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16 changed files with 55 additions and 95 deletions
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@ -1181,7 +1181,7 @@ export function gameStateTick(
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Math.abs(coin.x - gameState.puckPosition) * 2 >
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gameState.puckWidth + coin.size;
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let dvy =
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frames * coin.weight * 0.8 * (flip ? -gameState.perks.helium : 1);
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frames * coin.weight * 0.8 * (flip ? 1-gameState.perks.helium*0.6 : 1);
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if (gameState.perks.etherealcoins) {
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if (gameState.perks.helium) {
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