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ESM: Added Zlib ops and created a Zlib library.
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16 changed files with 913 additions and 350 deletions
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@ -1,22 +1,6 @@
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import Utils from "../Utils.js";
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import rawdeflate from "zlibjs/bin/rawdeflate.min";
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import rawinflate from "zlibjs/bin/rawinflate.min";
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import zlibAndGzip from "zlibjs/bin/zlib_and_gzip.min";
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import zip from "zlibjs/bin/zip.min";
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import unzip from "zlibjs/bin/unzip.min";
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import bzip2 from "exports-loader?bzip2!../vendor/bzip2.js";
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const Zlib = {
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RawDeflate: rawdeflate.Zlib.RawDeflate,
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RawInflate: rawinflate.Zlib.RawInflate,
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Deflate: zlibAndGzip.Zlib.Deflate,
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Inflate: zlibAndGzip.Zlib.Inflate,
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Gzip: zlibAndGzip.Zlib.Gzip,
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Gunzip: zlibAndGzip.Zlib.Gunzip,
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Zip: zip.Zlib.Zip,
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Unzip: unzip.Zlib.Unzip,
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};
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/**
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* Compression operations.
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@ -29,325 +13,6 @@ const Zlib = {
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*/
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const Compress = {
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/**
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* @constant
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* @default
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*/
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COMPRESSION_TYPE: ["Dynamic Huffman Coding", "Fixed Huffman Coding", "None (Store)"],
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/**
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* @constant
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* @default
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*/
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INFLATE_BUFFER_TYPE: ["Adaptive", "Block"],
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/**
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* @constant
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* @default
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*/
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COMPRESSION_METHOD: ["Deflate", "None (Store)"],
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/**
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* @constant
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* @default
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*/
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OS: ["MSDOS", "Unix", "Macintosh"],
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/**
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* @constant
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* @default
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*/
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RAW_COMPRESSION_TYPE_LOOKUP: {
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"Fixed Huffman Coding": Zlib.RawDeflate.CompressionType.FIXED,
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"Dynamic Huffman Coding": Zlib.RawDeflate.CompressionType.DYNAMIC,
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"None (Store)": Zlib.RawDeflate.CompressionType.NONE,
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},
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/**
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* Raw Deflate operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runRawDeflate: function(input, args) {
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const deflate = new Zlib.RawDeflate(input, {
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compressionType: Compress.RAW_COMPRESSION_TYPE_LOOKUP[args[0]]
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});
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return Array.prototype.slice.call(deflate.compress());
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},
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/**
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* @constant
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* @default
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*/
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INFLATE_INDEX: 0,
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/**
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* @constant
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* @default
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*/
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INFLATE_BUFFER_SIZE: 0,
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/**
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* @constant
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* @default
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*/
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INFLATE_RESIZE: false,
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/**
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* @constant
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* @default
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*/
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INFLATE_VERIFY: false,
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/**
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* @constant
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* @default
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*/
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RAW_BUFFER_TYPE_LOOKUP: {
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"Adaptive": Zlib.RawInflate.BufferType.ADAPTIVE,
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"Block": Zlib.RawInflate.BufferType.BLOCK,
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},
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/**
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* Raw Inflate operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runRawInflate: function(input, args) {
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// Deal with character encoding issues
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input = Utils.strToByteArray(Utils.byteArrayToUtf8(input));
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let inflate = new Zlib.RawInflate(input, {
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index: args[0],
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bufferSize: args[1],
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bufferType: Compress.RAW_BUFFER_TYPE_LOOKUP[args[2]],
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resize: args[3],
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verify: args[4]
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}),
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result = Array.prototype.slice.call(inflate.decompress());
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// Raw Inflate somethimes messes up and returns nonsense like this:
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// ]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]....]...
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// e.g. Input data of [8b, 1d, dc, 44]
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// Look for the first two square brackets:
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if (result.length > 158 && result[0] === 93 && result[5] === 93) {
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// If the first two square brackets are there, check that the others
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// are also there. If they are, throw an error. If not, continue.
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let valid = false;
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for (let i = 0; i < 155; i += 5) {
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if (result[i] !== 93) {
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valid = true;
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}
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}
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if (!valid) {
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throw "Error: Unable to inflate data";
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}
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}
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// Trust me, this is the easiest way...
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return result;
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},
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/**
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* @constant
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* @default
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*/
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ZLIB_COMPRESSION_TYPE_LOOKUP: {
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"Fixed Huffman Coding": Zlib.Deflate.CompressionType.FIXED,
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"Dynamic Huffman Coding": Zlib.Deflate.CompressionType.DYNAMIC,
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"None (Store)": Zlib.Deflate.CompressionType.NONE,
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},
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/**
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* Zlib Deflate operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runZlibDeflate: function(input, args) {
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const deflate = new Zlib.Deflate(input, {
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compressionType: Compress.ZLIB_COMPRESSION_TYPE_LOOKUP[args[0]]
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});
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return Array.prototype.slice.call(deflate.compress());
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},
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/**
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* @constant
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* @default
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*/
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ZLIB_BUFFER_TYPE_LOOKUP: {
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"Adaptive": Zlib.Inflate.BufferType.ADAPTIVE,
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"Block": Zlib.Inflate.BufferType.BLOCK,
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},
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/**
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* Zlib Inflate operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runZlibInflate: function(input, args) {
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// Deal with character encoding issues
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input = Utils.strToByteArray(Utils.byteArrayToUtf8(input));
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const inflate = new Zlib.Inflate(input, {
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index: args[0],
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bufferSize: args[1],
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bufferType: Compress.ZLIB_BUFFER_TYPE_LOOKUP[args[2]],
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resize: args[3],
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verify: args[4]
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});
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return Array.prototype.slice.call(inflate.decompress());
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},
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/**
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* @constant
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* @default
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*/
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GZIP_CHECKSUM: false,
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/**
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* Gzip operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runGzip: function(input, args) {
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let filename = args[1],
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comment = args[2],
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options = {
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deflateOptions: {
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compressionType: Compress.ZLIB_COMPRESSION_TYPE_LOOKUP[args[0]]
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},
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flags: {
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fhcrc: args[3]
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}
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};
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if (filename.length) {
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options.flags.fname = true;
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options.filename = filename;
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}
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if (comment.length) {
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options.flags.fcommenct = true;
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options.comment = comment;
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}
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const gzip = new Zlib.Gzip(input, options);
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return Array.prototype.slice.call(gzip.compress());
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},
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/**
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* Gunzip operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runGunzip: function(input, args) {
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// Deal with character encoding issues
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input = Utils.strToByteArray(Utils.byteArrayToUtf8(input));
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const gunzip = new Zlib.Gunzip(input);
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return Array.prototype.slice.call(gunzip.decompress());
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},
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/**
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* @constant
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* @default
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*/
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PKZIP_FILENAME: "file.txt",
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/**
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* @constant
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* @default
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*/
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ZIP_COMPRESSION_METHOD_LOOKUP: {
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"Deflate": Zlib.Zip.CompressionMethod.DEFLATE,
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"None (Store)": Zlib.Zip.CompressionMethod.STORE
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},
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/**
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* @constant
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* @default
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*/
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ZIP_OS_LOOKUP: {
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"MSDOS": Zlib.Zip.OperatingSystem.MSDOS,
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"Unix": Zlib.Zip.OperatingSystem.UNIX,
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"Macintosh": Zlib.Zip.OperatingSystem.MACINTOSH
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},
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/**
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* Zip operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {byteArray}
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*/
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runPkzip: function(input, args) {
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let password = Utils.strToByteArray(args[2]),
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options = {
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filename: Utils.strToByteArray(args[0]),
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comment: Utils.strToByteArray(args[1]),
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compressionMethod: Compress.ZIP_COMPRESSION_METHOD_LOOKUP[args[3]],
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os: Compress.ZIP_OS_LOOKUP[args[4]],
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deflateOption: {
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compressionType: Compress.ZLIB_COMPRESSION_TYPE_LOOKUP[args[5]]
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},
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},
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zip = new Zlib.Zip();
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if (password.length)
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zip.setPassword(password);
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zip.addFile(input, options);
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return Array.prototype.slice.call(zip.compress());
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},
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/**
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* @constant
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* @default
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*/
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PKUNZIP_VERIFY: false,
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/**
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* Unzip operation.
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*
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* @param {byteArray} input
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* @param {Object[]} args
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* @returns {string}
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*/
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runPkunzip: function(input, args) {
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let options = {
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password: Utils.strToByteArray(args[0]),
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verify: args[1]
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},
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unzip = new Zlib.Unzip(input, options),
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filenames = unzip.getFilenames(),
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files = [];
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filenames.forEach(function(fileName) {
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const bytes = unzip.decompress(fileName);
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const contents = Utils.byteArrayToUtf8(bytes);
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const file = {
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fileName: fileName,
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size: contents.length,
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};
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const isDir = contents.length === 0 && fileName.endsWith("/");
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if (!isDir) {
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file.bytes = bytes;
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file.contents = contents;
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}
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files.push(file);
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});
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return Utils.displayFilesAsHTML(files);
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},
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/**
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* Bzip2 Decompress operation.
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*
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