Change ops to use ArrayBuffer instead of byteArray

This commit is contained in:
j433866 2019-04-01 10:54:46 +01:00
parent c2496fe63e
commit e44a22e143
18 changed files with 194 additions and 177 deletions

View file

@ -25,8 +25,8 @@ class CropImage extends Operation {
this.module = "Image";
this.description = "Crops an image to the specified region, or automatically crops edges.<br><br><b><u>Autocrop</u></b><br>Automatically crops same-colour borders from the image.<br><br><u>Autocrop tolerance</u><br>A percentage value for the tolerance of colour difference between pixels.<br><br><u>Only autocrop frames</u><br>Only crop real frames (all sides must have the same border)<br><br><u>Symmetric autocrop</u><br>Force autocrop to be symmetric (top/bottom and left/right are cropped by the same amount)<br><br><u>Autocrop keep border</u><br>The number of pixels of border to leave around the image.";
this.infoURL = "https://wikipedia.org/wiki/Cropping_(image)";
this.inputType = "byteArray";
this.outputType = "byteArray";
this.inputType = "ArrayBuffer";
this.outputType = "ArrayBuffer";
this.presentType = "html";
this.args = [
{
@ -86,19 +86,19 @@ class CropImage extends Operation {
}
/**
* @param {byteArray} input
* @param {ArrayBuffer} input
* @param {Object[]} args
* @returns {byteArray}
*/
async run(input, args) {
const [xPos, yPos, width, height, autocrop, autoTolerance, autoFrames, autoSymmetric, autoBorder] = args;
if (!isImage(input)) {
if (!isImage(new Uint8Array(input))) {
throw new OperationError("Invalid file type.");
}
let image;
try {
image = await jimp.read(Buffer.from(input));
image = await jimp.read(input);
} catch (err) {
throw new OperationError(`Error loading image. (${err})`);
}
@ -122,7 +122,7 @@ class CropImage extends Operation {
} else {
imageBuffer = await image.getBufferAsync(jimp.AUTO);
}
return [...imageBuffer];
return imageBuffer.buffer;
} catch (err) {
throw new OperationError(`Error cropping image. (${err})`);
}
@ -130,18 +130,19 @@ class CropImage extends Operation {
/**
* Displays the cropped image using HTML for web apps
* @param {byteArray} data
* @param {ArrayBuffer} data
* @returns {html}
*/
present(data) {
if (!data.length) return "";
if (!data.byteLength) return "";
const dataArray = new Uint8Array(data);
const type = isImage(data);
const type = isImage(dataArray);
if (!type) {
throw new OperationError("Invalid file type.");
}
return `<img src="data:${type};base64,${toBase64(data)}">`;
return `<img src="data:${type};base64,${toBase64(dataArray)}">`;
}
}