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Fix background animation size on 4k screens and decrease base opacity
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parent
83549261f6
commit
b8a973f037
2 changed files with 4 additions and 4 deletions
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@ -346,10 +346,10 @@ class BackgroundCanvas {
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initAnimation() {
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initAnimation() {
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this.baseColorNormal = '168 168 168';
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this.baseColorNormal = '168 168 168';
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this.baseColorShareMode = '168 168 255';
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this.baseColorShareMode = '168 168 255';
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this.baseOpacityNormal = 0.4;
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this.baseOpacityNormal = 0.3;
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this.baseOpacityShareMode = 0.8;
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this.baseOpacityShareMode = 0.8;
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this.speed = 0.5;
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this.speed = 0.5;
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this.fps = 40;
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this.fps = 60;
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// if browser supports OffscreenCanvas
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// if browser supports OffscreenCanvas
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// -> put canvas drawing into serviceworker to unblock main thread
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// -> put canvas drawing into serviceworker to unblock main thread
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@ -427,7 +427,7 @@ class BackgroundCanvas {
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c.height = h;
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c.height = h;
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x0 = w / 2;
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x0 = w / 2;
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y0 = h - offset;
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y0 = h - offset;
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dw = Math.round(Math.min(Math.max(w, h), 800) / 10);
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dw = Math.round(Math.min(Math.max(0.6 * w, h)) / 10);
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drawFrame(currentFrame);
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drawFrame(currentFrame);
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}
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}
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@ -62,7 +62,7 @@ function initCanvas(footerOffsetHeight, clientWidth, clientHeight) {
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c.height = h;
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c.height = h;
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x0 = w / 2;
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x0 = w / 2;
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y0 = h - offset;
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y0 = h - offset;
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dw = Math.round(Math.min(Math.max(w, h), 800) / 10);
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dw = Math.round(Math.min(Math.max(0.6 * w, h)) / 10);
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drawFrame(currentFrame);
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drawFrame(currentFrame);
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}
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}
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