u0645\u062A \u0627\u0644\u0643\u0631\u0629 \u0628\u0627\u0644\u0645\u062C\u062F\u0627\u0641 \u0641\u064A \u0645\u0646\u062A\u0635\u0641\u0647 \u062A\u0645\u0627\u0645\u064B\u0627\u060C \u0633\u062A\u0631\u062A\u062F \u0639\u0645\u0648\u062F\u064A\u064B\u0627.\\n\\n\u0625\u0630\u0627 \u0636\u0631\u0628\u062A \u0623\u0643\u062B\u0631 \u0639\u0644\u0649 \u062C\u0627\u0646\u0628 \u0648\u0627\u062D\u062F\u060C \u0633\u062A\u0643\u0648\u0646 \u0632\u0627\u0648\u064A\u0629 \u0627\u0631\u062A\u062F\u0627\u062F\u0647\u0627 \u0623\u0643\u0628\u0631.\\n\\n\u0644\u0627 \u062A\u0624\u062B\u0631 \u0633\u0631\u0639\u0629 \u0627\u0644\u0645\u062C\u062F\u0627\u0641 \u0648\u0632\u0627\u0648\u064A\u0629 \u062F\u062E\u0648\u0644\u0647 \u0639\u0644\u0649 \u0627\u062A\u062C\u0627\u0647 \u0627\u0644\u0643\u0631\u0629 \u0628\u0639\u062F \u0627\u0631\u062A\u062F\u0627\u062F\u0647\u0627.\\n\\n\u064A\u0645\u0643\u0646 \u0641\u062A\u062D \u0627\u0644\u0639\u062F\u064A\u062F \u0645\u0646 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u062A\u064A \u062A\u064F\u0633\u0627\u0639\u062F \u0641\u064A \u0627\u0644\u062A\u0635\u0648\u064A\u0628.\\n\\n## \u0627\u0644\u0641\u062A\u062D\\n\\n\u0639\u0646\u062F \u0644\u0639\u0628 Breakout 71 \u0644\u0623\u0648\u0644 \u0645\u0631\u0629\u060C \u062A\u0643\u0648\u0646 \u0645\u0639\u0638\u0645 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0648\u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A \u0645\u0642\u0641\u0644\u0629.\\n\\n\u064A\u062A\u0645 \u0641\u062A\u062D \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0628\u0645\u062C\u0631\u062F \u0627\u0644\u0644\u0639\u0628 \u0648\u062C\u0645\u0639 \u0627\u0644\u0639\u062F\u064A\u062F \u0645\u0646 \u0627\u0644\u0639\u0645\u0644\u0627\u062A.\\n\u062A\u064F\u0641\u062A\u062D \u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A \u0627\u0644\u0623\u0648\u0644\u0649 \u0639\u0646\u062F \u062A\u062D\u0642\u064A\u0642 \u0623\u0639\u0644\u0649 \u0646\u062A\u064A\u062C\u0629.\\n\\n\u062A\u064F\u0636\u064A\u0641 \u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A \u0627\u0644\u0644\u0627\u062D\u0642\u0629 \u0634\u0631\u0637\u064B\u0627 \u0644\u0627\u062E\u062A\u064A\u0627\u0631 \u0627\u0644\u0645\u0632\u0627\u064A\u0627.\\n\\n\u0627\u0644\u0648\u0635\u0648\u0644 \u0625\u0644\u0649 \u0623\u0639\u0644\u0649 \u0627\u0644\u062F\u0631\u062C\u0627\u062A \u0623\u0633\u0647\u0644 \u0628\u0643\u062B\u064A\u0631 \u0639\u0646\u062F \u062D\u0635\u0648\u0644\u0643 \u0639\u0644\u0649 \u062A\u0631\u0642\u064A\u0627\u062A \u0645\u062A\u0639\u062F\u062F\u0629 \u0641\u064A \u0643\u0644 \u0645\u0633\u062A\u0648\u0649 \u0628\u0641\u0636\u0644 \u0627\u0644\u0645\u064A\u062F\u0627\u0644\u064A\u0627\u062A.\\n\\n## \u0627\u0644\u0645\u064A\u062F\u0627\u0644\u064A\u0627\u062A\\n\\n\u0633\u062A\u062D\u0635\u0644 \u0639\u0644\u0649 \u062A\u0631\u0642\u064A\u0627\u062A \u0648\u062E\u064A\u0627\u0631\u0627\u062A \u0625\u0636\u0627\u0641\u064A\u0629 \u0639\u0646\u062F \u0627\u0644\u0644\u0639\u0628 \u0627\u0644\u062C\u064A\u062F:\\n\\n- \u0627\u062C\u062A\u064A\u0627\u0632 \u0627\u0644\u0645\u0633\u062A\u0648\u0649 \u0628\u0633\u0631\u0639\u0629\\n- \u062C\u0645\u0639 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\u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u0645\u064F\u0631\u0643\u0628\u0629 \u0627\u0644\u0645\u0646\u0627\u0633\u0628\u0629.","unlocks.category.beginner":"## \u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0646\u0627\u0633\u0628\u0629 \u0644\u0644\u0645\u0628\u062A\u062F\u0626\u064A\u0646\\n\\n\u0647\u0630\u0647 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0641\u064A\u062F\u0629 \u062C\u062F\u064B\u0627 \u0644\u0644\u0645\u0628\u062A\u062F\u0626\u064A\u0646\u060C \u0641\u0647\u064A \u062A\u0633\u0627\u0639\u062F\u0643 \u0639\u0644\u0649 \u0627\u0644\u0644\u0639\u0628 \u0644\u0641\u062A\u0631\u0629 \u0623\u0637\u0648\u0644 \u0648\u062A\u0642\u0644\u064A\u0644 \u0625\u0647\u062F\u0627\u0631 \u0627\u0644\u0643\u0631\u0629.","unlocks.category.combo":"## \u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0627\u062A\\n\\n\u062A\u0633\u0627\u0639\u062F \u0647\u0630\u0647 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0639\u0644\u0649 \u0632\u064A\u0627\u062F\u0629 \u0645\u062C\u0645\u0648\u0639\u062A\u0643 \u062A\u062F\u0631\u064A\u062C\u064A\u064B\u0627\u060C \u0643\u0645\u0627 \u062A\u064F\u0636\u064A\u0641 \u0634\u0631\u0637 \u0625\u0639\u0627\u062F\u0629 \u0636\u0628\u0637 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0629. \u0627\u0644\u062D\u0635\u0648\u0644 \u0639\u0644\u0649 \u0648\u0627\u062D\u062F\u0629 \u0641\u0643\u0631\u0629 \u062C\u064A\u062F\u0629\u060C \u0641\u0627\u0644\u062D\u0635\u0648\u0644 \u0639\u0644\u0649 \u0627\u0644\u0645\u0632\u064A\u062F \u064A\u0632\u064A\u062F \u0645\u0646 \u0627\u0644\u0645\u062E\u0627\u0637\u0631\u0629 \u0648\u0627\u0644\u0645\u0643\u0627\u0641\u0623\u0629.","unlocks.category.combo_boost":"## \u062A\u0631\u0642\u064A\u0627\u062A \u062A\u0639\u0632\u064A\u0632 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0627\u062A\\n\\n\u062A\u0632\u064A\u062F \u0647\u0630\u0647 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0646 \u0642\u0648\u0629 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0627\u062A \u0623\u0648 \u0645\u0636\u0627\u0639\u0641\u0647\u0627 \u062F\u0648\u0646 \u0627\u0644\u062D\u0627\u062C\u0629 \u0625\u0644\u0649 \u0625\u0639\u0627\u062F\u0629 \u0636\u0628\u0637.","unlocks.category.simple":"## \u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0633\u0627\u0639\u062F\u0629\\n\\n\u0647\u0630\u0647 \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0641\u064A\u062F\u0629 \u0641\u064A \u0623\u064A \u0625\u0635\u062F\u0627\u0631 \u062A\u0642\u0631\u064A\u0628\u064B\u0627.","unlocks.greyed_out_help":"\u064A\u0645\u0643\u0646 \u0641\u062A\u062D \u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u063A\u064A\u0631 \u0627\u0644\u0645\u0641\u0639\u0651\u0644\u0629 \u0628\u0632\u064A\u0627\u062F\u0629 \u0645\u062C\u0645\u0648\u0639 \u0646\u0642\u0627\u0637\u0643. \u064A\u0632\u062F\u0627\u062F \u0645\u062C\u0645\u0648\u0639 \u0627\u0644\u0646\u0642\u0627\u0637 \u0645\u0639 \u0643\u0644 \u0646\u0642\u0637\u0629 \u062A\u064F\u0633\u062C\u0651\u0644\u0647\u0627 \u0641\u064A \u0627\u0644\u0644\u0639\u0628\u0629.","unlocks.intro":"\u0645\u062C\u0645\u0648\u0639 \u0646\u0642\u0627\u0637\u0643 \u0647\u0648 {{ts}}. \u0627\u0646\u0642\u0631 \u0639\u0644\u0649 \u062A\u0631\u0642\u064A\u0629 \u0623\u062F\u0646\u0627\u0647 \u0644\u0628\u062F\u0621 \u0627\u0644\u0644\u0639\u0628\u0629 \u0628\u0647\u0627.","unlocks.just_unlocked":"\u062A\u0645 \u0641\u062A\u062D \u0627\u0644\u0645\u0633\u062A\u0648\u0649","unlocks.just_unlocked_plural":"\u0644\u0642\u062F \u0642\u0645\u062A \u0644\u0644\u062A\u0648 \u0628\u0641\u062A\u062D {{count}} \u0645\u0633\u062A\u0648\u0649","unlocks.level":"\u0644\u0642\u062F \u0642\u0645\u062A \u0628\u0641\u062A\u062D {{unlocked}} \u0645\u0633\u062A\u0648\u0649 \u0645\u0646 \u0623\u0635\u0644 {{out_of}}","unlocks.level_description":"\u0645\u0633\u062A\u0648\u0649 {{size}}\xd7{{size}} \u0645\u0639 {{bricks}} \u0637\u0648\u0628\u0629 \u0648 {{colors}} \u0644\u0648\u0646 \u0648 {{bombs}} \u0642\u0646\u0628\u0644\u0629.","unlocks.levels":"\u0627\u0644\u0645\u0633\u062A\u0648\u064A\u0627\u062A \u0627\u0644\u0645\u0641\u062A\u0648\u062D\u0629","unlocks.minScore":"\u0627\u062D\u0635\u0644 \u0639\u0644\u0649 ${{minScore}} \u0641\u064A \u062C\u0648\u0644\u0629 \u0644\u0641\u062A\u062D \u0627\u0644\u0642\u0641\u0644.","unlocks.minScoreWithPerks":"\u0627\u062D\u0635\u0644 \u0639\u0644\u0649 ${{minScore}} \u0641\u064A \u062C\u0648\u0644\u0629 \u0645\u0639 {{required}} \u0648\u0644\u0643\u0646 \u0628\u062F\u0648\u0646 {{forbidden}} \u0644\u0641\u062A\u062D \u0627\u0644\u0642\u0641\u0644.","unlocks.minTotalScore":"\u062A\u062C\u0645\u064A\u0639 \u0625\u062C\u0645\u0627\u0644\u064A \u0642\u062F\u0631\u0647{{score}}\u062F\u0648\u0644\u0627\u0631","unlocks.reached":"\u0623\u0641\u0636\u0644 \u0646\u062A\u064A\u062C\u0629 \u062D\u0635\u0644\u062A \u0639\u0644\u064A\u0647\u0627 \u0643\u0627\u0646\u062A {{reached}}.","unlocks.title_upgrades":"\u0644\u0642\u062F \u0642\u0645\u062A \u0628\u0641\u062A\u062D {{unlocked}} \u062A\u0631\u0642\u064A\u0627\u062A \u0645\u0646 \u0623\u0635\u0644 {{out_of}}","unlocks.try":"\u064A\u062D\u0627\u0648\u0644","unlocks.upgrades":"\u0627\u0644\u062A\u0631\u0642\u064A\u0627\u062A \u0627\u0644\u0645\u0641\u062A\u0648\u062D\u0629","unlocks.use":"\u064A\u0633\u062A\u062E\u062F\u0645","upgrades.addiction.name":"\u0645\u062F\u0645\u0646","upgrades.addiction.tooltip":"+{{lvl}} \u0645\u062C\u0645\u0648\u0639\u0629 / \u0644\u0628\u0646\u0629\u060C \u064A\u062A\u0645 \u0625\u0639\u0627\u062F\u0629 \u062A\u0639\u064A\u064A\u0646 \u0627\u0644\u0645\u062C\u0645\u0648\u0639\u0629 \u0644\u0645\u062F\u0629 {{delay}}\u062B\u0627\u0646\u064A\u0629 \u0628\u0639\u062F \u0643\u0633\u0631 \u0644\u0628\u0646\u0629.","upgrades.addiction.verbose_description":"\u064A\u0628\u062F\u0623 \u0627\u0644\u0639\u062F \u0627\u0644\u062A\u0646\u0627\u0632\u0644\u064A \u0628\u0639\u062F \u0643\u0633\u0631 \u0623\u0648\u0644 \u0644\u0628\u0646\u0629 \u0645\u0646 \u0643\u0644 \u0645\u0633\u062A\u0648\u0649\u060C \u0648\u064A\u062A\u0648\u0642\u0641 \u0639\u0646\u062F \u062A\u062F\u0645\u064A\u0631 \u062C\u0645\u064A\u0639 \u0627\u0644\u0637\u0648\u0628.","upgrades.asceticism.name":"\u0627\u0644\u0632\u0647\u062F","upgrades.asceticism.tooltip":"+{{combo}} \u0645\u062C\u0645\u0648\u0639\u0629 / \u0644\u0628\u0646\u0629\u060C - {{combo}} \u0639\u0646\u062F \u0627\u0644\u062A\u0642\u0627\u0637 \u0627\u0644\u0639\u0645\u0644\u0629 \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629","upgrades.asceticism.verbose_description":"\u0633\u0648\u0641 \u062A\u062D\u062A\u0627\u062C \u0625\u0644\u0649 \u062A\u062E\u0632\u064A\u0646 \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629 \u0641\u064A \u0645\u0643\u0627\u0646 \u0645\u0627 \u0623\u062B\u0646\u0627\u0621 \u0635\u0639\u0648\u062F \u0645\u062C\u0645\u0648\u0639\u062A\u0643.","upgrades.ball_attract_ball.name":"\u062C\u0627\u0630\u0628\u064A\u0629","upgrades.ball_attract_ball.tooltip":"\u0627\u0644\u0643\u0631\u0627\u062A \u062A\u062C\u0630\u0628 \u0627\u0644\u0643\u0631\u0627\u062A","upgrades.ball_attract_ball.verbose_description":"\u0627\u0644\u0643\u0631\u0627\u062A \u0627\u0644\u062A\u064A \u062A\u0628\u0639\u062F \u0623\u0643\u062B\u0631 \u0645\u0646 \u062B\u0644\u0627\u062B\u0629 \u0623\u0631\u0628\u0627\u0639 \u0645\u0633\u0627\u062D\u0629 \u0627\u0644\u0644\u0639\u0628\u0629 \u0633\u062A\u0628\u062F\u0623 \u0628\u0627\u0644\u062A\u062C\u0627\u0630\u0628.\\n\\n\u062A\u0632\u062F\u0627\u062F \u0642\u0648\u0629 \u0627\u0644\u062A\u062C\u0627\u0630\u0628 \u0643\u0644\u0645\u0627 \u0627\u0628\u062A\u0639\u062F\u062A \u0627\u0644\u0643\u0631\u0627\u062A \u0639\u0646 \u0628\u0639\u0636\u0647\u0627.\\n\\n\u0633\u062A\u062A\u0637\u0627\u064A\u0631 \u062C\u0632\u064A\u0626\u0627\u062A \u0642\u0648\u0633 \u0642\u0632\u062D \u0631\u0645\u0632\u064B\u0627 \u0644\u0642\u0648\u0629 \u0627\u0644\u062A\u062C\u0627\u0630\u0628. \u0647\u0630\u0647 \u0627\u0644\u0645\u064A\u0632\u0629 \u0645\u062A\u0627\u062D\u0629 \u0641\u0642\u0637 \u0625\u0630\u0627 \u0643\u0627\u0646 \u0644\u062F\u064A\u0643 \u0623\u0643\u062B\u0631 \u0645\u0646 \u0643\u0631\u0629 \u0648\u0627\u062D\u062F\u0629.","upgrades.ball_attracts_coins.name":"\u0627\u0644\u0643\u0631\u0627\u062A \u062A\u062C\u0630\u0628 \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629","upgrades.ball_attracts_coins.tooltip":"\u062A\u062A\u0628\u0639 \u0627\u0644\u0639\u0645\u0644\u0627\u062A \u0627\u0644\u0645\u0639\u062F\u0646\u064A\u0629 \u0627\u0644\u0643\u0631\u0629 \u0627\u0644\u0623\u0642\u0631\u0628 \u0648\u062A\u0633\u0642\u0637 \u0628\u0634\u0643\u0644 \u0623\u0628\u0637\u0623","upgrades.ball_attracts_coins.verbose_description":"\u064A\u0645\u0643\u0646 \u0627\u0633\u062A\u062E\u062F\u0627\u0645 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\xfczeresiniz. Devam etmek istedi\u011Finizden emin misiniz?","confirmRestart.title":"Yeni bir oyuna m\u0131 ba\u015Flasam?","confirmRestart.yes":"Oyunu yeniden ba\u015Flat","editor.editing.bigger":"Seviye boyutunu art\u0131r","editor.editing.color":"Renk listesinden bir renk se\xe7in (seviye ba\u015F\u0131na en fazla 5)","editor.editing.copied":"Seviye kodu kopyaland\u0131","editor.editing.copy":"Kopyalama seviyesi kodu","editor.editing.copy_help":"Oyuna dahil edilmesi i\xe7in seviye kodunu discord\'umuzda payla\u015F\u0131n.","editor.editing.credit":"Krediler ve kaynak","editor.editing.credit_prompt":"Seviyenizin kaynak URL\'sini veya a\xe7\u0131klamas\u0131n\u0131 girin.","editor.editing.delete":"Seviyeyi Sil","editor.editing.down":"T\xfcm tu\u011Flalar\u0131 a\u015Fa\u011F\u0131 do\u011Fru hareket ettirin","editor.editing.help":"Daha sonra renklendirmek istedi\u011Finiz kutucu\u011Fa t\u0131klay\u0131n.","editor.editing.left":"T\xfcm tu\u011Flalar\u0131 sola ta\u015F\u0131","editor.editing.play":"Bu seviyeyi oyna","editor.editing.rename":"Seviye Ad\u0131","editor.editing.rename_prompt":"L\xfctfen seviye i\xe7in yeni bir ad girin","editor.editing.right":"T\xfcm tu\u011Flalar\u0131 sa\u011Fa ta\u015F\u0131","editor.editing.show_code":"Seviye kodunu g\xf6ster","editor.editing.show_code_help":"Daha sonra bunu manuel olarak kopyalayabilirsiniz","editor.editing.smaller":"Seviye boyutunu azalt","editor.editing.title":"D\xfczenleme d\xfczeyi : {{name}}","editor.editing.up":"T\xfcm tu\u011Flalar\u0131 yukar\u0131 ta\u015F\u0131","editor.help":"\xd6zel seviyeler yarat\u0131n ve bunlar\u0131 oyuna dahil etmek i\xe7in payla\u015F\u0131n.","editor.import":"Bir seviyeyi i\xe7e aktar","editor.import_instruction":"Seviye listenize aktarmak i\xe7in bir seviye kodunu yap\u0131\u015Ft\u0131r\u0131n","editor.locked":"Kilidi a\xe7mak i\xe7in toplam {{min}} puan\u0131na ula\u015F\u0131n","editor.new_level":"Yeni seviye","editor.title":"Seviye Edit\xf6r\xfc","gameOver.creative":"Bu ko\u015Fu kaydedilmeyecek.","gameOver.cumulative_total":"Toplam k\xfcm\xfclatif puan\u0131n\u0131z {{startTs}} \'dan {{endTs}}\'e \xe7\u0131kt\u0131.","gameOver.lost.summary":"{{score}} jeton yakalad\u0131ktan sonra topu d\xfc\u015F\xfcrd\xfcn.","gameOver.lost.title":"Oyun bitti","gameOver.stats.balls_lost":"Kaybedilen toplar","gameOver.stats.bricks_broken":"Tu\u011Flalar k\u0131r\u0131ld\u0131","gameOver.stats.bricks_per_minute":"Dakikada k\u0131r\u0131lan tu\u011Fla say\u0131s\u0131","gameOver.stats.catch_rate":"Yakalama oran\u0131","gameOver.stats.combo_avg":"Ortalama kombo","gameOver.stats.combo_max":"Maksimum kombo","gameOver.stats.duration_per_level":"Seviye ba\u015F\u0131na s\xfcre","gameOver.stats.hit_rate":"\u0130sabet oran\u0131","gameOver.stats.level_reached":"Seviyeye ula\u015F\u0131ld\u0131","gameOver.stats.total_score":"Toplam Puan","gameOver.stats.upgrades_applied":"Uygulanan y\xfckseltmeler","gameOver.stats_intro":"A\u015Fa\u011F\u0131da {{count}} en iyi oyunlar\u0131n\u0131zla kar\u015F\u0131la\u015Ft\u0131r\u0131ld\u0131\u011F\u0131nda oyun istatistiklerinizi bulabilirsiniz.","gameOver.unlocked_perk":"Y\xfckseltme kilidi a\xe7\u0131ld\u0131","gameOver.unlocked_perk_plural":"Az \xf6nce {{count}} avantaj\u0131n kilidini a\xe7t\u0131n\u0131z","gameOver.win.summary":"Bu oyun bitti. {{score}} jeton saklad\u0131n.","gameOver.win.title":"Bu oyunu tamamlad\u0131n","help.content":"## Hedef\\n\\n7 seviye boyunca m\xfcmk\xfcn oldu\u011Funca \xe7ok jeton topla.\\nTu\u011Flalar\u0131 k\u0131rd\u0131\u011F\u0131nda jetonlar belirir.\\nPuan\u0131n\u0131 art\u0131rmak i\xe7in k\xfcre\u011Finle topla.\\nPuan\u0131n ekran\u0131n sa\u011F \xfcst k\xf6\u015Fesinde g\xf6sterilir.\\nTopu d\xfc\u015F\xfcrme yoksa oyun biter.\\n\\nT\xfcm tu\u011Flalar\u0131 yok ettikten sonra bir y\xfckseltme se\xe7ebilirsin.\\n\\n## Y\xfckseltmeler\\n\\nSe\xe7ti\u011Fin y\xfckseltmeler ko\u015Funun sonuna kadar ge\xe7erli olur.\\nBaz\u0131lar\u0131 daha g\xfc\xe7l\xfc etki i\xe7in birden fazla kez se\xe7ilebilir.\\nBaz\u0131lar\u0131 ni\u015Fan almaya yard\u0131mc\u0131 olur veya oyunu ba\u015Fka \u015Fekillerde kolayla\u015Ft\u0131r\u0131r.\\nBaz\u0131lar\u0131 yaln\u0131zca birle\u015Ftirildi\u011Finde i\u015Fe yarar.\\n\\nHer oyunun ba\u015F\u0131nda her zaman bir y\xfckseltme al\u0131rs\u0131n.\\nSimgesi ilk seviyenin tu\u011Flalar\u0131 olarak hizmet eder.\\nAyarlardan ba\u015Flang\u0131\xe7 \u200B\u200By\xfckseltmelerini se\xe7ebilirsin.\\n\\nBir\xe7ok y\xfckseltme kombonu etkiler.\\n\\n## Kombo\\n\\n\\"Kombon\\", bir tu\u011Fla k\u0131r\u0131ld\u0131\u011F\u0131nda ortaya \xe7\u0131kan jeton say\u0131s\u0131d\u0131r.\\nK\xfcre\u011Finizde g\xf6r\xfcnt\xfclenir, \xf6rne\u011Fin \uD83E\uDE994 her tu\u011Flan\u0131n 4 jeton \xfcretece\u011Fi anlam\u0131na gelir.\\nKomboyu art\u0131ran \xe7o\u011Fu y\xfckseltme, onu s\u0131f\u0131rlamak i\xe7in bir ko\u015Ful da ekler.\\nTop herhangi bir tu\u011Flaya \xe7arpmadan k\xfcre\u011Fe geri d\xf6nerse kombo da s\u0131f\u0131rlan\u0131r.\\nBu oldu\u011Funda bir \\"\u0131skalama\\" mesaj\u0131 g\xf6sterilir.\\n\\nHer seferinde bir tu\u011Flaya do\u011Fru ni\u015Fan almaya \xe7al\u0131\u015F\u0131n.\\n\\n## Ni\u015Fan Alma\\n\\nSadece k\xfcre\u011Fin \xfczerindeki top konumu nas\u0131l sekece\u011Fine karar verir.\\nTop k\xfcre\u011Fin tam ortas\u0131na \xe7arparsa, dikey olarak geri sekecektir.\\nBir tarafa daha fazla vurursan\u0131z, daha fazla a\xe7\u0131ya sahip olacakt\u0131r.\\nK\xfcrek h\u0131z\u0131 ve gelen a\xe7\u0131, z\u0131plad\u0131ktan sonra topun y\xf6n\xfc \xfczerinde hi\xe7bir etkiye sahip de\u011Fildir.\\n\\nNi\u015Fan almaya yard\u0131mc\u0131 olan bir\xe7ok y\xfckseltme a\xe7\u0131labilir.\\n\\n## Kilit A\xe7malar\\n\\nBreakout 71\'i ilk kez oynarken, \xe7o\u011Fu y\xfckseltme ve seviye kilitlenir.\\nY\xfckseltmeler, sadece oynayarak ve bir\xe7ok jeton yakalayarak a\xe7\u0131l\u0131r.\\n\u0130lk seviyeler y\xfcksek bir puana ula\u015Farak a\xe7\u0131l\u0131r.\\nDaha sonraki seviyeler hangi avantajlar\u0131 se\xe7ebilece\u011Finize dair bir ko\u015Ful ekler.\\n\\nMadalyalar sayesinde seviye ba\u015F\u0131na birden fazla y\xfckseltme ald\u0131\u011F\u0131n\u0131zda y\xfcksek puanlara ula\u015Fmak \xe7ok daha kolayd\u0131r.\\n\\n## Madalyalar\\n\\n\u0130yi oynad\u0131\u011F\u0131n\u0131zda ekstra y\xfckseltmeler ve se\xe7enekler elde edersiniz:\\n\\n- Seviyeyi h\u0131zl\u0131ca temizleyin\\n- T\xfcm paralar\u0131 yakalay\u0131n\\n- K\xfcrek sekmeleri aras\u0131nda her zaman bir \u015Feye vurun","help.help":"Oyun hakk\u0131nda daha fazla bilgi edinin","help.levels":"Seviyeler","help.title":"Yard\u0131m","help.upgrades":"## Y\xfckseltmeler","history.columns.score":"Gol","history.columns.started":"Tarih","history.help":"En iyi {{count}} oyununuzu g\xf6r\xfcn.","history.include_past_versions":"Ge\xe7mi\u015F s\xfcr\xfcmleri de g\xf6ster","history.locked":"Kilidi a\xe7mak i\xe7in en az on oyun oynay\u0131n","history.title":"Ko\u015Fu ge\xe7mi\u015Fi","lab.help":"\u0130stedi\u011Finiz herhangi bir yap\u0131y\u0131 deneyin","lab.instructions":"Y\xfckseltmeleri ve bir seviyeyi se\xe7in, ard\u0131ndan yukar\u0131daki oynat d\xfc\u011Fmesine t\u0131klay\u0131n","lab.menu_entry":"Yarat\u0131c\u0131 mod","lab.play":"Oynamak","lab.reset":"S\u0131f\u0131rla","lab.select_level":"Oynamak i\xe7in bir seviye se\xe7in","lab.unlocks_at":"Toplam puan {{score}}oldu\u011Funda a\xe7\u0131l\u0131r","level_up.challenges.catchRateGood.description":"Alt\u0131n i\xe7in % {{gold}}, g\xfcm\xfc\u015F i\xe7in % {{silver}}oran\u0131nda para yakalay\u0131n.","level_up.challenges.catchRateGood.name":"{{caught}} madeni para {{total}}\'den yakaland\u0131","level_up.challenges.earned_medal":"Madalya kazand\u0131n","level_up.challenges.earned_medal_plural":"{{count}} madalya kazand\u0131n\u0131z","level_up.challenges.gain":"+{{choices}} se\xe7enek ve +{{up}} y\xfckseltme","level_up.challenges.levelMisses.description":"{{gold}} kereden az ka\xe7\u0131r\u0131rsan\u0131z alt\u0131n madalya, {{silver}}kereden az ka\xe7\u0131r\u0131rsan\u0131z g\xfcm\xfc\u015F madalya kazan\u0131rs\u0131n\u0131z.","level_up.challenges.levelMisses.name":"{{value}} ka\xe7\u0131r\u0131lan at\u0131\u015F","level_up.challenges.levelMisses.none":"Ka\xe7\u0131r\u0131lan at\u0131\u015F yok","level_up.challenges.levelTime.description":"{{gold}}saniyenin alt\u0131nda alt\u0131n madalya, {{silver}}saniyenin alt\u0131nda g\xfcm\xfc\u015F madalya kazanacaks\u0131n\u0131z.","level_up.challenges.levelTime.name":"{{value}}s oyun s\xfcresi","level_up.challenges.no_gain":"Kazan\xe7 yok","level_up.forbidden":"Bu avantaj\u0131 se\xe7meniz, bu oyun turunda \\"{{levelName}}\\" seviyesinin kilidini a\xe7man\u0131z\u0131 engelleyecektir.","level_up.required":"Bu yetene\u011Fi se\xe7mek, bu oyun turunda \\"{{levelName}}\\" seviyesinin kilidini a\xe7man\u0131za olanak tan\u0131yabilir.","level_up.title":"{{level}}/{{max}}seviyesini yeni bitirdiniz.","level_up.upgrade_perks":"{{coins}} jeton yakalad\u0131n\u0131z. A\u015Fa\u011F\u0131dan {{count}} y\xfckseltmeyi se\xe7in.","main_menu.donate":"{{hours}} saat oynad\u0131n\u0131z","main_menu.donate_help":"Ba\u011F\u0131\u015F yapmaya ne dersiniz? Ayarlardan bu hat\u0131rlat\u0131c\u0131y\u0131 gizleyebilirsiniz.","main_menu.high_score":"En y\xfcksek puan : {{score}}","main_menu.normal":"Yeni Oyun","main_menu.normal_help":"Rastgele bir ba\u015Flang\u0131\xe7 avantaj\u0131yla 7 seviye oynay\u0131n","main_menu.settings_help":"Oyun tarz\u0131n\u0131 ihtiya\xe7lar\u0131n\u0131za ve zevkinize g\xf6re uyarlay\u0131n","main_menu.settings_title":"Ayarlar","main_menu.title":"Kopu\u015F 71","main_menu.unlocks_help":"Kilidini a\xe7t\u0131\u011F\u0131n\u0131z avantajlar\u0131 ve seviyeleri deneyin","play.close_modale_window_tooltip":"Kapal\u0131","play.current_lvl":"Seviye {{level}}/{{max}}","play.menu_label":"Men\xfc","play.menu_tooltip":"Ana men\xfcy\xfc a\xe7","play.missed_ball":"Kay\u0131p","play.mobile_press_to_play":"Oynamak i\xe7in buraya bas\u0131n ve bas\u0131l\u0131 tutun","play.score_tooltip":"Puan\u0131n\u0131z\u0131, y\xfckseltmelerinizi ve daha fazlas\u0131n\u0131 g\xf6r\xfcn","play.stats.coins_catch_rate":"Madeni para yakalama oran\u0131","play.stats.levelMisses":"Hi\xe7bir \u015Feye isabet ettiremedi\u011Finiz \u015Futlar","play.stats.levelTime":"Seviye zaman\u0131","play.stats.levelWallBounces":"Duvar s\u0131\xe7ramalar\u0131","score_panel.close_to_unlock":"Sonraki seviyenin kilidini a\xe7:","score_panel.get_upgrades_to_unlock":"{{missingUpgrades}} al\u0131n ve \\"{{level}}\\" seviyesinin kilidini a\xe7mak i\xe7in {{points}} puan daha kazan\u0131n","score_panel.score_to_unlock":"\\"{{level}}\\" seviyesini a\xe7mak i\xe7in {{points}} puan daha kazan\u0131n","score_panel.title":"{{level}}/{{max}} seviyesinde{{score}} puan","score_panel.upcoming_levels":"Yakla\u015Fan seviyeler","score_panel.upgrade_point_count":"{{count}} y\xfckseltme puan\u0131 biriktirdiniz.","score_panel.upgrades_picked":"Bu oyun \xe7al\u0131\u015Fmas\u0131nda se\xe7ilen y\xfckseltmeler:","settings.autoplay":"Otomatik oynatma","settings.autoplay_help":"Rastgele y\xfckseltmeler ve bilgisayar kontroll\xfc bir k\xfcrekle bir oturum ba\u015Flat\u0131n","settings.basic":"Temel grafikler","settings.basic_help":"Daha iyi performans.","settings.colorful_coins":"Renkli madeni paralar","settings.colorful_coins_help":"Madeni paralar her zaman tu\u011Flan\u0131n renginde ortaya \xe7\u0131kar","settings.contrast":"Y\xfcksek Kontrast","settings.contrast_help":"Daha renkli ve koyu g\xf6r\xfcnt\xfc olu\u015Fturma","settings.donation_reminder":"Bana ba\u011F\u0131\u015F yapmay\u0131 hat\u0131rlat","settings.donation_reminder_help":"Oynanan s\xfcreyi ve ba\u011F\u0131\u015F ba\u011Flant\u0131s\u0131n\u0131 ana men\xfcde g\xf6r\xfcn","settings.download_save_file":"Puan ve istatistikleri indir","settings.download_save_file_help":"Bir kay\u0131t dosyas\u0131 al","settings.extra_bright":"Ekstra parlak","settings.extra_bright_help":"Madeni paralar\u0131n ve tu\u011Flalar\u0131n etraf\u0131ndaki hale boyutunu b\xfcy\xfct\xfcr.","settings.fullscreen":"Tam ekran","settings.fullscreen_help":"Oyun ba\u015Flamadan \xf6nce tam ekran olmaya \xe7al\u0131\u015Facak","settings.kid":"\xc7ocuk modu","settings.kid_help":"Her zaman daha yava\u015F topla ba\u015Flay\u0131n","settings.language":"Dil","settings.language_help":"Oyunun dilini se\xe7in","settings.level_unlocks_hints":"Seviyeler ipu\xe7lar\u0131n\u0131 a\xe7ar","settings.level_unlocks_hints_help":"Seviyelerin kilidini a\xe7mak i\xe7in do\u011Fru avantajlar\u0131 se\xe7menize yard\u0131mc\u0131 olur","settings.load_save_file":"Kay\u0131t dosyas\u0131n\u0131 y\xfckle","settings.load_save_file_help":"Cihaz\u0131n\u0131zda bir kay\u0131t dosyas\u0131 se\xe7in","settings.max_coins":"Ekranda maksimum {{max}} jeton var","settings.max_coins_help":"Sadece kozmetik, puan \xfczerinde etkisi yok","settings.mobile":"Mobil mod","settings.mobile_help":"K\xfcrek alt\u0131nda bo\u015Fluk b\u0131rak\u0131r.","settings.pointer_lock":"Fare i\u015Faret\xe7isi kilidi","settings.pointer_lock_help":"Fare imlecini kilitler ve gizler.","settings.precise_lighting":"Hassas ayd\u0131nlatma","settings.precise_lighting_help":"Arka plan \u0131\u015F\u0131k efekti i\xe7in daha k\xfc\xe7\xfck bir \u0131zgara kullan\u0131n","settings.probabilistic_lighting":"Vizyonun kal\u0131c\u0131l\u0131\u011F\u0131","settings.probabilistic_lighting_help":"\xd6nceki karenin \u0131\u015F\u0131\u011F\u0131n\u0131n bir k\u0131sm\u0131n\u0131 yeniden kullanarak 150\'den fazla jeton oldu\u011Funda performans\u0131 iyile\u015Ftirin","settings.record":"Oyun videolar\u0131n\u0131 kaydedin","settings.record_download":"Videoyu indir ({{size}} MB)","settings.record_help":"Her seviyenin videosunu edinin.","settings.reset":"Oyunu S\u0131f\u0131rla","settings.reset_cancel":"HAYIR","settings.reset_confirm":"Evet","settings.reset_help":"En y\xfcksek skoru, oyun s\xfcresini ve istatistikleri sil","settings.reset_instruction":"Oyunda kaydetti\u011Finiz t\xfcm ilerlemeyi kaybedeceksiniz, emin misiniz?","settings.save_file_error":"Kay\u0131t dosyas\u0131 y\xfcklenirken hata olu\u015Ftu","settings.save_file_loaded":"Y\xfcklenen dosya kaydedildi","settings.save_file_loaded_help":"Uygulama \u015Fimdi kayd\u0131n\u0131z\u0131 uygulamak i\xe7in yeniden y\xfcklenecek","settings.save_file_loaded_ok":"TAMAM","settings.show_fps":"FPS Sayac\u0131","settings.show_fps_help":"Uygulaman\u0131n performans\u0131n\u0131 izleyin","settings.show_stats":"Ger\xe7ek zamanl\u0131 istatistikleri g\xf6ster","settings.show_stats_help":"Paralar, zaman, \u0131skalar","settings.smooth_lighting":"P\xfcr\xfczs\xfcz ayd\u0131nlatma","settings.smooth_lighting_help":"Arka plan \u0131\u015F\u0131k efektlerini daha az kare g\xf6r\xfcnmeleri i\xe7in bulan\u0131kla\u015Ft\u0131r\u0131n. Gecikmeyi art\u0131r\u0131r.","settings.sounds":"Oyun sesleri","settings.sounds_help":"Bipler, blooplar ve brrrr","settings.stress_test":"Stres testi","settings.stress_test_help":"Cihaz\u0131n\u0131z\u0131n performans s\u0131n\u0131rlar\u0131n\u0131 test etmek i\xe7in \xe7ok say\u0131da jetonla bot kontroll\xfc bir oyun ba\u015Flat\u0131n.","settings.suggestions.applied":"Performans \xf6nerisi uyguland\u0131!","settings.suggestions.basic_mode":"\xd6neri: Performans\u0131 art\u0131rmak i\xe7in temel modu a\xe7\u0131n.","settings.suggestions.record":"\xd6neri : Performans\u0131 art\u0131rmak i\xe7in video kayd\u0131n\u0131 devre d\u0131\u015F\u0131 b\u0131rak\u0131n.","settings.suggestions.reduce_brightness":"\xd6neri : Performans\u0131 art\u0131rmak i\xe7in halo boyutunu k\xfc\xe7\xfclt\xfcn.","settings.suggestions.reduce_coins":"\xd6neri: Ekrandaki jeton say\u0131s\u0131n\u0131 {{max}}olarak s\u0131n\u0131rlayarak performans\u0131 art\u0131r\u0131n.","settings.suggestions.simpler_lights":"\xd6neri : Performans\u0131 art\u0131rmak i\xe7in hafif hesaplamalar\u0131 basitle\u015Ftirin.","settings.touch_delayed_start":"Mobilde gecikmeli ba\u015Flatma","settings.touch_delayed_start_help":"3,2,1,Bir seviyenin ba\u015Flang\u0131c\u0131nda git","starting_perks.checked":"Yeni bir oyuna ba\u015Flad\u0131\u011F\u0131n\u0131zda, bu avantajlardan biri size verilecektir. Bir avantaj\u0131 hari\xe7 tutmak i\xe7in t\u0131klay\u0131n.","starting_perks.help":"Olas\u0131 ba\u015Flang\u0131\xe7 y\xfckseltmelerini se\xe7in","starting_perks.random":"T\xfcm avantajlar kald\u0131r\u0131ld\u0131, se\xe7im rastgele olacak.","starting_perks.title":"Ba\u015Flang\u0131\xe7 avantajlar\u0131","starting_perks.unchecked":"A\u015Fa\u011F\u0131daki avantajlar ba\u015Flang\u0131\xe7 avantaj\u0131 olarak sunulmamaktad\u0131r, ancak havuza eklemek i\xe7in t\u0131klayabilirsiniz.","unlocks.category.advanced":"## Geli\u015Fmi\u015F y\xfckseltmeler\\n\\nBunlar genellikle tek ba\u015Flar\u0131na \xe7ok faydal\u0131 de\u011Fildir, ancak do\u011Fru kombo y\xfckseltmesiyle birle\u015Ftirildi\u011Finde \xe7ok g\xfc\xe7l\xfc hale gelebilir.","unlocks.category.beginner":"## Ba\u015Flang\u0131\xe7 seviyesindekilere uygun y\xfckseltmeler\\n\\nBu y\xfckseltmeler yeni ba\u015Flayanlar i\xe7in \xe7ok faydal\u0131d\u0131r, daha uzun s\xfcre oynaman\u0131za ve topu daha az ka\xe7\u0131rman\u0131za yard\u0131mc\u0131 olur.","unlocks.category.combo":"## Kombo y\xfckseltmeleri\\n\\nBu y\xfckseltmeler kombonuzu kademeli olarak art\u0131rman\u0131za yard\u0131mc\u0131 olur, ancak ayn\u0131 zamanda bir kombo s\u0131f\u0131rlama ko\u015Fulu da ekler. Bir tane almak iyi bir fikirdir, daha fazlas\u0131n\u0131 almak riski ve \xf6d\xfcl\xfc art\u0131r\u0131r.","unlocks.category.combo_boost":"## Kombo g\xfc\xe7lendirici y\xfckseltmeleri\\n\\nBu y\xfckseltmeler, s\u0131f\u0131rlama ko\u015Fulu eklemeden komboyu veya kombo \xe7arpan\u0131n\u0131 art\u0131r\u0131r.","unlocks.category.simple":"## Yard\u0131mc\u0131 y\xfckseltmeleri\\n\\nBu y\xfckseltmeler hemen hemen her yap\u0131da faydal\u0131d\u0131r.","unlocks.greyed_out_help":"Grile\u015Ftirilmi\u015F y\xfckseltmeler toplam puan\u0131n\u0131z\u0131 art\u0131rarak a\xe7\u0131labilir. Toplam puan, oyunda her puan ald\u0131\u011F\u0131n\u0131zda artar.","unlocks.intro":"Toplam puan\u0131n\u0131z {{ts}}. A\u015Fa\u011F\u0131daki y\xfckseltmelerden birine t\u0131klayarak onunla bir oyun ba\u015Flatabilirsiniz.","unlocks.just_unlocked":"Seviye kilidi a\xe7\u0131ld\u0131","unlocks.just_unlocked_plural":"Az \xf6nce {{count}} seviyenin kilidini a\xe7t\u0131n\u0131z","unlocks.level":"{{out_of}}seviyeden {{unlocked}} tanesinin kilidini a\xe7t\u0131n","unlocks.level_description":"{{bricks}} tu\u011Fla, {{colors}} renk ve {{bombs}} bombadan olu\u015Fan {{size}}x{{size}} b\xfcy\xfckl\xfc\u011F\xfcnde bir seviye.","unlocks.levels":"Kilidi a\xe7\u0131lm\u0131\u015F seviyeler","unlocks.minScore":"Kilidi a\xe7mak i\xe7in bir ko\u015Fuda ${{minScore}} \'a ula\u015F\u0131n.","unlocks.minScoreWithPerks":"{{required}} ile ancak {{forbidden}} olmadan bir ko\u015Fuda ${{minScore}} \'a ula\u015F\u0131n.","unlocks.minTotalScore":"Toplam ${{score}}biriktirin","unlocks.reached":"En iyi skorunuz {{reached}}idi.","unlocks.title_upgrades":"{{out_of}}y\xfckseltmeden {{unlocked}} tanesinin kilidini a\xe7t\u0131n\u0131z","unlocks.try":"Denemek","unlocks.upgrades":"Kilidi a\xe7\u0131lm\u0131\u015F y\xfckseltmeler","unlocks.use":"Kullanmak","upgrades.addiction.name":"Ba\u011F\u0131ml\u0131l\u0131k","upgrades.addiction.tooltip":"+{{lvl}} kombo / tu\u011Fla, kombo bir tu\u011Flay\u0131 k\u0131rd\u0131ktan sonra {{delay}}saniye i\xe7inde s\u0131f\u0131rlan\u0131r.","upgrades.addiction.verbose_description":"Geri say\u0131m yaln\u0131zca her seviyenin ilk tu\u011Flas\u0131 k\u0131r\u0131ld\u0131ktan sonra ba\u015Flar. T\xfcm tu\u011Flalar yok edildi\u011Finde durur.","upgrades.asceticism.name":"Z\xfchd","upgrades.asceticism.tooltip":"+{{combo}} kombo / tu\u011Fla, - {{combo}} jeton yakalamada","upgrades.asceticism.verbose_description":"Kombonuz t\u0131rman\u0131rken paralar\u0131 bir yere saklaman\u0131z gerekecek.","upgrades.ball_attract_ball.name":"Yer \xe7ekimi","upgrades.ball_attract_ball.tooltip":"Toplar toplar\u0131n\u0131 \xe7eker","upgrades.ball_attract_ball.verbose_description":"\\"Oyun alan\u0131n\u0131n geni\u015Fli\u011Finin 3/4\'\xfcnden\\" daha uzakta olan toplar birbirini \xe7ekmeye ba\u015Flayacakt\u0131r. \\n\\n\xc7ekim kuvveti, birbirlerinden en uzakta olduklar\u0131nda daha g\xfc\xe7l\xfcd\xfcr. \\n\\nG\xf6kku\u015Fa\u011F\u0131 par\xe7ac\u0131klar\u0131 \xe7ekim kuvvetini sembolize etmek i\xe7in u\xe7acakt\u0131r. Bu avantaj yaln\u0131zca birden fazla topunuz varsa sunulur.","upgrades.ball_attracts_coins.name":"Toplar madeni paralar\u0131 \xe7eker","upgrades.ball_attracts_coins.tooltip":"Madeni paralar en yak\u0131n topu takip eder ve daha yava\u015F d\xfc\u015Fer","upgrades.ball_attracts_coins.verbose_description":"\\"Leke\\" ve \\"hayalet paralar\\" ile birle\u015Ftirdi\u011Finizde, bu, paralarla toplar\u0131n \\"etraf\u0131n\u0131 boyamak\\" i\xe7in kullan\u0131labilir. Ayr\u0131ca, para m\u0131knat\u0131s\u0131 yerine de kullan\u0131labilir.","upgrades.ball_repulse_ball.name":"Ki\u015Fisel alan","upgrades.ball_repulse_ball.tooltip":"Toplar toplar\u0131 iter","upgrades.ball_repulse_ball.verbose_description":"\xc7eyrek ekran geni\u015Fli\u011Finden daha az uzakl\u0131ktaki toplar birbirini itmeye ba\u015Flayacakt\u0131r. Birbirlerine yak\u0131nlarsa itme kuvveti daha g\xfc\xe7l\xfcd\xfcr. Par\xe7ac\u0131klar bu kuvvetin uyguland\u0131\u011F\u0131n\u0131 sembolize etmek i\xe7in d\u0131\u015Far\u0131 f\u0131rlayacakt\u0131r. Bu avantaj yaln\u0131zca birden fazla topunuz varsa sunulur.","upgrades.base_combo.name":"G\xfc\xe7l\xfc temeller","upgrades.base_combo.tooltip":"K\u0131r\u0131lan her tu\u011Fla i\xe7in 3 jeton daha","upgrades.base_combo.verbose_description":"Kombonuz normalde seviyenin ba\u015F\u0131nda 1\'den ba\u015Flar ve hi\xe7bir \u015Feye \xe7arpmadan z\u0131plad\u0131\u011F\u0131n\u0131zda 1\'e s\u0131f\u0131rlan\u0131r. Bu avantajla, kombo 3 puan daha y\xfcksekte ba\u015Flar, bu y\xfczden her zaman tu\u011Fla ba\u015F\u0131na en az 4 jeton al\u0131rs\u0131n\u0131z. Kombonuz her s\u0131f\u0131rland\u0131\u011F\u0131nda, 1 yerine 4\'e geri d\xf6ner. Topunuz, kombosunun birden y\xfcksek oldu\u011Funu belirtmek i\xe7in biraz par\u0131ldayacakt\u0131r.","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Daha b\xfcy\xfck patlamalar","upgrades.bigger_explosions.verbose_description":"Varsay\u0131lan patlama 3x3 kareyi temizler, bununla 5x5 kare olur ve paralara gelen darbe de \xf6nemli \xf6l\xe7\xfcde daha g\xfc\xe7l\xfcd\xfcr. Ekran her patlamadan sonra yan\u0131p s\xf6ner (temel mod hari\xe7)","upgrades.bigger_puck.name":"Daha b\xfcy\xfck k\xfcrek","upgrades.bigger_puck.tooltip":"Kolayca daha fazla para yakalay\u0131n.","upgrades.bigger_puck.verbose_description":"Daha b\xfcy\xfck bir k\xfcrek, topu asla \u0131skalamaman\u0131z\u0131 ve daha fazla jeton yakalaman\u0131z\u0131 kolayla\u015Ft\u0131r\u0131r, ayr\u0131ca topun sekme a\xe7\u0131s\u0131n\u0131 hassas bir \u015Fekilde ayarlaman\u0131z\u0131 sa\u011Flar (topun a\xe7\u0131s\u0131 yaln\u0131zca k\xfcre\u011Fe \xe7arpt\u0131\u011F\u0131 yere ba\u011Fl\u0131d\u0131r).","upgrades.bricks_attract_ball.name":"Tu\u011Flalar toplar\u0131 \xe7eker","upgrades.bricks_attract_ball.tooltip":"Top \xe7arpaca\u011F\u0131 ilk {{count}} tu\u011Flaya do\u011Fru gider.","upgrades.bricks_attract_ball.verbose_description":"Etkisi daha y\xfcksek seviyelerde daha g\xfc\xe7l\xfcd\xfcr. Etki durmadan \xf6nce vurabilecek tu\u011Fla say\u0131s\u0131 da daha y\xfcksektir. Etki, top diske \xe7arpt\u0131\u011F\u0131nda yeniden silahlan\u0131r.","upgrades.bricks_attract_coins.name":"Tu\u011Flalar madeni paralar\u0131 \xe7eker","upgrades.bricks_attract_coins.tooltip":"Onlar\u0131n orada kalmalar\u0131na yard\u0131mc\u0131 olur","upgrades.bricks_attract_coins.verbose_description":"Madeni paralar yak\u0131ndaki tu\u011Flalara \xe7ekilecektir. Daha y\xfcksek seviyelerde \xe7ekim daha g\xfc\xe7l\xfcd\xfcr.","upgrades.buoy.name":"\u015Eamand\u0131ra","upgrades.buoy.tooltip":"Madeni paralar alt sat\u0131rda {{duration}} saniye boyunca y\xfczer.","upgrades.buoy.verbose_description":"Etkisi mobil modda en iyi \u015Fekilde g\xf6r\xfcl\xfcr","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"Daha fazla y\xfckseltme, s\u0131n\u0131rs\u0131z seviye.","upgrades.chill.verbose_description":"Top ayn\u0131 zamanda \xe7ok daha yava\u015F h\u0131zland\u0131racakt\u0131r.","upgrades.clairvoyant.name":"Durug\xf6r\xfc sahibi","upgrades.clairvoyant.tooltip":"Yakla\u015Fan seviyeleri, tu\u011Fla HP\'sini ve top y\xf6n\xfcn\xfc g\xf6r\xfcn","upgrades.clairvoyant.verbose_description":"Do\u011Fru y\xfckseltmeleri se\xe7menize ve sa\u011Flam tu\u011Flalarla neler olup bitti\u011Fini anlaman\u0131za yard\u0131mc\u0131 olur. Seviye 2 ve 3, \u015F\xfcpheli fayda hakk\u0131nda ek bilgi getirir (d\xf6ng\xfc modunda eri\u015Filebilir)","upgrades.coin_magnet.name":"Madeni para m\u0131knat\u0131s\u0131","upgrades.coin_magnet.tooltip":"K\xfcrek paralar\u0131 \xe7ekiyor","upgrades.coin_magnet.verbose_description":"Madeni paralar\u0131 k\xfcre\u011Fe y\xf6nlendirir. Madeni para zaten k\xfcre\u011Fe yak\u0131nsa etkisi daha g\xfc\xe7l\xfcd\xfcr.","upgrades.compound_interest.name":"Bile\u015Fik faiz","upgrades.compound_interest.tooltip":"+{{lvl}} kombo her k\u0131r\u0131lan tu\u011Fla i\xe7in, jeton kaybedildi\u011Finde s\u0131f\u0131rlan\u0131r","upgrades.compound_interest.verbose_description":"Her tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda kombonuz bir artacak ve k\u0131rd\u0131\u011F\u0131n\u0131z her tu\u011Flayla birlikte daha fazla jeton ortaya \xe7\u0131kacakt\u0131r. \\nAncak, bu jetonlar\u0131n her birini k\xfcre\u011Finizle yakalad\u0131\u011F\u0131n\u0131zdan emin olun, \xe7\xfcnk\xfc kaybedilen jeton kombonuzu s\u0131f\u0131rlayacakt\u0131r.\\nKombonuz minimumun \xfczerine \xe7\u0131kt\u0131\u011F\u0131nda, oyun alan\u0131n\u0131n alt k\u0131sm\u0131nda jetonlar\u0131n oraya gitmemesi gerekti\u011Fini hat\u0131rlatan k\u0131rm\u0131z\u0131 bir \xe7izgi olacakt\u0131r.","upgrades.concave_puck.name":"\u0130\xe7b\xfckey k\xfcrek","upgrades.concave_puck.tooltip":"Dikey ni\u015Fan alma hassasiyetini art\u0131r\u0131r","upgrades.concave_puck.verbose_description":"Toplar d\xfcz bir \u015Fekilde yukar\u0131 do\u011Fru \xe7\u0131karak ba\u015Flar ve daha az a\xe7\u0131yla z\u0131plar.","upgrades.corner_shot.name":"K\xf6\u015Fe vuru\u015Fu","upgrades.corner_shot.tooltip":"K\xfcre\u011Finizin ekran\u0131n s\u0131n\u0131rlar\u0131yla \xf6rt\xfc\u015Fmesini sa\u011Flar","upgrades.corner_shot.verbose_description":"K\xf6\u015Felerde ni\u015Fan almaya yard\u0131mc\u0131 olur. Daha ileri seviyeler daha uza\u011Fa gitmenizi sa\u011Flar.","upgrades.double_or_nothing.name":"\xc7ift veya hi\xe7","upgrades.double_or_nothing.tooltip":"Kombo {{multiplier}} kat daha h\u0131zl\u0131 t\u0131rman\u0131r, ancak her s\u0131f\u0131rlamada puan\u0131n\u0131z\u0131n % {{percent}}kadar\u0131n\u0131 kaybedersiniz.","upgrades.double_or_nothing.verbose_description":"Kombo s\u0131f\u0131rlamas\u0131 yaln\u0131zca kombonuz minimumun \xfczerinde oldu\u011Funda ge\xe7erlidir","upgrades.etherealcoins.name":"Uzayda Madeni Paralar","upgrades.etherealcoins.tooltip":"Madeni paralar art\u0131k yer \xe7ekiminden etkilenmiyor","upgrades.etherealcoins.verbose_description":"Paralar birka\xe7 kez z\u0131plad\u0131ktan sonra bile h\u0131zlar\u0131n\u0131 koruyacak ve art\u0131k yer \xe7ekiminden etkilenmeyecekler.","upgrades.extra_levels.name":"5 dakika daha","upgrades.extra_levels.tooltip":"7 yerine {{count}} seviye oyna","upgrades.extra_levels.verbose_description":"Varsay\u0131lan oyun en fazla 7 seviye s\xfcrebilir, ard\u0131ndan oyun biter. \\n\\nBu avantaj\u0131n her seviyesi bir seviye daha yukar\u0131 \xe7\u0131kman\u0131z\u0131 sa\u011Flar. Son seviyeler genellikle en fazla puan\u0131 ald\u0131\u011F\u0131n\u0131z seviyelerdir, bu y\xfczden fark dramatik olabilir.","upgrades.extra_life.name":"Ekstra Hayat","upgrades.extra_life.tooltip":"Kaybolmak \xfczereyse son topunuzu kaydeder","upgrades.extra_life.verbose_description":"Bu s\xfcre\xe7te hayat t\xfcketilecektir. Ekstra canlar diskin arkas\u0131ndaki \xe7izgiler olarak g\xf6sterilir.","upgrades.forgiving.name":"Ba\u011F\u0131\u015Flay\u0131c\u0131","upgrades.forgiving.tooltip":"Molalar\u0131 ka\xe7\u0131rmak, komboyu bir kerede azaltmak yerine kademeli olarak azalt\u0131r.","upgrades.forgiving.verbose_description":"Her seviyede ilk \u0131skalama bedava, sonra kombonun %10\'u, sonra %20\'si...","upgrades.fountain_toss.name":"\xc7e\u015Fme at\u0131\u015F\u0131","upgrades.fountain_toss.tooltip":"Birka\xe7 jetonu ka\xe7\u0131rd\u0131\u011F\u0131n\u0131zda bir miktar kombo kazan\u0131n.","upgrades.fountain_toss.verbose_description":"Bir jetonu ka\xe7\u0131rd\u0131\u011F\u0131n\u0131zda ve kombonuz seviye*30\'un alt\u0131ndaysa, kombonuzun seviye/kombo oran\u0131n\u0131n bir artmas\u0131 olas\u0131l\u0131\u011F\u0131 vard\u0131r.","upgrades.ghost_coins.name":"Hayalet paralar","upgrades.ghost_coins.tooltip":"Madeni paralar yava\u015F\xe7a tu\u011Flalar\u0131n aras\u0131ndan ge\xe7iyor","upgrades.ghost_coins.verbose_description":"Bu bir hata de\u011Fil, bir \xf6zellik! Madeni paralar tu\u011Flalar\u0131n i\xe7inden yava\u015F\xe7a u\xe7ar. Daha y\xfcksek seviyeler daha h\u0131zl\u0131 hareket etmelerini sa\u011Flar.","upgrades.golden_goose.name":"Alt\u0131n yumurtlayan tavuk","upgrades.golden_goose.tooltip":"Madeni paralar bir tu\u011Flaya \xe7arpt\u0131ktan sonra topa \u0131\u015F\u0131nlan\u0131r","upgrades.golden_goose.verbose_description":"Bir madeni para bir tu\u011Flaya \xe7arpt\u0131\u011F\u0131nda, o madeni paray\u0131 en yak\u0131n topa \u0131\u015F\u0131nla. \u0130kinci seviyede, madeni paralar bir tarafa \xe7arpt\u0131ktan sonra da \u0131\u015F\u0131nlan\u0131r.","upgrades.happy_family.name":"Mutlu aile","upgrades.happy_family.tooltip":"E\u011Fer t\xfcm toplar\u0131 oyunda tutarsan\u0131z daha fazla jeton kazan\u0131rs\u0131n\u0131z.","upgrades.happy_family.verbose_description":"Her k\xfcrek s\u0131\xe7ramas\u0131 i\xe7in ekstra top ba\u015F\u0131na +1 kombo. Bir top kaybedildi\u011Finde kombo s\u0131f\u0131rlan\u0131r. Sadece 1\'in \xfczerindeki top kombo verir.","upgrades.helium.name":"Helyum","upgrades.helium.tooltip":"Yer\xe7ekimi k\xfcre\u011Fin solunda ve sa\u011F\u0131nda tersine d\xf6nd\xfc","upgrades.helium.verbose_description":"1. seviyede yer \xe7ekimi azal\u0131r. 2. seviyede paralar yava\u015F\xe7a yukar\u0131 do\u011Fru s\xfcz\xfcl\xfcr. 3. seviyede ger\xe7ekten u\xe7arlar.","upgrades.hot_start.name":"S\u0131cak ba\u015Flang\u0131\xe7","upgrades.hot_start.tooltip":"{{start}}kombosundan ba\u015Fla, saniyede{{loss}} kombo","upgrades.hot_start.verbose_description":"Her seviyenin ba\u015F\u0131nda kombonuz +30 puanla ba\u015Flayacak, ancak daha sonra her saniye bir puan d\xfc\u015Fecek. Etki di\u011Fer avantajlarla birikiyor.","upgrades.implosions.name":"\u0130\xe7 patlamalar","upgrades.implosions.tooltip":"Patlamalar paralar\u0131 d\u0131\u015Far\u0131 atmak yerine i\xe7eri \xe7ekiyor","upgrades.implosions.verbose_description":"Patlama kuvveti di\u011Fer \u015Fekilde uygulan\u0131r. Daha ileri seviyeler \\"daha b\xfcy\xfck patlama\\" olarak i\u015Flev g\xf6r\xfcr.","upgrades.left_is_lava.name":"Sol taraftan ka\xe7\u0131n\u0131n","upgrades.left_is_lava.tooltip":"+ K\u0131r\u0131lan tu\u011Fla ba\u015F\u0131na{{lvl}} kombo. Top ekran\u0131n sol taraf\u0131na \xe7arparsa kombo s\u0131f\u0131rlan\u0131r","upgrades.left_is_lava.verbose_description":"Bir tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda, kombonuz bir artacak, b\xf6ylece k\u0131rd\u0131\u011F\u0131n\u0131z sonraki t\xfcm tu\u011Flalardan bir jeton daha alacaks\u0131n\u0131z.\\n\\nAncak, kombonuz topunuz sol tarafa \xe7arpt\u0131\u011F\u0131 anda s\u0131f\u0131rlanacakt\u0131r. \\n\\nKombonuz y\xfckseldi\u011Fi anda, sol taraf k\u0131rm\u0131z\u0131ya d\xf6nerek onlara \xe7arpmaman\u0131z gerekti\u011Fini hat\u0131rlat\u0131r.","upgrades.limitless.name":"S\u0131n\u0131rs\u0131z","upgrades.limitless.tooltip":"T\xfcm y\xfckseltmelerin maksimum seviyesini {{lvl}} kadar art\u0131r\u0131n","upgrades.limitless.verbose_description":"Bu yetene\u011Fi se\xe7mek, onun kendi s\u0131n\u0131r\u0131n\u0131 da bir artt\u0131r\u0131r ve tekrar se\xe7menize olanak tan\u0131r.","upgrades.metamorphosis.name":"Ba\u015Fkala\u015F\u0131m","upgrades.metamorphosis.tooltip":"Her madeni para, {{lvl}} tu\u011Flay\u0131 kendi rengiyle lekeleyebilir","upgrades.metamorphosis.verbose_description":"Bu yetenekle, madeni paralar geldikleri tu\u011Flan\u0131n renginde olacak ve dokunduklar\u0131 ilk tu\u011Flay\u0131 ayn\u0131 renge boyayacak. Madeni paralar onlar\u0131 k\u0131ran topun h\u0131z\u0131yla ortaya \xe7\u0131kar, bu da \\"boyamak\\" istedi\u011Finiz tu\u011Flalara do\u011Fru biraz ni\u015Fan alabilece\u011Finiz anlam\u0131na gelir. 1. seviyede, her madeni para \\"harcanmadan\\" ve i\xe7i bo\u015F g\xf6r\xfcnmeden \xf6nce 1 tu\u011Flay\u0131 boyayabilir.","upgrades.minefield.name":"May\u0131n tarlas\u0131","upgrades.minefield.tooltip":"Ekrandaki bomba tu\u011Flas\u0131 ba\u015F\u0131na +{{percent}}% jeton","upgrades.minefield.verbose_description":"Bombalar patlarken de say\u0131l\u0131r.","upgrades.multiball.name":"\xc7oklu top","upgrades.multiball.tooltip":"Her seviyeye {{count}} topla ba\u015Flay\u0131n.","upgrades.multiball.verbose_description":"Breakout 71\'de topu d\xfc\u015F\xfcrd\xfc\u011F\xfcn\xfcz anda kaybedersiniz. \\n\\nBu avantajla iki top elde edersiniz ve bu y\xfczden birini kaybetmeyi g\xf6ze alabilirsiniz. \\n\\nKaybedilen toplar bir sonraki seviyede geri gelir. \\n\\nBirden fazla topa sahip olmak baz\u0131 ek avantajlar\u0131 kullan\u0131labilir hale getirir ve tabii ki seviyeyi daha h\u0131zl\u0131 temizler.","upgrades.nbricks.name":"S\u0131k\u0131 \xf6rneklem b\xfcy\xfckl\xfc\u011F\xfc","upgrades.nbricks.tooltip":"K\xfcrek s\u0131\xe7ramas\u0131 ba\u015F\u0131na tam olarak {{lvl}} tu\u011Fla vurun +{{lvl}} kombo i\xe7in, aksi takdirde s\u0131f\u0131rlan\u0131r","upgrades.nbricks.verbose_description":"Bu tu\u011Flalar\u0131 yok etmeniz gerekmiyor ancak onlara vurman\u0131z gerekiyor. Patlamalarla yok edilen tu\u011Flalar say\u0131lmaz","upgrades.one_more_choice.name":"Ekstra se\xe7enek","upgrades.one_more_choice.tooltip":"Daha fazla seviye atlama, listede {{lvl}} daha fazla se\xe7enek sunacak","upgrades.one_more_choice.verbose_description":"Her y\xfckseltme men\xfcs\xfc bir se\xe7ene\u011Fe daha sahip olacak. Se\xe7ebilece\u011Finiz y\xfckseltme say\u0131s\u0131n\u0131 art\u0131rmaz.","upgrades.ottawa_treaty.name":"Ottawa antla\u015Fmas\u0131","upgrades.ottawa_treaty.tooltip":"Bir bomban\u0131n yak\u0131n\u0131nda tu\u011Fla k\u0131rmak onu etkisiz hale getirir","upgrades.ottawa_treaty.verbose_description":"Yak\u0131ndaki bomba renkli bir blokla de\u011Fi\u015Ftirilecektir. E\u011Fer sapper\'\u0131n\u0131z varsa, top bir sonraki s\u0131\xe7ramaya kadar sapper etkisini kaybedecektir. Ayn\u0131 anda yaln\u0131zca bir bomba de\u011Fi\u015Ftirilebilir.","upgrades.passive_income.name":"Pasif gelir","upgrades.passive_income.tooltip":"+{{lvl}} kombo / tu\u011Fla, k\xfcrek \xf6nemsizdir {{time}}saniye hareket ettikten sonra","upgrades.passive_income.verbose_description":"Baz\u0131 \xf6zellikler, toplar\u0131n hi\xe7bir \u015Fey yapman\u0131za gerek kalmadan istedi\u011Finizi yapmas\u0131na yard\u0131mc\u0131 olabilir.","upgrades.picky_eater.name":"Se\xe7ici yiyen","upgrades.picky_eater.tooltip":"+{{lvl}} kombo her tu\u011Fla k\u0131r\u0131ld\u0131\u011F\u0131nda, top rengi de\u011Fi\u015Fti\u011Finde s\u0131f\u0131rlan\u0131r","upgrades.picky_eater.verbose_description":"Topunuzla ayn\u0131 renkte bir tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda, kombonuz bir artar. \\nE\u011Fer farkl\u0131 bir renkteyse, top yeni rengi al\u0131r, ancak kombo s\u0131f\u0131rlan\u0131r, tabii topun renginde tu\u011Fla kalmam\u0131\u015Fsa. \\nMinimumunuzdan daha y\xfcksek bir kombo elde etti\u011Finizde, yanl\u0131\u015F renkteki tu\u011Flalar k\u0131rm\u0131z\u0131 bir kenarl\u0131k al\u0131r. \\nBirden fazla topunuz varsa, bunlardan biri bir tu\u011Flaya \xe7arpt\u0131\u011F\u0131nda hepsi renk de\u011Fi\u015Ftirir.","upgrades.pierce.name":"Delme","upgrades.pierce.tooltip":"K\xfcrek z\u0131plamas\u0131ndan sonra top {{count}} tu\u011Flay\u0131 deldi","upgrades.pierce.verbose_description":"Top normalde bir \u015Feye dokundu\u011Fu anda z\u0131plar. Bu avantajla, 3 tu\u011Fla k\u0131r\u0131l\u0131ncaya kadar y\xf6r\xfcngesine devam eder. \\n\\nBundan sonra, 4. tu\u011Flada z\u0131plar ve sayac\u0131 s\u0131f\u0131rlamak i\xe7in k\xfcre\u011Fe dokunman\u0131z gerekir.","upgrades.pierce_color.name":"Renk delme","upgrades.pierce_color.tooltip":"+{{lvl}} topun rengindeki tu\u011Flalara hasar","upgrades.pierce_color.verbose_description":"Bir top ayn\u0131 renkteki bir tu\u011Flaya \xe7arpt\u0131\u011F\u0131nda, engellenmeden ge\xe7ecektir. \\n\\nFarkl\u0131 renkteki bir tu\u011Flaya ula\u015Ft\u0131\u011F\u0131nda, onu k\u0131racak, rengini alacak ve sekecektir.\\n\\nSa\u011Flam tu\u011Flalar\u0131n\u0131z varsa, top yine de ayn\u0131 renkteki bir tu\u011Fladan sekebilir.","upgrades.puck_repulse_ball.name":"Yumu\u015Fak ini\u015F","upgrades.puck_repulse_ball.tooltip":"K\xfcrek toplar\u0131 iter","upgrades.puck_repulse_ball.verbose_description":"Bir top k\xfcre\u011Fe yakla\u015Ft\u0131\u011F\u0131nda yava\u015Flamaya ba\u015Flayacak ve hatta k\xfcre\u011Fe de\u011Fmeden bile z\u0131plamaya ba\u015Flayacakt\u0131r.","upgrades.rainbow.name":"G\xf6kku\u015Fa\u011F\u0131","upgrades.rainbow.tooltip":"Paralar g\xf6kku\u015Fa\u011F\u0131 renklerinde ortaya \xe7\u0131kar.","upgrades.rainbow.verbose_description":"Her seviye renkli jetonlar\u0131n oran\u0131n\u0131 art\u0131r\u0131r. Renk seviye zaman\u0131na ba\u011Fl\u0131d\u0131r.","upgrades.reach.name":"Yukar\u0131dan a\u015Fa\u011F\u0131ya","upgrades.reach.tooltip":"En alt s\u0131radaki N tu\u011Flas\u0131na dokunmak komboyu s\u0131f\u0131rlar. Aksi takdirde, +N kombo","upgrades.reach.verbose_description":"E\u011Fer sadece bir s\u0131ra tu\u011Fla varsa veya en alttaki tu\u011Fla s\u0131ras\u0131 oyunun t\xfcm geni\u015Fli\u011Fini kapl\u0131yorsa, bu avantaj hi\xe7bir i\u015Fe yaramaz. Aksi takdirde, bu en alttaki s\u0131ray\u0131 k\u0131rmak komboyu s\u0131f\u0131rlarken, ba\u015Fka bir \u015Feyi k\u0131rmak komboyu o en alttaki s\u0131rada bulunan tu\u011Fla say\u0131s\u0131 kadar art\u0131r\u0131r. \\n\\nEn alttaki s\u0131ra k\u0131rm\u0131z\u0131yla vurgulanacakt\u0131r.","upgrades.respawn.name":"Yeniden canlanma","upgrades.respawn.tooltip":"{{delay}}saniye sonra tu\u011Flalar\u0131n %{{percent}}\'\u0131 yeniden ortaya \xe7\u0131kar.","upgrades.respawn.verbose_description":"Baz\u0131 par\xe7ac\u0131k efektleri tu\u011Flalar\u0131n nerede belirece\u011Fini size bildirecektir.","upgrades.right_is_lava.name":"Sa\u011F taraftan ka\xe7\u0131n\u0131n","upgrades.right_is_lava.tooltip":"Tu\u011Fla ba\u015F\u0131na +{{lvl}} kombo. Top ekran\u0131n sa\u011F taraf\u0131na \xe7arparsa kombo s\u0131f\u0131rlan\u0131r","upgrades.right_is_lava.verbose_description":"Bir tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda, kombonuz bir artacak, b\xf6ylece k\u0131rd\u0131\u011F\u0131n\u0131z sonraki t\xfcm tu\u011Flalardan bir jeton daha alacaks\u0131n\u0131z.\\n\\nAncak, topunuz sa\u011F tarafa \xe7arpt\u0131\u011F\u0131 anda kombonuz s\u0131f\u0131rlanacakt\u0131r.\\n\\nKombonuz y\xfckseldi\u011Fi anda, onlara \xe7arpmaktan ka\xe7\u0131nman\u0131z gerekti\u011Fini hat\u0131rlatmak i\xe7in sa\u011F taraf k\u0131rm\u0131z\u0131 olur.","upgrades.sacrifice.name":"Kurban etmek","upgrades.sacrifice.tooltip":"Komboya {{lvl}}can eklendi\u011Finde t\xfcm tu\u011Flalar temizlenir","upgrades.sacrifice.verbose_description":"Bu, komboyu olduk\xe7a y\xfckse\u011Fe \xe7\u0131karabilir.","upgrades.sapper.name":"Kazmac\u0131","upgrades.sapper.tooltip":"\u0130lk k\u0131r\u0131lan tu\u011Fla bombaya d\xf6n\xfc\u015F\xfcr.","upgrades.sapper.verbose_description":"Sadece ortadan kaybolmak yerine, k\u0131rd\u0131\u011F\u0131n\u0131z ilk tu\u011Fla bir bomba tu\u011Flas\u0131yla de\u011Fi\u015Ftirilecektir. K\xfcrek \xfczerinde topu sektirmek, efekti yeniden etkinle\u015Ftirir. Bu yetene\u011Fi seviyelendirmek, daha fazla bomba yerle\u015Ftirmenize olanak tan\u0131r.","upgrades.shocks.name":"\u015Eoklar","upgrades.shocks.tooltip":"Patlay\u0131c\u0131 top \xe7arp\u0131\u015Fmalar\u0131","upgrades.shocks.verbose_description":"\u0130ki top \xe7arp\u0131\u015Ft\u0131\u011F\u0131nda h\u0131zlar\u0131 de\u011Fi\u015Fir, bir patlama meydana gelir ve onlar\u0131 ay\u0131rmak i\xe7in ek h\u0131z kazan\u0131rlar.","upgrades.shunt.name":"\u015Eant","upgrades.shunt.tooltip":"Kombonuzun {{percent}}%\'sini seviyeler aras\u0131nda tutun","upgrades.shunt.verbose_description":"E\u011Fer s\u0131cak ba\u015Flatma \xf6zelli\u011Finiz de varsa, s\u0131cak ba\u015Flatma \xf6zelli\u011Fi mevcut kombinasyona eklenir","upgrades.side_flip.name":"Sa\u011F elini kullanan","upgrades.side_flip.tooltip":"Sa\u011Fdan k\u0131r\u0131lan tu\u011Fla ba\u015F\u0131na +{{lvl}} kombo, aksi takdirde -{{loss}}","upgrades.side_flip.verbose_description":"Bir kombo kazanmak i\xe7in tu\u011Flan\u0131n sa\u011F taraf\u0131na vurun, ancak sol taraf\u0131na vurmaktan ka\xe7\u0131n\u0131n \xe7\xfcnk\xfc bu 2 komboyu kald\u0131r\u0131r. \xdcstten ve alttan vurman\u0131n bir etkisi yoktur.","upgrades.side_kick.name":"Solak","upgrades.side_kick.tooltip":"Soldan k\u0131r\u0131lan tu\u011Fla ba\u015F\u0131na +{{lvl}} kombo, aksi takdirde -{{loss}}","upgrades.side_kick.verbose_description":"Tu\u011Flan\u0131n sol taraf\u0131na vurarak bir kombo elde edin, ancak sa\u011F taraf\u0131na vurmaktan ka\xe7\u0131n\u0131n \xe7\xfcnk\xfc bu 2 komboyu kald\u0131r\u0131r. \xdcstten ve alttan vurman\u0131n bir etkisi yoktur.","upgrades.skip_last.name":"Kolay Temizlik","upgrades.skip_last.tooltip":"Son tu\u011Fla patlayacak.","upgrades.skip_last.verbose_description":"Bir sonraki seviyeye ge\xe7mek i\xe7in t\xfcm tu\u011Flalar\u0131 k\u0131rman\u0131z gerekir. Ancak son tu\u011Flalar\u0131 elde etmek zor olabilir. \\n\\nBir seviyeyi erken bitirmek, y\xfckseltme s\u0131ras\u0131nda ekstra se\xe7enekler sunar. Tu\u011Flalar\u0131 asla ka\xe7\u0131rmamak da \xe7ok faydal\u0131d\u0131r. \\n\\nYani son tu\u011Flalar\u0131 k\u0131rmakta zorlan\u0131yorsan\u0131z, bu yetene\u011Fi birka\xe7 kez elde etmek yard\u0131mc\u0131 olabilir.","upgrades.slow_down.name":"Daha yava\u015F top","upgrades.slow_down.tooltip":"Top daha yava\u015F hareket ediyor","upgrades.slow_down.verbose_description":"Top nispeten yava\u015F ba\u015Flar, ancak oyununuzun her seviyesinde biraz daha h\u0131zl\u0131 ba\u015Flayacakt\u0131r. \\n\\nAyr\u0131ca bir seviyede \xe7ok zaman ge\xe7irirseniz h\u0131zlanacakt\u0131r. \\n\\nBu avantaj onu daha y\xf6netilebilir hale getirir. \\n\\nMen\xfcde \xe7ocuk modunu etkinle\u015Ftirerek her seferinde ba\u015Flang\u0131\xe7ta alabilirsiniz.","upgrades.smaller_puck.name":"Daha k\xfc\xe7\xfck k\xfcrek","upgrades.smaller_puck.tooltip":"Ayr\u0131ca +{{percent}}% jeton verir","upgrades.smaller_puck.verbose_description":"Bu, k\xfcre\u011Fi daha k\xfc\xe7\xfck hale getirir, bu da teoride baz\u0131 k\xf6\u015Fe vuru\u015Flar\u0131n\u0131 kolayla\u015Ft\u0131r\u0131r, ancak ger\xe7ekte sadece zorlu\u011Fu art\u0131r\u0131r.\\n\\nBu y\xfczden ayr\u0131ca +%50 jeton yumurtlama bonusu da al\u0131rs\u0131n\u0131z.","upgrades.soft_reset.name":"Yumu\u015Fak s\u0131f\u0131rlama","upgrades.soft_reset.tooltip":"Kombo s\u0131f\u0131rlamalar\u0131 % {{percent}}tutar","upgrades.soft_reset.verbose_description":"Bir kombo s\u0131f\u0131rlaman\u0131n etkisini s\u0131n\u0131rlay\u0131n.","upgrades.steering.name":"Direksiyon","upgrades.steering.tooltip":"Disk hareket etti\u011Finde toplar d\xf6ner","upgrades.steering.verbose_description":"Raket konumunun de\u011Fi\u015Fmesi, toplar\u0131n hareket y\xf6n\xfcn\xfc do\u011Frudan etkiler. Seviye 2+\'da topun y\xf6n\xfcn\xfc g\xf6steren bir \xe7izgi elde edersiniz.","upgrades.sticky_coins.name":"Yap\u0131\u015Fkan paralar","upgrades.sticky_coins.tooltip":"Madeni paralar ayn\u0131 renkteki tu\u011Flalara yap\u0131\u015F\u0131yor","upgrades.sticky_coins.verbose_description":"2. seviyede, herhangi bir renkteki tu\u011Flalara yap\u0131\u015F\u0131rlar","upgrades.streak_shots.name":"Vuru\u015F serisi","upgrades.streak_shots.tooltip":"K\xfcrek \xe7ekmeden \xf6nce \xe7ok say\u0131da tu\u011Fla k\u0131rarsan\u0131z daha fazla para kazan\u0131rs\u0131n\u0131z.","upgrades.streak_shots.verbose_description":"Her tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda, kombonuz bir artar. \\n\\nAncak, top k\xfcre\u011Finize de\u011Fdi\u011Fi anda kombo varsay\u0131lan de\u011Ferine s\u0131f\u0131rlan\u0131r.\\n\\nKombonuz temel de\u011Ferin \xfczerine \xe7\u0131kt\u0131\u011F\u0131nda, k\xfcre\u011Finizin topla dokundu\u011Funuzda kombonuzu yok edece\u011Fini size hat\u0131rlatmak i\xe7in k\u0131rm\u0131z\u0131 bir kenar\u0131 olacakt\u0131r.","upgrades.sturdy_bricks.name":"Sa\u011Flam tu\u011Flalar","upgrades.sturdy_bricks.tooltip":"+{{lvl}} tu\u011Fla HP, k\u0131r\u0131ld\u0131\u011F\u0131nda ortaya \xe7\u0131kan +{{percent}}% para","upgrades.sturdy_bricks.verbose_description":"Bu yetene\u011Fin her seviyesi t\xfcm tu\u011Flalara bir HP ekler. HP say\u0131s\u0131n\u0131 \\"clairvoyant\\" yetene\u011Fiyle g\xf6rebilirsiniz. \\"Piercing\\" yetene\u011Fini alarak top hasar\u0131n\u0131 art\u0131rabilirsiniz. Yetene\u011Fin her seviyesi +50% jeton spawn\'\u0131 ekler.","upgrades.superhot.name":"S\xdcPER SICAK","upgrades.superhot.tooltip":"K\xfcrek hareket ettik\xe7e zaman da hareket eder.","upgrades.superhot.verbose_description":"S\xdcPER SICAK S\xdcPER SICAK S\xdcPER SICAK S\xdcPER SICAK","upgrades.telekinesis.name":"Telekinezi","upgrades.telekinesis.tooltip":"K\xfcrek topun y\xf6r\xfcngesini kontrol eder","upgrades.telekinesis.verbose_description":"Top yukar\u0131 do\u011Fru giderken onu kontrol ediyorsun.","upgrades.three_cushion.name":"\xdc\xe7 yast\u0131k","upgrades.three_cushion.tooltip":"Yanlarda ve \xfcstte her vuru\u015Fta +1 kombo, k\xfcrek s\u0131\xe7ramas\u0131 ba\u015F\u0131na +{{max}} \'a kadar. \xd6nce s\u0131\xe7ramadan bir tu\u011Flaya \xe7arpt\u0131\u011F\u0131n\u0131zda kombo s\u0131f\u0131rlan\u0131r.","upgrades.three_cushion.verbose_description":"Bir tarafa yap\u0131lan her vuru\u015F komboyu bir, +3\'e kadar y\xfckseltir. Bundan sonra, bir sonraki k\xfcrek s\u0131\xe7ramas\u0131na kadar kombo kazan\u0131lmaz.","upgrades.top_is_lava.name":"S\u0131n\u0131r g\xf6ky\xfcz\xfcd\xfcr","upgrades.top_is_lava.tooltip":"Tu\u011Fla ba\u015F\u0131na +{{lvl}} kombo, tepeye vuruldu\u011Funda s\u0131f\u0131rlan\u0131r","upgrades.top_is_lava.verbose_description":"Bir tu\u011Flay\u0131 k\u0131rd\u0131\u011F\u0131n\u0131zda, kombonuz bir artar. Ancak, topunuz ekran\u0131n tepesine \xe7arpt\u0131\u011F\u0131 anda kombonuz s\u0131f\u0131rlan\u0131r. \\n\\nKombonuz minimumun \xfczerinde oldu\u011Funda, ona \xe7arpmaman\u0131z gerekti\u011Fini hat\u0131rlatmak i\xe7in \xfcstte k\u0131rm\u0131z\u0131 bir \xe7ubuk belirir.","upgrades.trampoline.name":"Trambolin","upgrades.trampoline.tooltip":"+ k\xfcrek s\u0131\xe7ramas\u0131 ba\u015F\u0131na{{lvl}} kombo,- herhangi bir s\u0131n\u0131rda s\u0131\xe7rama ba\u015F\u0131na{{lvl}} kombo","upgrades.trampoline.verbose_description":"S\u0131f\u0131rlama ko\u015Fulu eklemeyen nadir kombo y\xfckseltmelerinden biri","upgrades.transparency.name":"\u015Eeffafl\u0131k","upgrades.transparency.tooltip":"Top ekran\u0131n \xfcst k\u0131sm\u0131nda \u015Feffaf hale gelir. T\xfcm toplar tam \u015Feffafl\u0131\u011Fa ula\u015Ft\u0131\u011F\u0131nda +{{percent}} % jeton","upgrades.transparency.verbose_description":"Daha y\xfcksek seviyeler topun daha \xe7abuk \u015Feffaf olmas\u0131n\u0131 sa\u011Flar ve puan bonusunu art\u0131r\u0131r.","upgrades.trickledown.name":"S\u0131zma ekonomisi","upgrades.trickledown.tooltip":"Paralar ekran\u0131n \xfcst k\u0131sm\u0131nda g\xf6r\xfcn\xfcr.","upgrades.trickledown.verbose_description":"Kenara biraz para ay\u0131rman\u0131za yard\u0131mc\u0131 olabilir.","upgrades.unbounded.name":"Dolgu","upgrades.unbounded.tooltip":"Seviyenin sa\u011F\u0131na ve soluna bo\u015Fluk ekler, ancak k\xfcre\u011Finiz o kadar uza\u011Fa gidemez.","upgrades.unbounded.verbose_description":"Bir di\u011Fer geli\u015Ftirme ise k\xfcre\u011Finizin eri\u015Fim mesafesini uzatman\u0131za yard\u0131mc\u0131 olabilir.","upgrades.viscosity.name":"Viskozite","upgrades.viscosity.tooltip":"Daha yava\u015F para d\xfc\u015F\xfc\u015F\xfc","upgrades.viscosity.verbose_description":"Madeni paralar normalde yer \xe7ekimi ve patlamalarla olduk\xe7a y\xfcksek h\u0131zlara ula\u015F\u0131r. \\n\\nBu yetenek, sanki bir t\xfcr viskoz s\u0131v\u0131n\u0131n i\xe7indeymi\u015F gibi s\xfcrekli olarak yava\u015Flamalar\u0131n\u0131 sa\u011Flar. \\n\\nBu, onlar\u0131 yakalamay\u0131 kolayla\u015Ft\u0131r\u0131r ve madeni paran\u0131n hareketini etkileyen yeteneklerle g\xfczel bir \u015Fekilde birle\u015Fir.","upgrades.wind.name":"R\xfczg\xe2r","upgrades.wind.tooltip":"K\xfcrek pozisyonu r\xfczgar yarat\u0131r","upgrades.wind.verbose_description":"R\xfczgar k\xfcre\u011Fin pozisyonuna ba\u011Fl\u0131d\u0131r: sol sola eser, sa\u011F sa\u011Fa eser. Hem toplar\u0131 hem de paralar\u0131 etkiler.","upgrades.wrap_left.name":"Sola do\u011Fru sar\u0131n","upgrades.wrap_left.tooltip":"Sol tarafa vurmak topu sa\u011F tarafa \u0131\u015F\u0131nlar","upgrades.wrap_left.verbose_description":"Daha y\xfcksek seviyelerde \u0131\u015F\u0131nlanma paralar\u0131 da var.","upgrades.wrap_right.name":"Sa\u011Fa do\u011Fru sar\u0131n","upgrades.wrap_right.tooltip":"Sa\u011F tarafa vurmak topu sol tarafa \u0131\u015F\u0131nlar","upgrades.wrap_right.verbose_description":"Daha y\xfcksek seviyelerde \u0131\u015F\u0131nlanma paralar\u0131 da var.","upgrades.wrap_up.name":"\xd6zetlemek gerekirse","upgrades.wrap_up.tooltip":"Ekran\u0131n \xfcst k\u0131sm\u0131na dokundu\u011Funuzda top, k\xfcre\u011Fin hemen \xfcst\xfcne \u0131\u015F\u0131nlanacakt\u0131r.","upgrades.wrap_up.verbose_description":"Bu bir disk vuru\u015Fu olarak say\u0131lmaz. 2. seviyede, paralar da \u0131\u015F\u0131nlan\u0131r.","upgrades.yoyo.name":"Yo-yo","upgrades.yoyo.tooltip":"Top k\xfcre\u011Fe do\u011Fru d\xfc\u015Fer","upgrades.yoyo.verbose_description":"Telekinezinin tam tersi, topun a\u015Fa\u011F\u0131 d\xfc\u015Ferken kontrol edilmesi.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"Bombalar\u0131 tetiklemezseniz daha fazla para kazan\u0131rs\u0131n\u0131z","upgrades.zen.verbose_description":"+{{lvl}} kombo her 3 saniyede bir, patlama oldu\u011Funda s\u0131f\u0131rlan\u0131r"}'); },{}],"1l6Zs":[function(require,module,exports,__globalThis) { -module.exports = JSON.parse('{"confirmRestart.no":"Abbrechen","confirmRestart.text":"Sie sind dabei, ein neues Spiel zu beginnen. Sind Sie sicher, dass Sie das wollen?","confirmRestart.title":"Neues Spiel beginnen?","confirmRestart.yes":"Spiel neustarten","editor.editing.bigger":"Level vergr\xf6\xdfern","editor.editing.color":"W\xe4hle eine Farbe aus der Farbliste (max. 5 pro Level)","editor.editing.copied":"Levelcode kopiert","editor.editing.copy":"Levelcode kopieren","editor.editing.copy_help":"","editor.editing.credit":"Credits und Quellcode","editor.editing.credit_prompt":"Gib die URL oder Erkl\xe4rung deines Levels ein.","editor.editing.delete":"Level l\xf6schen","editor.editing.down":"Bewege alle Steine nach unten","editor.editing.help":"Klicke dann auf eine Kachel, um sie einzuf\xe4rben.","editor.editing.left":"Bewege alle Steine nach links","editor.editing.play":"Spiele dieses Level","editor.editing.rename":"Levelname","editor.editing.rename_prompt":"Gib einen neuen Namen f\xfcr das Level ein","editor.editing.right":"Bewege alle Steine nach rechts","editor.editing.show_code":"Levelcode anzeigen","editor.editing.show_code_help":"Sie k\xf6nnen es dann manuell kopieren","editor.editing.smaller":"Level verkleinern","editor.editing.title":"Bearbeite Level: {{name}}","editor.editing.up":"Bewege alle Steine nach oben","editor.help":"Erstelle benutzerdefinierte Level und gib sie frei, um sie in das Spiel aufzunehmen.","editor.import":"Importiere ein Level","editor.import_instruction":"F\xfcge einen Levelcode ein, um ihn in deine Levelliste zu importieren","editor.locked":"Erreiche eine Gesamtpunktzahl von {{min}} zum freizuschalten","editor.new_level":"Neues Level","editor.title":"Level-Editor","gameOver.creative":"Dieses Spiel wird nicht aufgezeichnet.","gameOver.cumulative_total":"Ihre Gesamtpunktzahl ist von {{startTs}} auf {{endTs}}gestiegen.","gameOver.lost.summary":"Du hast den Ball fallen lassen, nachdem du {{score}} M\xfcnzen gesammelt hast.","gameOver.lost.title":"Spiel vorbei","gameOver.stats.balls_lost":"Verlorene B\xe4lle","gameOver.stats.bricks_broken":"Steine gebrochen","gameOver.stats.bricks_per_minute":"Zerbrochene Steine pro Minute","gameOver.stats.catch_rate":"Fangquote","gameOver.stats.combo_avg":"Durchschnittliche Combo","gameOver.stats.combo_max":"Maximale Combo","gameOver.stats.duration_per_level":"Dauer pro Level","gameOver.stats.hit_rate":"Trefferquote","gameOver.stats.level_reached":"Erreichtes Level","gameOver.stats.total_score":"Gesamtpunktzahl","gameOver.stats.upgrades_applied":"Angewandte Upgrades","gameOver.stats_intro":"Hier findest du deine Spielstatistik im Vergleich zu Ihren {{count}} besten Spielen.","gameOver.unlocked_perk":"Upgrade freigeschaltet","gameOver.unlocked_perk_plural":"Du hast gerade {{count}} Verg\xfcnstigungen freigeschaltet","gameOver.win.summary":"Das Spiel ist vorbei. Du hast {{score}} M\xfcnzen eingesteckt.","gameOver.win.title":"Du hast dieses Spiel abgeschlossen","help.content":"## Ziel\\n\\nSammle in 7 Levels so viele M\xfcnzen wie m\xf6glich ein.\\nDie M\xfcnzen erscheinen, wenn du Ziegel zerbrichst.\\nFangen Sie sie mit Ihrem Paddel auf, um Ihre Punktzahl zu erh\xf6hen.\\nIhr Punktestand wird in der oberen rechten Ecke des Bildschirms angezeigt.\\nLassen Sie den Ball nicht fallen, sonst ist das Spiel vorbei.\\n\\nWenn du alle Ziegel zerst\xf6rt hast, kannst du dir ein Upgrade aussuchen.\\n\\n## Upgrades\\n\\nDie Upgrades, die du w\xe4hlst, gelten bis zum Ende des Laufs.\\nEinige k\xf6nnen mehrmals ausgew\xe4hlt werden, um die Wirkung zu verst\xe4rken.\\nEinige helfen beim Zielen oder machen das Spiel auf andere Weise einfacher.\\nEinige sind nur in Kombination n\xfctzlich.\\n\\nZu Beginn eines jeden Spiels erh\xe4ltst du immer ein Upgrade.\\nIhr Symbol dient als Baustein des ersten Levels.\\nDu kannst die Start-Upgrades in den Einstellungen ausw\xe4hlen.\\n\\nViele Upgrades wirken sich auf deine Kombo aus.\\n\\n## Combo\\n\\nDeine \\"Combo\\" ist die Anzahl der M\xfcnzen, die beim Zerbrechen eines Steins entstehen.\\nSie wird auf deinem Paddel angezeigt, zum Beispiel x4 bedeutet, dass jeder Stein 4 M\xfcnzen hervorbringt.\\nDie meisten Upgrades, die den Combo erh\xf6hen, f\xfcgen auch eine Bedingung hinzu, um ihn zur\xfcckzusetzen.\\nDie Kombo wird auch zur\xfcckgesetzt, wenn der Ball zum Schl\xe4ger zur\xfcckkehrt, ohne einen Stein zu treffen.\\nIn diesem Fall wird eine \\"Miss\\"-Meldung angezeigt.\\n\\nVersuchen Sie, jedes Mal auf einen Stein zu zielen.\\n\\n## Anvisieren\\n\\nNur die Position des Balls auf dem Schl\xe4ger entscheidet dar\xfcber, wie der Ball abprallt.\\nWenn der Ball das Paddel genau in der Mitte trifft, prallt er senkrecht nach oben ab.\\nWenn du ihn mehr auf einer Seite triffst, hat er einen gr\xf6\xdferen Winkel.\\nDie Paddelgeschwindigkeit und der Auftreffwinkel haben keinen Einfluss auf die Richtung des Balls nach dem Aufprall.\\n\\nViele Upgrades, die beim Zielen helfen, k\xf6nnen freigeschaltet werden.\\n\\n## Freischaltungen\\n\\nWenn du Breakout 71 zum ersten Mal spielst, sind die meisten Upgrades und Levels gesperrt.\\nUpgrades werden freigeschaltet, indem du einfach spielst und viele M\xfcnzen f\xe4ngst.\\nDie ersten Level werden durch das Erreichen einer hohen Punktzahl freigeschaltet.\\nSp\xe4tere Levels f\xfcgen eine Bedingung hinzu, welche Verg\xfcnstigungen Sie ausw\xe4hlen k\xf6nnen.\\n\\n\\nHighscores zu erreichen ist viel einfacher, wenn du dank Medaillen mehrere Upgrades pro Level erh\xe4ltst.\\n\\n## Medaillen\\n\\nWenn du gut spielst, erh\xe4ltst du zus\xe4tzliche Upgrades und Auswahlm\xf6glichkeiten:\\n\\n\u2013 Schlie\xdfe das Level schnell ab\\n\u2013 Fange alle M\xfcnzen\\n\u2013 Triff zwischen den Schl\xe4gerspr\xfcngen immer etwas.","help.help":"Erfahre mehr \xfcber das Spiel","help.levels":"Level","help.title":"Hilfe","help.upgrades":"## Upgrades","history.columns.score":"Punktzahl","history.columns.started":"Datum","history.help":"Statistik deiner {{count}} besten Spiele.","history.include_past_versions":"Auch fr\xfchere Versionen anzeigen","history.locked":"Spiele mindestens zehn Spiele spielen zum freizuschalten","history.title":"Spielverlauf","lab.help":"Probiere beliebige Konstruktionen aus","lab.instructions":"W\xe4hle Upgrades und ein Level aus und klicke dar\xfcber auf die Schaltfl\xe4che \u201EPlay\u201C","lab.menu_entry":"Kreativ-Modus","lab.play":"Spielen","lab.reset":"Zur\xfccksetzen","lab.select_level":"W\xe4hle ein Level zum Spielen","lab.unlocks_at":"Wird bei Gesamtpunktzahl {{score}} freigeschaltet","level_up.challenges.catchRateGood.description":"Fangen Sie {{gold}}% der M\xfcnzen f\xfcr Gold, {{silver}}% f\xfcr Silber.","level_up.challenges.catchRateGood.name":"{{caught}} M\xfcnzen aus {{total}}gefangen","level_up.challenges.earned_medal":"Du hast eine Medaille verdient","level_up.challenges.earned_medal_plural":"Du hast {{count}} Medaillen verdient","level_up.challenges.gain":"+{{choices}} Auswahlm\xf6glichkeiten und +{{up}} Upgrades","level_up.challenges.levelMisses.description":"Bei weniger als {{gold}} Fehlsch\xfcssen erh\xe4ltst du eine Goldmedaille, bei weniger als {{silver}}Fehlsch\xfcssen Silber.","level_up.challenges.levelMisses.name":"{{value}} Fehlsch\xfcsse","level_up.challenges.levelMisses.none":"Keine Fehlsch\xfcsse","level_up.challenges.levelTime.description":"Unter {{gold}}s erh\xe4ltst du eine Goldmedaille und unter {{silver}}s eine Silbermedaille.","level_up.challenges.levelTime.name":"{{value}}s Spielzeit","level_up.challenges.no_gain":"Kein Gewinn","level_up.forbidden":"Wenn Sie diesen Vorteil w\xe4hlen, k\xf6nnen Sie das Level \u201E{{levelName}}\u201C in diesem Spieldurchlauf nicht freischalten.","level_up.required":"Durch Auswahl dieses Vorteils k\xf6nnen Sie m\xf6glicherweise das Level \u201E{{levelName}}\u201C in diesem Spieldurchlauf freischalten.","level_up.title":"Du hast gerade Level {{level}}/{{max}} beendet.","level_up.upgrade_perks":"Du hast {{coins}} M\xfcnzen gefangen. W\xe4hle unten {{count}} Upgrade(s) aus.","main_menu.donate":"Sie haben schon {{hours}} Stunden gespielt","main_menu.donate_help":"Wie w\xe4re es mit einer Spende? Sie k\xf6nnen diese Erinnerung in den Einstellungen ausblenden.","main_menu.high_score":"H\xf6chstpunktzahl: {{score}}","main_menu.normal":"Neues Spiel","main_menu.normal_help":"Spiele 7 Levels mit einem zuf\xe4lligen Startvorteil","main_menu.settings_help":"Passe das Spiel an deine Bed\xfcrfnisse und deinen Geschmack an","main_menu.settings_title":"Einstellungen","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Freigeschaltete Verg\xfcnstigungen und Stufen ausprobieren","play.close_modale_window_tooltip":"Schlie\xdfen","play.current_lvl":"Level {{level}}/{{max}}","play.menu_label":"Menu","play.menu_tooltip":"Hauptmen\xfc \xf6ffnen","play.missed_ball":"Verstecken","play.mobile_press_to_play":"Zum Spielen hier gedr\xfcckt halten","play.score_tooltip":"Sehen Sie Ihren Punktestand, Upgrades und mehr","play.stats.coins_catch_rate":"Fangrate der M\xfcnzen","play.stats.levelMisses":"Verfehlte Sch\xfcsse, bei denen du nichts getroffen hast","play.stats.levelTime":"Zeit pro Level","play.stats.levelWallBounces":"Wandaufpralle","score_panel.close_to_unlock":"N\xe4chstes Level freischalten:","score_panel.get_upgrades_to_unlock":"Hole {{missingUpgrades}} und erziele {{points}} mehr Punkte, um Level \\"{{level}}\\" freizuschalten.","score_panel.score_to_unlock":"Erziele {{points}} mehr Punkte, um Level \\"{{level}}\\" freizuschalten.","score_panel.title":"{{score}} Punkte in Level {{level}}/{{max}}","score_panel.upcoming_levels":"Kommende Level","score_panel.upgrade_point_count":"Sie haben {{count}} Upgrade-Punkte gesammelt.","score_panel.upgrades_picked":"In diesem Spiel freigeschaltete Upgrades:","settings.autoplay":"Automatisch spielen","settings.autoplay_help":"Starte eine Sitzung mit zuf\xe4lligen Upgrades und einem computergesteuerten Paddel","settings.basic":"Einfache Grafik","settings.basic_help":"Bessere Leistung","settings.colorful_coins":"Bunte M\xfcnzen","settings.colorful_coins_help":"M\xfcnzen spawnen immer in der Farbe des Steins","settings.contrast":"Hoher Kontrast","settings.contrast_help":"Buntes und dunkles Rendering","settings.donation_reminder":"Erinnere mich an eine Spende","settings.donation_reminder_help":"Siehe Spielzeit und Spendenlink im Hauptmen\xfc","settings.download_save_file":"Spielstand und Statistiken herunterladen","settings.download_save_file_help":"Abrufen einer Speicherdatei","settings.extra_bright":"Extra hell","settings.extra_bright_help":"Erh\xf6ht die Gr\xf6\xdfe des Halos um M\xfcnzen und Ziegel.","settings.fullscreen":"Vollbild","settings.fullscreen_help":"Das Spiel versucht, vor dem Start in den Vollbildmodus zu wechseln","settings.kid":"Kindermodus","settings.kid_help":"Beginnen Sie immer mit einem langsameren Ball","settings.language":"Sprache","settings.language_help":"W\xe4hle die Sprache des Spiels","settings.level_unlocks_hints":"Hinweise zum Freischalten von Levels","settings.level_unlocks_hints_help":"Helfen Sie dabei, die richtigen Vorteile zum Freischalten von Levels auszuw\xe4hlen","settings.load_save_file":"Speicherdatei laden","settings.load_save_file_help":"W\xe4hle eine Speicherdatei auf Ihrem Ger\xe4t","settings.max_coins":"{{max}} M\xfcnzen auf dem Bildschirm maximal","settings.max_coins_help":"Nur kosmetisch, keine Auswirkung auf die Punktzahl","settings.mobile":"Handy-Modus","settings.mobile_help":"L\xe4sst Platz unter dem Paddel.","settings.pointer_lock":"Mauszeigersperre","settings.pointer_lock_help":"Sperrt und versteckt den Mauszeiger.","settings.precise_lighting":"Pr\xe4zise Beleuchtung","settings.precise_lighting_help":"Verwenden Sie ein kleineres Raster f\xfcr den Hintergrundlichteffekt","settings.probabilistic_lighting":"Persistenz des Sehens","settings.probabilistic_lighting_help":"Verbessern Sie die Leistung, wenn mehr als 150 M\xfcnzen vorhanden sind, indem Sie einen Teil des Lichts des vorherigen Frames wiederverwenden","settings.record":"Spielvideos aufnehmen","settings.record_download":"Video herunterladen ({{size}} MB)","settings.record_help":"Bekomme ein Video von jedem Level.","settings.reset":"Spiel zur\xfccksetzen","settings.reset_cancel":"Nein","settings.reset_confirm":"Ja","settings.reset_help":"L\xf6schen von Highscore, Spielzeit und Statistiken","settings.reset_instruction":"Du verlierst alle Fortschritte, die du im Spiel gemacht hast, bist du dir sicher?","settings.save_file_error":"Fehler beim Laden einer Speicherdatei","settings.save_file_loaded":"Geladene Datei speichern","settings.save_file_loaded_help":"Die App wird nun neu geladen, um die Speicherung zu \xfcbernehmen.","settings.save_file_loaded_ok":"Ok","settings.show_fps":"FPS-Z\xe4hler","settings.show_fps_help":"\xdcberwache die Leistung der Anwendung","settings.show_stats":"Echtzeit-Statistiken anzeigen","settings.show_stats_help":"M\xfcnzen, Zeit, Verfehlungen","settings.smooth_lighting":"Sanfte Beleuchtung","settings.smooth_lighting_help":"Verwische die Lichteffekte im Hintergrund, damit sie weniger quadratisch aussehen. Erh\xf6ht die Verz\xf6gerung.","settings.sounds":"Spiel-Ger\xe4usche","settings.sounds_help":"Piepsen, Bloops und Brrrr","settings.stress_test":"Stresstest","settings.stress_test_help":"Starte ein Bot-gesteuertes Spiel mit einer sehr hohen Anzahl an M\xfcnzen, um die Leistungsgrenzen deines Ger\xe4ts zu testen.","settings.suggestions.applied":"Leistungsvorschlag angewendet!","settings.suggestions.basic_mode":"Vorschlag: Aktivieren Sie den Basismodus, um die Leistung zu verbessern.","settings.suggestions.record":"Vorschlag: Deaktivieren Sie die Videoaufzeichnung, um die Leistung zu verbessern.","settings.suggestions.reduce_brightness":"Vorschlag: Reduzieren Sie die Halo-Gr\xf6\xdfe, um die Leistung zu verbessern.","settings.suggestions.reduce_coins":"Vorschlag: Verbessern Sie die Leistung, indem Sie die Anzahl der M\xfcnzen auf dem Bildschirm auf {{max}}begrenzen.","settings.suggestions.simpler_lights":"Vorschlag: Vereinfachen Sie die Lichtberechnungen, um die Leistung zu verbessern.","settings.touch_delayed_start":"Verz\xf6gerter Start auf Mobilger\xe4ten","settings.touch_delayed_start_help":"3,2,1,Los zu Beginn eines Levels","starting_perks.checked":"Wenn du ein neues Spiel beginnst, wird dir eine dieser Verg\xfcnstigungen angeboten. Klicke auf eine Verg\xfcnstigung, um sie auszuschlie\xdfen.","starting_perks.help":"W\xe4hle m\xf6gliche Start-Upgrades","starting_perks.random":"Alle Vorteile wurden entfernt, die Auswahl erfolgt nach dem Zufallsprinzip.","starting_perks.title":"Startvorteile","starting_perks.unchecked":"Die folgenden Verg\xfcnstigungen werden nicht als Startverg\xfcnstigungen angeboten, aber du kannst sie durch Anklicken zum Pool hinzuf\xfcgen.","unlocks.category.advanced":"## Erweiterte Upgrades\\n\\nDiese sind f\xfcr sich genommen meist nicht besonders n\xfctzlich, k\xf6nnen aber in Kombination mit dem richtigen Combo-Upgrade sehr m\xe4chtig werden.","unlocks.category.beginner":"## Anf\xe4ngerfreundliche Upgrades\\n\\nDiese Upgrades sind besonders hilfreich f\xfcr Anf\xe4nger. Sie helfen dir, l\xe4nger zu spielen und den Ball seltener zu verfehlen.","unlocks.category.combo":"## Combo-Upgrades\\n\\nDiese Upgrades verbessern deine Combos schrittweise, f\xfcgen aber auch eine Combo-Reset-Bedingung hinzu. Ein Upgrade ist sinnvoll, mehr Upgrades erh\xf6hen das Risiko und den Nutzen.","unlocks.category.combo_boost":"## Combo-Booster-Upgrades\\n\\nDiese Upgrades erh\xf6hen die Combo oder den Combo-Multiplikator, ohne eine Reset-Bedingung hinzuzuf\xfcgen.","unlocks.category.simple":"## Helfer-Upgrades\\n\\nDiese Upgrades sind in fast jedem Build n\xfctzlich.","unlocks.greyed_out_help":"Die ausgegrauten Upgrades k\xf6nnen freigeschaltet werden, indem du Ihre Gesamtpunktzahl erh\xf6hst. Die Gesamtpunktzahl erh\xf6ht sich jedes Mal, wenn du im Spiel punktest.","unlocks.intro":"Deine Gesamtpunktzahl ist {{ts}}. Klicke auf ein Upgrade, um ein Spiel damit zu starten.","unlocks.just_unlocked":"Level freigeschaltet","unlocks.just_unlocked_plural":"Du hast gerade {{count}} Stufen freigeschaltet","unlocks.level":"Du hast {{unlocked}} Stufen von {{out_of}} freigeschaltet","unlocks.level_description":"Ein {{size}}x{{size}} Level mit {{bricks}} Steinen, {{colors}} Farben und {{bombs}} Bomben.","unlocks.levels":"Freigeschaltete Level","unlocks.minScore":"Erreiche ${{minScore}} in einem Lauf zum freischalten.","unlocks.minScoreWithPerks":"Erreiche ${{minScore}} in einem Spiel mit {{required}} , aber ohne {{forbidden}} freizuschalten.","unlocks.minTotalScore":"Summiert ein Punktstand von ${{score}}","unlocks.reached":"Ihr bester Punktstand war {{reached}}.","unlocks.title_upgrades":"Du hast {{unlocked}} Upgrades von {{out_of}} freigeschaltet.","unlocks.try":"Versuchen","unlocks.upgrades":"Freigeschaltete Upgrades","unlocks.use":"Verwenden","upgrades.addiction.name":"Sucht","upgrades.addiction.tooltip":"+{{lvl}} Combo / Stein, Combo wird {{delay}}s nach Zerbrechen eines Steins zur\xfcckgesetzt.","upgrades.addiction.verbose_description":"Der Countdown beginnt erst nach dem Zerbrechen des ersten Steins eines jeden Levels. Er stoppt, sobald alle Ziegel zerst\xf6rt sind.","upgrades.asceticism.name":"Askese","upgrades.asceticism.tooltip":"+{{combo}} Combo / Ziegel, - {{combo}} bei M\xfcnzfang","upgrades.asceticism.verbose_description":"Sie m\xfcssen die M\xfcnzen irgendwo aufbewahren, w\xe4hrend Ihre Combo aufsteigt.","upgrades.ball_attract_ball.name":"Schwerkraft","upgrades.ball_attract_ball.tooltip":"B\xe4lle ziehen B\xe4lle an","upgrades.ball_attract_ball.verbose_description":"B\xe4lle, die mehr als \\"3/4 der Spielfeldbreite\\" entfernt sind, beginnen sich gegenseitig anzuziehen.\\n\\nDie Anziehungskraft ist st\xe4rker, wenn sie am weitesten voneinander entfernt sind.\\n\\nUm die Anziehungskraft zu symbolisieren, fliegen Regenbogenpartikel. Dieser Vorteil wird nur angeboten, wenn du bereits mehr als einen Ball hast.","upgrades.ball_attracts_coins.name":"B\xe4lle ziehen M\xfcnzen an","upgrades.ball_attracts_coins.tooltip":"Die M\xfcnzen folgen der n\xe4chstgelegenen Kugel und fallen langsamer herunter.","upgrades.ball_attracts_coins.verbose_description":"Dies k\xf6nnte verwendet werden, um die Kugeln mit M\xfcnzen \\"anzumalen\\", wenn man es mit \\"Flecken\\" und \\"Geisterm\xfcnzen\\" kombiniert. Es funktioniert auch als Ersatz f\xfcr einen M\xfcnzmagneten.","upgrades.ball_repulse_ball.name":"Pers\xf6nlicher Raum","upgrades.ball_repulse_ball.tooltip":"B\xe4lle sto\xdfen B\xe4lle ab","upgrades.ball_repulse_ball.verbose_description":"Kugeln, die weniger als ein Viertel der Bildschirmbreite entfernt sind, sto\xdfen sich gegenseitig ab. Die Absto\xdfungskraft ist st\xe4rker, wenn sie sich nahe beieinander befinden. Um diese Kraft zu symbolisieren, werden Partikel herausgeschleudert. Dieser Vorteil wird nur angeboten, wenn Sie bereits mehr als einen Ball haben.","upgrades.base_combo.name":"Starke Grundlagen","upgrades.base_combo.tooltip":"3 weitere M\xfcnzen pro zerbrochenem Ziegel","upgrades.base_combo.verbose_description":"Deine Combo beginnt normalerweise bei 1 am Anfang des Levels und wird auf 1 zur\xfcckgesetzt, wenn du herumspringst, ohne etwas zu treffen. Mit diesem Vorteil beginnt die Kombo 3 Punkte h\xf6her, sodass du immer mindestens 4 M\xfcnzen pro Stein erh\xe4ltst. Immer, wenn deine Kombo zur\xfcckgesetzt wird, steht sie wieder bei 4 und nicht bei 1. Dein Ball wird ein wenig glitzern, um anzuzeigen, dass sein Combo h\xf6her als 1 ist.","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Gr\xf6\xdfere Explosionen","upgrades.bigger_explosions.verbose_description":"Die Standardexplosion r\xe4umt ein 3x3-Quadrat, mit dieser wird es zu einem 5x5-Quadrat, und der Schlag auf die M\xfcnzen ist auch wesentlich st\xe4rker. Der Bildschirm blinkt nach jeder Explosion (au\xdfer im Basismodus)","upgrades.bigger_puck.name":"Gr\xf6\xdferes Paddel","upgrades.bigger_puck.tooltip":"Einfach mehr M\xfcnzen fangen.","upgrades.bigger_puck.verbose_description":"Ein gr\xf6\xdferes Paddel macht es einfacher, den Ball nie zu verfehlen und mehr M\xfcnzen zu fangen. Au\xdferdem kann man die Abpraller genau ausrichten (der Winkel des Balls h\xe4ngt nur davon ab, wo er das Paddel trifft).","upgrades.bricks_attract_ball.name":"Ziegelsteine ziehen B\xe4lle an","upgrades.bricks_attract_ball.tooltip":"Der Ball fliegt zu den ersten {{count}} Steinen, die er trifft.","upgrades.bricks_attract_ball.verbose_description":"Der Ball fliegt zu den ersten {{count}} Steinen, die er trifft. Der Effekt ist bei h\xf6heren Stufen st\xe4rker. Die Anzahl der Steine, die getroffen werden k\xf6nnen, bevor der Effekt aufh\xf6rt, ist ebenfalls h\xf6her. Der Effekt setzt wieder ein, wenn der Ball das Paddel trifft.","upgrades.bricks_attract_coins.name":"Ziegelsteine ziehen M\xfcnzen an","upgrades.bricks_attract_coins.tooltip":"Hilft ihnen, dort oben zu bleiben","upgrades.bricks_attract_coins.verbose_description":"Die M\xfcnzen werden von nahe gelegenen Steinen angezogen. Auf h\xf6heren Stufen ist die Anziehungskraft st\xe4rker.","upgrades.buoy.name":"Boje","upgrades.buoy.tooltip":"M\xfcnzen schweben {{duration}} Sekunden lang auf der unteren Linie.","upgrades.buoy.verbose_description":"Der Effekt ist im mobilen Modus am deutlichsten sichtbar","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"Keine Upgrades mehr, unbegrenzte Levels.","upgrades.chill.verbose_description":"Der Ball beschleunigt auch viel langsamer.","upgrades.clairvoyant.name":"Hellsichtig","upgrades.clairvoyant.tooltip":"Sehen Sie die n\xe4chsten Levels, die HP der Steine und die Ballrichtung","upgrades.clairvoyant.verbose_description":"Hilft dir, die richtigen Upgrades auszuw\xe4hlen und zu verstehen, was es mit den robusten Steinen auf sich hat. Level 2 und 3 bringen zus\xe4tzliches Wissen von zweifelhaftem Nutzen (erreichbar im Loop-Modus)","upgrades.coin_magnet.name":"Magnet f\xfcr M\xfcnzen","upgrades.coin_magnet.tooltip":"Paddel zieht M\xfcnzen an","upgrades.coin_magnet.verbose_description":"Lenkt die M\xfcnzen auf das Paddel. Der Effekt ist st\xe4rker, wenn die M\xfcnze bereits in der N\xe4he ist.","upgrades.compound_interest.name":"Zinseszins","upgrades.compound_interest.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein, R\xfccksetzung bei verlorener M\xfcnze","upgrades.compound_interest.verbose_description":"Deine Combo w\xe4chst jedes Mal um eins, wenn du einen Stein zerbrichst, und bringt mit jedem Stein, den du zerbrichst, mehr und mehr M\xfcnzen hervor.\\nAchten Sie jedoch darauf, jede dieser M\xfcnzen mit Ihrem Paddel aufzufangen, da jede verlorene M\xfcnze Ihre Combo zur\xfccksetzt.\\nSobald deine Kombo \xfcber dem Minimum liegt, wird der Boden des Spielfelds mit einer roten Linie markiert, um dich daran zu erinnern, dass die M\xfcnzen nicht dorthin geh\xf6ren.","upgrades.concave_puck.name":"Konkaves Paddel","upgrades.concave_puck.tooltip":"Verbessert die vertikale Zielgenauigkeit","upgrades.concave_puck.verbose_description":"Die B\xe4lle gehen zu Beginn des Levels gerade nach oben und prallen in einem geringeren Winkel ab.","upgrades.corner_shot.name":"Eckball","upgrades.corner_shot.tooltip":"L\xe4sst Ihr Paddel mit den R\xe4ndern des Bildschirms \xfcberlappen","upgrades.corner_shot.verbose_description":"Hilft beim Zielen in den Kurven. Weitere Stufen lassen Sie weiter hinausgehen.","upgrades.double_or_nothing.name":"Doppelt oder nichts","upgrades.double_or_nothing.tooltip":"Combo steigt {{multiplier}} -mal schneller, aber Sie verlieren bei jedem Zur\xfccksetzen {{percent}}% Ihrer Punktzahl.","upgrades.double_or_nothing.verbose_description":"Der Combo-Reset z\xe4hlt nur, wenn deine Combo \xfcber dem Minimum lag","upgrades.etherealcoins.name":"M\xfcnzen, im Weltraum","upgrades.etherealcoins.tooltip":"M\xfcnzen werden nicht mehr von der Schwerkraft beeinflusst","upgrades.etherealcoins.verbose_description":"Die M\xfcnzen behalten ihre Geschwindigkeit auch nach mehreren Aufprallvorg\xe4ngen bei und werden nicht mehr durch die Schwerkraft beeinflusst.","upgrades.extra_levels.name":"5 min mehr","upgrades.extra_levels.tooltip":"Spielen Sie {{count}} Stufen statt 7","upgrades.extra_levels.verbose_description":"Das Standardspiel kann maximal 7 Stufen dauern, danach ist das Spiel vorbei.\\n\\nMit jeder Stufe dieses Vorteils k\xf6nnen Sie eine Stufe h\xf6her gehen. Die letzten Level sind oft diejenigen, in denen man die meisten Punkte macht, so dass der Unterschied dramatisch sein kann.","upgrades.extra_life.name":"Extraleben","upgrades.extra_life.tooltip":"Rettet deinen letzten Ball, wenn er kurz davor ist, verloren zu gehen","upgrades.extra_life.verbose_description":"Das Leben wird dabei verbraucht. Zus\xe4tzliche Leben werden als Linien hinter dem Paddel angezeigt.","upgrades.forgiving.name":"Verzeihen","upgrades.forgiving.tooltip":"Durch fehlende Pausen wird die Kombo schrittweise reduziert, anstatt auf einmal.","upgrades.forgiving.verbose_description":"Der erste Fehlschuss pro Level ist kostenlos, dann 10% der Combo, dann 20% ...","upgrades.fountain_toss.name":"Springbrunnen-Wurf","upgrades.fountain_toss.tooltip":"Gewinnen Sie etwas Combo, wenn Sie einige M\xfcnzen verpassen.","upgrades.fountain_toss.verbose_description":"Wenn du eine M\xfcnze verpasst und deine Combo unter {{max}}war, hat deine Combo eine Wahrscheinlichkeit von {{lvl}}/Combo um eins zu erh\xf6hen.","upgrades.ghost_coins.name":"Geisterm\xfcnzen","upgrades.ghost_coins.tooltip":"M\xfcnzen gehen langsam durch Ziegelsteine","upgrades.ghost_coins.verbose_description":"Das ist kein Bug, sondern ein Feature! Die M\xfcnzen fliegen nur langsam durch die Ziegel. H\xf6here Stufen lassen sie schneller fliegen.","upgrades.golden_goose.name":"Goldene Gans","upgrades.golden_goose.tooltip":"M\xfcnzen teleportieren sich zum Ball, nachdem sie einen Ziegelstein getroffen haben","upgrades.golden_goose.verbose_description":"Immer wenn eine M\xfcnze einen Ziegelstein trifft, teleportieren Sie diese M\xfcnze zum n\xe4chsten Ball. Auf Stufe zwei teleportieren sich M\xfcnzen auch, wenn sie eine Seite treffen.","upgrades.happy_family.name":"Gl\xfcckliche Familie","upgrades.happy_family.tooltip":"Mehr M\xfcnzen, wenn Sie alle B\xe4lle im Spiel behalten.","upgrades.happy_family.verbose_description":"+1 Combo pro zus\xe4tzlichem Ball pro Schl\xe4gersprung. Die Combo wird zur\xfcckgesetzt, wenn ein Ball verloren geht. Nur B\xe4lle \xfcber 1 ergeben eine Combo.","upgrades.helium.name":"Helium","upgrades.helium.tooltip":"Umgekehrte Schwerkraft links und rechts des Paddels","upgrades.helium.verbose_description":"Auf Stufe 1 ist die Schwerkraft reduziert. Auf Stufe 2 schweben die M\xfcnzen langsam nach oben. Auf Stufe 3 fliegen sie richtig.","upgrades.hot_start.name":"Hei\xdfer Start","upgrades.hot_start.tooltip":"Start bei Kombo {{start}}, -{{loss}} Kombo pro Sekunde","upgrades.hot_start.verbose_description":"Zu Beginn eines jeden Levels beginnt deine Kombo mit +30 Punkten, aber dann wird sie jede Sekunde um einen Punkt verringert. Der Effekt ist mit anderen Perks stapelbar.","upgrades.implosions.name":"Implosionen","upgrades.implosions.tooltip":"Explosionen saugen M\xfcnzen an, anstatt sie wegzublasen","upgrades.implosions.verbose_description":"Die Explosionskraft wird in die andere Richtung angewendet. Weitere Stufen wirken als \\"gr\xf6\xdfere Explosion\\".","upgrades.left_is_lava.name":"Linke Seite meiden","upgrades.left_is_lava.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein. Combo wird zur\xfcckgesetzt, wenn der Ball die linke Seite des Bildschirms trifft.","upgrades.left_is_lava.verbose_description":"Jedes Mal, wenn du einen Ziegelstein zerbrichst, erh\xf6ht sich deine Kombo um eins, so dass du von allen weiteren Ziegelsteinen, die du zerbrichst, eine M\xfcnze mehr bekommst.\\n\\nAllerdings wird deine Combo zur\xfcckgesetzt, sobald dein Ball die linke Seite trifft.\\n\\nSobald deine Combo ansteigt, wird die linke Seite rot, um dich daran zu erinnern, dass du es vermeiden solltest, sie zu treffen.","upgrades.limitless.name":"Grenzenlos","upgrades.limitless.tooltip":"Erh\xf6he die maximale Stufe aller Aufwertungen um {{lvl}}","upgrades.limitless.verbose_description":"Durch die Wahl dieses Vorteils wird auch sein eigenes Limit um eins erh\xf6ht, so dass man es erneut w\xe4hlen kann.","upgrades.metamorphosis.name":"Metamorphose","upgrades.metamorphosis.tooltip":"Jede M\xfcnze kann {{lvl}} Steine mit ihrer Farbe f\xe4rben","upgrades.metamorphosis.verbose_description":"Mit diesem Vorteil haben die M\xfcnzen die Farbe des Ziegels, aus dem sie stammen, und f\xe4rben den ersten Ziegel, den sie ber\xfchren, in derselben Farbe. Die M\xfcnzen spawnen mit der Geschwindigkeit des Balls, der sie zerbrochen hat, was bedeutet, dass du ein bisschen in die Richtung der Ziegelsteine zielen kannst, die du \\"anmalen\\" willst. Auf Stufe 1 kann jede M\xfcnze 1 Ziegelstein einf\xe4rben, bevor sie \\"verbraucht\\" wird und hohl erscheint.","upgrades.minefield.name":"Minenfeld","upgrades.minefield.tooltip":"+{{percent}}% M\xfcnzen pro Bombenstein auf dem Bildschirm","upgrades.minefield.verbose_description":"Bomben werden auch w\xe4hrend der Explosion gez\xe4hlt.","upgrades.multiball.name":"Multi-Ball","upgrades.multiball.tooltip":"Beginne jedes Level mit {{count}} B\xe4llen.","upgrades.multiball.verbose_description":"Sobald du den Ball in Breakout 71 fallen l\xe4sst, hast du verloren.\\n\\nMit diesem Vorteil erhalten Sie zwei B\xe4lle und k\xf6nnen es sich daher leisten, einen zu verlieren.\\n\\nDie verlorenen B\xe4lle kommen im n\xe4chsten Level zur\xfcck.\\n\\nWenn du mehr als einen Ball hast, stehen dir weitere Verg\xfcnstigungen zur Verf\xfcgung, und du kannst das Level nat\xfcrlich schneller abschlie\xdfen.","upgrades.nbricks.name":"Strenger Stichprobenumfang","upgrades.nbricks.tooltip":"Triff genau {{lvl}} Steine pro Paddle Bounce f\xfcr +{{lvl}} Combo, sonst wird er zur\xfcckgesetzt","upgrades.nbricks.verbose_description":"Ihr m\xfcsst die Steine nicht unbedingt zerst\xf6ren, aber ihr m\xfcsst sie treffen. Durch Explosionen zerst\xf6rte Ziegelsteine z\xe4hlen nicht.","upgrades.one_more_choice.name":"Extra Auswahl","upgrades.one_more_choice.tooltip":"Weitere Stufenaufstiege bieten {{lvl}} weitere Option(en) in der Liste","upgrades.one_more_choice.verbose_description":"Jedes Upgrade-Men\xfc wird eine weitere Option enthalten. Erh\xf6ht nicht die Anzahl der Upgrades, die Sie ausw\xe4hlen k\xf6nnen.","upgrades.ottawa_treaty.name":"Ottawa-Vertrag","upgrades.ottawa_treaty.tooltip":"Das Zerschlagen eines Ziegelsteins in der N\xe4he einer Bombe entsch\xe4rft diese","upgrades.ottawa_treaty.verbose_description":"Die nahe Bombe wird durch einen farbigen Block ersetzt. Wenn du einen Pionier hast, verliert der Ball seinen Pioniereffekt bis zum n\xe4chsten Aufprall. Es kann immer nur eine Bombe ersetzt werden.","upgrades.passive_income.name":"Passives Einkommen","upgrades.passive_income.tooltip":"+{{lvl}} Combo / Brick, es sei denn, das Paddel hat sich in den letzten {{time}}s bewegt, dann wird es stattdessen zur\xfcckgesetzt","upgrades.passive_income.verbose_description":"Einige Verg\xfcnstigungen k\xf6nnen den B\xe4llen helfen, das zu tun, was du willst, ohne dass du etwas tun musst.","upgrades.picky_eater.name":"W\xe4hlerischer Esser","upgrades.picky_eater.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein, wird bei Farbwechsel des Balls zur\xfcckgesetzt","upgrades.picky_eater.verbose_description":"Jedes Mal, wenn du einen Stein der gleichen Farbe wie deine Kugel zerst\xf6rst, erh\xf6ht sich deine Kombination um eins.\\nWenn es eine andere Farbe ist, nimmt der Ball diese neue Farbe an, aber die Kombination wird zur\xfcckgesetzt, es sei denn, es sind keine Steine in der Farbe des Balls \xfcbrig.\\nSobald du eine h\xf6here Kombination als das Minimum erreicht hast, werden die Steine der falschen Farbe rot umrandet.\\nWenn du mehr als eine Kugel hast, wechseln sie alle die Farbe, sobald eine von ihnen einen Stein trifft.","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Der Ball durchdringt {{count}} Steine nach einem Paddle Bounce","upgrades.pierce.verbose_description":"Der Ball prallt normalerweise ab, sobald er etwas ber\xfchrt. Mit diesem Vorteil setzt er seine Flugbahn f\xfcr bis zu 3 Ziegelsteine gebrochen fort.\\n\\nDanach prallt er am 4. Ziegelstein ab, und du musst das Paddel ber\xfchren, um den Z\xe4hler zur\xfcckzusetzen.","upgrades.pierce_color.name":"Farbe durchstechen","upgrades.pierce_color.tooltip":"+{{lvl}} Schaden an Steinen der Farbe der Kugel","upgrades.pierce_color.verbose_description":"Wenn ein Ball auf einen gleichfarbigen Stein trifft, geht er ungehindert durch.\\n\\nSobald er einen andersfarbigen Stein erreicht, zerbricht er ihn, nimmt seine Farbe an und springt auf.\\n\\nWenn du robuste Steine hast, kann es sein, dass der Ball trotzdem an einem gleichfarbigen Stein abprallt.","upgrades.puck_repulse_ball.name":"Weiche Landung","upgrades.puck_repulse_ball.tooltip":"Paddel st\xf6\xdft B\xe4lle ab","upgrades.puck_repulse_ball.verbose_description":"Wenn ein Ball in die N\xe4he des Schl\xe4gers kommt, wird er langsamer und springt m\xf6glicherweise sogar, ohne den Schl\xe4ger zu ber\xfchren.","upgrades.rainbow.name":"Regenbogen","upgrades.rainbow.tooltip":"M\xfcnzen spawnen in Regenbogenfarben.","upgrades.rainbow.verbose_description":"Mit jedem Level steigt der Anteil der farbigen M\xfcnzen. Die Farbe h\xe4ngt von der Levelzeit ab.","upgrades.reach.name":"Von oben nach unten","upgrades.reach.tooltip":"Das Ber\xfchren der N Steine der untersten Reihe setzt die Kombo zur\xfcck. Andernfalls: +N Combo","upgrades.reach.verbose_description":"Wenn es nur eine Reihe von Steinen gibt, oder wenn die unterste Reihe von Steinen die gesamte Breite des Spiels abdeckt, dann bewirkt dieser Vorteil nichts. Andernfalls wird die Combo zur\xfcckgesetzt, wenn diese unterste Reihe zerst\xf6rt wird, w\xe4hrend alles andere die Combo um die Anzahl der Steine in dieser untersten Reihe erh\xf6ht.\\n\\nDie unterste Reihe wird in rot hervorgehoben.","upgrades.respawn.name":"Neu spawnen","upgrades.respawn.tooltip":"{{percent}}% der Steine spawnen nach {{delay}}s erneut.","upgrades.respawn.verbose_description":"Einige Partikeleffekte lassen Sie wissen, wo Ziegelsteine erscheinen werden.","upgrades.right_is_lava.name":"Vermeiden Sie die rechte Seite","upgrades.right_is_lava.tooltip":"+{{lvl}} Kombo pro Stein. Combo wird zur\xfcckgesetzt, wenn der Ball die rechte Seite des Bildschirms trifft.","upgrades.right_is_lava.verbose_description":"Jedes Mal, wenn du einen Ziegelstein zerbrichst, erh\xf6ht sich deine Kombo um eins, so dass du von allen weiteren Ziegelsteinen, die du zerbrichst, eine M\xfcnze mehr bekommst.\\n\\nAllerdings wird deine Kombo zur\xfcckgesetzt, sobald dein Ball die rechte Seite trifft.\\n\\nSobald deine Combo ansteigt, wird die rechte Seite rot, um dich daran zu erinnern, dass du es vermeiden solltest, sie zu treffen.","upgrades.sacrifice.name":"Opfern Sie","upgrades.sacrifice.tooltip":"Der Verlust eines Lebens {{lvl}}x die Combo l\xf6scht dann alle Steine","upgrades.sacrifice.verbose_description":"Damit k\xf6nnte die Kombination ziemlich hoch werden.","upgrades.sapper.name":"Sapper","upgrades.sapper.tooltip":"Der erste zerbrochene Ziegelstein wird zu einer Bombe.","upgrades.sapper.verbose_description":"Anstatt einfach zu verschwinden, wird der erste Stein, den du zerbrichst, durch einen Bombenstein ersetzt. Wenn du den Ball auf dem Paddel abprallen l\xe4sst, wird der Effekt wieder aktiviert. Wenn Sie diese F\xe4higkeit aufwerten, k\xf6nnen Sie mehr Bomben platzieren.","upgrades.shocks.name":"Schocks","upgrades.shocks.tooltip":"Kollisionen mit explosiven Kugeln","upgrades.shocks.verbose_description":"Wenn zwei Kugeln zusammensto\xdfen, tauschen sie ihre Geschwindigkeit aus, l\xf6sen eine Explosion aus und gewinnen an Geschwindigkeit, um sie zu trennen.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Behalte {{percent}}% deines Combos zwischen den Levels","upgrades.shunt.verbose_description":"Wenn Sie auch Hei\xdfstart haben, wird der Hei\xdfstart einfach zur aktuellen Kombination hinzugef\xfcgt.","upgrades.side_flip.name":"Rechtsh\xe4ndig","upgrades.side_flip.tooltip":"+{{lvl}} Combo pro von rechts gebrochenem Stein, sonst -{{loss}}","upgrades.side_flip.verbose_description":"Triff den Ziegelstein auf der rechten Seite, um einen Combo zu erhalten, aber vermeide es, ihn auf der linken Seite zu treffen, da dies 2 Combo entfernen w\xfcrde. Schl\xe4ge von oben und unten haben keinen Effekt.","upgrades.side_kick.name":"Linksh\xe4ndig","upgrades.side_kick.tooltip":"+{{lvl}} Combo pro von links gebrochenem Stein, sonst -{{loss}}","upgrades.side_kick.verbose_description":"Triff den Ziegelstein auf der linken Seite, um einen Combo zu erhalten, aber vermeide es, ihn auf der rechten Seite zu treffen, da dies 2 Combo entfernen w\xfcrde. Schl\xe4ge von oben und unten haben keinen Effekt.","upgrades.skip_last.name":"Einfaches Aufr\xe4umen","upgrades.skip_last.tooltip":"Der letzte Stein wird explodieren.","upgrades.skip_last.verbose_description":"Du musst alle Steine zerbrechen, um die n\xe4chste Ebene zu erreichen. Es kann jedoch schwierig sein, die letzten Steine zu bekommen.\\n\\nWenn du ein Level fr\xfch beendest, hast du zus\xe4tzliche M\xf6glichkeiten, um aufzur\xfcsten. Es ist auch sehr vorteilhaft, nie die Steine zu verpassen.\\n\\nWenn es dir also schwerf\xe4llt, die letzten Steine zu zerbrechen, kann es helfen, wenn du diesen Vorteil ein paar Mal bekommst.","upgrades.slow_down.name":"Langsamer Ball","upgrades.slow_down.tooltip":"Der Ball bewegt sich langsamer","upgrades.slow_down.verbose_description":"Der Ball f\xe4ngt relativ langsam an, aber mit jeder Spielstufe wird er ein bisschen schneller.\\n\\nEr wird auch schneller, wenn du viel Zeit in einem Level verbringst.\\n\\nDieser Vorteil macht ihn \xfcberschaubarer.\\n\\nDu kannst ihn jedes Mal beim Start erhalten, indem du den Kindermodus im Men\xfc aktivierst.","upgrades.smaller_puck.name":"Kleineres Paddel","upgrades.smaller_puck.tooltip":"Gibt auch +5 Basis-Kombo","upgrades.smaller_puck.verbose_description":"Dadurch wird das Paddel kleiner, was theoretisch einige Ecksch\xfcsse einfacher macht, aber eigentlich nur den Schwierigkeitsgrad erh\xf6ht.\\n\\nDeshalb gibt es auch einen netten Bonus von +5 M\xfcnzen pro Ziegelstein f\xfcr alle Ziegelsteine, die du nach der Auswahl dieser Option zerst\xf6rst.","upgrades.soft_reset.name":"Weicher Reset","upgrades.soft_reset.tooltip":"Combo-R\xfcckstellungen halten {{percent}}%","upgrades.soft_reset.verbose_description":"Begrenzen Sie die Auswirkungen eines Combo-Resets.","upgrades.steering.name":"Lenkung","upgrades.steering.tooltip":"B\xe4lle drehen sich, wenn das Paddel bewegt wird","upgrades.steering.verbose_description":"Die \xc4nderung der Paddelposition hat direkten Einfluss auf die Bewegungsrichtung der B\xe4lle. Auf Stufe 2+ erh\xe4ltst du eine Linie, die dir die Richtung der B\xe4lle anzeigt.","upgrades.sticky_coins.name":"Klebrige M\xfcnzen","upgrades.sticky_coins.tooltip":"M\xfcnzen haften an Steinen der gleichen Farbe","upgrades.sticky_coins.verbose_description":"Auf Stufe 2 haften sie an Steinen jeder Farbe","upgrades.streak_shots.name":"Gl\xfccksstr\xe4hne","upgrades.streak_shots.tooltip":"Mehr M\xfcnzen, wenn du viele Steine zerbrichst, bevor du auf das Paddel springst.","upgrades.streak_shots.verbose_description":"Jedes Mal, wenn du einen Stein zerbrichst, erh\xf6ht sich dein Combo um eins.\\n\\nSobald der Ball jedoch Ihr Paddel ber\xfchrt, wird die Kombination auf ihren Standardwert zur\xfcckgesetzt.\\n\\nSobald deine Kombo den Basiswert \xfcbersteigt, wird dein Paddel rot umrandet, um dich daran zu erinnern, dass es deine Kombo zerst\xf6rt, wenn du es mit dem Ball ber\xfchrst.","upgrades.sturdy_bricks.name":"Stabile Ziegel","upgrades.sturdy_bricks.tooltip":"+{{lvl}} Ziegel HP, +{{percent}}% M\xfcnzen, die beim Zerbrechen erzeugt werden","upgrades.sturdy_bricks.verbose_description":"Jede Stufe dieses Vorteils f\xfcgt allen Steinen einen HP hinzu. Du kannst die HP-Zahl mit der Perk \\"Hellseher\\" sehen. Du kannst den Schaden der Kugeln erh\xf6hen, indem du den \\"Piercing\\"-Perk bekommst. Jede Stufe des Vorteils erh\xf6ht den Spawn von M\xfcnzen um 50 %.","upgrades.superhot.name":"SUPER HEISS","upgrades.superhot.tooltip":"Die Zeit bewegt sich, wenn sich das Paddel bewegt.","upgrades.superhot.verbose_description":"SUPERHEISS SUPERHEISS SUPERHEISS SUPERHEISS","upgrades.telekinesis.name":"Telekinese","upgrades.telekinesis.tooltip":"Das Paddel steuert die Flugbahn des Balls","upgrades.telekinesis.verbose_description":"Du kontrollierst den Ball, w\xe4hrend er nach oben fliegt.","upgrades.three_cushion.name":"Dreiband","upgrades.three_cushion.tooltip":"+1 Combo pro Treffer an den Seiten und von oben. Die Combo wird zur\xfcckgesetzt, wenn Sie einen Ziegel treffen, ohne vorher abzuprallen.","upgrades.three_cushion.verbose_description":"+1 Combo pro Treffer an den Seiten und von oben, bis zu +{{max}} pro Paddelabprall.\\n\\nJeder Treffer an einer Seite erh\xf6ht die Combo um eins, bis zu +3.\\nDanach wird bis zum n\xe4chsten Paddelabprall keine Combo mehr erzielt.\\n\\nDie Combo wird zur\xfcckgesetzt, wenn du einen Stein triffst, ohne vorher abzuprallen.","upgrades.top_is_lava.name":"Der Himmel ist die Grenze","upgrades.top_is_lava.tooltip":"+{{lvl}} Combo pro Stein, wird zur\xfcckgesetzt, wenn die Spitze getroffen wird","upgrades.top_is_lava.verbose_description":"Jedes Mal, wenn du einen Stein zerbrichst, erh\xf6ht sich deine Kombo um eins. Allerdings wird deine Kombo zur\xfcckgesetzt, sobald dein Ball den oberen Rand des Bildschirms trifft.\\n\\nWenn deine Kombo \xfcber dem Minimum liegt, erscheint oben ein roter Balken, der dich daran erinnert, dass du es vermeiden solltest, ihn zu treffen.","upgrades.trampoline.name":"Trampolin","upgrades.trampoline.tooltip":"+{{lvl}} Combo pro Paddelabprall, -{{lvl}} Combo pro Abprall an einer beliebigen Grenze","upgrades.trampoline.verbose_description":"Eine der seltenen Combo-Upgrades, die keine R\xfccksetzbedingung hinzuf\xfcgen","upgrades.transparency.name":"Transparenz","upgrades.transparency.tooltip":"Je h\xf6her der Ball auf dem Bildschirm ist, desto transparenter wird er. Je transparenter sie ist, desto mehr M\xfcnzen produziert sie.","upgrades.transparency.verbose_description":"Je h\xf6her die Stufe, desto eher wird der Ball transparent und desto h\xf6her ist der Punktebonus.","upgrades.trickledown.name":"Nach unten durchsickern","upgrades.trickledown.tooltip":"Die M\xfcnzen erscheinen am oberen Rand des Bildschirms.","upgrades.trickledown.verbose_description":"Es k\xf6nnte Ihnen helfen, ein paar M\xfcnzen zur Seite zu legen.","upgrades.unbounded.name":"Polsterung","upgrades.unbounded.tooltip":"F\xfcgt links und rechts des Levels Platz hinzu, aber dein Paddel kann nicht so weit gehen.","upgrades.unbounded.verbose_description":"Ein weiteres Upgrade k\xf6nnte Ihnen helfen, die Reichweite Ihres Paddels zu vergr\xf6\xdfern.","upgrades.viscosity.name":"Viskosit\xe4t","upgrades.viscosity.tooltip":"Langsamerer M\xfcnzfall","upgrades.viscosity.verbose_description":"M\xfcnzen beschleunigen normalerweise durch Schwerkraft und Explosionen auf ziemlich hohe Geschwindigkeiten.\\n\\nMit dieser F\xe4higkeit werden sie st\xe4ndig langsamer, als ob sie sich in einer Art z\xe4hfl\xfcssiger Fl\xfcssigkeit bef\xe4nden.\\n\\nDas macht es einfacher, sie zu fangen, und l\xe4sst sich gut mit Perks kombinieren, die die Bewegung der M\xfcnze beeinflussen.","upgrades.wind.name":"WIND","upgrades.wind.tooltip":"Paddelstellung erzeugt Wind","upgrades.wind.verbose_description":"Der Wind h\xe4ngt von der Paddelposition ab: links bl\xe4st links, rechts bl\xe4st rechts. Wirkt sich sowohl auf B\xe4lle als auch auf M\xfcnzen aus.","upgrades.wrap_left.name":"Nach links umbrechen","upgrades.wrap_left.tooltip":"Wenn Sie die linke Seite treffen, wird der Ball auf die rechte Seite teleportiert","upgrades.wrap_left.verbose_description":"H\xf6here Level teleportieren auch M\xfcnzen.","upgrades.wrap_right.name":"Rechts umbrechen","upgrades.wrap_right.tooltip":"Wenn Sie die rechte Seite treffen, wird der Ball auf die linke Seite teleportiert","upgrades.wrap_right.verbose_description":"H\xf6here Level teleportieren auch M\xfcnzen.","upgrades.wrap_up.name":"Einpacken","upgrades.wrap_up.tooltip":"Durch Ber\xfchren der Oberseite des Bildschirms wird der Ball direkt \xfcber den Schl\xe4ger teleportiert.","upgrades.wrap_up.verbose_description":"Dies z\xe4hlt nicht als Paddeltreffer. Auf Stufe 2 teleportieren sich auch die M\xfcnzen.","upgrades.yoyo.name":"Yo-Yo","upgrades.yoyo.tooltip":"Ball f\xe4llt in Richtung Paddel","upgrades.yoyo.verbose_description":"Es ist das Gegenteil von Telekinese, den Ball zu kontrollieren, w\xe4hrend er wieder nach unten f\xe4llt.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"Mehr M\xfcnzen, wenn Sie keine Bomben ausl\xf6sen","upgrades.zen.verbose_description":"Schlie\xdflich handelt es sich um ein gewaltfreies Spiel."}'); +module.exports = JSON.parse('{"confirmRestart.no":"Abbrechen","confirmRestart.text":"Sie sind dabei, ein neues Spiel zu beginnen. Sind Sie sicher, dass Sie das wollen?","confirmRestart.title":"Neues Spiel beginnen?","confirmRestart.yes":"Spiel neustarten","editor.editing.bigger":"Level vergr\xf6\xdfern","editor.editing.color":"W\xe4hle eine Farbe aus der Farbliste (max. 5 pro Level)","editor.editing.copied":"Levelcode kopiert","editor.editing.copy":"Levelcode kopieren","editor.editing.copy_help":"Teilt den Code des Levels in unserem Discord f\xfcr die Aufnahme ins Spiel.","editor.editing.credit":"Credits und Quellcode","editor.editing.credit_prompt":"Gib die URL oder Erkl\xe4rung deines Levels ein.","editor.editing.delete":"Level l\xf6schen","editor.editing.down":"Bewege alle Steine nach unten","editor.editing.help":"Klicke dann auf eine Kachel, um sie einzuf\xe4rben.","editor.editing.left":"Bewege alle Steine nach links","editor.editing.play":"Spiele dieses Level","editor.editing.rename":"Levelname","editor.editing.rename_prompt":"Gib einen neuen Namen f\xfcr das Level ein","editor.editing.right":"Bewege alle Steine nach rechts","editor.editing.show_code":"Levelcode anzeigen","editor.editing.show_code_help":"Sie k\xf6nnen es dann manuell kopieren","editor.editing.smaller":"Level verkleinern","editor.editing.title":"Bearbeite Level: {{name}}","editor.editing.up":"Bewege alle Steine nach oben","editor.help":"Erstelle benutzerdefinierte Level und gib sie frei, um sie in das Spiel aufzunehmen.","editor.import":"Importiere ein Level","editor.import_instruction":"F\xfcge einen Levelcode ein, um ihn in deine Levelliste zu importieren","editor.locked":"Erreiche eine Gesamtpunktzahl von {{min}} zum freizuschalten","editor.new_level":"Neues Level","editor.title":"Level-Editor","gameOver.creative":"Dieses Spiel wird nicht aufgezeichnet.","gameOver.cumulative_total":"Ihre Gesamtpunktzahl ist von {{startTs}} auf {{endTs}}gestiegen.","gameOver.lost.summary":"Du hast den Ball fallen lassen, nachdem du {{score}} M\xfcnzen gesammelt hast.","gameOver.lost.title":"Spiel vorbei","gameOver.stats.balls_lost":"Verlorene B\xe4lle","gameOver.stats.bricks_broken":"Steine gebrochen","gameOver.stats.bricks_per_minute":"Zerbrochene Steine pro Minute","gameOver.stats.catch_rate":"Fangquote","gameOver.stats.combo_avg":"Durchschnittliche Combo","gameOver.stats.combo_max":"Maximale Combo","gameOver.stats.duration_per_level":"Dauer pro Level","gameOver.stats.hit_rate":"Trefferquote","gameOver.stats.level_reached":"Erreichtes Level","gameOver.stats.total_score":"Gesamtpunktzahl","gameOver.stats.upgrades_applied":"Angewandte Upgrades","gameOver.stats_intro":"Hier findest du deine Spielstatistik im Vergleich zu Ihren {{count}} besten Spielen.","gameOver.unlocked_perk":"Upgrade freigeschaltet","gameOver.unlocked_perk_plural":"Du hast gerade {{count}} Verg\xfcnstigungen freigeschaltet","gameOver.win.summary":"Das Spiel ist vorbei. Du hast {{score}} M\xfcnzen eingesteckt.","gameOver.win.title":"Du hast dieses Spiel abgeschlossen","help.content":"## Ziel\\n\\nSammle in 7 Levels so viele M\xfcnzen wie m\xf6glich ein.\\nDie M\xfcnzen erscheinen, wenn du Ziegel zerbrichst.\\nFangen Sie sie mit Ihrem Paddel auf, um Ihre Punktzahl zu erh\xf6hen.\\nIhr Punktestand wird in der oberen rechten Ecke des Bildschirms angezeigt.\\nLassen Sie den Ball nicht fallen, sonst ist das Spiel vorbei.\\n\\nWenn du alle Ziegel zerst\xf6rt hast, kannst du dir ein Upgrade aussuchen.\\n\\n## Upgrades\\n\\nDie Upgrades, die du w\xe4hlst, gelten bis zum Ende des Laufs.\\nEinige k\xf6nnen mehrmals ausgew\xe4hlt werden, um die Wirkung zu verst\xe4rken.\\nEinige helfen beim Zielen oder machen das Spiel auf andere Weise einfacher.\\nEinige sind nur in Kombination n\xfctzlich.\\n\\nZu Beginn eines jeden Spiels erh\xe4ltst du immer ein Upgrade.\\nIhr Symbol dient als Baustein des ersten Levels.\\nDu kannst die Start-Upgrades in den Einstellungen ausw\xe4hlen.\\n\\nViele Upgrades wirken sich auf deine Kombo aus.\\n\\n## Combo\\n\\nDeine \\"Combo\\" ist die Anzahl der M\xfcnzen, die beim Zerbrechen eines Steins entstehen.\\nSie wird auf deinem Paddel angezeigt, zum Beispiel x4 bedeutet, dass jeder Stein 4 M\xfcnzen hervorbringt.\\nDie meisten Upgrades, die den Combo erh\xf6hen, f\xfcgen auch eine Bedingung hinzu, um ihn zur\xfcckzusetzen.\\nDie Kombo wird auch zur\xfcckgesetzt, wenn der Ball zum Schl\xe4ger zur\xfcckkehrt, ohne einen Stein zu treffen.\\nIn diesem Fall wird eine \\"Miss\\"-Meldung angezeigt.\\n\\nVersuchen Sie, jedes Mal auf einen Stein zu zielen.\\n\\n## Anvisieren\\n\\nNur die Position des Balls auf dem Schl\xe4ger entscheidet dar\xfcber, wie der Ball abprallt.\\nWenn der Ball das Paddel genau in der Mitte trifft, prallt er senkrecht nach oben ab.\\nWenn du ihn mehr auf einer Seite triffst, hat er einen gr\xf6\xdferen Winkel.\\nDie Paddelgeschwindigkeit und der Auftreffwinkel haben keinen Einfluss auf die Richtung des Balls nach dem Aufprall.\\n\\nViele Upgrades, die beim Zielen helfen, k\xf6nnen freigeschaltet werden.\\n\\n## Freischaltungen\\n\\nWenn du Breakout 71 zum ersten Mal spielst, sind die meisten Upgrades und Levels gesperrt.\\nUpgrades werden freigeschaltet, indem du einfach spielst und viele M\xfcnzen f\xe4ngst.\\nDie ersten Level werden durch das Erreichen einer hohen Punktzahl freigeschaltet.\\nSp\xe4tere Levels f\xfcgen eine Bedingung hinzu, welche Verg\xfcnstigungen Sie ausw\xe4hlen k\xf6nnen.\\n\\n\\nHighscores zu erreichen ist viel einfacher, wenn du dank Medaillen mehrere Upgrades pro Level erh\xe4ltst.\\n\\n## Medaillen\\n\\nWenn du gut spielst, erh\xe4ltst du zus\xe4tzliche Upgrades und Auswahlm\xf6glichkeiten:\\n\\n\u2013 Schlie\xdfe das Level schnell ab\\n\u2013 Fange alle M\xfcnzen\\n\u2013 Triff zwischen den Schl\xe4gerspr\xfcngen immer etwas.","help.help":"Erfahre mehr \xfcber das Spiel","help.levels":"Level","help.title":"Hilfe","help.upgrades":"## Upgrades","history.columns.score":"Punktzahl","history.columns.started":"Datum","history.help":"Statistik deiner {{count}} besten Spiele.","history.include_past_versions":"Auch fr\xfchere Versionen anzeigen","history.locked":"Spiele mindestens zehn Spiele spielen zum freizuschalten","history.title":"Spielverlauf","lab.help":"Probiere beliebige Konstruktionen aus","lab.instructions":"W\xe4hle Upgrades und ein Level aus und klicke dar\xfcber auf die Schaltfl\xe4che \u201EPlay\u201C","lab.menu_entry":"Kreativ-Modus","lab.play":"Spielen","lab.reset":"Zur\xfccksetzen","lab.select_level":"W\xe4hle ein Level zum Spielen","lab.unlocks_at":"Wird bei Gesamtpunktzahl {{score}} freigeschaltet","level_up.challenges.catchRateGood.description":"Fangen Sie {{gold}}% der M\xfcnzen f\xfcr Gold, {{silver}}% f\xfcr Silber.","level_up.challenges.catchRateGood.name":"{{caught}} M\xfcnzen aus {{total}}gefangen","level_up.challenges.earned_medal":"Du hast eine Medaille verdient","level_up.challenges.earned_medal_plural":"Du hast {{count}} Medaillen verdient","level_up.challenges.gain":"+{{choices}} Auswahlm\xf6glichkeiten und +{{up}} Upgrades","level_up.challenges.levelMisses.description":"Bei weniger als {{gold}} Fehlsch\xfcssen erh\xe4ltst du eine Goldmedaille, bei weniger als {{silver}}Fehlsch\xfcssen Silber.","level_up.challenges.levelMisses.name":"{{value}} Fehlsch\xfcsse","level_up.challenges.levelMisses.none":"Keine Fehlsch\xfcsse","level_up.challenges.levelTime.description":"Unter {{gold}}s erh\xe4ltst du eine Goldmedaille und unter {{silver}}s eine Silbermedaille.","level_up.challenges.levelTime.name":"{{value}}s Spielzeit","level_up.challenges.no_gain":"Kein Gewinn","level_up.forbidden":"Wenn Sie diesen Vorteil w\xe4hlen, k\xf6nnen Sie das Level \u201E{{levelName}}\u201C in diesem Spieldurchlauf nicht freischalten.","level_up.required":"Durch Auswahl dieses Vorteils k\xf6nnen Sie m\xf6glicherweise das Level \u201E{{levelName}}\u201C in diesem Spieldurchlauf freischalten.","level_up.title":"Du hast gerade Level {{level}}/{{max}} beendet.","level_up.upgrade_perks":"Du hast {{coins}} M\xfcnzen gefangen. W\xe4hle unten {{count}} Upgrade(s) aus.","main_menu.donate":"Sie haben schon {{hours}} Stunden gespielt","main_menu.donate_help":"Wie w\xe4re es mit einer Spende? Sie k\xf6nnen diese Erinnerung in den Einstellungen ausblenden.","main_menu.high_score":"H\xf6chstpunktzahl: {{score}}","main_menu.normal":"Neues Spiel","main_menu.normal_help":"Spiele 7 Levels mit einem zuf\xe4lligen Startvorteil","main_menu.settings_help":"Passe das Spiel an deine Bed\xfcrfnisse und deinen Geschmack an","main_menu.settings_title":"Einstellungen","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Freigeschaltete Verg\xfcnstigungen und Stufen ausprobieren","play.close_modale_window_tooltip":"Schlie\xdfen","play.current_lvl":"Level {{level}}/{{max}}","play.menu_label":"Menu","play.menu_tooltip":"Hauptmen\xfc \xf6ffnen","play.missed_ball":"Verstecken","play.mobile_press_to_play":"Zum Spielen hier gedr\xfcckt halten","play.score_tooltip":"Sehen Sie Ihren Punktestand, Upgrades und mehr","play.stats.coins_catch_rate":"Fangrate der M\xfcnzen","play.stats.levelMisses":"Verfehlte Sch\xfcsse, bei denen du nichts getroffen hast","play.stats.levelTime":"Zeit pro Level","play.stats.levelWallBounces":"Wandaufpralle","score_panel.close_to_unlock":"N\xe4chstes Level freischalten:","score_panel.get_upgrades_to_unlock":"Hole {{missingUpgrades}} und erziele {{points}} mehr Punkte, um Level \\"{{level}}\\" freizuschalten.","score_panel.score_to_unlock":"Erziele {{points}} mehr Punkte, um Level \\"{{level}}\\" freizuschalten.","score_panel.title":"{{score}} Punkte in Level {{level}}/{{max}}","score_panel.upcoming_levels":"Kommende Level","score_panel.upgrade_point_count":"Sie haben {{count}} Upgrade-Punkte gesammelt.","score_panel.upgrades_picked":"In diesem Spiel freigeschaltete Upgrades:","settings.autoplay":"Automatisch spielen","settings.autoplay_help":"Starte eine Sitzung mit zuf\xe4lligen Upgrades und einem computergesteuerten Paddel","settings.basic":"Einfache Grafik","settings.basic_help":"Bessere Leistung","settings.colorful_coins":"Bunte M\xfcnzen","settings.colorful_coins_help":"M\xfcnzen spawnen immer in der Farbe des Steins","settings.contrast":"Hoher Kontrast","settings.contrast_help":"Buntes und dunkles Rendering","settings.donation_reminder":"Erinnere mich an eine Spende","settings.donation_reminder_help":"Siehe Spielzeit und Spendenlink im Hauptmen\xfc","settings.download_save_file":"Spielstand und Statistiken herunterladen","settings.download_save_file_help":"Abrufen einer Speicherdatei","settings.extra_bright":"Extra hell","settings.extra_bright_help":"Erh\xf6ht die Gr\xf6\xdfe des Halos um M\xfcnzen und Ziegel.","settings.fullscreen":"Vollbild","settings.fullscreen_help":"Das Spiel versucht, vor dem Start in den Vollbildmodus zu wechseln","settings.kid":"Kindermodus","settings.kid_help":"Beginnen Sie immer mit einem langsameren Ball","settings.language":"Sprache","settings.language_help":"W\xe4hle die Sprache des Spiels","settings.level_unlocks_hints":"Hinweise zum Freischalten von Levels","settings.level_unlocks_hints_help":"Helfen Sie dabei, die richtigen Vorteile zum Freischalten von Levels auszuw\xe4hlen","settings.load_save_file":"Speicherdatei laden","settings.load_save_file_help":"W\xe4hle eine Speicherdatei auf Ihrem Ger\xe4t","settings.max_coins":"{{max}} M\xfcnzen auf dem Bildschirm maximal","settings.max_coins_help":"Nur kosmetisch, keine Auswirkung auf die Punktzahl","settings.mobile":"Handy-Modus","settings.mobile_help":"L\xe4sst Platz unter dem Paddel.","settings.pointer_lock":"Mauszeigersperre","settings.pointer_lock_help":"Sperrt und versteckt den Mauszeiger.","settings.precise_lighting":"Pr\xe4zise Beleuchtung","settings.precise_lighting_help":"Verwenden Sie ein kleineres Raster f\xfcr den Hintergrundlichteffekt","settings.probabilistic_lighting":"Persistenz des Sehens","settings.probabilistic_lighting_help":"Verbessern Sie die Leistung, wenn mehr als 150 M\xfcnzen vorhanden sind, indem Sie einen Teil des Lichts des vorherigen Frames wiederverwenden","settings.record":"Spielvideos aufnehmen","settings.record_download":"Video herunterladen ({{size}} MB)","settings.record_help":"Bekomme ein Video von jedem Level.","settings.reset":"Spiel zur\xfccksetzen","settings.reset_cancel":"Nein","settings.reset_confirm":"Ja","settings.reset_help":"L\xf6schen von Highscore, Spielzeit und Statistiken","settings.reset_instruction":"Du verlierst alle Fortschritte, die du im Spiel gemacht hast, bist du dir sicher?","settings.save_file_error":"Fehler beim Laden einer Speicherdatei","settings.save_file_loaded":"Geladene Datei speichern","settings.save_file_loaded_help":"Die App wird nun neu geladen, um die Speicherung zu \xfcbernehmen.","settings.save_file_loaded_ok":"Ok","settings.show_fps":"FPS-Z\xe4hler","settings.show_fps_help":"\xdcberwache die Leistung der Anwendung","settings.show_stats":"Echtzeit-Statistiken anzeigen","settings.show_stats_help":"M\xfcnzen, Zeit, Verfehlungen","settings.smooth_lighting":"Sanfte Beleuchtung","settings.smooth_lighting_help":"Verwische die Lichteffekte im Hintergrund, damit sie weniger quadratisch aussehen. Erh\xf6ht die Verz\xf6gerung.","settings.sounds":"Spiel-Ger\xe4usche","settings.sounds_help":"Piepsen, Bloops und Brrrr","settings.stress_test":"Stresstest","settings.stress_test_help":"Starte ein Bot-gesteuertes Spiel mit einer sehr hohen Anzahl an M\xfcnzen, um die Leistungsgrenzen deines Ger\xe4ts zu testen.","settings.suggestions.applied":"Leistungsvorschlag angewendet!","settings.suggestions.basic_mode":"Vorschlag: Aktivieren Sie den Basismodus, um die Leistung zu verbessern.","settings.suggestions.record":"Vorschlag: Deaktivieren Sie die Videoaufzeichnung, um die Leistung zu verbessern.","settings.suggestions.reduce_brightness":"Vorschlag: Reduzieren Sie die Halo-Gr\xf6\xdfe, um die Leistung zu verbessern.","settings.suggestions.reduce_coins":"Vorschlag: Verbessern Sie die Leistung, indem Sie die Anzahl der M\xfcnzen auf dem Bildschirm auf {{max}}begrenzen.","settings.suggestions.simpler_lights":"Vorschlag: Vereinfachen Sie die Lichtberechnungen, um die Leistung zu verbessern.","settings.touch_delayed_start":"Verz\xf6gerter Start auf Mobilger\xe4ten","settings.touch_delayed_start_help":"3,2,1,Los zu Beginn eines Levels","starting_perks.checked":"Wenn du ein neues Spiel beginnst, wird dir eine dieser Verg\xfcnstigungen angeboten. Klicke auf eine Verg\xfcnstigung, um sie auszuschlie\xdfen.","starting_perks.help":"W\xe4hle m\xf6gliche Start-Upgrades","starting_perks.random":"Alle Vorteile wurden entfernt, die Auswahl erfolgt nach dem Zufallsprinzip.","starting_perks.title":"Startvorteile","starting_perks.unchecked":"Die folgenden Verg\xfcnstigungen werden nicht als Startverg\xfcnstigungen angeboten, aber du kannst sie durch Anklicken zum Pool hinzuf\xfcgen.","unlocks.category.advanced":"## Erweiterte Upgrades\\n\\nDiese sind f\xfcr sich genommen meist nicht besonders n\xfctzlich, k\xf6nnen aber in Kombination mit dem richtigen Combo-Upgrade sehr m\xe4chtig werden.","unlocks.category.beginner":"## Anf\xe4ngerfreundliche Upgrades\\n\\nDiese Upgrades sind besonders hilfreich f\xfcr Anf\xe4nger. Sie helfen dir, l\xe4nger zu spielen und den Ball seltener zu verfehlen.","unlocks.category.combo":"## Combo-Upgrades\\n\\nDiese Upgrades verbessern deine Combos schrittweise, f\xfcgen aber auch eine Combo-Reset-Bedingung hinzu. Ein Upgrade ist sinnvoll, mehr Upgrades erh\xf6hen das Risiko und den Nutzen.","unlocks.category.combo_boost":"## Combo-Booster-Upgrades\\n\\nDiese Upgrades erh\xf6hen die Combo oder den Combo-Multiplikator, ohne eine Reset-Bedingung hinzuzuf\xfcgen.","unlocks.category.simple":"## Helfer-Upgrades\\n\\nDiese Upgrades sind in fast jedem Build n\xfctzlich.","unlocks.greyed_out_help":"Die ausgegrauten Upgrades k\xf6nnen freigeschaltet werden, indem du Ihre Gesamtpunktzahl erh\xf6hst. Die Gesamtpunktzahl erh\xf6ht sich jedes Mal, wenn du im Spiel punktest.","unlocks.intro":"Deine Gesamtpunktzahl ist {{ts}}. Klicke auf ein Upgrade, um ein Spiel damit zu starten.","unlocks.just_unlocked":"Level freigeschaltet","unlocks.just_unlocked_plural":"Du hast gerade {{count}} Stufen freigeschaltet","unlocks.level":"Du hast {{unlocked}} Stufen von {{out_of}} freigeschaltet","unlocks.level_description":"Ein {{size}}x{{size}} Level mit {{bricks}} Steinen, {{colors}} Farben und {{bombs}} Bomben.","unlocks.levels":"Freigeschaltete Level","unlocks.minScore":"Erreiche ${{minScore}} in einem Lauf zum freischalten.","unlocks.minScoreWithPerks":"Erreiche ${{minScore}} in einem Spiel mit {{required}} , aber ohne {{forbidden}} freizuschalten.","unlocks.minTotalScore":"Summiert ein Punktstand von ${{score}}","unlocks.reached":"Ihr bester Punktstand war {{reached}}.","unlocks.title_upgrades":"Du hast {{unlocked}} Upgrades von {{out_of}} freigeschaltet.","unlocks.try":"Versuchen","unlocks.upgrades":"Freigeschaltete Upgrades","unlocks.use":"Verwenden","upgrades.addiction.name":"Sucht","upgrades.addiction.tooltip":"+{{lvl}} Combo / Stein, Combo wird {{delay}}s nach Zerbrechen eines Steins zur\xfcckgesetzt.","upgrades.addiction.verbose_description":"Der Countdown beginnt erst nach dem Zerbrechen des ersten Steins eines jeden Levels. Er stoppt, sobald alle Ziegel zerst\xf6rt sind.","upgrades.asceticism.name":"Askese","upgrades.asceticism.tooltip":"+{{combo}} Combo / Ziegel, - {{combo}} bei M\xfcnzfang","upgrades.asceticism.verbose_description":"Sie m\xfcssen die M\xfcnzen irgendwo aufbewahren, w\xe4hrend Ihre Combo aufsteigt.","upgrades.ball_attract_ball.name":"Schwerkraft","upgrades.ball_attract_ball.tooltip":"B\xe4lle ziehen B\xe4lle an","upgrades.ball_attract_ball.verbose_description":"B\xe4lle, die mehr als \\"3/4 der Spielfeldbreite\\" entfernt sind, beginnen sich gegenseitig anzuziehen.\\n\\nDie Anziehungskraft ist st\xe4rker, wenn sie am weitesten voneinander entfernt sind.\\n\\nUm die Anziehungskraft zu symbolisieren, fliegen Regenbogenpartikel. Dieser Vorteil wird nur angeboten, wenn du bereits mehr als einen Ball hast.","upgrades.ball_attracts_coins.name":"B\xe4lle ziehen M\xfcnzen an","upgrades.ball_attracts_coins.tooltip":"Die M\xfcnzen folgen der n\xe4chstgelegenen Kugel und fallen langsamer herunter.","upgrades.ball_attracts_coins.verbose_description":"Dies k\xf6nnte verwendet werden, um die Kugeln mit M\xfcnzen \\"anzumalen\\", wenn man es mit \\"Flecken\\" und \\"Geisterm\xfcnzen\\" kombiniert. Es funktioniert auch als Ersatz f\xfcr einen M\xfcnzmagneten.","upgrades.ball_repulse_ball.name":"Pers\xf6nlicher Raum","upgrades.ball_repulse_ball.tooltip":"B\xe4lle sto\xdfen B\xe4lle ab","upgrades.ball_repulse_ball.verbose_description":"Kugeln, die weniger als ein Viertel der Bildschirmbreite entfernt sind, sto\xdfen sich gegenseitig ab. Die Absto\xdfungskraft ist st\xe4rker, wenn sie sich nahe beieinander befinden. Um diese Kraft zu symbolisieren, werden Partikel herausgeschleudert. Dieser Vorteil wird nur angeboten, wenn Sie bereits mehr als einen Ball haben.","upgrades.base_combo.name":"Starke Grundlagen","upgrades.base_combo.tooltip":"3 weitere M\xfcnzen pro zerbrochenem Ziegel","upgrades.base_combo.verbose_description":"Deine Combo beginnt normalerweise bei 1 am Anfang des Levels und wird auf 1 zur\xfcckgesetzt, wenn du herumspringst, ohne etwas zu treffen. Mit diesem Vorteil beginnt die Kombo 3 Punkte h\xf6her, sodass du immer mindestens 4 M\xfcnzen pro Stein erh\xe4ltst. Immer, wenn deine Kombo zur\xfcckgesetzt wird, steht sie wieder bei 4 und nicht bei 1. Dein Ball wird ein wenig glitzern, um anzuzeigen, dass sein Combo h\xf6her als 1 ist.","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Gr\xf6\xdfere Explosionen","upgrades.bigger_explosions.verbose_description":"Die Standardexplosion r\xe4umt ein 3x3-Quadrat, mit dieser wird es zu einem 5x5-Quadrat, und der Schlag auf die M\xfcnzen ist auch wesentlich st\xe4rker. Der Bildschirm blinkt nach jeder Explosion (au\xdfer im Basismodus)","upgrades.bigger_puck.name":"Gr\xf6\xdferes Paddel","upgrades.bigger_puck.tooltip":"Einfach mehr M\xfcnzen fangen.","upgrades.bigger_puck.verbose_description":"Ein gr\xf6\xdferes Paddel macht es einfacher, den Ball nie zu verfehlen und mehr M\xfcnzen zu fangen. Au\xdferdem kann man die Abpraller genau ausrichten (der Winkel des Balls h\xe4ngt nur davon ab, wo er das Paddel trifft).","upgrades.bricks_attract_ball.name":"Ziegelsteine ziehen B\xe4lle an","upgrades.bricks_attract_ball.tooltip":"Der Ball fliegt zu den ersten {{count}} Steinen, die er trifft.","upgrades.bricks_attract_ball.verbose_description":"Der Ball fliegt zu den ersten {{count}} Steinen, die er trifft. Der Effekt ist bei h\xf6heren Stufen st\xe4rker. Die Anzahl der Steine, die getroffen werden k\xf6nnen, bevor der Effekt aufh\xf6rt, ist ebenfalls h\xf6her. Der Effekt setzt wieder ein, wenn der Ball das Paddel trifft.","upgrades.bricks_attract_coins.name":"Ziegelsteine ziehen M\xfcnzen an","upgrades.bricks_attract_coins.tooltip":"Hilft ihnen, dort oben zu bleiben","upgrades.bricks_attract_coins.verbose_description":"Die M\xfcnzen werden von nahe gelegenen Steinen angezogen. Auf h\xf6heren Stufen ist die Anziehungskraft st\xe4rker.","upgrades.buoy.name":"Boje","upgrades.buoy.tooltip":"M\xfcnzen schweben {{duration}} Sekunden lang auf der unteren Linie.","upgrades.buoy.verbose_description":"Der Effekt ist im mobilen Modus am deutlichsten sichtbar","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"Keine Upgrades mehr, unbegrenzte Levels.","upgrades.chill.verbose_description":"Der Ball beschleunigt auch viel langsamer.","upgrades.clairvoyant.name":"Hellsichtig","upgrades.clairvoyant.tooltip":"Sehen Sie die n\xe4chsten Levels, die HP der Steine und die Ballrichtung","upgrades.clairvoyant.verbose_description":"Hilft dir, die richtigen Upgrades auszuw\xe4hlen und zu verstehen, was es mit den robusten Steinen auf sich hat. Level 2 und 3 bringen zus\xe4tzliches Wissen von zweifelhaftem Nutzen (erreichbar im Loop-Modus)","upgrades.coin_magnet.name":"Magnet f\xfcr M\xfcnzen","upgrades.coin_magnet.tooltip":"Paddel zieht M\xfcnzen an","upgrades.coin_magnet.verbose_description":"Lenkt die M\xfcnzen auf das Paddel. Der Effekt ist st\xe4rker, wenn die M\xfcnze bereits in der N\xe4he ist.","upgrades.compound_interest.name":"Zinseszins","upgrades.compound_interest.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein, R\xfccksetzung bei verlorener M\xfcnze","upgrades.compound_interest.verbose_description":"Deine Combo w\xe4chst jedes Mal um eins, wenn du einen Stein zerbrichst, und bringt mit jedem Stein, den du zerbrichst, mehr und mehr M\xfcnzen hervor.\\nAchten Sie jedoch darauf, jede dieser M\xfcnzen mit Ihrem Paddel aufzufangen, da jede verlorene M\xfcnze Ihre Combo zur\xfccksetzt.\\nSobald deine Kombo \xfcber dem Minimum liegt, wird der Boden des Spielfelds mit einer roten Linie markiert, um dich daran zu erinnern, dass die M\xfcnzen nicht dorthin geh\xf6ren.","upgrades.concave_puck.name":"Konkaves Paddel","upgrades.concave_puck.tooltip":"Verbessert die vertikale Zielgenauigkeit","upgrades.concave_puck.verbose_description":"Die B\xe4lle gehen zu Beginn des Levels gerade nach oben und prallen in einem geringeren Winkel ab.","upgrades.corner_shot.name":"Eckball","upgrades.corner_shot.tooltip":"L\xe4sst Ihr Paddel mit den R\xe4ndern des Bildschirms \xfcberlappen","upgrades.corner_shot.verbose_description":"Hilft beim Zielen in den Kurven. Weitere Stufen lassen Sie weiter hinausgehen.","upgrades.double_or_nothing.name":"Doppelt oder nichts","upgrades.double_or_nothing.tooltip":"Combo steigt {{multiplier}} -mal schneller, aber Sie verlieren bei jedem Zur\xfccksetzen {{percent}}% Ihrer Punktzahl.","upgrades.double_or_nothing.verbose_description":"Der Combo-Reset z\xe4hlt nur, wenn deine Combo \xfcber dem Minimum lag","upgrades.etherealcoins.name":"M\xfcnzen, im Weltraum","upgrades.etherealcoins.tooltip":"M\xfcnzen werden nicht mehr von der Schwerkraft beeinflusst","upgrades.etherealcoins.verbose_description":"Die M\xfcnzen behalten ihre Geschwindigkeit auch nach mehreren Aufprallvorg\xe4ngen bei und werden nicht mehr durch die Schwerkraft beeinflusst.","upgrades.extra_levels.name":"5 min mehr","upgrades.extra_levels.tooltip":"Spielen Sie {{count}} Stufen statt 7","upgrades.extra_levels.verbose_description":"Das Standardspiel kann maximal 7 Stufen dauern, danach ist das Spiel vorbei.\\n\\nMit jeder Stufe dieses Vorteils k\xf6nnen Sie eine Stufe h\xf6her gehen. Die letzten Level sind oft diejenigen, in denen man die meisten Punkte macht, so dass der Unterschied dramatisch sein kann.","upgrades.extra_life.name":"Extraleben","upgrades.extra_life.tooltip":"Rettet deinen letzten Ball, wenn er kurz davor ist, verloren zu gehen","upgrades.extra_life.verbose_description":"Das Leben wird dabei verbraucht. Zus\xe4tzliche Leben werden als Linien hinter dem Paddel angezeigt.","upgrades.forgiving.name":"Verzeihen","upgrades.forgiving.tooltip":"Durch fehlende Pausen wird die Kombo schrittweise reduziert, anstatt auf einmal.","upgrades.forgiving.verbose_description":"Der erste Fehlschuss pro Level ist kostenlos, dann 10% der Combo, dann 20% ...","upgrades.fountain_toss.name":"Springbrunnen-Wurf","upgrades.fountain_toss.tooltip":"Gewinnen Sie etwas Combo, wenn Sie einige M\xfcnzen verpassen.","upgrades.fountain_toss.verbose_description":"Wenn du eine M\xfcnze verpasst und deine Combo unter {{max}}war, hat deine Combo eine Wahrscheinlichkeit von {{lvl}}/Combo um eins zu erh\xf6hen.","upgrades.ghost_coins.name":"Geisterm\xfcnzen","upgrades.ghost_coins.tooltip":"M\xfcnzen gehen langsam durch Ziegelsteine","upgrades.ghost_coins.verbose_description":"Das ist kein Bug, sondern ein Feature! Die M\xfcnzen fliegen nur langsam durch die Ziegel. H\xf6here Stufen lassen sie schneller fliegen.","upgrades.golden_goose.name":"Goldene Gans","upgrades.golden_goose.tooltip":"M\xfcnzen teleportieren sich zum Ball, nachdem sie einen Ziegelstein getroffen haben","upgrades.golden_goose.verbose_description":"Immer wenn eine M\xfcnze einen Ziegelstein trifft, teleportieren Sie diese M\xfcnze zum n\xe4chsten Ball. Auf Stufe zwei teleportieren sich M\xfcnzen auch, wenn sie eine Seite treffen.","upgrades.happy_family.name":"Gl\xfcckliche Familie","upgrades.happy_family.tooltip":"Mehr M\xfcnzen, wenn Sie alle B\xe4lle im Spiel behalten.","upgrades.happy_family.verbose_description":"+1 Combo pro zus\xe4tzlichem Ball pro Schl\xe4gersprung. Die Combo wird zur\xfcckgesetzt, wenn ein Ball verloren geht. Nur B\xe4lle \xfcber 1 ergeben eine Combo.","upgrades.helium.name":"Helium","upgrades.helium.tooltip":"Umgekehrte Schwerkraft links und rechts des Paddels","upgrades.helium.verbose_description":"Auf Stufe 1 ist die Schwerkraft reduziert. Auf Stufe 2 schweben die M\xfcnzen langsam nach oben. Auf Stufe 3 fliegen sie richtig.","upgrades.hot_start.name":"Hei\xdfer Start","upgrades.hot_start.tooltip":"Start bei Kombo {{start}}, -{{loss}} Kombo pro Sekunde","upgrades.hot_start.verbose_description":"Zu Beginn eines jeden Levels beginnt deine Kombo mit +30 Punkten, aber dann wird sie jede Sekunde um einen Punkt verringert. Der Effekt ist mit anderen Perks stapelbar.","upgrades.implosions.name":"Implosionen","upgrades.implosions.tooltip":"Explosionen saugen M\xfcnzen an, anstatt sie wegzublasen","upgrades.implosions.verbose_description":"Die Explosionskraft wird in die andere Richtung angewendet. Weitere Stufen wirken als \\"gr\xf6\xdfere Explosion\\".","upgrades.left_is_lava.name":"Linke Seite meiden","upgrades.left_is_lava.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein. Combo wird zur\xfcckgesetzt, wenn der Ball die linke Seite des Bildschirms trifft.","upgrades.left_is_lava.verbose_description":"Jedes Mal, wenn du einen Ziegelstein zerbrichst, erh\xf6ht sich deine Kombo um eins, so dass du von allen weiteren Ziegelsteinen, die du zerbrichst, eine M\xfcnze mehr bekommst.\\n\\nAllerdings wird deine Combo zur\xfcckgesetzt, sobald dein Ball die linke Seite trifft.\\n\\nSobald deine Combo ansteigt, wird die linke Seite rot, um dich daran zu erinnern, dass du es vermeiden solltest, sie zu treffen.","upgrades.limitless.name":"Grenzenlos","upgrades.limitless.tooltip":"Erh\xf6he die maximale Stufe aller Aufwertungen um {{lvl}}","upgrades.limitless.verbose_description":"Durch die Wahl dieses Vorteils wird auch sein eigenes Limit um eins erh\xf6ht, so dass man es erneut w\xe4hlen kann.","upgrades.metamorphosis.name":"Metamorphose","upgrades.metamorphosis.tooltip":"Jede M\xfcnze kann {{lvl}} Steine mit ihrer Farbe f\xe4rben","upgrades.metamorphosis.verbose_description":"Mit diesem Vorteil haben die M\xfcnzen die Farbe des Ziegels, aus dem sie stammen, und f\xe4rben den ersten Ziegel, den sie ber\xfchren, in derselben Farbe. Die M\xfcnzen spawnen mit der Geschwindigkeit des Balls, der sie zerbrochen hat, was bedeutet, dass du ein bisschen in die Richtung der Ziegelsteine zielen kannst, die du \\"anmalen\\" willst. Auf Stufe 1 kann jede M\xfcnze 1 Ziegelstein einf\xe4rben, bevor sie \\"verbraucht\\" wird und hohl erscheint.","upgrades.minefield.name":"Minenfeld","upgrades.minefield.tooltip":"+{{percent}}% M\xfcnzen pro Bombenstein auf dem Bildschirm","upgrades.minefield.verbose_description":"Bomben werden auch w\xe4hrend der Explosion gez\xe4hlt.","upgrades.multiball.name":"Multi-Ball","upgrades.multiball.tooltip":"Beginne jedes Level mit {{count}} B\xe4llen.","upgrades.multiball.verbose_description":"Sobald du den Ball in Breakout 71 fallen l\xe4sst, hast du verloren.\\n\\nMit diesem Vorteil erhalten Sie zwei B\xe4lle und k\xf6nnen es sich daher leisten, einen zu verlieren.\\n\\nDie verlorenen B\xe4lle kommen im n\xe4chsten Level zur\xfcck.\\n\\nWenn du mehr als einen Ball hast, stehen dir weitere Verg\xfcnstigungen zur Verf\xfcgung, und du kannst das Level nat\xfcrlich schneller abschlie\xdfen.","upgrades.nbricks.name":"Strenger Stichprobenumfang","upgrades.nbricks.tooltip":"Triff genau {{lvl}} Steine pro Paddle Bounce f\xfcr +{{lvl}} Combo, sonst wird er zur\xfcckgesetzt","upgrades.nbricks.verbose_description":"Ihr m\xfcsst die Steine nicht unbedingt zerst\xf6ren, aber ihr m\xfcsst sie treffen. Durch Explosionen zerst\xf6rte Ziegelsteine z\xe4hlen nicht.","upgrades.one_more_choice.name":"Extra Auswahl","upgrades.one_more_choice.tooltip":"Weitere Stufenaufstiege bieten {{lvl}} weitere Option(en) in der Liste","upgrades.one_more_choice.verbose_description":"Jedes Upgrade-Men\xfc wird eine weitere Option enthalten. Erh\xf6ht nicht die Anzahl der Upgrades, die Sie ausw\xe4hlen k\xf6nnen.","upgrades.ottawa_treaty.name":"Ottawa-Vertrag","upgrades.ottawa_treaty.tooltip":"Das Zerschlagen eines Ziegelsteins in der N\xe4he einer Bombe entsch\xe4rft diese","upgrades.ottawa_treaty.verbose_description":"Die nahe Bombe wird durch einen farbigen Block ersetzt. Wenn du einen Pionier hast, verliert der Ball seinen Pioniereffekt bis zum n\xe4chsten Aufprall. Es kann immer nur eine Bombe ersetzt werden.","upgrades.passive_income.name":"Passives Einkommen","upgrades.passive_income.tooltip":"+{{lvl}} Combo / Brick, es sei denn, das Paddel hat sich in den letzten {{time}}s bewegt, dann wird es stattdessen zur\xfcckgesetzt","upgrades.passive_income.verbose_description":"Einige Verg\xfcnstigungen k\xf6nnen den B\xe4llen helfen, das zu tun, was du willst, ohne dass du etwas tun musst.","upgrades.picky_eater.name":"W\xe4hlerischer Esser","upgrades.picky_eater.tooltip":"+{{lvl}} Combo pro zerbrochenem Stein, wird bei Farbwechsel des Balls zur\xfcckgesetzt","upgrades.picky_eater.verbose_description":"Jedes Mal, wenn du einen Stein der gleichen Farbe wie deine Kugel zerst\xf6rst, erh\xf6ht sich deine Kombination um eins.\\nWenn es eine andere Farbe ist, nimmt der Ball diese neue Farbe an, aber die Kombination wird zur\xfcckgesetzt, es sei denn, es sind keine Steine in der Farbe des Balls \xfcbrig.\\nSobald du eine h\xf6here Kombination als das Minimum erreicht hast, werden die Steine der falschen Farbe rot umrandet.\\nWenn du mehr als eine Kugel hast, wechseln sie alle die Farbe, sobald eine von ihnen einen Stein trifft.","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Der Ball durchdringt {{count}} Steine nach einem Paddle Bounce","upgrades.pierce.verbose_description":"Der Ball prallt normalerweise ab, sobald er etwas ber\xfchrt. Mit diesem Vorteil setzt er seine Flugbahn f\xfcr bis zu 3 Ziegelsteine gebrochen fort.\\n\\nDanach prallt er am 4. Ziegelstein ab, und du musst das Paddel ber\xfchren, um den Z\xe4hler zur\xfcckzusetzen.","upgrades.pierce_color.name":"Farbe durchstechen","upgrades.pierce_color.tooltip":"+{{lvl}} Schaden an Steinen der Farbe der Kugel","upgrades.pierce_color.verbose_description":"Wenn ein Ball auf einen gleichfarbigen Stein trifft, geht er ungehindert durch.\\n\\nSobald er einen andersfarbigen Stein erreicht, zerbricht er ihn, nimmt seine Farbe an und springt auf.\\n\\nWenn du robuste Steine hast, kann es sein, dass der Ball trotzdem an einem gleichfarbigen Stein abprallt.","upgrades.puck_repulse_ball.name":"Weiche Landung","upgrades.puck_repulse_ball.tooltip":"Paddel st\xf6\xdft B\xe4lle ab","upgrades.puck_repulse_ball.verbose_description":"Wenn ein Ball in die N\xe4he des Schl\xe4gers kommt, wird er langsamer und springt m\xf6glicherweise sogar, ohne den Schl\xe4ger zu ber\xfchren.","upgrades.rainbow.name":"Regenbogen","upgrades.rainbow.tooltip":"M\xfcnzen spawnen in Regenbogenfarben.","upgrades.rainbow.verbose_description":"Mit jedem Level steigt der Anteil der farbigen M\xfcnzen. Die Farbe h\xe4ngt von der Levelzeit ab.","upgrades.reach.name":"Von oben nach unten","upgrades.reach.tooltip":"Das Ber\xfchren der N Steine der untersten Reihe setzt die Kombo zur\xfcck. Andernfalls: +N Combo","upgrades.reach.verbose_description":"Wenn es nur eine Reihe von Steinen gibt, oder wenn die unterste Reihe von Steinen die gesamte Breite des Spiels abdeckt, dann bewirkt dieser Vorteil nichts. Andernfalls wird die Combo zur\xfcckgesetzt, wenn diese unterste Reihe zerst\xf6rt wird, w\xe4hrend alles andere die Combo um die Anzahl der Steine in dieser untersten Reihe erh\xf6ht.\\n\\nDie unterste Reihe wird in rot hervorgehoben.","upgrades.respawn.name":"Neu spawnen","upgrades.respawn.tooltip":"{{percent}}% der Steine spawnen nach {{delay}}s erneut.","upgrades.respawn.verbose_description":"Einige Partikeleffekte lassen Sie wissen, wo Ziegelsteine erscheinen werden.","upgrades.right_is_lava.name":"Vermeiden Sie die rechte Seite","upgrades.right_is_lava.tooltip":"+{{lvl}} Kombo pro Stein. Combo wird zur\xfcckgesetzt, wenn der Ball die rechte Seite des Bildschirms trifft.","upgrades.right_is_lava.verbose_description":"Jedes Mal, wenn du einen Ziegelstein zerbrichst, erh\xf6ht sich deine Kombo um eins, so dass du von allen weiteren Ziegelsteinen, die du zerbrichst, eine M\xfcnze mehr bekommst.\\n\\nAllerdings wird deine Kombo zur\xfcckgesetzt, sobald dein Ball die rechte Seite trifft.\\n\\nSobald deine Combo ansteigt, wird die rechte Seite rot, um dich daran zu erinnern, dass du es vermeiden solltest, sie zu treffen.","upgrades.sacrifice.name":"Opfern Sie","upgrades.sacrifice.tooltip":"Der Verlust eines Lebens {{lvl}}x die Combo l\xf6scht dann alle Steine","upgrades.sacrifice.verbose_description":"Damit k\xf6nnte die Kombination ziemlich hoch werden.","upgrades.sapper.name":"Sapper","upgrades.sapper.tooltip":"Der erste zerbrochene Ziegelstein wird zu einer Bombe.","upgrades.sapper.verbose_description":"Anstatt einfach zu verschwinden, wird der erste Stein, den du zerbrichst, durch einen Bombenstein ersetzt. Wenn du den Ball auf dem Paddel abprallen l\xe4sst, wird der Effekt wieder aktiviert. Wenn Sie diese F\xe4higkeit aufwerten, k\xf6nnen Sie mehr Bomben platzieren.","upgrades.shocks.name":"Schocks","upgrades.shocks.tooltip":"Kollisionen mit explosiven Kugeln","upgrades.shocks.verbose_description":"Wenn zwei Kugeln zusammensto\xdfen, tauschen sie ihre Geschwindigkeit aus, l\xf6sen eine Explosion aus und gewinnen an Geschwindigkeit, um sie zu trennen.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Behalte {{percent}}% deines Combos zwischen den Levels","upgrades.shunt.verbose_description":"Wenn Sie auch Hei\xdfstart haben, wird der Hei\xdfstart einfach zur aktuellen Kombination hinzugef\xfcgt.","upgrades.side_flip.name":"Rechtsh\xe4ndig","upgrades.side_flip.tooltip":"+{{lvl}} Combo pro von rechts gebrochenem Stein, sonst -{{loss}}","upgrades.side_flip.verbose_description":"Triff den Ziegelstein auf der rechten Seite, um einen Combo zu erhalten, aber vermeide es, ihn auf der linken Seite zu treffen, da dies 2 Combo entfernen w\xfcrde. Schl\xe4ge von oben und unten haben keinen Effekt.","upgrades.side_kick.name":"Linksh\xe4ndig","upgrades.side_kick.tooltip":"+{{lvl}} Combo pro von links gebrochenem Stein, sonst -{{loss}}","upgrades.side_kick.verbose_description":"Triff den Ziegelstein auf der linken Seite, um einen Combo zu erhalten, aber vermeide es, ihn auf der rechten Seite zu treffen, da dies 2 Combo entfernen w\xfcrde. Schl\xe4ge von oben und unten haben keinen Effekt.","upgrades.skip_last.name":"Einfaches Aufr\xe4umen","upgrades.skip_last.tooltip":"Der letzte Stein wird explodieren.","upgrades.skip_last.verbose_description":"Du musst alle Steine zerbrechen, um die n\xe4chste Ebene zu erreichen. Es kann jedoch schwierig sein, die letzten Steine zu bekommen.\\n\\nWenn du ein Level fr\xfch beendest, hast du zus\xe4tzliche M\xf6glichkeiten, um aufzur\xfcsten. Es ist auch sehr vorteilhaft, nie die Steine zu verpassen.\\n\\nWenn es dir also schwerf\xe4llt, die letzten Steine zu zerbrechen, kann es helfen, wenn du diesen Vorteil ein paar Mal bekommst.","upgrades.slow_down.name":"Langsamer Ball","upgrades.slow_down.tooltip":"Der Ball bewegt sich langsamer","upgrades.slow_down.verbose_description":"Der Ball f\xe4ngt relativ langsam an, aber mit jeder Spielstufe wird er ein bisschen schneller.\\n\\nEr wird auch schneller, wenn du viel Zeit in einem Level verbringst.\\n\\nDieser Vorteil macht ihn \xfcberschaubarer.\\n\\nDu kannst ihn jedes Mal beim Start erhalten, indem du den Kindermodus im Men\xfc aktivierst.","upgrades.smaller_puck.name":"Kleineres Paddel","upgrades.smaller_puck.tooltip":"Gibt auch +5 Basis-Kombo","upgrades.smaller_puck.verbose_description":"Dadurch wird das Paddel kleiner, was theoretisch einige Ecksch\xfcsse einfacher macht, aber eigentlich nur den Schwierigkeitsgrad erh\xf6ht.\\n\\nDeshalb gibt es auch einen netten Bonus von +5 M\xfcnzen pro Ziegelstein f\xfcr alle Ziegelsteine, die du nach der Auswahl dieser Option zerst\xf6rst.","upgrades.soft_reset.name":"Weicher Reset","upgrades.soft_reset.tooltip":"Combo-R\xfcckstellungen halten {{percent}}%","upgrades.soft_reset.verbose_description":"Begrenzen Sie die Auswirkungen eines Combo-Resets.","upgrades.steering.name":"Lenkung","upgrades.steering.tooltip":"B\xe4lle drehen sich, wenn das Paddel bewegt wird","upgrades.steering.verbose_description":"Die \xc4nderung der Paddelposition hat direkten Einfluss auf die Bewegungsrichtung der B\xe4lle. Auf Stufe 2+ erh\xe4ltst du eine Linie, die dir die Richtung der B\xe4lle anzeigt.","upgrades.sticky_coins.name":"Klebrige M\xfcnzen","upgrades.sticky_coins.tooltip":"M\xfcnzen haften an Steinen der gleichen Farbe","upgrades.sticky_coins.verbose_description":"Auf Stufe 2 haften sie an Steinen jeder Farbe","upgrades.streak_shots.name":"Gl\xfccksstr\xe4hne","upgrades.streak_shots.tooltip":"Mehr M\xfcnzen, wenn du viele Steine zerbrichst, bevor du auf das Paddel springst.","upgrades.streak_shots.verbose_description":"Jedes Mal, wenn du einen Stein zerbrichst, erh\xf6ht sich dein Combo um eins.\\n\\nSobald der Ball jedoch Ihr Paddel ber\xfchrt, wird die Kombination auf ihren Standardwert zur\xfcckgesetzt.\\n\\nSobald deine Kombo den Basiswert \xfcbersteigt, wird dein Paddel rot umrandet, um dich daran zu erinnern, dass es deine Kombo zerst\xf6rt, wenn du es mit dem Ball ber\xfchrst.","upgrades.sturdy_bricks.name":"Stabile Ziegel","upgrades.sturdy_bricks.tooltip":"+{{lvl}} Ziegel HP, +{{percent}}% M\xfcnzen, die beim Zerbrechen erzeugt werden","upgrades.sturdy_bricks.verbose_description":"Jede Stufe dieses Vorteils f\xfcgt allen Steinen einen HP hinzu. 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Die Combo wird zur\xfcckgesetzt, wenn Sie einen Ziegel treffen, ohne vorher abzuprallen.","upgrades.three_cushion.verbose_description":"+1 Combo pro Treffer an den Seiten und von oben, bis zu +{{max}} pro Paddelabprall.\\n\\nJeder Treffer an einer Seite erh\xf6ht die Combo um eins, bis zu +3.\\nDanach wird bis zum n\xe4chsten Paddelabprall keine Combo mehr erzielt.\\n\\nDie Combo wird zur\xfcckgesetzt, wenn du einen Stein triffst, ohne vorher abzuprallen.","upgrades.top_is_lava.name":"Der Himmel ist die Grenze","upgrades.top_is_lava.tooltip":"+{{lvl}} Combo pro Stein, wird zur\xfcckgesetzt, wenn die Spitze getroffen wird","upgrades.top_is_lava.verbose_description":"Jedes Mal, wenn du einen Stein zerbrichst, erh\xf6ht sich deine Kombo um eins. Allerdings wird deine Kombo zur\xfcckgesetzt, sobald dein Ball den oberen Rand des Bildschirms trifft.\\n\\nWenn deine Kombo \xfcber dem Minimum liegt, erscheint oben ein roter Balken, der dich daran erinnert, dass du es vermeiden solltest, ihn zu treffen.","upgrades.trampoline.name":"Trampolin","upgrades.trampoline.tooltip":"+{{lvl}} Combo pro Paddelabprall, -{{lvl}} Combo pro Abprall an einer beliebigen Grenze","upgrades.trampoline.verbose_description":"Eine der seltenen Combo-Upgrades, die keine R\xfccksetzbedingung hinzuf\xfcgen","upgrades.transparency.name":"Transparenz","upgrades.transparency.tooltip":"Je h\xf6her der Ball auf dem Bildschirm ist, desto transparenter wird er. Je transparenter sie ist, desto mehr M\xfcnzen produziert sie.","upgrades.transparency.verbose_description":"Je h\xf6her die Stufe, desto eher wird der Ball transparent und desto h\xf6her ist der Punktebonus.","upgrades.trickledown.name":"Nach unten durchsickern","upgrades.trickledown.tooltip":"Die M\xfcnzen erscheinen am oberen Rand des Bildschirms.","upgrades.trickledown.verbose_description":"Es k\xf6nnte Ihnen helfen, ein paar M\xfcnzen zur Seite zu legen.","upgrades.unbounded.name":"Polsterung","upgrades.unbounded.tooltip":"F\xfcgt links und rechts des Levels Platz hinzu, aber dein Paddel kann nicht so weit gehen.","upgrades.unbounded.verbose_description":"Ein weiteres Upgrade k\xf6nnte Ihnen helfen, die Reichweite Ihres Paddels zu vergr\xf6\xdfern.","upgrades.viscosity.name":"Viskosit\xe4t","upgrades.viscosity.tooltip":"Langsamerer M\xfcnzfall","upgrades.viscosity.verbose_description":"M\xfcnzen beschleunigen normalerweise durch Schwerkraft und Explosionen auf ziemlich hohe Geschwindigkeiten.\\n\\nMit dieser F\xe4higkeit werden sie st\xe4ndig langsamer, als ob sie sich in einer Art z\xe4hfl\xfcssiger Fl\xfcssigkeit bef\xe4nden.\\n\\nDas macht es einfacher, sie zu fangen, und l\xe4sst sich gut mit Perks kombinieren, die die Bewegung der M\xfcnze beeinflussen.","upgrades.wind.name":"WIND","upgrades.wind.tooltip":"Paddelstellung erzeugt Wind","upgrades.wind.verbose_description":"Der Wind h\xe4ngt von der Paddelposition ab: links bl\xe4st links, rechts bl\xe4st rechts. Wirkt sich sowohl auf B\xe4lle als auch auf M\xfcnzen aus.","upgrades.wrap_left.name":"Nach links umbrechen","upgrades.wrap_left.tooltip":"Wenn Sie die linke Seite treffen, wird der Ball auf die rechte Seite teleportiert","upgrades.wrap_left.verbose_description":"H\xf6here Level teleportieren auch M\xfcnzen.","upgrades.wrap_right.name":"Rechts umbrechen","upgrades.wrap_right.tooltip":"Wenn Sie die rechte Seite treffen, wird der Ball auf die linke Seite teleportiert","upgrades.wrap_right.verbose_description":"H\xf6here Level teleportieren auch M\xfcnzen.","upgrades.wrap_up.name":"Einpacken","upgrades.wrap_up.tooltip":"Durch Ber\xfchren der Oberseite des Bildschirms wird der Ball direkt \xfcber den Schl\xe4ger teleportiert.","upgrades.wrap_up.verbose_description":"Dies z\xe4hlt nicht als Paddeltreffer. 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\uB2E4\uC6B4\uB85C\uB4DC","settings.download_save_file_help":"\uC800\uC7A5 \uD30C\uC77C \uBC1B\uAE30","settings.extra_bright":"\uCD94\uAC00 \uBC1D\uC740","settings.extra_bright_help":"\uB3D9\uC804\uACFC \uBCBD\uB3CC \uC8FC\uC704\uC5D0 \uD574\uB85C\uC758 \uD06C\uAE30\uB97C \uC99D\uAC00\uC2DC\uD0B5\uB2C8\uB2E4.","settings.fullscreen":"\uC804\uCCB4 \uD654\uBA74","settings.fullscreen_help":"\uAC8C\uC784\uC744 \uC2DC\uC791\uD558\uAE30 \uC804\uC5D0 \uC804\uCCB4 \uD654\uBA74\uC744 \uC774\uB3D9\uD558\uB824\uACE0\uD569\uB2C8\uB2E4","settings.kid":"\uC5B4\uB9B0\uC774 \uBAA8\uB4DC","settings.kid_help":"\uD56D\uC0C1 \uB290\uB9B0 \uACF5\uC744 \uC2DC\uC791","settings.language":"\uC5B8\uC5B4","settings.language_help":"\uAC8C\uC784\uC758 \uC5B8\uC5B4 \uC120\uD0DD","settings.level_unlocks_hints":"\uC218\uD3C9 \uC7A0\uAE08 \uD78C\uD2B8","settings.level_unlocks_hints_help":"\uB808\uBCA8\uC744 \uC7A0\uAE08 \uD574\uC81C\uD558\uAE30 \uC704\uD574 \uC62C\uBC14\uB978 perks\uB97C \uC120\uD0DD\uD558\uC2ED\uC2DC\uC624","settings.load_save_file":"Load \uD30C\uC77C","settings.load_save_file_help":"\uB2F9\uC2E0\uC758 \uC7A5\uCE58\uC5D0 \uC800\uC7A5 \uD30C\uC77C\uC744 \uC120\uD0DD\uD558\uC2ED\uC2DC\uC624","settings.max_coins":"{{max}} \uB3D9\uC804","settings.max_coins_help":"\uD654\uC7A5\uD488 \uB9CC, \uC810\uC218\uC5D0 \uD6A8\uACFC \uC5C6\uC74C","settings.mobile":"\uBAA8\uBC14\uC77C \uBAA8\uB4DC","settings.mobile_help":"\uD328\uB4E4 \uC544\uB798\uC5D0 \uACF5\uAC04\uC744 \uB0A8\uACA8\uB461\uB2C8\uB2E4.","settings.pointer_lock":"\uC950 \uD3EC\uC778\uD130 \uC790\uBB3C\uC1E0","settings.pointer_lock_help":"\uC7A0\uAE08 \uBC0F \uB9C8\uC6B0\uC2A4 \uCEE4\uC11C\uB97C \uC228\uAE41\uB2C8\uB2E4.","settings.precise_lighting":"\uC815\uBC00 \uC870\uBA85","settings.precise_lighting_help":"\uBC30\uACBD \uBE5B \uD6A8\uACFC\uB97C \uC704\uD55C \uC791\uC740 \uACA9\uC790\uB97C \uC0AC\uC6A9\uD558\uC2ED\uC2DC\uC624","settings.probabilistic_lighting":"\uBE44\uC804\uC758 \uC9C0\uC18D","settings.probabilistic_lighting_help":"\uC774\uC804 \uD504\uB808\uC784\uC758 \uBE5B \uC77C\uBD80\uB97C \uC7AC\uC0AC\uC6A9\uD558\uC5EC 150 \uAC1C \uC774\uC0C1\uC758 \uB3D9\uC804\uC774\uC788\uC744 \uB54C \uC131\uB2A5 \uD5A5\uC0C1","settings.record":"Record gameplay \uB3D9\uC601\uC0C1","settings.record_download":"\uB3D9\uC601\uC0C1 \uB2E4\uC6B4\uB85C\uB4DC ({{size}} MB)","settings.record_help":"\uAC01 \uC218\uC900\uC758 \uBE44\uB514\uC624\uB97C \uAC00\uC838\uC635\uB2C8\uB2E4.","settings.reset":"\uC7AC\uC124\uC815 Game","settings.reset_cancel":"\uC5C6\uC74C","settings.reset_confirm":"\uC608","settings.reset_help":"\uCD5C\uACE0 \uC810\uC218, \uD50C\uB808\uC774 \uC2DC\uAC04 \uBC0F \uD1B5\uACC4 \uC0AD\uC81C","settings.reset_instruction":"\uB2F9\uC2E0\uC740 \uB2F9\uC2E0\uC774 \uAC8C\uC784\uC5D0\uC11C \uB9CC\uB4E0 \uBAA8\uB4E0 \uC9C4\uD589\uC744 \uC783\uAC8C\uB429\uB2C8\uB2E4, \uB2F9\uC2E0\uC740 \uD655\uC2E4\uD569\uB2C8\uAE4C?","settings.save_file_error":"\uC624\uB958 \uB85C\uB529 \uD30C\uC77C","settings.save_file_loaded":"\uD30C\uC77C \uC800\uC7A5","settings.save_file_loaded_help":"\uC571\uC740 \uC774\uC81C \uC800\uC7A5\uC18C\uB97C \uC801\uC6A9\uD558\uAE30 \uC704\uD574 \uB2E4\uC2DC\uB85C\uB4DC\uB429\uB2C8\uB2E4","settings.save_file_loaded_ok":"\xb7","settings.show_fps":"FPS \uCE74\uC6B4\uD130","settings.show_fps_help":"\uC571\uC758 \uC131\uB2A5 \uBAA8\uB2C8\uD130\uB9C1","settings.show_stats":"\uC2E4\uC2DC\uAC04 \uD1B5\uACC4\uBCF4\uAE30","settings.show_stats_help":"\uB3D9\uC804, \uC2DC\uAC04, \uB193\uAE30","settings.smooth_lighting":"\uC5F0\uB77D\uCC98","settings.smooth_lighting_help":"Blur \uBC30\uACBD \uC870\uBA85 \uD6A8\uACFC\uB294 \uB354 \uC801\uC740 \uAD11\uC7A5\uC744 \uBCFC \uC218 \uC788\uC2B5\uB2C8\uB2E4. \uC9C0\uC5F0 \uC99D\uAC00.","settings.sounds":"\uAC8C\uC784 \uC18C\uB9AC","settings.sounds_help":"\uAFC0\uBC8C, bloops \uBC0F brrrr","settings.stress_test":"\uC2A4\uD2B8\uB808\uC2A4 \uD14C\uC2A4\uD2B8","settings.stress_test_help":"\uB3D9\uC804\uC758 \uB9E4\uC6B0 \uB192\uC740 \uC22B\uC790\uB85C \uBD07 \uC81C\uC5B4 \uAC8C\uC784\uC744 \uC2DC\uC791, \uB2F9\uC2E0\uC758 \uC7A5\uCE58\uC758 \uC131\uB2A5 \uD55C\uACC4\uB97C \uD14C\uC2A4\uD2B8.","settings.suggestions.applied":"\uC801\uC6A9\uB41C \uC131\uACFC \uC81C\uC548!","settings.suggestions.basic_mode":"\uC81C\uC548 : \uC131\uB2A5 \uD5A5\uC0C1\uC5D0 \uAE30\uBCF8 \uBAA8\uB4DC\uB97C \uCF1C\uC2ED\uC2DC\uC624.","settings.suggestions.record":"\uC81C\uC548 : \uC131\uB2A5 \uD5A5\uC0C1\uC744 \uC704\uD574 \uBE44\uB514\uC624 \uB179\uD654\uB97C \uBE44\uD65C\uC131\uD654\uD569\uB2C8\uB2E4.","settings.suggestions.reduce_brightness":"\uC81C\uC548: \uC131\uACFC\uB97C \uAC1C\uB7C9\uD558\uAE30 \uC704\uD558\uC5EC halo \uD06C\uAE30\uB97C \uAC10\uC18C\uC2DC\uD0A4\uC2ED\uC2DC\uC624.","settings.suggestions.reduce_coins":"\uC81C\uC548 : \uD654\uBA74\uC758 \uCF54\uC778 \uD55C\uB3C4\uB97C {{max}}\uC73C\uB85C \uC81C\uD55C\uD558\uC5EC \uC131\uB2A5\uC744 \uAC1C\uC120\uD558\uC138\uC694.","settings.suggestions.simpler_lights":"\uC81C\uC548 : \uBE5B \uACC4\uC0B0\uC744 \uB2E8\uC21C\uD654\uD558\uC5EC \uC131\uB2A5\uC744 \uD5A5\uC0C1\uC2DC\uD0B5\uB2C8\uB2E4.","settings.touch_delayed_start":"\uBAA8\uBC14\uC77C\uC5D0\uC11C \uC9C0\uC5F0\uB41C \uC2DC\uC791","settings.touch_delayed_start_help":"3,2,1,\uB192\uC774 \uC2DC\uC791","starting_perks.checked":"\uC0C8\uB85C\uC6B4 \uAC8C\uC784\uC744 \uC2DC\uC791\uD560 \uB54C, \uADF8 \uD2B9\uC804 \uC911 \uD558\uB098\uB294 \uB2F9\uC2E0\uC5D0\uAC8C \uC8FC\uC5B4\uC9C8 \uAC83\uC785\uB2C8\uB2E4. perk \uB97C \uD074\uB9AD\uD574 \uC8FC\uC138\uC694.","starting_perks.help":"\uAC00\uB2A5\uD55C \uC2DC\uC791 \uC5C5\uADF8\uB808\uC774\uB4DC \uC120\uD0DD","starting_perks.random":"\uBAA8\uB4E0 \uD61C\uD0DD\uC774 \uC81C\uAC70\uB418\uC5C8\uC2B5\uB2C8\uB2E4, \uC120\uD0DD\uC740 \uBB34\uC791\uC704\uB85C \uB420 \uAC83\uC785\uB2C8\uB2E4.","starting_perks.title":"\uC2DC\uC791 perks","starting_perks.unchecked":"\uC544\uB798\uC758 \uD2B9\uC804\uC740 \uD37C\uD06C\uC2A4 \uC2DC\uC791\uC73C\uB85C \uC81C\uACF5\uB418\uC9C0 \uC54A\uC9C0\uB9CC \uD480\uC5D0 \uCD94\uAC00\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4.","unlocks.category.advanced":"# # # # # # # # # # \uACE0\uAE09 \uC5C5\uADF8\uB808\uC774\uB4DC\\n\\n\uADF8\uB4E4\uC740 \uC77C\uBC18\uC801\uC73C\uB85C \uC2A4\uC2A4\uB85C\uC5D0 \uC758\uD574 \uC544\uC8FC \uC720\uC6A9\uD558\uC9C0 \uC54A\uC2B5\uB2C8\uB2E4, \uADF8\uB7EC\uB098 \uC801\uB2F9\uD55C combo \uD5A5\uC0C1\uACFC \uACB0\uD569\uB420 \uB54C \uC544\uC8FC \uAC15\uB825\uD55C \uC77C \uC218 \uC788\uC2B5\uB2C8\uB2E4.","unlocks.category.beginner":"## \uCD08\uBCF4\uC790 \uCE5C\uD654\uC801 \uC778 \uC5C5\uADF8\uB808\uC774\uB4DC\\n\\n\uC774\uB7EC\uD55C \uC5C5\uADF8\uB808\uC774\uB4DC\uB294 \uCD08\uBCF4\uC790\uC5D0 \uB9E4\uC6B0 \uB3C4\uC6C0\uC774, \uADF8\uB4E4\uC740 \uB2F9\uC2E0\uC774 \uB354 \uC774\uC0C1 \uC7AC\uC0DD\uD558\uACE0 \uB354 \uC801\uC740 \uACF5\uC744 \uB193\uB294 \uB370 \uB3C4\uC6C0\uC774.\\n.","unlocks.category.combo":"## \uCF64\uBCF4 \uC5C5\uADF8\uB808\uC774\uB4DC\\n\\n\uC774\uB7EC\uD55C \uC5C5\uADF8\uB808\uC774\uB4DC\uB294 \uCF64\uBCF4\uB97C \uD06C\uAC8C \uB298\uB9AC\uACE0, \uB610\uD55C \uCF64\uBCF4 \uB9AC\uC14B \uC0C1\uD0DC\uB97C \uCD94\uAC00\uD569\uB2C8\uB2E4. \uB354 \uB9CE\uC740 \uC704\uD5D8\uC744 \uC99D\uAC00\uC2DC\uD0A4\uACE0 \uBCF4\uC0C1\uC744 \uC5BB\uB294 \uC88B\uC740 \uC544\uC774\uB514\uC5B4.","unlocks.category.combo_boost":"## \uCF64\uBCF4 \uBD80\uC2A4\uD130 \uC5C5\uADF8\uB808\uC774\uB4DC\\n\\n\uC774\uB7EC\uD55C \uC5C5\uADF8\uB808\uC774\uB4DC\uB294 \uB9AC\uC14B \uC0C1\uD0DC\uB97C \uCD94\uAC00\uD558\uC9C0 \uC54A\uACE0 combo \uB610\uB294 combo multiplier\uB97C \uC99D\uAC00\uC2DC\uD0B5\uB2C8\uB2E4.","unlocks.category.simple":"# # # # # # # # # # Helper \uC5C5\uADF8\uB808\uC774\uB4DC\\n\\n\uC774\uB7EC\uD55C \uC5C5\uADF8\uB808\uC774\uB4DC\uB294 \uAC70\uC758 \uBAA8\uB4E0 \uBE4C\uB4DC\uC5D0 \uC720\uC6A9\uD569\uB2C8\uB2E4.\\n.","unlocks.greyed_out_help":"\uD68C\uC0C9\uC73C\uB85C \uD45C\uC2DC\uB41C \uC5C5\uADF8\uB808\uC774\uB4DC\uB294 \uCD1D \uC810\uC218\uB97C \uC62C\uB9AC\uBA74 \uC7A0\uAE08 \uD574\uC81C\uD560 \uC218 \uC788\uC2B5\uB2C8\uB2E4. \uCD1D \uC810\uC218\uB294 \uAC8C\uC784\uC5D0\uC11C \uC810\uC218\uB97C \uD68D\uB4DD\uD560 \uB54C\uB9C8\uB2E4 \uC99D\uAC00\uD569\uB2C8\uB2E4.","unlocks.intro":"\uCD1D \uC810\uC218\uB294 {{ts}}\uC785\uB2C8\uB2E4. \uC544\uB798\uB294 \uAC8C\uC784\uC5D0\uC11C \uC81C\uACF5\uD558\uB294 \uBAA8\uB4E0 \uC5C5\uADF8\uB808\uC774\uB4DC\uC640 \uB808\uBCA8\uC785\uB2C8\uB2E4. \uC544\uB798\uC5D0\uC11C \uC5C5\uADF8\uB808\uC774\uB4DC \uB610\uB294 \uB808\uBCA8\uC744 \uD074\uB9AD\uD558\uC5EC \uD14C\uC2A4\uD2B8 \uAC8C\uC784\uC744 \uC2DC\uC791\uD558\uC138\uC694.","unlocks.just_unlocked":"\uB808\uBCA8 \uC7A0\uAE08 \uD574\uC81C","unlocks.just_unlocked_plural":"\uBC29\uAE08 {{count}} \uB808\uBCA8\uC744 \uC7A0\uAE08 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JSON.parse('{"confirmRestart.no":"\u53D6\u6D88","confirmRestart.text":"\u4F60\u5373\u5C06\u5F00\u59CB\u4E00\u4E2A\u65B0\u6E38\u620F\u3002\u4F60\u786E\u5B9A\u8981\u7EE7\u7EED\u5417\uFF1F","confirmRestart.title":"\u5F00\u59CB\u65B0\u6E38\u620F\uFF1F","confirmRestart.yes":"\u91CD\u542F\u6E38\u620F","editor.editing.bigger":"\u589E\u52A0\u5173\u5361\u5C3A\u5BF8","editor.editing.color":"\u5728\u989C\u8272\u5217\u8868\u4E2D\u6311\u9009\u4E00\u4E2A\u989C\u8272\uFF08\u6BCF\u4E2A\u5173\u5361\u6700\u591A\u4E94\u4E2A\uFF09","editor.editing.copied":"\u5173\u5361\u4EE3\u7801\u5DF2\u590D\u5236","editor.editing.copy":"\u590D\u5236\u5173\u5361\u4EE3\u7801","editor.editing.copy_help":"\u5728\u6211\u4EEC\u7684 discord 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: {{name}}","editor.editing.up":"\u4E0A\u79FB\u6240\u6709\u7816\u5757","editor.help":"\u521B\u9020\u81EA\u5B9A\u4E49\u5173\u5361\u5E76\u5206\u4EAB\u5B83\u4EEC\u4EE5\u5305\u542B\u5230\u6E38\u620F\u4E2D\u3002","editor.import":"\u5BFC\u5165\u4E00\u4E2A\u5173\u5361","editor.import_instruction":"\u7C98\u8D34\u4E00\u4E2A\u5173\u5361\u4EE3\u7801\u4EE5\u5BFC\u5165\u5B83\u5230\u4F60\u7684\u5173\u5361\u5217\u8868\u4E2D","editor.locked":"\u8FBE\u5230\u603B\u5206 {{min}} \u5373\u53EF\u89E3\u9501","editor.new_level":"\u65B0\u5173\u5361","editor.title":"\u5173\u5361\u7F16\u8F91\u5668","gameOver.creative":"\u8FD9\u628A\u6E38\u620F\u4E0D\u4F1A\u88AB\u5F55\u5236\u3002","gameOver.cumulative_total":"\u4F60\u7684\u603B\u7D2F\u8BA1\u5206\u6570\u4ECE {{startTs}} \u5347\u81F3 {{endTs}}\u3002","gameOver.lost.summary":"\u4F60\u5728\u6293\u5230 {{score}} 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b/src/PWA/sw-b71.js @@ -1,5 +1,5 @@ // The version of the cache. -const VERSION = "29141056"; +const VERSION = "29158270"; // The name of the cache const CACHE_NAME = `breakout-71-${VERSION}`; diff --git a/src/data/levels.json b/src/data/levels.json index fd91199..d8a2a58 100644 --- a/src/data/levels.json +++ b/src/data/levels.json @@ -1057,8 +1057,8 @@ }, { "name": "China", - "size": 6, - "bricks": "______RRyRRRRyRyRRRRyRRRRRRRRR______", + "size": 10, + "bricks": "__________rrrrrrrrrrrrrryrrrrrrryrryrrrrryyyryrrrrrryrryrrrrrrrryrrrrrrrrrrrrrrr____________________", "credit": "" }, { @@ -1596,10 +1596,23 @@ "credit": "A little bit bigger than the Zen icon, by Obigre" }, { - "color": "#000000", + "name": "Rainbow Spiral", "size": 21, "bricks": "_____________________B_ttttvvvvrrrryyyyGGGy_G_________________Gy_G_GGttttvvvvrrrry_ty_G_G_____________y_ty_G_G_yyyyGGGGttt_y_tr_y_y_r_________t_y_tr_y_y_r_ttvvvvr_v_G_vr_y_y_r_t_____r_v_G_vr_y_y_r_t_rrr_r_v_G_vv_r_r_v_G_B_r_r_v_G_vv_r_r_v_G___y_y_r_t_rv_r_r_v_GGyyy_y_r_t_rv_r_r_v_______y_r_t_rt_v_v_ttttGGGGy_r_t_rt_v_v___________y_v_yt_v_vvttttGGGGyyy_v_yt_v_______________v_yG_ttttGGGGyyyyrrrrv_yG___________________GGGyyyyrrrrvvvvttttGGG", - "name": "Rainbow Spiral", "credit": "By Noodlemire" + }, + { + "color": "#115988", + "size": 11, + "bricks": "__gg___gg___gg_____gg_gg_ggggg_ggggggglgggggggglllllggg__lllglgll__lellllllel_eellllllle___lllllll____llellgg____llleell_", + "name": "GNU", + "credit": "https://www.gnu.org/ by obigre" + }, + { + "color": "#000000", + "size": 21, + "bricks": "WWWWWWWWWWWWWWWWWWWWWW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW___________________WW___________________WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW__WW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW___________________WW___________________WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW__WW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWW", + "name": "Pipe", + "credit": "By Topenvy" } ] diff --git a/src/data/unlockConditions.json b/src/data/unlockConditions.json index 2f78b1a..d7c6058 100644 --- a/src/data/unlockConditions.json +++ b/src/data/unlockConditions.json @@ -849,5 +849,15 @@ "required": ["bigger_explosions", "trickledown", "transparency"], "forbidden": ["left_is_lava", "pierce_color", "sticky_coins"], "minScore": 16000 + }, + "GNU": { + "required": ["extra_life", "superhot", "trickledown"], + "forbidden": ["etherealcoins", "transparency", "left_is_lava"], + "minScore": 16100 + }, + "Pipe": { + "required": ["fountain_toss", "happy_family", "puck_repulse_ball"], + "forbidden": ["ball_repulse_ball", "trickledown", "hot_start"], + "minScore": 16200 } } diff --git a/src/data/version.json b/src/data/version.json index 1cffa77..fd8e64b 100644 --- a/src/data/version.json +++ b/src/data/version.json @@ -1 +1 @@ -"29141056" +"29158270" diff --git a/src/pure_functions.ts b/src/pure_functions.ts index a85c72d..159b5b8 100644 --- a/src/pure_functions.ts +++ b/src/pure_functions.ts @@ -133,6 +133,13 @@ export function levelCodeToRawLevel(code: string) { name, credit, }; + console.warn("Invalid level", { + code, + name, + credit, + bricks, + size, + }); } export function comboKeepingRate(level: number) {