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21 changed files with 3294 additions and 251 deletions
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@ -7,9 +7,10 @@ export const rawUpgrades = [
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name: "+1 life",
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max: 7,
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help: (lvl: number) =>
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`Survive dropping the ball ${lvl} time${lvl > 1 ? "s" : ""}.`,
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fullHelp: `Normally, you just have one life, and the run is over as soon as you drop it.
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With this perk, you can survive dropping the ball once. A heart in the top right corner will remind you of how many extra lives you have. `,
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`The ball will bounce on the bottom ${lvl} time${lvl > 1 ? "s" : ""} before being lost.`,
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fullHelp: `Normally, you have one ball per run, and the run is over as soon as you drop it.
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This perk adds a white bar at the bottom of the screen that will save a ball once, and break in the process.
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You'll loose one level of that perk every time a ball bounces at the bottom of the screen. `,
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},
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{
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requires: "",
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@ -163,8 +164,7 @@ export const rawUpgrades = [
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max: 6,
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help: (lvl: number) => `Start every levels with ${lvl + 1} balls.`,
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fullHelp: `As soon as you drop the ball in Breakout 71, you loose. With this perk, you get two balls, and so you can afford to lose one.
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The lost balls come back on the next level or whenever you use one of your extra lives, if you picked that perk. Having more than one balls makes
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some further perks available, and of course clears the level faster.`,
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The lost balls come back on the next level. Having more than one balls makes some further perks available, and of course clears the level faster.`,
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},
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{
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requires: "",
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